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kTOS - 01/02/2018

sunhwapark Jan 31st, 2018 (edited) 4,254 Never
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  1. 01/02/2018 - KTOS Live Maintenance
  2.  
  3. * Regarding High-end field bosses
  4. Since the scheduled maintenance that took place on the 25th there has been some issues with the way rewards were handed out for high-end field bosses, those issues have been corrected in today's maintenance. From today's maintenance and up til the 8th of Feburary, high-end bosses will drop additional 'shining lord's cube's as compensation for this issue.
  5. Upon meeting certain conditions, players can obtain additional cubes.
  6. Example) Dealing the First Blow + Being in the 1st Ranked Contribution Party =  1 Lords Cube & 3 Shining Lord's Cube Rewarded
  7.  
  8. [High-end Field Boss Reward Conditions]
  9.  
  10. First Blow:
  11.     - 1 Lord's Cube
  12.     ※ 1 Shining Lord's Cube ( Additional Reward )
  13.    
  14. Last Blow:
  15.     - 1 Shining Lord's Cube
  16.     ※ 1 Shining Lord's Cube ( Additional Reward )
  17.    
  18. 1st Place Ranked Party Contribution:
  19.     - 1 Shining Lord's Cube
  20.     ※ 1 Shining Lord's Cube ( Additional Reward )
  21.    
  22. 2nd ~ 5th Place Ranked Party Contributions:
  23.     - 1 Lord's Cube
  24.     ※ 1 Shining Lord's Cube ( Additional Reward )
  25.  
  26.    
  27. * Team Warehouse Expansion changes have been Postponed
  28. Due to an internal issue with updating the Team Warehouse functions, this scheduled feature has unfortunately been postponed  and is set to be shipped out on a later date once fixes have been applied to it and it's stable again. Once all issues have been rectified we'll announce further information at the next nearest maintenance schedule regarding its return.
  29.  
  30.  
  31. * Maintenance Extension Compensation
  32. - Because the maintenance was extended an hour longer than what was announced, some compensation has been sent to players message boxes.
  33.   1x - Instance Dungeon Reset Voucher (Unlimited Dur.)
  34.   2x - Instanced Dungeon Multiply Token (14 Days)
  35.   Currently active tokens have had their duration extended by 3hours.
  36. ※These items can only be redeemed on one server, so please choose where you're redeeming from quite carefully.
  37. ※ Players must redeem these items before 2nd Feb 11:59PM, any un-redeemed items will be deleted shortly after that time.
  38.  
  39.  
  40. With those things aside, let's continue on about the 01/02/2018 Patch.
  41.  
  42.  
  43. ▣ Update Contents
  44.  
  45. Earth Tower:
  46. Earth Tower has been revamped with the following changes.
  47.  
  48. Entrance Counts:
  49.         - Now reset weekly on mondays @ 6AM Server Time.
  50.         - Entrances are restricted to once a week for regular users, and twice a week for Token users.
  51.        
  52. Entrance Count Deduction Method:
  53.     - Entry counts are consumed once rewards have been obtained.
  54.     - Entry counts will not be deducted unless rewards have been obtained.
  55.    
  56. Cubes:
  57.     - Now Rewards ' Condensed Earth Tower 00F Cube's
  58.     - These cube rewards are only obtainable by completing a 5th set of floors.
  59.     - These cubes will now reward Earth Fragments and Symbol items.
  60.    
  61. Cube Re-opening Costs:
  62.     - The cost of re-opening an Earth Tower Cube for a second time as a Token user reduces the Silver cost by 60%.
  63.  
  64. Changes to 4th Stages. Ex) 4F, 9F, 34F, 39F  :
  65.     - The task is to now kill a certain number of monsters within a given time period.
  66.     - The value of monsters you need to kill increases upon every further 4 floors you ascend.
  67.     - Example ) On 4F you must kill 50 Enemies, on 9F you must kill 60  Enemies, on 14F you must kill 70 Enemies, and so on.
  68.     ※ The currently existing Earth Tower cubes have the same rewards inside them and the same re-rolling fees & restrictions as before.
  69.    
  70.    
  71. 2. The amount of Earth Fragments rewarded on certain floors have been changed.
  72.  [Fragment  Rewards on Floors]
  73.     - Floor 5 = 10x Lv.1 Earth Fragments
  74.     - Floor 10 = 12x Lv.1 Earth Fragments
  75.     - Floor 15 = 15x Lv.1 Earth Fragments
  76.     - Floor 20 = 17x Lv.1 Earth Fragments
  77.     - Floor 25 = 10x Lv.2 Earth Fragments
  78.     - Floor 30 = 15x Lv.2 Earth Fragments
  79.     - Floor 35 = 20x Lv.2 Earth Fragments
  80.     - Floor 40 = 25x Lv.2 Earth Fragments
  81.    
  82. 3. Earth Tower Cubes opening costs will be changing.
  83. [Cube Re-opening Restricitons]
  84.     - Non Token users = 1 Time
  85.     - Token users = 2 Times + a 60% Discount on the 2nd time re-opening fee.
  86.            
  87. [Cube  Re-Opening Costs]
  88.     (Token users have a ~60% Discount)
  89.    
  90. Condensed Earth Tower 5F Cube:
  91.     - 1 Re-opening = 1,400,000 Silver
  92.     - 2 Re-openings (Token) = 560,000 Silver
  93.    
  94. Condensed Earth Tower 10F Cube:
  95.     - 1 Re-opening = 2,100,000 Silver
  96.     - 2 Re-openings (Token) = 840,000 Silver
  97.    
  98. Condensed Earth Tower 15F Cube:
  99.     - 1 Re-opening = 2,800,000 Silver
  100.     - 2 Re-openings (Token) = 1,120,000
  101.    
  102. Condensed Earth Tower 20F Cube:
  103.     - 1 Re-opening = 3,500,000 Silver
  104.     - 2 Re-openings (Token) = 1,400,000
  105.    
  106. Condensed Earth Tower 25F Cube:
  107.     - 1 Re-opening = 3,500,000 Silver
  108.     - 2 Re-openings (Token) = 1,400,000
  109.    
  110. Condensed Earth Tower 30F Cube:
  111.     - 1 Re-opening = 4,200,000 Silver
  112.     - 2 Re-openings (Token) = 1,680,000
  113.    
  114. Condensed Earth Tower 35F Cube:
  115.     - 1 Re-opening = 4,900,000 Silver
  116.     - 2 Re-openings (Token) = 1,960,000
  117.    
  118. Condensed Earth Tower 40F Cube:
  119.     - 1 Re-opening = 6,300,000 Silver
  120.     - 2 Re-openings (Token) = 2,520,000
  121.  
  122.  
  123. Enhance Attributes:
  124.     - All active skills with an 'Enhance' attribute will now gain an additional 10%  to the enhance effect when learning Mastery Lv. 100 of said 'Enhance' attribute.
  125.         Example) Let's assume the skill [Thrust]  is doing 100% value of the attack
  126.             Current: Thrust: Enhance Lv. 100  Mastery Attack =  150%
  127.             NEW EFFECT: Enhance Lv. 100  Mastery Attack = 160%
  128.            
  129. Unique Raid:
  130.     - x4 and x8 EXP Tomes timers will no longer deplete while players are residing inside this area.
  131.    
  132. Adventure Journal:
  133.     - Rank-up Cards will no longer be registered in the Adventure Journal.
  134.    
  135. Looting Chance:
  136.     - Looting Chance stat now caps out at 4,000.
  137.    
  138.    
  139.     【Skills: Wizard Classes】
  140.    
  141. Wizard:
  142.     Lethargy: Magic Circle Specialty
  143.         - Tooltip's details have been rectified.
  144.             Current: Damage Up
  145.             NEW: Increased Damage
  146.  
  147. Elementalist:
  148.         Hail:
  149.             - Skill duration is now fixed at 10 Seconds.
  150.            
  151. Enchanter:
  152.     Enchant Lightning:
  153.             - Skill tooltips has been updated.
  154.            
  155.             Current: Grants lightning property attack to melee and missile attacks of you and your party members for a period of time.
  156.             NEW: Grant an additional lightning property damage buff to yourself and party members. Temporarily applies lightning properties to melee & missile-type attacks. The additional lightning property damage is also increased according to the caster's INT and SPR.
  157.            
  158.            
  159.         【Skills: Swordsman Classes】
  160. Peltasta:
  161.     Swash Buckling:
  162.         - Provoke duration has been changed to 35 seconds. (From 20)
  163.         - Provoked monsters now get  temporarily increased movement speed.
  164.        
  165. Matador:
  166.     Capote:
  167.         - Provoked monsters now get  temporarily increased movement speed.
  168.        
  169.        
  170. Shinobi:
  171.     Bunshin no Jutsu:
  172.     The following skills are now accessible by clones:
  173.         - Mortal Slash
  174.         - Deadly  Combo
  175.        
  176. 【Items】
  177. Enchant Rounds:
  178. Item quantities required to craft Enchant Rounds have been adjusted.
  179.     Current: 100 Magic Powder → 10 Enchant Rounds
  180.     NEW: 10Magic Powder → 1 Enchant Round
  181.  
  182.  The crafting timer will also change.
  183.     Current: 2 seconds
  184.     NEW: 1.5 seconds
  185.    
  186. Popolion Gem:
  187.     - This item's tooltip information has been changed.
  188.         Current: Reflect Shield Lv. +1
  189.         NEW: Magic Shield Lv. + 1
  190.        
  191. 【Events】
  192. E-Run Project Episode 2:
  193.     - This event has ended.
  194.    
  195.     【TP Items: Leticia's Secret Cube】
  196.     - Now on sale until 4th Feburary !
  197. ※ Leticia's Cube is an item that contains mysterious prizes inside, upon use you can get one of these strange prizes.
  198. ※ Any items obtained from the Leticia Cube cannot be exchanged for Exchange Medals.
  199.  
  200.  
  201.  ▣ Bug Fixes
  202.  
  203.  Wizard:
  204.         Magic Shield:
  205.             - Tooltip's been updated, and 'Reflection Count' has been renamed to 'Application Count'
  206.             - Fixed an issue where the english name of Magic Shield was still appearing as 'Reflect Shield'
  207.        
  208. Cryomancer:
  209.     Ice Blast:
  210.         - The skills tool-tip mentioning [Frost Pillar]'s  effects has been removed.
  211.  
  212. Pyromancer:
  213.     Flame Ground:
  214.         - Fixed issue with the summoning location of the Flame Ground being incorrect.
  215.        
  216. Elementalist:
  217.     Storm Dust:
  218.         - Fixed issue where damage dealt to flying-type boss monsters was reduced.
  219.        
  220. Thaumaturge:
  221.     Swell Brain:
  222.         - Fixed issue where when this skill was used near an Anvil, it counted as a hit.
  223.        
  224. Rune Caster:
  225.         Rune of Giants:
  226.             - Fixed issue where it was possible to cast [Storm Dust] and [Flame Ground] while under the effects of Rune of Giants.
  227.            
  228. Shinobi:
  229.     Bunshin no Jutsu:
  230.             - Fixed issue with certain skills' damage was being applied incorrectly.
  231.             - Fixed issue where under certain circumstances the increased cooldown effect of Bunshin no Jutsu wasn't working.
  232.             - Fixed issue where all of a player's cooldowns would reset when changing maps after using Bunshin no Jutsu.
  233.             - Fixed issue where players would appear in abnormal locations after changing maps when using Bunshin no Jutsu.
  234.            
  235. Pardoner:
  236.     Spell Shop:
  237.         - Fixed issue where attributes weren't affecting sold skills.
  238.        
  239. 【Other Changes】
  240. Monster Tamer Event:
  241.     - Fixed several typos in the dialogue used for this event.
  242.  
  243. Fixed issue where stamina could not be replenished when afflicted with Hexing debuffs
  244. Fixed issue where the Thaumaturge sub-master was not selling Magic Powder.
  245. Fixed issue where players could not see the 'Collection:2nd Demon Prison' until completing all subsequent quests in the area.
  246. Fixed issue where bosses weren't spawning in Saalus when dice and cubes were properly matched.
  247. Fixed issue where weapon swapping would cause some cards to not be as effective as they are intended to be.
  248.  
  249. Source Post: http://tos.nexon.com/news/update/view.aspx?n4ArticleSN=965
  250. Translation by Gwenyth @TOS Forums.
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