Jerrychan123

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Jun 17th, 2017
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  1. --[[Psychopath's waifu
  2. I think ck is going to send me in hell...
  3. Genocider by Salvo_Starly.
  4. Credit to CKbackup's and idk..
  5. B
  6. U R
  7. N I N H
  8. E L
  9. L
  10. ]]--
  11. wait(1 / 60)
  12. Effects = { }
  13. local Player = game.Players.localPlayer
  14. local Character = Player.Character
  15. local Humanoid = Character.Humanoid
  16. local Mouse = Player:GetMouse()
  17. local LeftArm = Character["Left Arm"]
  18. local RightArm = Character["Right Arm"]
  19. local LeftLeg = Character["Left Leg"]
  20. local RightLeg = Character["Right Leg"]
  21. local Head = Character.Head
  22. local Torso = Character.Torso
  23. local cam = game.Workspace.CurrentCamera
  24. local Camera = game.Workspace.CurrentCamera
  25. local RootPart = Character.HumanoidRootPart
  26. local RootJoint = RootPart.RootJoint
  27. local attack = false
  28. local Anim = 'Idle'
  29. local attacktype = 1
  30. local delays = false
  31. local play = true
  32. local targetted = nil
  33. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  34. local velocity = RootPart.Velocity.y
  35. local sine = 0
  36. local change = 1
  37. local doe = 0
  38. local Create = LoadLibrary("RbxUtility").Create
  39. Humanoid.WalkSpeed = 8
  40. local m = Create("Model"){
  41. Parent = Character,
  42. Name = "WeaponModel",
  43. }
  44.  
  45. function CameraShake(Times, Power)
  46. coroutine.resume(coroutine.create(function()
  47. FV = Instance.new("BoolValue", Character)
  48. FV.Name = "CameraShake"
  49. for ShakeNum=1,Times do
  50. swait()
  51. local ef=Power
  52. if ef>=1 then
  53. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  54. else
  55. ef=Power*10
  56. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  57. end
  58. end
  59. Humanoid.CameraOffset = Vector3.new(0,0,0)
  60. FV:Destroy()
  61. end))
  62. end
  63.  
  64. CamShake=function(Part,Distan,Power,Times)
  65. local de=Part.Position
  66. for i,v in pairs(workspace:children()) do
  67. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  68. for _,c in pairs(v:children()) do
  69. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  70. local Noob=v.Humanoid
  71. if Noob~=nil then
  72. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  73. --[[local ss=script.CamShake:clone()
  74. ss.Parent=Noob
  75. ss.Power.Value=Power
  76. ss.Times.Value=Times
  77. ss.Disabled=false]]
  78. CameraShake(Times, Power)
  79. end
  80. end
  81. end
  82. end
  83. end
  84. end
  85. end
  86.  
  87. Humanoid.Animator.Parent = nil
  88.  
  89. local newMotor = function(part0, part1, c0, c1)
  90. local w = Create('Motor'){
  91. Parent = part0,
  92. Part0 = part0,
  93. Part1 = part1,
  94. C0 = c0,
  95. C1 = c1,
  96. }
  97. return w
  98. end
  99.  
  100. function clerp(a, b, t)
  101. return a:lerp(b, t)
  102. end
  103.  
  104. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  105. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  106.  
  107. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  108. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  109. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  110. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  111. RootJoint.C1 = CFrame.new(0, 0, 0)
  112. RootJoint.C0 = CFrame.new(0, 0, 0)
  113. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  114. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  115.  
  116. local rarmc1 = RW.C1
  117. local larmc1 = LW.C1
  118. local rlegc1 = RH.C1
  119. local llegc1 = LH.C1
  120.  
  121. local resetc1 = false
  122.  
  123. function PlayAnimationFromTable(table, speed, bool)
  124. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  125. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  126. RW.C0 = clerp(RW.C0, table[3], speed)
  127. LW.C0 = clerp(LW.C0, table[4], speed)
  128. RH.C0 = clerp(RH.C0, table[5], speed)
  129. LH.C0 = clerp(LH.C0, table[6], speed)
  130. if bool == true then
  131. if resetc1 == false then
  132. resetc1 = true
  133. RootJoint.C1 = RootJoint.C1
  134. Torso.Neck.C1 = Torso.Neck.C1
  135. RW.C1 = rarmc1
  136. LW.C1 = larmc1
  137. RH.C1 = rlegc1
  138. LH.C1 = llegc1
  139. end
  140. end
  141. end
  142.  
  143. ArtificialHB = Create("BindableEvent", script){
  144. Parent = script,
  145. Name = "Heartbeat",
  146. }
  147.  
  148. script:WaitForChild("Heartbeat")
  149.  
  150. frame = 1 / 30
  151. tf = 0
  152. allowframeloss = false
  153. tossremainder = false
  154. lastframe = tick()
  155. script.Heartbeat:Fire()
  156.  
  157. game:GetService("RunService").Heartbeat:connect(function(s, p)
  158. tf = tf + s
  159. if tf >= frame then
  160. if allowframeloss then
  161. script.Heartbeat:Fire()
  162. lastframe = tick()
  163. else
  164. for i = 1, math.floor(tf / frame) do
  165. script.Heartbeat:Fire()
  166. end
  167. lastframe = tick()
  168. end
  169. if tossremainder then
  170. tf = 0
  171. else
  172. tf = tf - frame * math.floor(tf / frame)
  173. end
  174. end
  175. end)
  176.  
  177. function swait(num)
  178. if num == 0 or num == nil then
  179. ArtificialHB.Event:wait()
  180. else
  181. for i = 0, num do
  182. ArtificialHB.Event:wait()
  183. end
  184. end
  185. end
  186.  
  187. function RemoveOutlines(part)
  188. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  189. end
  190.  
  191. CFuncs = {
  192. ["Part"] = {
  193. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  194. local Part = Create("Part"){
  195. Parent = Parent,
  196. Reflectance = Reflectance,
  197. Transparency = Transparency,
  198. CanCollide = false,
  199. Locked = true,
  200. BrickColor = BrickColor.new(tostring(BColor)),
  201. Name = Name,
  202. Size = Size,
  203. Material = Material,
  204. }
  205. RemoveOutlines(Part)
  206. return Part
  207. end;
  208. };
  209.  
  210. ["Mesh"] = {
  211. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  212. local Msh = Create(Mesh){
  213. Parent = Part,
  214. Offset = OffSet,
  215. Scale = Scale,
  216. }
  217. if Mesh == "SpecialMesh" then
  218. Msh.MeshType = MeshType
  219. Msh.MeshId = MeshId
  220. end
  221. return Msh
  222. end;
  223. };
  224.  
  225. ["Mesh"] = {
  226. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  227. local Msh = Create(Mesh){
  228. Parent = Part,
  229. Offset = OffSet,
  230. Scale = Scale,
  231. }
  232. if Mesh == "SpecialMesh" then
  233. Msh.MeshType = MeshType
  234. Msh.MeshId = MeshId
  235. end
  236. return Msh
  237. end;
  238. };
  239.  
  240. ["Weld"] = {
  241. Create = function(Parent, Part0, Part1, C0, C1)
  242. local Weld = Create("Weld"){
  243. Parent = Parent,
  244. Part0 = Part0,
  245. Part1 = Part1,
  246. C0 = C0,
  247. C1 = C1,
  248. }
  249. return Weld
  250. end;
  251. };
  252.  
  253. ["Sound"] = {
  254. Create = function(id, par, vol, pit)
  255. coroutine.resume(coroutine.create(function()
  256. local S = Create("Sound"){
  257. Volume = vol,
  258. Pitch = pit or 1,
  259. SoundId = id,
  260. Parent = par or workspace,
  261. }
  262. wait()
  263. S:play()
  264. game:GetService("Debris"):AddItem(S, 6)
  265. end))
  266. end;
  267. };
  268.  
  269. ["ParticleEmitter"] = {
  270. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  271. local fp = Create("ParticleEmitter"){
  272. Parent = Parent,
  273. Color = ColorSequence.new(Color1, Color2),
  274. LightEmission = LightEmission,
  275. Size = Size,
  276. Texture = Texture,
  277. Transparency = Transparency,
  278. ZOffset = ZOffset,
  279. Acceleration = Accel,
  280. Drag = Drag,
  281. LockedToPart = LockedToPart,
  282. VelocityInheritance = VelocityInheritance,
  283. EmissionDirection = EmissionDirection,
  284. Enabled = Enabled,
  285. Lifetime = LifeTime,
  286. Rate = Rate,
  287. Rotation = Rotation,
  288. RotSpeed = RotSpeed,
  289. Speed = Speed,
  290. VelocitySpread = VelocitySpread,
  291. }
  292. return fp
  293. end;
  294. };
  295.  
  296. CreateTemplate = {
  297.  
  298. };
  299. }
  300.  
  301.  
  302.  
  303. New = function(Object, Parent, Name, Data)
  304. local Object = Instance.new(Object)
  305. for Index, Value in pairs(Data or {}) do
  306. Object[Index] = Value
  307. end
  308. Object.Parent = Parent
  309. Object.Name = Name
  310. return Object
  311. end
  312.  
  313.  
  314. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  315. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  316. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  318. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  319. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  321. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  324. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  327. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  330. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  332. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  333. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  334. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  335. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  336. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  337. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  338. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  339. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  340. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  341. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  342. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  343. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  344. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  345. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  346. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  347. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  348. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  349. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  350. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  351. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  352. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  353. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  354. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  355. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  356. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  357. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  358. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  359. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  360. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  361. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  362. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  363. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  364. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  365. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  366. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  367. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  368. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  369. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  370. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  371. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  372. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  373. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  374. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  375. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  376. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  377.  
  378. for _,v in pairs(m:children()) do
  379. if v:IsA("Part") then
  380. v.CanCollide = false
  381. end
  382. end
  383. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  384. for _,v in pairs(Character:children()) do
  385. if v:IsA("Accessory") then
  386. end
  387. end
  388. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  389. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  390. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  391. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  392. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  393. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  394. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  395. end
  396.  
  397.  
  398. function rayCast(Position, Direction, Range, Ignore)
  399. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  400. end
  401.  
  402. --[[FindNearestTorso = function(pos)
  403. local list = (game.Workspace:children())
  404. local torso = nil
  405. local dist = 1000
  406. local temp, human, temp2 = nil, nil, nil
  407. for x = 1, #list do
  408. temp2 = list[x]
  409. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  410. temp = temp2:findFirstChild("Torso")
  411. human = temp2:findFirstChild("Humanoid")
  412. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  413. local dohit = true
  414. if dohit == true then
  415. torso = temp
  416. dist = (temp.Position - pos).magnitude
  417. end
  418. end
  419. end
  420. end
  421. return torso, dist
  422. end]]
  423. function FindNearestTorso(Position, Distance, SinglePlayer)
  424. if SinglePlayer then
  425. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  426. end
  427. local List = {}
  428. for i, v in pairs(workspace:GetChildren()) do
  429. if v:IsA("Model") then
  430. if v:findFirstChild("Torso") then
  431. if v ~= Character then
  432. if (v.Torso.Position - Position).magnitude <= Distance then
  433. table.insert(List, v)
  434. end
  435. end
  436. end
  437. end
  438. end
  439. return List
  440. end
  441. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  442. if hit.Parent == nil then
  443. return
  444. end
  445. local h = hit.Parent:FindFirstChild("Humanoid")
  446. for _, v in pairs(hit.Parent:children()) do
  447. if v:IsA("Humanoid") then
  448. h = v
  449. end
  450. end
  451. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  452. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  453. if hit.Parent.DebounceHit.Value == true then
  454. return
  455. end
  456. end
  457. local c = Create("ObjectValue"){
  458. Name = "creator",
  459. Value = game:service("Players").LocalPlayer,
  460. Parent = h,
  461. }
  462. game:GetService("Debris"):AddItem(c, .5)
  463. if HitSound ~= nil and HitPitch ~= nil then
  464. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  465. end
  466. local Damage = math.random(minim, maxim)
  467. local blocked = false
  468. local block = hit.Parent:findFirstChild("Block")
  469. if block ~= nil then
  470. if block.className == "IntValue" then
  471. if block.Value > 0 then
  472. blocked = true
  473. block.Value = block.Value - 1
  474. print(block.Value)
  475. end
  476. end
  477. end
  478. if blocked == false then
  479. h.Health = h.Health - Damage
  480. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  481. else
  482. h.Health = h.Health - (Damage / 2)
  483. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  484. end
  485. if Type == "Knockdown" then
  486. local hum = hit.Parent.Humanoid
  487. hum.PlatformStand = true
  488. coroutine.resume(coroutine.create(function(HHumanoid)
  489. swait(1)
  490. HHumanoid.PlatformStand = false
  491. end), hum)
  492. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  493. local bodvol = Create("BodyVelocity"){
  494. velocity = angle * knockback,
  495. P = 5000,
  496. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  497. Parent = hit,
  498. }
  499. local rl = Create("BodyAngularVelocity"){
  500. P = 3000,
  501. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  502. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  503. Parent = hit,
  504. }
  505. game:GetService("Debris"):AddItem(bodvol, .5)
  506. game:GetService("Debris"):AddItem(rl, .5)
  507. elseif Type == "Normal" then
  508. local vp = Create("BodyVelocity"){
  509. P = 500,
  510. maxForce = Vector3.new(math.huge, 0, math.huge),
  511. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  512. }
  513. if knockback > 0 then
  514. vp.Parent = hit.Parent.Torso
  515. end
  516. game:GetService("Debris"):AddItem(vp, .5)
  517. elseif Type == "Up" then
  518. local bodyVelocity = Create("BodyVelocity"){
  519. velocity = Vector3.new(0, 20, 0),
  520. P = 5000,
  521. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  522. Parent = hit,
  523. }
  524. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  525. elseif Type == "DarkUp" then
  526. coroutine.resume(coroutine.create(function()
  527. for i = 0, 1, 0.1 do
  528. swait()
  529. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  530. end
  531. end))
  532. local bodyVelocity = Create("BodyVelocity"){
  533. velocity = Vector3.new(0, 20, 0),
  534. P = 5000,
  535. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  536. Parent = hit,
  537. }
  538. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  539. elseif Type == "Snare" then
  540. local bp = Create("BodyPosition"){
  541. P = 2000,
  542. D = 100,
  543. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  544. position = hit.Parent.Torso.Position,
  545. Parent = hit.Parent.Torso,
  546. }
  547. game:GetService("Debris"):AddItem(bp, 1)
  548. elseif Type == "Freeze" then
  549. local BodPos = Create("BodyPosition"){
  550. P = 50000,
  551. D = 1000,
  552. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  553. position = hit.Parent.Torso.Position,
  554. Parent = hit.Parent.Torso,
  555. }
  556. local BodGy = Create("BodyGyro") {
  557. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  558. P = 20e+003,
  559. Parent = hit.Parent.Torso,
  560. cframe = hit.Parent.Torso.CFrame,
  561. }
  562. hit.Parent.Torso.Anchored = true
  563. coroutine.resume(coroutine.create(function(Part)
  564. swait(1.5)
  565. Part.Anchored = false
  566. end), hit.Parent.Torso)
  567. game:GetService("Debris"):AddItem(BodPos, 3)
  568. game:GetService("Debris"):AddItem(BodGy, 3)
  569. end
  570. local debounce = Create("BoolValue"){
  571. Name = "DebounceHit",
  572. Parent = hit.Parent,
  573. Value = true,
  574. }
  575. game:GetService("Debris"):AddItem(debounce, Delay)
  576. c = Create("ObjectValue"){
  577. Name = "creator",
  578. Value = Player,
  579. Parent = h,
  580. }
  581. game:GetService("Debris"):AddItem(c, .5)
  582. end
  583. end
  584.  
  585. function ShowDamage(Pos, Text, Time, Color)
  586. local Rate = (1 / 30)
  587. local Pos = (Pos or Vector3.new(0, 0, 0))
  588. local Text = (Text or "")
  589. local Time = (Time or 2)
  590. local Color = (Color or Color3.new(1, 0, 1))
  591. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  592. EffectPart.Anchored = true
  593. local BillboardGui = Create("BillboardGui"){
  594. Size = UDim2.new(3, 0, 3, 0),
  595. Adornee = EffectPart,
  596. Parent = EffectPart,
  597. }
  598. local TextLabel = Create("TextLabel"){
  599. BackgroundTransparency = 1,
  600. Size = UDim2.new(1, 0, 1, 0),
  601. Text = Text,
  602. Font = "SciFi",
  603. TextColor3 = Color,
  604. TextScaled = true,
  605. Parent = BillboardGui,
  606. }
  607. game.Debris:AddItem(EffectPart, (Time))
  608. EffectPart.Parent = game:GetService("Workspace")
  609. delay(0, function()
  610. local Frames = (Time / Rate)
  611. for Frame = 1, Frames do
  612. wait(Rate)
  613. local Percent = (Frame / Frames)
  614. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  615. TextLabel.TextTransparency = Percent
  616. end
  617. if EffectPart and EffectPart.Parent then
  618. EffectPart:Destroy()
  619. end
  620. end)
  621. end
  622.  
  623. function dmg(dude)
  624. if dude.Name ~= Character then
  625. dude.Humanoid.PlatformStand = true
  626. local bgf = Instance.new("BodyGyro",dude.Head)
  627. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  628. local val = Instance.new("BoolValue",dude)
  629. val.Name = "IsHit"
  630. for i = 1, 6 do
  631. local blo = Instance.new("Part",game.Workspace)
  632. blo.Size = Vector3.new(.6,.2,.6)
  633. blo.Material = "SmoothPlastic"
  634. blo.BrickColor = BrickColor.new("Crimson")
  635. --blo.Position = dude.Head.Position
  636. blo.CFrame = dude.Head.CFrame
  637. game:GetService("Debris"):AddItem(blo,30)
  638. end
  639. local ds = coroutine.wrap(function()
  640. wait(.2)
  641. dude.Torso:BreakJoints()
  642. end)
  643. ds()
  644. end
  645. end
  646.  
  647. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  648. --local buddy
  649. for _, c in pairs(workspace:children()) do
  650. local hum = c:findFirstChild("Humanoid")
  651. if hum ~= nil then
  652. local head = c:findFirstChild("Torso")
  653. if head ~= nil then
  654. local targ = head.Position - Part.Position
  655. local mag = targ.magnitude
  656. if mag <= Magnitude and c.Name ~= Player.Name then
  657. if c.Name ~= Character then
  658. if c.Name ~= "CKbackup" then
  659. local asd = Instance.new("ParticleEmitter",c.Torso)
  660. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  661. asd.LightEmission = .1
  662. asd.Size = NumberSequence.new(0.2)
  663. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  664. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  665. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  666. asd.Transparency = bbb
  667. asd.Size = aaa
  668. asd.ZOffset = .9
  669. asd.Acceleration = Vector3.new(0, -5, 0)
  670. asd.LockedToPart = false
  671. asd.EmissionDirection = "Back"
  672. asd.Lifetime = NumberRange.new(1, 2)
  673. asd.Rate = 1000
  674. asd.Rotation = NumberRange.new(-100, 100)
  675. asd.RotSpeed = NumberRange.new(-100, 100)
  676. asd.Speed = NumberRange.new(6)
  677. asd.VelocitySpread = 10000
  678. asd.Enabled=true
  679. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  680. dmg(c)
  681. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", c.Torso, 1.2, .8)
  682. coroutine.wrap(function()
  683. wait(.2)
  684. asd.Enabled = false
  685. wait(2)
  686. asd:Remove()
  687. end)()
  688. else
  689. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.Torso, 1.5, math.random(1,1.3))
  690. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  691.  
  692. end
  693. end
  694. end
  695. end
  696. end
  697. end
  698. end
  699. EffectModel = Create("Model"){
  700. Parent = Character,
  701. Name = "Effects",
  702. }
  703.  
  704. Effects = {
  705. Block = {
  706. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  707. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  708. prt.Anchored = true
  709. prt.CFrame = cframe
  710. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  711. game:GetService("Debris"):AddItem(prt, 10)
  712. if Type == 1 or Type == nil then
  713. table.insert(Effects, {
  714. prt,
  715. "Block1",
  716. delay,
  717. x3,
  718. y3,
  719. z3,
  720. msh
  721. })
  722. elseif Type == 2 then
  723. table.insert(Effects, {
  724. prt,
  725. "Block2",
  726. delay,
  727. x3,
  728. y3,
  729. z3,
  730. msh
  731. })
  732. end
  733. end;
  734. };
  735.  
  736. Cylinder = {
  737. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  738. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  739. prt.Anchored = true
  740. prt.CFrame = cframe
  741. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  742. game:GetService("Debris"):AddItem(prt, 10)
  743. table.insert(Effects, {
  744. prt,
  745. "Cylinder",
  746. delay,
  747. x3,
  748. y3,
  749. z3,
  750. msh
  751. })
  752. end;
  753. };
  754. Head = {
  755. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  756. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  757. prt.Anchored = true
  758. prt.CFrame = cframe
  759. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  760. game:GetService("Debris"):AddItem(prt, 10)
  761. table.insert(Effects, {
  762. prt,
  763. "Cylinder",
  764. delay,
  765. x3,
  766. y3,
  767. z3,
  768. msh
  769. })
  770. end;
  771. };
  772.  
  773. Sphere = {
  774. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  775. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  776. prt.Anchored = true
  777. prt.CFrame = cframe
  778. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  779. game:GetService("Debris"):AddItem(prt, 10)
  780. table.insert(Effects, {
  781. prt,
  782. "Cylinder",
  783. delay,
  784. x3,
  785. y3,
  786. z3,
  787. msh
  788. })
  789. end;
  790. };
  791.  
  792. Elect = {
  793. Create = function(cff, x, y, z)
  794. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  795. prt.Anchored = true
  796. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  797. prt.CFrame = CFrame.new(prt.Position)
  798. game:GetService("Debris"):AddItem(prt, 2)
  799. local xval = math.random() / 2
  800. local yval = math.random() / 2
  801. local zval = math.random() / 2
  802. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  803. table.insert(Effects, {
  804. prt,
  805. "Elec",
  806. 0.1,
  807. x,
  808. y,
  809. z,
  810. xval,
  811. yval,
  812. zval
  813. })
  814. end;
  815.  
  816. };
  817.  
  818. Ring = {
  819. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  820. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  821. prt.Anchored = true
  822. prt.CFrame = cframe
  823. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  824. game:GetService("Debris"):AddItem(prt, 10)
  825. table.insert(Effects, {
  826. prt,
  827. "Cylinder",
  828. delay,
  829. x3,
  830. y3,
  831. z3,
  832. msh
  833. })
  834. end;
  835. };
  836.  
  837.  
  838. Wave = {
  839. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  840. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  841. prt.Anchored = true
  842. prt.CFrame = cframe
  843. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  844. game:GetService("Debris"):AddItem(prt, 10)
  845. table.insert(Effects, {
  846. prt,
  847. "Cylinder",
  848. delay,
  849. x3,
  850. y3,
  851. z3,
  852. msh
  853. })
  854. end;
  855. };
  856.  
  857. Break = {
  858. Create = function(brickcolor, cframe, x1, y1, z1)
  859. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  860. prt.Anchored = true
  861. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  862. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  863. local num = math.random(10, 50) / 1000
  864. game:GetService("Debris"):AddItem(prt, 10)
  865. table.insert(Effects, {
  866. prt,
  867. "Shatter",
  868. num,
  869. prt.CFrame,
  870. math.random() - math.random(),
  871. 0,
  872. math.random(50, 100) / 100
  873. })
  874. end;
  875. };
  876.  
  877. Fire = {
  878. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  879. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  880. prt.Anchored = true
  881. prt.CFrame = cframe
  882. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  883. game:GetService("Debris"):AddItem(prt, 10)
  884. table.insert(Effects, {
  885. prt,
  886. "Fire",
  887. delay,
  888. 1,
  889. 1,
  890. 1,
  891. msh
  892. })
  893. end;
  894. };
  895.  
  896. FireWave = {
  897. Create = function(brickcolor, cframe, x1, y1, z1)
  898. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  899. prt.Anchored = true
  900. prt.CFrame = cframe
  901. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  902. local d = Create("Decal"){
  903. Parent = prt,
  904. Texture = "rbxassetid://26356434",
  905. Face = "Top",
  906. }
  907. local d = Create("Decal"){
  908. Parent = prt,
  909. Texture = "rbxassetid://26356434",
  910. Face = "Bottom",
  911. }
  912. game:GetService("Debris"):AddItem(prt, 10)
  913. table.insert(Effects, {
  914. prt,
  915. "FireWave",
  916. 1,
  917. 30,
  918. math.random(400, 600) / 100,
  919. msh
  920. })
  921. end;
  922. };
  923.  
  924. Lightning = {
  925. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  926. local magz = (p0 - p1).magnitude
  927. local curpos = p0
  928. local trz = {
  929. -ofs,
  930. ofs
  931. }
  932. for i = 1, tym do
  933. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  934. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  935. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  936. li.Material = "Neon"
  937. if tym == i then
  938. local magz2 = (curpos - p1).magnitude
  939. li.Size = Vector3.new(th, th, magz2)
  940. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  941. table.insert(Effects, {
  942. li,
  943. "Disappear",
  944. last
  945. })
  946. else
  947. do
  948. do
  949. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  950. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  951. game.Debris:AddItem(li, 10)
  952. table.insert(Effects, {
  953. li,
  954. "Disappear",
  955. last
  956. })
  957. end
  958. end
  959. end
  960. end
  961. end
  962. };
  963.  
  964. EffectTemplate = {
  965.  
  966. };
  967. }
  968.  
  969. function chatfunc(text)
  970. local chat = coroutine.wrap(function()
  971. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  972. Character:FindFirstChild("TalkingBillBoard"):destroy()
  973. end
  974. local naeeym2 = Instance.new("BillboardGui",Character)
  975. naeeym2.Size = UDim2.new(0,100,0,40)
  976. naeeym2.StudsOffset = Vector3.new(0,3,0)
  977. naeeym2.Adornee = Character.Head
  978. naeeym2.Name = "TalkingBillBoard"
  979. local tecks2 = Instance.new("TextLabel",naeeym2)
  980. tecks2.BackgroundTransparency = 1
  981. tecks2.BorderSizePixel = 0
  982. tecks2.Text = ""
  983. tecks2.Font = "Code"
  984. tecks2.TextSize = 30
  985. tecks2.TextStrokeTransparency = 0
  986. tecks2.TextColor3 = Color3.new(.6,0,0)
  987. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  988. tecks2.Size = UDim2.new(1,0,0.5,0)
  989. local tecks3 = Instance.new("TextLabel",naeeym2)
  990. tecks3.BackgroundTransparency = 1
  991. tecks3.BorderSizePixel = 0
  992. tecks3.Text = ""
  993. tecks3.Font = "Code"
  994. tecks3.TextSize = 30
  995. tecks3.TextStrokeTransparency = 0
  996. tecks3.TextColor3 = Color3.new(.6,0,0)
  997. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  998. tecks3.Size = UDim2.new(1,0,0.5,0)
  999. for i = 1,string.len(text),1 do
  1000. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=274118116", Character, .75, .115)
  1001. tecks2.Text = string.sub(text,1,i)
  1002. tecks3.Text = string.sub(text,1,i)
  1003. wait(0.01)
  1004. end
  1005. wait(2)
  1006. for i = 1, 50 do
  1007. swait()
  1008. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1009. tecks2.Rotation = tecks2.Rotation - .8
  1010. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1011. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1012. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1013. tecks3.Rotation = tecks2.Rotation + .8
  1014. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1015. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1016. end
  1017. naeeym2:Destroy()
  1018. end)
  1019. chat()
  1020. end
  1021. function onChatted(msg)
  1022. chatfunc(msg)
  1023. end
  1024. Player.Chatted:connect(onChatted)
  1025.  
  1026. abss = Instance.new("BillboardGui",Character)
  1027. abss.Size = UDim2.new(10,0,10,0)
  1028. abss.Enabled = false
  1029. imgl = Instance.new("ImageLabel",abss)
  1030. imgl.Position = UDim2.new(0,0,0,0)
  1031. imgl.Size = UDim2.new(1,0,1,0)
  1032. imgl.Image = "http://www.roblox.com/asset/?id=866967674"
  1033. imgl.BackgroundTransparency = 1
  1034. imgl.ImageColor3 = Color3.new(.9,0,0)
  1035. imgl2 = Instance.new("ImageLabel",abss)
  1036. imgl2.Position = UDim2.new(-0.5,0,-0.5,0)
  1037. imgl2.Size = UDim2.new(2,0,2,0)
  1038. imgl2.Image = "http://www.roblox.com/asset/?id=866967674"
  1039. imgl2.BackgroundTransparency = 1
  1040. imgl2.ImageColor3 = Color3.new(.9,0,0)
  1041. img2 = Instance.new("ImageLabel",abss)
  1042. img2.Position = UDim2.new(0,0,0,0)
  1043. img2.Size = UDim2.new(1,0,1,0)
  1044. img2.Image = "rbxassetid://866967795"
  1045. img2.BackgroundTransparency = 1
  1046. img2.ImageColor3 = Color3.new(.9,0,0)
  1047.  
  1048.  
  1049. function attackone()
  1050. attack = true
  1051. Humanoid.WalkSpeed = 0
  1052. if targetted.Name ~= "CKbackup" then
  1053. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1054. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1055. partasdeff.LightEmission = .1
  1056. partasdeff.Size = NumberSequence.new(0.2)
  1057. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1058. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1059. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1060. partasdeff.Transparency = bbb
  1061. partasdeff.Size = aaa
  1062. partasdeff.ZOffset = .9
  1063. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1064. partasdeff.LockedToPart = false
  1065. partasdeff.EmissionDirection = "Back"
  1066. partasdeff.Lifetime = NumberRange.new(1, 2)
  1067. partasdeff.Rate = 1000
  1068. partasdeff.Rotation = NumberRange.new(-100, 100)
  1069. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1070. partasdeff.Speed = NumberRange.new(6)
  1071. partasdeff.VelocitySpread = 10000
  1072. partasdeff.Enabled=false
  1073. for i = 0, 3, 0.1 do
  1074. swait()
  1075. PlayAnimationFromTable({
  1076. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1077. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1078. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1079. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1080. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1081. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1082. }, .1, false)
  1083. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1084. end
  1085. CamShake(RootPart,27,.75,15)
  1086. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1087. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1088. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 0.75, 0.485)
  1089. dmg(targetted)
  1090. partasdeff.Enabled=true
  1091. for i = 0, 1, 0.1 do
  1092. swait()
  1093. PlayAnimationFromTable({
  1094. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1095. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1096. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1097. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1098. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1099. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1100. }, .3, false)
  1101. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1102. end
  1103. partasdeff.Enabled=false
  1104. for i = 0, 2, 0.1 do
  1105. swait()
  1106. PlayAnimationFromTable({
  1107. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1108. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1109. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1110. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1111. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1112. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1113. }, .3, false)
  1114. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1115. end
  1116. coroutine.wrap(function()
  1117. wait(2)
  1118. partasdeff:Remove()
  1119. end)()
  1120. else
  1121. sel = math.random(1,3)
  1122. if sel == 1 then
  1123. chatfunc("...")
  1124. elseif sel == 2 then
  1125. chatfunc("No...")
  1126. elseif sel == 3 then
  1127. chatfunc("I can't do that...")
  1128. end
  1129. for i = 0, 5, 0.1 do
  1130. swait()
  1131. PlayAnimationFromTable({
  1132. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1133. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1134. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1135. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1136. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1137. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1138. }, .3, false)
  1139. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1140. end
  1141. end
  1142. Humanoid.WalkSpeed = 8
  1143. attack = false
  1144. end
  1145. local Grabbed = false
  1146.  
  1147. function hedshoot()
  1148. attack = true
  1149.  
  1150. --local GGyro = Instance.new("BodyPosition")
  1151. local grab = nil
  1152. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1153. if v:FindFirstChild('Torso') then
  1154. Grabbed = true
  1155. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1156. grab = v
  1157. end
  1158. end
  1159. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1160. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1161. for i = 0, 1, 0.1 do
  1162. swait()
  1163. if Grabbed == true then
  1164. grab.Humanoid.PlatformStand = true
  1165. --GGyro.position = Partss.Position
  1166. --GGyro.Parent = grab.Head
  1167. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1168. end
  1169. PlayAnimationFromTable({
  1170. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1171. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1173. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1174. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1175. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1176. }, .3, false)
  1177. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1178.  
  1179. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1180. end
  1181. if Grabbed == true then
  1182. Humanoid.WalkSpeed = 0
  1183. for i = 0, 2, 0.1 do
  1184. swait()
  1185. if Grabbed == true then
  1186. grab.Humanoid.PlatformStand = true
  1187. --GGyro.position = Partss.Position
  1188. --GGyro.Parent = grab.Head
  1189. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1190. end
  1191. PlayAnimationFromTable({
  1192. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1193. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1194. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1195. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1196. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1197. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1198. }, .3, false)
  1199. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1200. end
  1201. if grab.Name ~= "CKbackup" then
  1202. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1203. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1204. partasdeff.LightEmission = .1
  1205. partasdeff.Size = NumberSequence.new(0.2)
  1206. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1207. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1208. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1209. partasdeff.Transparency = bbb
  1210. partasdeff.Size = aaa
  1211. partasdeff.ZOffset = .9
  1212. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1213. partasdeff.LockedToPart = false
  1214. partasdeff.EmissionDirection = "Back"
  1215. partasdeff.Lifetime = NumberRange.new(1, 2)
  1216. partasdeff.Rate = 1000
  1217. partasdeff.Rotation = NumberRange.new(-100, 100)
  1218. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1219. partasdeff.Speed = NumberRange.new(10)
  1220. partasdeff.VelocitySpread = 20
  1221. partasdeff.Enabled=false
  1222. sel = math.random(1,5)
  1223. if sel == 1 then
  1224. chatfunc("You're dead.")
  1225. elseif sel == 2 then
  1226. chatfunc("No regrets?")
  1227. elseif sel == 3 then
  1228. chatfunc("No.")
  1229. elseif sel == 4 then
  1230. chatfunc("You wanna have a sacrifice?")
  1231. elseif sel == 5 then
  1232. chatfunc("Hehe...")
  1233. end
  1234. for i = 0, 2, 0.1 do
  1235. swait()
  1236. if Grabbed == true then
  1237. grab.Humanoid.PlatformStand = true
  1238. --GGyro.position = Partss.Position
  1239. --GGyro.Parent = grab.Head
  1240. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1241. end
  1242. PlayAnimationFromTable({
  1243. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1244. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1247. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. }, .1, false)
  1250. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1251. end
  1252. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1253. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1254. CamShake(RootPart,27,1,15)
  1255. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 0.75, 0.485)
  1256. dmg(grab)
  1257. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1258. partasdeff.Enabled=true
  1259. for i = 0, 1, 0.1 do
  1260. swait()
  1261. PlayAnimationFromTable({
  1262. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. }, .3, false)
  1269. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1270. end
  1271. partasdeff.Enabled=false
  1272. for i = 0, 2.5, 0.1 do
  1273. swait()
  1274. PlayAnimationFromTable({
  1275. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1276. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1277. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1278. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. }, .2, false)
  1282. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1283. end
  1284. coroutine.wrap(function()
  1285. wait(2)
  1286. partasdeff:Remove()
  1287. end)()
  1288. else
  1289. grab.Humanoid.PlatformStand = false
  1290. for i = 0, 3, 0.1 do
  1291. swait()
  1292. PlayAnimationFromTable({
  1293. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1294. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1295. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1296. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1297. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1298. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299. }, .1, false)
  1300. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1301. end
  1302. sel = math.random(1,3)
  1303. if sel == 1 then
  1304. chatfunc("I'm so silly...")
  1305. elseif sel == 2 then
  1306. chatfunc("What am i doing...")
  1307. elseif sel == 3 then
  1308. chatfunc("I can't...")
  1309. end
  1310. for i = 0, 5, 0.1 do
  1311. swait()
  1312. PlayAnimationFromTable({
  1313. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1315. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1319. }, .3, false)
  1320. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1321. end
  1322. end
  1323. end
  1324. --GGyro.Parent = nil
  1325. attack = false
  1326. Grabbed = false
  1327. Humanoid.WalkSpeed = 20
  1328.  
  1329. end
  1330. function moarblood()
  1331. attack = true
  1332. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1333. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1334. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1335. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1336. wait(.5)
  1337. for i = 0, 1.2, 0.1 do
  1338. swait()
  1339. PlayAnimationFromTable({
  1340. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1341. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1342. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1343. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1344. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1346. }, .2, false)
  1347. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1348. end
  1349. if targetted.Name ~= "CKbackup" then
  1350. local grab = nil
  1351. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1352. if v:FindFirstChild('Head') then
  1353. Grabbed = true
  1354. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1355. grab = v
  1356. end
  1357. end
  1358. Humanoid.WalkSpeed = 0
  1359. for i = 0, 2, 0.1 do
  1360. swait()
  1361. if Grabbed == true then
  1362. grab.Humanoid.PlatformStand = true
  1363. --GGyro.position = Partss.Position
  1364. --GGyro.Parent = grab.Head
  1365. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1366. end
  1367. PlayAnimationFromTable({
  1368. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. }, .25, false)
  1375. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1376. end
  1377. if Grabbed == true then
  1378. sel = math.random(1,5)
  1379. if sel == 1 then
  1380. chatfunc("Dai.")
  1381. elseif sel == 2 then
  1382. chatfunc("kys.")
  1383. elseif sel == 3 then
  1384. chatfunc("u must dai")
  1385. elseif sel == 4 then
  1386. chatfunc("u wot")
  1387. elseif sel == 5 then
  1388. chatfunc("lol i weel keel u")
  1389. end
  1390. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1391. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1392. partasdeff.LightEmission = .1
  1393. partasdeff.Size = NumberSequence.new(0.2)
  1394. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1395. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1396. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1397. partasdeff.Transparency = bbb
  1398. partasdeff.Size = aaa
  1399. partasdeff.ZOffset = .9
  1400. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1401. partasdeff.LockedToPart = false
  1402. partasdeff.EmissionDirection = "Back"
  1403. partasdeff.Lifetime = NumberRange.new(1, 2)
  1404. partasdeff.Rate = 1000
  1405. partasdeff.Rotation = NumberRange.new(-100, 100)
  1406. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1407. partasdeff.Speed = NumberRange.new(6)
  1408. partasdeff.VelocitySpread = 10000
  1409. partasdeff.Enabled=false
  1410. for i = 0, 3, 0.1 do
  1411. swait()
  1412. if Grabbed == true then
  1413. grab.Humanoid.PlatformStand = true
  1414. --GGyro.position = Partss.Position
  1415. --GGyro.Parent = grab.Head
  1416. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1417. end
  1418. PlayAnimationFromTable({
  1419. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. }, .1, false)
  1426. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1427. end
  1428. partasdeff.Enabled=true
  1429. grab.Torso.Transparency = 1
  1430. dmg(grab)
  1431. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142858160", grab.Head, 5, 0.85)
  1432. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142858160", grab.Head, 3, 1.15)
  1433. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142858160", grab.Head, 3, 0.5)
  1434. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", grab.Head, 2.5, .35)
  1435. CamShake(RootPart,27,1,15)
  1436. Effects.Block.Create(BrickColor.new("Bright red"), targetted.Head.CFrame, 2, 2, 2, 3, 3, 3, 0.05)
  1437. Effects.Block.Create(BrickColor.new("Bright red"), targetted.Head.CFrame, 2, 2, 2, 3.5, 3.5, 3.5, 0.05)
  1438. Effects.Block.Create(BrickColor.new("Bright red"), targetted.Head.CFrame, 2, 2, 2, 4, 4, 4, 0.05)
  1439.  
  1440. coroutine.wrap(function()
  1441. wait(.4)
  1442. partasdeff.Enabled=false
  1443. end)()
  1444. for i = 0, 3.5, 0.1 do
  1445. swait()
  1446. PlayAnimationFromTable({
  1447. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1451. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453. }, .3, false)
  1454. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1455. end
  1456. end
  1457. else
  1458. Humanoid.WalkSpeed = 0
  1459. for i = 0, 3, 0.1 do
  1460. swait()
  1461. PlayAnimationFromTable({
  1462. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. }, .2, false)
  1469. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1470. end
  1471. sel = math.random(1,3)
  1472. if sel == 1 then
  1473. chatfunc("Aahhh...")
  1474. elseif sel == 2 then
  1475. chatfunc("Oh Sugarie, I thought you're enemy...")
  1476. elseif sel == 3 then
  1477. chatfunc("Sigh...")
  1478. end
  1479. for i = 0, 5, 0.1 do
  1480. swait()
  1481. PlayAnimationFromTable({
  1482. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1484. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. }, .3, false)
  1489. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1490. end
  1491. end
  1492. attack = false
  1493. Grabbed = false
  1494. k:Remove()
  1495. Humanoid.WalkSpeed = 8
  1496. end
  1497.  
  1498. function painlessrain()
  1499. attack = true
  1500. Humanoid.WalkSpeed = 0
  1501. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1502.  
  1503. coroutine.wrap(function()
  1504. for i = 0, 4 do
  1505. wait(.2)
  1506. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", RootPart, 1, 1.3)
  1507. end
  1508. end)()
  1509. for i = 0, 4, 0.1 do
  1510. swait()
  1511. PlayAnimationFromTable({
  1512. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518. }, .07, false)
  1519. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1520. end
  1521. for i = 0, 1.5, 0.1 do
  1522. swait()
  1523. PlayAnimationFromTable({
  1524. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530. }, .2, false)
  1531. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1532. end
  1533. for i = 0, 3 do
  1534. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1535. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1536. CamShake(RootPart,27,.75,15)
  1537. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 0.75, 0.485)
  1538. for i = 0, .5, 0.1 do
  1539. swait()
  1540. PlayAnimationFromTable({
  1541. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1547. }, .3, false)
  1548. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1549. end
  1550. for i = 0, .5, 0.1 do
  1551. swait()
  1552. PlayAnimationFromTable({
  1553. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1558. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1559. }, .3, false)
  1560. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1561. end
  1562. end
  1563. attack = false
  1564. Humanoid.WalkSpeed = 8
  1565. wait(.4)
  1566. for i = 0, 8 do
  1567. wait(.2)
  1568. mdmg(ref1, 3)
  1569. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=439342426", Character, 0.35,1.5)
  1570. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=517249876", Character, 0.5, 0.85)
  1571. ref1.Position = Mouse.hit.p
  1572. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1573. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.035)
  1574. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 2.5, 0, 2.5, 0.075)
  1575. Effects.Block.Create(BrickColor.new("Deep orange"), ref1.CFrame, 2, 2, 2, 1, 1, 1, 0.035)
  1576. Effects.Block.Create(BrickColor.new("Deep orange"), ref1.CFrame, 2, 2, 2, 1.5, 1.5, 1.5, 0.035)
  1577. Effects.Block.Create(BrickColor.new("Deep orange"), ref1.CFrame, 2, 2, 2, 2, 2, 2, 0.035)
  1578. CamShake(RootPart,27,2.5,35)
  1579. end
  1580. ref1:Remove()
  1581. end
  1582.  
  1583. function TargetSelect(person)
  1584. local dd=coroutine.wrap(function()
  1585. if targetted ~= person then
  1586. targetted = person
  1587. img2.Size = UDim2.new(1,0,1,0)
  1588. img2.ImageTransparency = 0
  1589. img2.Position = UDim2.new(0,0,0,0)
  1590. for i = 0, 2, 0.1 do
  1591. swait()
  1592. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1593. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1594. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1595. end
  1596. end
  1597. end)
  1598. dd()
  1599. end
  1600.  
  1601. function LockOn()
  1602. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1603. TargetSelect(Mouse.Target.Parent)
  1604. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 1)
  1605. end
  1606. end
  1607.  
  1608.  
  1609. function ofmoosic() -- 2 lazi hoh
  1610. delays = true
  1611. while wait() and kkk and kkk.Volume >= 0.02 do
  1612. kkk.Volume = kkk.Volume - 0.05
  1613. end
  1614. wait(0.1)
  1615. kkk.Pitch = 0
  1616. kkk.PlaybackSpeed = 0
  1617. play = false
  1618. delays = false
  1619. end
  1620. function onmoosic()
  1621. delays = true
  1622. kkk.Pitch = .6
  1623. kkk.PlaybackSpeed = .6
  1624. while wait() and kkk and kkk.Volume <= 1.5 do
  1625. kkk.Volume = kkk.Volume + 0.05
  1626. end
  1627. wait(0.1)
  1628. play = true
  1629. delays = false
  1630. end
  1631. Mouse.Button1Down:connect(function()
  1632. if attack == false and targetted ~= nil then
  1633. attackone()
  1634. end
  1635. end)
  1636.  
  1637. Mouse.KeyDown:connect(function(k)
  1638. k = k:lower()
  1639. if attack == false and k == 'q' then
  1640. LockOn()
  1641. end
  1642. if k == 'z' and attack == false then
  1643. hedshoot()
  1644. elseif k == 'x' and attack == false and targetted ~= nil then
  1645. moarblood()
  1646. elseif k == 'c' and attack == false then
  1647. painlessrain()
  1648. elseif k == 'g' and delays == false and Character.Name == "Salvo_Starly" then
  1649. delays = true
  1650. chatfunc("Hey Sugarie...")
  1651. wait(2)
  1652. chatfunc("I want to tell you...")
  1653. wait(3)
  1654. chatfunc("Be my...")
  1655. wait(1)
  1656. chatfunc("Sacri-")
  1657. wait(.5)
  1658. chatfunc("I mean...")
  1659. wait(1)
  1660. chatfunc("Friend, Okay...?")
  1661. delays = false
  1662. elseif k == 'g' and delays == false and Character.Name == "jerrychan123" then
  1663. delays = true
  1664. chatfunc("Joost for naw...")
  1665. wait(3)
  1666. chatfunc("me been is looking for you...")
  1667. wait(3)
  1668. chatfunc("me is l00kin you...")
  1669. wait(3)
  1670. chatfunc("Naw m3 found u.")
  1671. wait(3)
  1672. chatfunc("Me lief hash ben rooned frum yo...")
  1673. wait(3)
  1674. chatfunc("Naw me moost taik eet bekā€¦")
  1675. delays = false
  1676. elseif k == 'm' and play == true and delays == false then
  1677. ofmoosic()
  1678. elseif k == 'm' and play == false and delays == false then
  1679. onmoosic()
  1680. end
  1681. end)
  1682.  
  1683. kkk = Instance.new("Sound",Character)
  1684. kkk.Volume = 2.15
  1685. kkk.PlaybackSpeed = 1
  1686. kkk.Pitch = .6
  1687. kkk.SoundId = "rbxassetid://583415095"
  1688. kkk:Play()
  1689. kkk.Name = "a"
  1690. kkk.Looped = true
  1691.  
  1692.  
  1693. while true do
  1694. swait()
  1695. for i, v in pairs(Character:GetChildren()) do
  1696. if v:IsA("Part") then
  1697. v.Material = "SmoothPlastic"
  1698. elseif v:IsA("Accessory") then
  1699. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1700. end
  1701. end
  1702. while true do
  1703. swait()
  1704. Character.Humanoid.MaxHealth = math.huge
  1705. Character.Humanoid.Health = math.huge
  1706. imgl.Rotation = imgl.Rotation + 3
  1707. imgl2.Rotation = imgl2.Rotation - 3
  1708. img2.Rotation = img2.Rotation - 3
  1709. if targetted ~= nil then
  1710. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1711. abss.Enabled = true
  1712. elseif targetted == nil then
  1713. abss.Adornee = nil
  1714. abss.Enabled = false
  1715. end
  1716. while true and imgl.Rotation >= 360 do
  1717. imgl.Rotation = 0
  1718. imgl2.Rotation = 0
  1719. img2.Rotation = 0
  1720. end
  1721. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1722. velocity = RootPart.Velocity.y
  1723. sine = sine + change
  1724. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1725. if RootPart.Velocity.y > 1 and hit == nil then
  1726. Anim = "Jump"
  1727. if attack == false then
  1728. PlayAnimationFromTable({
  1729. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1730. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1731. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1733. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1734. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1735. }, .3, false)
  1736. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1737. end
  1738. elseif RootPart.Velocity.y < -1 and hit == nil then
  1739. Anim = "Fall"
  1740. if attack == false then
  1741. PlayAnimationFromTable({
  1742. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1744. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1745. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1746. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1748. }, .3, false)
  1749. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1750. end
  1751. elseif Torsovelocity < 1 and hit ~= nil then
  1752. Anim = "Idle"
  1753. if attack == false then
  1754. change = 1
  1755. PlayAnimationFromTable({
  1756. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1757. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1758. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1759. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1760. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1761. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762. }, .3, false)
  1763. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1764. end
  1765. elseif Torsovelocity > 2 and hit ~= nil then
  1766. Anim = "Walk"
  1767. if attack == false then
  1768. PlayAnimationFromTable({
  1769. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1770. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1771. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1772. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1773. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1774. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1775. }, .3, false)
  1776. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1777. end
  1778. end
  1779. if 0 < #Effects then
  1780. for e = 1, #Effects do
  1781. if Effects[e] ~= nil then
  1782. local Thing = Effects[e]
  1783. if Thing ~= nil then
  1784. local Part = Thing[1]
  1785. local Mode = Thing[2]
  1786. local Delay = Thing[3]
  1787. local IncX = Thing[4]
  1788. local IncY = Thing[5]
  1789. local IncZ = Thing[6]
  1790. if Thing[2] == "Shoot" then
  1791. local Look = Thing[1]
  1792. local move = 30
  1793. if Thing[8] == 3 then
  1794. move = 10
  1795. end
  1796. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1797. if Thing[10] ~= nil then
  1798. da = pos
  1799. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1800. cfa = CFrame.new(Thing[4], pos)
  1801. tehCF = cfa:lerp(cf2, 0.2)
  1802. Thing[1] = tehCF.lookVector
  1803. end
  1804. local mag = (Thing[4] - pos).magnitude
  1805. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1806. if Thing[8] == 2 then
  1807. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1808. end
  1809. Thing[4] = Thing[4] + Look * move
  1810. Thing[3] = Thing[3] - 1
  1811. if 2 < Thing[5] then
  1812. Thing[5] = Thing[5] - 0.3
  1813. Thing[6] = Thing[6] - 0.3
  1814. end
  1815. if hit ~= nil then
  1816. Thing[3] = 0
  1817. if Thing[8] == 1 or Thing[8] == 3 then
  1818. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1819. else
  1820. if Thing[8] == 2 then
  1821. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1822. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1823. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1824. ref.Anchored = true
  1825. ref.CFrame = CFrame.new(pos)
  1826. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1827. game:GetService("Debris"):AddItem(ref, 0.2)
  1828. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1829. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1830. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1831. end
  1832. end
  1833. end
  1834. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1835. ref.Anchored = true
  1836. ref.CFrame = CFrame.new(pos)
  1837. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1838. game:GetService("Debris"):AddItem(ref, 1)
  1839. end
  1840. if Thing[3] <= 0 then
  1841. table.remove(Effects, e)
  1842. end
  1843. end
  1844. do
  1845. do
  1846. if Thing[2] == "FireWave" then
  1847. if Thing[3] <= Thing[4] then
  1848. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1849. Thing[3] = Thing[3] + 1
  1850. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1851. else
  1852. Part.Parent = nil
  1853. table.remove(Effects, e)
  1854. end
  1855. end
  1856. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1857. if Thing[1].Transparency <= 1 then
  1858. if Thing[2] == "Block1" then
  1859. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1860. Mesh = Thing[7]
  1861. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1862. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1863. else
  1864. if Thing[2] == "Block2" then
  1865. Thing[1].CFrame = Thing[1].CFrame
  1866. Mesh = Thing[7]
  1867. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1868. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1869. else
  1870. if Thing[2] == "Fire" then
  1871. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1872. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1873. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1874. else
  1875. if Thing[2] == "Cylinder" then
  1876. Mesh = Thing[7]
  1877. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1878. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1879. else
  1880. if Thing[2] == "Blood" then
  1881. Mesh = Thing[7]
  1882. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1883. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1884. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1885. else
  1886. if Thing[2] == "Elec" then
  1887. Mesh = Thing[10]
  1888. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1889. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1890. else
  1891. if Thing[2] == "Disappear" then
  1892. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1893. else
  1894. if Thing[2] == "Shatter" then
  1895. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1896. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1897. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1898. Thing[6] = Thing[6] + Thing[5]
  1899. end
  1900. end
  1901. end
  1902. end
  1903. end
  1904. end
  1905. end
  1906. end
  1907. else
  1908. Part.Parent = nil
  1909. table.remove(Effects, e)
  1910. end
  1911. end
  1912. end
  1913. end
  1914. end
  1915. end
  1916. end
  1917. end
  1918. end
  1919. end
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