Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public class RPC
- {
- public static uint function_address;
- public static int Init()
- {
- function_address = Get_func_address();
- if (function_address == 0) return -1;
- Enable_RPC();
- return 0;
- }
- public static uint Get_func_address()
- {
- for (uint i = 0x5C615C; i < 0x1000000; i += 4)
- {
- byte[] bytes = PS3.GetMemory(i, 8);
- if (((bytes[0] == 0x4B) && (bytes[1] == 0xFF) && (bytes[2] == 0x03) && (bytes[3] == 0x15) && (bytes[4] == 0x60) && (bytes[5] == 0x00) && (bytes[6] == 0x00) && (bytes[7] == 0x00)))
- {
- return i + 0xC;
- }
- }
- return 0;
- }
- public static void Enable_RPC()
- {
- PS3.SetMemory(function_address, new byte[] { 0x4E, 0x80, 0x00, 0x20 });
- System.Threading.Thread.Sleep(20);
- byte[] func = new byte[] { 0x7C, 0x08, 0x02, 0xA6, 0xF8, 0x01, 0x00, 0x80, 0x3C, 0x60, 0x10, 0x05, 0x81, 0x83, 0x00, 0x4C, 0x2C, 0x0C, 0x00, 0x00, 0x41, 0x82, 0x00, 0x64, 0x80, 0x83, 0x00, 0x04, 0x80, 0xA3, 0x00, 0x08, 0x80, 0xC3, 0x00, 0x0C, 0x80, 0xE3, 0x00, 0x10, 0x81, 0x03, 0x00, 0x14, 0x81, 0x23, 0x00, 0x18, 0x81, 0x43, 0x00, 0x1C, 0x81, 0x63, 0x00, 0x20, 0xC0, 0x23, 0x00, 0x24, 0xC0, 0x43, 0x00, 0x28, 0xC0, 0x63, 0x00, 0x2C, 0xC0, 0x83, 0x00, 0x30, 0xC0, 0xA3, 0x00, 0x34, 0xC0, 0xC3, 0x00, 0x38, 0xC0, 0xE3, 0x00, 0x3C, 0xC1, 0x03, 0x00, 0x40, 0xC1, 0x23, 0x00, 0x48, 0x80, 0x63, 0x00, 0x00, 0x7D, 0x89, 0x03, 0xA6, 0x4E, 0x80, 0x04, 0x21, 0x3C, 0x80, 0x10, 0x05, 0x38, 0xA0, 0x00, 0x00, 0x90, 0xA4, 0x00, 0x4C, 0x80, 0x64, 0x00, 0x50, 0xE8, 0x01, 0x00, 0x80, 0x7C, 0x08, 0x03, 0xA6, 0x38, 0x21, 0x00, 0x70, 0x4E, 0x80, 0x00, 0x20 };
- PS3.SetMemory(function_address + 0x4, func);
- PS3.SetMemory(0x10050000, new byte[0x2854]);
- PS3.SetMemory(function_address, new byte[] { 0xF8, 0x21, 0xFF, 0x91 });
- }
- public static int Call(uint func_address, params object[] parameters)
- {
- int num_params = parameters.Length;
- uint num_floats = 0;
- for (uint i = 0; i < num_params; i++)
- {
- if (parameters[i] is int)
- {
- byte[] val = BitConverter.GetBytes((int)parameters[i]);
- Array.Reverse(val);
- PS3.SetMemory(0x10050000 + (i + num_floats) * 4, val);
- }
- else if (parameters[i] is uint)
- {
- byte[] val = BitConverter.GetBytes((uint)parameters[i]);
- Array.Reverse(val);
- PS3.SetMemory(0x10050000 + (i + num_floats) * 4, val);
- }
- else if (parameters[i] is string)
- {
- byte[] str = Encoding.UTF8.GetBytes(Convert.ToString(parameters[i]) + "\0");
- PS3.SetMemory(0x10050054 + i * 0x400, str);
- uint addr = 0x10050054 + i * 0x400;
- byte[] address = BitConverter.GetBytes(addr);
- Array.Reverse(address);
- PS3.SetMemory(0x10050000 + (i + num_floats) * 4, address);
- }
- else if (parameters[i] is float)
- {
- num_floats++;
- byte[] val = BitConverter.GetBytes((float)parameters[i]);
- Array.Reverse(val);
- PS3.SetMemory(0x10050024 + ((num_floats - 1) * 0x4), val);
- }
- }
- byte[] fadd = BitConverter.GetBytes(func_address);
- Array.Reverse(fadd);
- PS3.SetMemory(0x1005004C, fadd);
- System.Threading.Thread.Sleep(20);
- byte[] ret = PS3.GetMemory(0x10050050, 4);
- Array.Reverse(ret);
- return BitConverter.ToInt32(ret, 0);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement