ionn333

Version 1.0.1C

Feb 12th, 2019
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  1. // ---------------------------------------------------------------------------- //
  2. //                                      //
  3. // Deadbeats Dub AKA The Writer's gmod better settings/FPS booster config.  //
  4. // This is currently on version 1.1, released 2019 by me! Check out my steam    //
  5. // https://steamcommunity.com/id/deadbeatsdubs/                 //
  6. //                                      //
  7. //                                      //
  8. //                                      //
  9. // This file can increase FPS even for people that have high end computers and  //
  10. // don't want to make their game look bad. Change everything in the graphics    //
  11. // and misc section to their most demanding values and your game will look and  //
  12. // run perfectly! Have fun fellas!                      //
  13. //                                      //
  14. // Don't think of this doc as only an FPS booster for low end computers as it   //
  15. // actually functions more closely to a settings file with more felxability //
  16. // than the default settings menu. In fact, a couple commands, especially in    //
  17. // the experimental section can actually sacrafice FPS in exchange for insane   //
  18. // graphics quality!                                //
  19. // ---------------------------------------------------------------------------- //
  20.  
  21. // (putting two slashes in front of something disables it from being read by your game)
  22.  
  23. // ---------------------------------------------------------------------------- //
  24. // Basic Graphics Settings                          //
  25. //                                      //
  26. // For the most part, these can be controlled by the settings dialogue but  //
  27. // having them here can avoid a crash from changing them in game, and allows    //
  28. // a little bit more flexability in a couple of the settings.           //
  29. // You can delete this section if you want to use the game dialogue, but I  //
  30. // don't suggest it.                                //
  31. // ---------------------------------------------------------------------------- //
  32.  
  33. //r_rootlod "0"               // Model details     :: 2=low  1=medium  0=high
  34. //mat_picmip "0"              // Texture details   :: 2=low  1=medium  0=high  -1=ultra ::
  35.                 // -2, -3, -4, -5, -6, -7, -8, -9 also work. They give you better visuals than GMod normally does,
  36.                 // but they're very performance heavy!
  37.                 // Highest impact on FPS and visuals.
  38.  
  39. //mat_reducefillrate "0"          // Shader quality    :: 1=low  0=high
  40. //mat_hdr_level "1"           // HDR levels        :: 0=off  1=bloom   2=HDR
  41.                     // High HDR levels makes lighting look really nice, but can be performance heavy.
  42.  
  43. //r_waterforceexpensive "1"       // Reflections of the world on water :: 0=simple  1=on
  44. //r_waterforcereflectentities "1" // Reflections of entities on water  :: 0=off  1=on
  45.                 // Both of these setting can be really performance heavy, but can make for some great views.
  46.  
  47. //r_shadows "1"           // Toggles shadows in the game  :: 0=off  1=on
  48. //r_shadowrendertotexture "1"     // Shadow quality               :: 0=low  1=medium
  49. //r_flashlightdepthtexture "1"    // Set this and r_shadowrendertotexture to 1 to enable high quality shadows.
  50.  
  51. //mat_vsync "1"           // Toggles vSync     :: 0=off  1=on
  52.                 // vSync syncs your monitor's refresh rate with the game's FPS.
  53.                 // Disabling it can improve your max FPS, but enabling it can improve the stability of it.
  54.  
  55.  
  56. // ---------------------------------------------------------------------------- //
  57. // Advanced Graphics Settings & Effects                     //
  58. //                                      //
  59. // Everything here are in game variables that can't be changed in the settings. //
  60. // Some things in this list can make the game look really bad, while others can //
  61. // make the game run immensely better without any noticeable changes.       //
  62. // ---------------------------------------------------------------------------- //
  63.  
  64. r_eyes "1"          // Rendering of eyes on player models                 ::  0=off  1=on
  65. r_teeth "1"         // Rendering of the insides of player model's mouths  ::  0=off  1=on
  66.  
  67. cl_ejectbrass "1"       // Eject shell from guns when firing     ::  0=off  1=on
  68. cl_new_impact_effects "1"   // Particles created from bullet impacts ::  0=off  1=on
  69. mp_decals "100"          // # of bullet hole decales that can be rendered. Lower numbers = better performance
  70.  
  71. violence_ablood "1"     // Blood from shooting alien npcs (yellow blood in game) :: 0=disabled 1=enabled
  72. violence_hblood "1"     // Blood from shooting player or human npcs              :: 0=disabled 1=enabled
  73.  
  74. r_3dsky "1"         // Rendering of 3D objects in the skybox ::  0=off  1=on
  75.  
  76. r_lod "-1"           // Lowers the detail of objects that are at a distance ::  -1=on  0=off
  77.  
  78.  
  79.  
  80. // ---------------------------------------------------------------------------- //
  81. // Misc. Settings                               //
  82. //                                      //
  83. // There's a lot of differant things in this section.               //
  84. // ---------------------------------------------------------------------------- //
  85.  
  86. cl_jiggle_bone_framerate_cutoff "0" // Jiggle Bones  :: 1=off  0=on
  87.                     // JB is a system in Source that makes ragdolls look more realistic when moving
  88.  
  89. violence_agibs "1"      // Gibs from killing alien npcs         :: 0=disabled 1=enabled
  90. violence_hgibs "1"      // Gibs from killing human players/npcs :: 0=disabled 1=enabled
  91. cl_burninggibs "0"      // A fire effect shown on gibs created by killing players who are on fire :: 0=disabled  1=enabled
  92.  
  93. cl_playerspraydisable "0"   // Disables players' sprays  ::  1=sprays aren't rendered  0=renders sprays
  94.  
  95. rope_rendersolid "1"        // Enables or disables ropes completely  ::  0=off  1=on
  96. rope_subdiv "2"         // Amount of subdivisions within a rope. Higher values make ropes look better, but lower = better performance
  97. rope_smooth "1"         // Enable to make ropes look smoother    ::  0=off  1=on
  98. rope_averagelight "1"       // How lighting works on ropes           ::  0 makes ropes 100% bright,  1 enables lighting on them
  99. rope_collide "0"        // Ropes colliding with the world    ::  0=off  1=on
  100. rope_shake "1"          // Effect where ropes sway with the wind ::  0=off  1=on
  101. rope_wind_dist "500"      // Distance at which rope_shake stops, no effect if rope_shake is set to 0. Lower values = better performance
  102.  
  103.  
  104.  
  105. // ---------------------------------------------------------------------------- //
  106. // Optimization                                 //
  107. //                                      //
  108. // These are things that optimizes the way the game works. It's hard to explain //
  109. // what each one does, but nothing here should change anything in the way the   //
  110. // game looks. Don't mess with things here!!!                   //
  111. // ---------------------------------------------------------------------------- //
  112.  
  113. adsp_debug "0"
  114. cl_clearhinthistory "1"
  115. cl_debugrumble "0"
  116. mat_debugdepthval "0"
  117. mat_debugdepthvalmax "0"
  118. mat_debug_postprocessing_effects "0"    // This group heavily limits what info is put into debug logs, which speeds up FPS
  119.                     // delete all six of the above if you need to use debugging logs.
  120.  
  121. mat_queue_mode "2"  
  122. r_threaded_renderables "1"
  123. cl_threaded_client_leaf_system "1"
  124. r_threaded_particles "1"
  125. cl_threaded_bone_setup "1"
  126. r_threaded_client_shadow_manager "1"
  127. gmod_mcore_test "1"
  128. snd_mix_async "1"           // Enables multi-core rendering.
  129.  
  130.  
  131. r_fastzreject "-1"          // Enables a fast z-setting algorithm. Setting this to -1, which it is set to, detects if your
  132.                     // system can do this. Not everybody's computer can, so don't set it to 1.
  133.  
  134. mat_forcehardwaresync "0"
  135. in_usekeyboardsampletime "0"
  136. mat_levelflush "1"        
  137.  
  138. cl_forcepreload "1"         // Forces content to be pre-loaded into your RAM instead of loading it on the fly.
  139.  
  140. recompute_speed
  141.  
  142. // ---------------------------------------------------------------------------- //
  143. // Experimental                                 //
  144. //                                      //
  145. // This section is filled with things that can yield different results on   //
  146. // different people's computers. Play around with enabling and disabling    //
  147. // different things in it!                          //
  148. //                                      //
  149. // This is also where I put the commands with stability issues. I did my best   //
  150. // to give as much debugging information as I could here, so if you have any    //
  151. // issues at all, come here first!!                     //
  152. // ---------------------------------------------------------------------------- //
  153.  
  154. snd_async_fullyasync "1"
  155. snd_pitchquality "0"
  156. snd_spatialize_roundrobin "1"
  157. dsp_enhance_stereo "0"
  158. dsp_slow_cpu "1"    // If you have problems with sound, delete all five of the above commands.
  159.  
  160.  
  161. // Closing section --
  162. clear
  163. echo |----------------------------------------------------------------------------------------------|
  164. echo |.....................................................................................................................|
  165. echo |.Deadbeats Dub aka The Writer's FPS config has been succesfully loaded! Cool!.|
  166. echo |.Version 1.0C, created Febuary of 2019.............................................................|
  167. echo |.....................................................................................................................|
  168. echo |----------------------------------------------------------------------------------------------|
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