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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="MOONHOLD_CW_157403" />
- <CARDNAME text="MOONHOLD" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Moonhold]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Lune en suspension]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Retención lunar]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Mondhalt]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Controllo Lunare]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[月抑え]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Moonhold]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Луностой]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Reter a Lua]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[停月咒]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Moonhold]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="157403" />
- <ARTID value="MOONHOLD" />
- <ARTIST name="Mike Dringenberg" />
- <CASTING_COST cost="{2}{R/W}" />
- <TYPE metaname="Instant" />
- <EXPANSION value="EVE" />
- <RARITY metaname="U" />
- <SPELL_ABILITY linked_ability_group="1">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Target player can’t play land cards this turn if {R} was spent to cast Moonhold and can’t play creature cards this turn if {W} was spent to cast it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Le joueur ciblé ne peut pas jouer de cartes de terrain ce tour-ci si {R} a été dépensé pour jouer la Lune en suspension et ne peut pas jouer de cartes de créature ce tour-ci si {W} a été dépensé pour la jouer.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[El jugador objetivo no puede jugar cartas de tierra este turno si se usó {R} para jugar la Retención lunar y no puede jugar cartas de criatura este turno si se usó {W} para jugarlo.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Ein Spieler deiner Wahl kann in diesem Zug keine Länderkarten spielen, falls {R} ausgegeben wurde, um Mondhalt zu spielen, und er kann in diesem Zug keine Kreaturenkarten spielen, falls dabei {W} ausgegeben wurde.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Un giocatore bersaglio non può giocare carte terra in questo turno se è stato speso {R} per giocare il Controllo Lunare e non può giocare carte creatura in questo turno se è stato speso {W} per giocarlo.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[プレイヤー1人を対象とする。月抑えをプレイするために{R}が支払われている場合、そのプレイヤーはこのターン土地カードをプレイできず、月抑えをプレイするために{W}が支払われている場合、そのプレイヤーはこのターン、クリーチャー・カードをプレイできない。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Target player can’t play land cards this turn if {R} was spent to cast Moonhold and can’t play creature cards this turn if {W} was spent to cast it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Целевой игрок не может разыгрывать карты земель в этом ходу, если на разыгрывание Луностоя было потрачено {R}, и не может разыгрывать карты существ в этом ходу, если на его разыгрывание было потрачено {W}.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[O jogador alvo não pode jogar terrenos neste turno se {R} foi gasto para jogar Reter a Lua e não pode jogar cards de criatura neste turno se {W} foi gasto para jogá-lo.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[如果使用停月咒时支付了{R},则目标牌手本回合中不能使用地;如果使用它时支付了{W},则该牌手本回合中不能使用生物牌。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Target player can’t play land cards this turn if {R} was spent to cast Moonhold and can’t play creature cards this turn if {W} was spent to cast it.]]></LOCALISED_TEXT>
- <RESOLUTION_TIME_ACTION>
- if EffectSource():WasPaidForWithColour(COLOUR_RED) == true then
- EffectDC():Set_Int(3,1)
- end
- if EffectSource():WasPaidForWithColour(COLOUR_WHITE) == true then
- EffectDC():Set_Int(4,1)
- end
- </RESOLUTION_TIME_ACTION>
- <TARGET tag="CARD_QUERY_CHOOSE_PLAYER" definition="0" compartment="0" count="1" />
- <TARGET_DEFINITION id="0">
- local filter = ClearFilter()
- filter:SetFilterType( FILTER_TYPE_PLAYERS )
- </TARGET_DEFINITION>
- <FILTER filter_id="0">
- local target = EffectDC():Get_Targets(0):Get_PlayerPtr(0)
- local filter = ClearFilter()
- filter:Add( FE_TYPE, OP_IS, CARD_TYPE_LAND )
- filter:Add( FE_CONTROLLER, OP_IS, target )
- filter:SetZone( ZONE_ANYWHERE )
- </FILTER>
- <CONTINUOUS_ACTION layer="8" filter_id="0">
- if FilteredCard() ~= nil and EffectDC():Get_Int(3) == 1 then
- local characteristics = FilteredCard():GetCurrentCharacteristics()
- characteristics:Bool_Set( CHARACTERISTIC_CANT_BE_PLAYED, 1 )
- end
- </CONTINUOUS_ACTION>
- <DURATION simple_duration="UntilEOT" />
- <RESOLUTION_TIME_ACTION>
- local Player = EffectDC():Get_Targets(0) and EffectDC():Get_Targets(0):Get_PlayerPtr(0)
- if EffectDC():Get_Int(4) == 1 and Player ~= nil then
- local DelayDC = EffectDC():Make_Chest(2)
- DelayDC:Set_PlayerPtr(0, Player)
- MTG():CreateDelayedTrigger(1, DelayDC)
- end
- </RESOLUTION_TIME_ACTION>
- <DURATION simple_duration="UntilEOT" />
- <AI_SIMPLIFIED_TARGETING compartment="0" hint="HINT_ENEMY_ONLY" />
- </SPELL_ABILITY>
- <TRIGGERED_ABILITY resource_id="1" linked_ability_group="1">
- <TRIGGER value="CONSIDERED_FOR_CAST" pre_trigger="1">
- local Player = EffectDC():Get_PlayerPtr(0)
- local TriggerObject = TriggerObject()
- local TriggerPlayer = TriggerPlayer()
- if TriggerPlayer ~= nil and Player ~= nil and TriggerPlayer == Player and TriggerObject ~= nil and (TriggerObject:GetCardType():Test( CARD_TYPE_CREATURE )) then
- MTG():OverrideEvent()
- return true
- end
- return false
- </TRIGGER>
- <DURATION simple_duration="UntilEOT" />
- </TRIGGERED_ABILITY>
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[28-09-16]]></DATE>
- </CARD_V2>
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