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G4U55

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Dec 14th, 2018
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  1. Update Build 56724:
  2.  
  3. [New Feature] Long asked for - slower game pace option! You can choose the game pace while creating a match. Unavailable in single player campaign.
  4. [New Feature] Option that allows players to disable the yellow border around visible area.
  5. [New Feature] Option that allows players to remove arrow trails.
  6. [New Feature] Option that allows players to hide subtitles while playing movies.
  7. [New Feature] "Lock Ready" - you can mark yourself as ready, regardless of any changes in the lobby. This means that your ready state will not be reset when other players change their nations, slots, etc.
  8. [New Feature] Global chat - you can now talk with all other online players, while in the lobby or main menu.
  9. [New Feature] Distance indicators show up when hovering area skills, visualizing their range and affected squads.
  10. [New Feature] Distance indicators show up when hovering any ranged unit, showing it's attack range. They're also displayed for every ranged unit you have selected.
  11. [Tweak] Villages that are in alarmed state do not count towards Domination Victory - they do not give score income.
  12. [Tweak] Chat can now be scrolled while in lobby.
  13. [Tweak] Adjusted Ai difficulty that replaces a leaving player. The AI will become a Medium and Hard one for leaving player levels lower than before.
  14. [Tweak] Multiple tweaks to Mounted Archers behavior.
  15. [Tweak] Big resource generators now have new, more visible and clear icons. That way they're easier to spot and differentiate from small ones on a minimap.
  16. [Bugfix] Warriors using an axe have now corrected Idle type animations - handling their weapon looks more natural.
  17. [Bugfix] Retreat will no longer cause the squad to be unresponsive - even if it gets blocked on it's way, the retreat will end after some time, allowing you tot ake control of the unit again.
  18. [Bugfix] Ballistas bolt is now properly launching itself when shooting and spawning new one for the next shot. It could float backwards in the air while the ballista crew was reloading.
  19. [Bugfix] Fixed graphical issues with icons hovering over pickups, catapults and ballistas.
  20. [Bugfix] Fixed an issue with Meinhard not taking over his army in the final Holy Roman Empire chapter.
  21. [Bugfix] Ballista crew had some issues with shooting during the night. We've helped them.
  22. [Bugfix] Several bugfixes to older single player scenarios. For those who encountered any blocks and reported them, they all should be now resolved.
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