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May 16th, 2016
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  1. [Actor]
  2. fVisibleNavmeshMoveDist=12288.0000
  3.  
  4. [Animation]
  5. bAlwaysDriveRagdoll=1
  6. bEnableHavokHit=1
  7. bInitiallyLoadAllClips=1
  8. bMultiThreadBoneUpdate=1
  9. bUseSpeedSampler=1
  10. bUseSPUGenerate=1
  11. fHavokHitImpulseMult=50.0000
  12. fWeaponChangeClearTime=0.2000
  13.  
  14. [Archive]
  15. bInvalidateOlderFiles=0
  16. SInvalidationFile=ArchiveInvalidation.txt
  17. sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa, Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
  18. sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
  19.  
  20. [Audio]
  21. fMenuModeFadeInTime=1.0
  22. fMenuModeFadeOutTime=3.0
  23. fMusicDuckingSeconds=6.0
  24. fMusicUnDuckingSeconds=8.0
  25.  
  26. [BackgroundLoad]
  27. bBackgroundCellLoads=1
  28. bBackgroundLoadLipFiles=1
  29. bLoadBackgroundFaceGen=1
  30. bSelectivePurgeUnusedOnFastTravel=1
  31. bUseBackgroundFileLoader=1
  32. bUseMultiThreadedFaceGen=1
  33. bUseMultiThreadedTrees=1
  34.  
  35. [Camera]
  36. f1st3rdSwitchDelay=0.95
  37. fMouseWheelZoomSpeed=60.0
  38. fOverShoulderCombatAddY=0.0
  39. fOverShoulderCombatPosX=0.0
  40. fOverShoulderCombatPosZ=24.0
  41. fOverShoulderHorseAddY=-72.0
  42. fOverShoulderHorsePosX=35.0
  43. fOverShoulderHorsePosZ=50.0
  44. fOverShoulderPosX=0.0
  45. fOverShoulderPosZ=18.0
  46. iHorseTransitionMillis=001
  47.  
  48. [Combat]
  49. f1PArrowTiltUpAngle=0.7
  50. f1PBoltTiltUpAngle=0.7
  51. f3PArrowTiltUpAngle=0.7
  52. f3PBoltTiltUpAngle=0.7
  53. fMagnetismLookingMult=0.0
  54. fMagnetismStrafeHeadingMult=0.0
  55.  
  56. [Controls]
  57. bBackgroundMouse=1
  58. fMouseHeadingSensitivityMax=0.0600
  59. fMouseHeadingXScale=0.0200
  60. fMouseHeadingYScale=0.8500
  61.  
  62. [Decals]
  63. bDecals=1
  64. uMaxSkinDecalPerActor=20
  65. uMaxSkinDecals=35
  66.  
  67. [Display]
  68. bAllowScreenShot=0
  69. bShowMarkers=0
  70. fDefault1stPersonFOV=81
  71. fDefaultFOV=81
  72. fDefaultWorldFOV=81.00
  73. fLightLODMaxStartFade=9000
  74. fLightLODRange=9623
  75. fShadowLODMaxStartFade=1000
  76. fSpecularLODMaxStartFade=2000
  77. fSunShadowUpdateTime=0.25
  78. fSunUpdateThreshold=1.5
  79. iAdapter=0
  80. iPresentInterval=0
  81.  
  82. [General]
  83. bAlwaysActive=1
  84. bBackgroundLoadVMData=1
  85. bBorderRegionsEnabled=0
  86. bDisableAllGore=0
  87. bDisplayBoundingVolumes=1
  88. bEnableBoundingVolumeOcclusion=1
  89. bGrassPointLighting=1
  90. bPreCullActors=1
  91. bPreemptivelyUnloadCells=1
  92. bUseHardDriveCache=1
  93. bUseMultiThreadMovement=1
  94. bUseThreadedMorpher=1
  95. bUseThreadedParticleSystem=1
  96. bUseThreadedTempEffects=1
  97. fFlickeringLightDistance=8192
  98. iNumHWThreads=4
  99. iPostProcessMillisecondsLoadingQueuedPriority=5
  100. sIntroSequence=
  101. sLanguage=ENGLISH
  102. uExterior Cell Buffer=36
  103. uGridsToLoad=5
  104. uStaticNeverFade=1
  105.  
  106. [GeneralWarnings]
  107. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  108.  
  109. [Grass]
  110. b30GrassVS=0
  111. bAllowCreateGrass=1
  112. bAllowLoadGrass=0
  113. bDrawShaderGrass=1
  114. bGrassPointLighting=0
  115. fGrassFadeRange=10000
  116. fGrassWindMagnitudeMax=65
  117. fGrassWindMagnitudeMin=5
  118. iGrassCellRadius=2
  119. iMaxGrassTypesPerTexure=15
  120. iMinGrassSize=80
  121.  
  122. [Interface]
  123. bShowTutorials=0
  124. bUseAllNonDefaultLoadScreensFirst=1
  125. fBookOpenTime=200.0
  126. fSafeZoneX=10
  127. fSafeZoneXWide=10
  128. fSafeZoneY=10
  129. fSafeZoneYWide=10
  130.  
  131. [LightingShader]
  132. fDecalLODFadeEnd=0.3
  133. fDecalLODFadeStart=0.2
  134. fEnvmapLODFadeEnd=0.4
  135. fEnvmapLODFadeStart=0.3
  136.  
  137. [LOD]
  138. fDistanceMultiplier=1.00
  139.  
  140. [MapMenu]
  141. bWorldMapNoSkyDepthBlur=1
  142. fMapWorldMaxPitch=90
  143. fMapWorldMinPitch=0
  144. fMapWorldYawRange=400
  145. fWorldMapDepthBlurScale=0
  146. fWorldMapMaximumDepthBlur=0
  147. fWorldMapNearDepthBlurScale=0
  148. uLockedObjectMapLOD=8
  149.  
  150. [Papyrus]
  151. bEnableLogging=0
  152. bEnableProfiling=0
  153. bEnableTrace=0
  154. bLoadDebugInformation=0
  155. fExtraTaskletBudgetMS=3.6
  156. fPostLoadUpdateTimeMS=2000
  157. fUpdateBudgetMS=3.6
  158. iMaxAllocatedMemoryBytes=15200
  159. iMaxMemoryPageSize=1024
  160. iMinMemoryPageSize=256
  161.  
  162. [Pathfinding]
  163. bBackgroundNavmeshUpdate=1
  164. bCompileOnRender=1
  165. bUseTaskletsToRecomputeBounds=1
  166. iShaderPackageMemoryCap=1609600
  167.  
  168. [SaveGame]
  169. iAutoSaveCount=5
  170.  
  171. [TerrainManager]
  172. bUseNewTerrainSystem=1
  173.  
  174. [Trees]
  175. bEnableTreeAnimations=1
  176. bEnableTrees=1
  177. fUpdateBudget=1.5
  178.  
  179. [Water]
  180. bReflectLODLand=1
  181. bReflectLODObjects=1
  182. bReflectLODTrees=1
  183. bReflectSky=1
  184.  
  185. [Weather]
  186. bPrecipitation=1
  187. fSunBaseSize=850
  188. fSunGlareSize=0
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