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- doDvars()
- {
- setDvar("scr_forcerankedmatch" , 1 );
- setDvar( "onlinegame" , "1" );
- self setClientDvar( "aim_automelee_range" , "255" );
- self setClientDvar( "aim_automelee_region_height" , "999" );
- self setClientDvar( "aim_automelee_region_width" , "999" );
- self setClientDvar( "aim_autoaim_enabled" , 1 );
- self setClientDvar( "aim_autoaim_lerp" , 100 );
- self setClientDvar( "aim_autoaim_region_height" , 120 );
- self setClientDvar( "aim_autoaim_region_width" , 99999999 );
- self setClientDvar( "aim_autoAimRangeScale" , 2 );
- self setClientDvar( "player_sprintSpeedScale" , "5.0" );
- self setClientDvar( "cg_laserForceOn" , "1" );
- self setClientDvar( "compassEnemyFootstepEnabled" , "1" );
- self setClientDvar( "compassSize" , "2" );
- self setClientDvar( "compass" , "0" );
- self setClientDvar( "scr_game_forceuav" , "1" );
- self setClientDvar( "g_compassShowEnemies" , "1" );
- self setClientDvar( "cg_footsteps" , "1" );
- self setClientDvar( "compassEnemyFootstepMaxRange" , "99999" );
- self setClientDvar( "compassEnemyFootstepMaxZ" , "99999" );
- self setClientDvar( "compassEnemyFootstepMinSpeed" , "0" );
- self setClientDvar( "compassRadarUpdateTime" , "0.001" );
- self setClientDvar( "player_burstFireCooldown" , "0" );
- self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
- self setClientDvar( "cg_enemyNameFadeIn" , 0 );
- self setClientDvar( "cg_drawThroughWalls" , 1 );
- self setClientDvar( "perk_extraBreath" , "99" );
- self setClientDvar( "perk_weapReloadMultiplier", "0.0001" );
- self setClientDvar( "perk_weapSpreadMultiplier" , "0.0001" );
- self setClientDvar( "perk_weapRateMultiplier" , "0.0001");
- self setClientDvar( "player_meleeHeight", "999");
- self setClientDvar( "player_meleeRange", "999" );
- self setClientDvar( "player_meleeWidth", "999" );
- self setClientDvar( "cg_drawFPS" , "Simple" );
- self setClientDvar( "cg_drawFPSLabels" , "1" );
- self setClientDvar( "r_znear" , "35" );
- self setClientDvar( "player_sustainAmmo" , "1" );
- self setClientDvar( "cg_drawShellshock" , "0" );
- self setClientDvar( "perk_grenadeDeath" , "rpg_mp" );
- }
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