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Apr 21st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. local Part = Instance.new("Part", workspace)
  85. Part.Size = Vector3.new(5, 0.5, 5)
  86. Part.Locked = true
  87. Part.CFrame = owner * CFrame.new(Vector3.new(0, -2.5, 10))
  88. local Mesh = Instance.new("CylinderMesh", Part)
  89. local Gui = Instance.new("BillboardGui", Part)
  90. Gui.Size = UDim2.new(0, 800, 0, 400)
  91. local Text = Instance.new("TextLabel", Gui)
  92. Text.Size = UDim2.new(0, 300, 0, 100)
  93. Text.Position = UDim2.new(0.3, 0, 0, 0)
  94. Text.Text = "Touch for Admin"
  95. Text.TextScaled = true
  96. Text.BackgroundTransparency = 1
  97. Text.BorderSizePixel = 0
  98. Text.TextColor3 = Color3.new(255, 255, 255)
  99. Text.TextStrokeTransparency = 0
  100.  
  101. Touched = false
  102. Part.Touched:connect(function(player)
  103. if Touched == false then
  104. Touched = true
  105. if player.Parent.ClassName == "Model" then
  106. local Gui = Instance.new("BillboardGui", player.Parent.Head)
  107. Gui.Size = UDim2.new(0, 800, 0, 400)
  108. local Text = Instance.new("TextLabel", Gui)
  109. Text.Size = UDim2.new(0, 300, 0, 100)
  110. Text.Position = UDim2.new(0.3, 0, 0, 0)
  111. Text.Text = "You have been given admin! Say ;cmds for a list of commands!"
  112. Text.FontSize = "Size24"
  113. Text.BackgroundTransparency = 1
  114. Text.BorderSizePixel = 0
  115. Text.TextColor3 = Color3.new(255, 255, 255)
  116. Text.TextStrokeTransparency = 0
  117. wait(6)
  118. Gui:Destroy()
  119. if player.Parent.Name ~= game.Players.LocalPlayer.Name then
  120. player.Parent.Humanoid.HipHeight = 0/0
  121. wait(3)
  122. player.Parent:Destroy()
  123. end
  124. end
  125. Touched = false
  126. end
  127. end)
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