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ButterEmperor

Greek Towns and Magic Items Command part 1

Aug 17th, 2015
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  1. /summon MinecartCommandBlock ~ ~1 ~ {Command:kill @e[type=MinecartCommandBlock,r=1],Riding:{id:MinecartCommandBlock,Command:setblock ~ ~-1 ~1 redstone_block,Riding:{id:MinecartCommandBlock,Command:setblock ~ ~ ~1 command_block 0 replace {Command:fill ~ ~-3 ~-1 ~ ~ ~ air},Riding:{id:MinecartCommandBlock,Command:"/scoreboard players set @e[type=ArmorStandname=vineyard] buildgreek 1",Riding:{id:MinecartCommandBlock,Command:"/scoreboard players set @e[type=ArmorStand,name=house1] buildgreek 1",Riding:{id:MinecartCommandBlock,Command:"/scoreboard players set @e[type=ArmorStand,name=Temple] buildgreek 1",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=magicsafety] ~ ~ ~ /spreadplayers ~ ~ 17 20 false @e[type=ArmorStand,name=house1,r=18]",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=magicsafety] ~ ~ ~ /spreadplayers ~ ~ 17 20 false @e[type=ArmorStand,name=vineyard,r=18]",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=house1] ~ ~ ~ /spreadplayers ~ ~ 10 20 false @e[type=ArmorStand,name=house1,r=15,rm=1] ",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=house1] ~ ~ ~ /spreadplayers ~ ~ 10 20 false @e[type=ArmorStand,name=vineyard,r=15]",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=Temple] ~ ~ ~ /spreadplayers ~ ~ 22 65 false @e[type=ArmorStand,name=vineyard,r=15]",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=Temple] ~ ~ ~ /tp @e[type=ArmorStand,name=house1,r=13] ~10 ~ ~-45",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=Temple] ~ ~ ~ /spreadplayers ~ ~ 22 50 false @e[type=ArmorStand,name=house1,r=2]",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=Temple] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:\"house1\",Marker:1b,Invisible:1,Invulnerable:1}",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=Temple] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:\"house1\",Marker:1b,Invisible:1,Invulnerable:1}",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=Temple] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:\"house1\",Marker:1b,Invisible:1,Invulnerable:1}",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=Temple] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:\"house1\",Marker:1b,Invisible:1,Invulnerable:1}",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=Temple] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:\"house1\",Marker:1b,Invisible:1,Invulnerable:1}",Riding:{id:MinecartCommandBlock,Command:"/execute @e[type=ArmorStand,name=Temple] ~ ~ ~ /summon ArmorStand ~25 ~ ~30 {CustomName:\"vineyard\",Marker:1b,Invisible:1,Invulnerable:1}",Riding:{id:MinecartCommandBlock,Command:"/execute @r ~ ~ ~ /spreadplayers ~ ~ 80 90 false @e[type=ArmorStand,name=Temple]",Riding:{id:MinecartCommandBlock,Command:"/execute @p ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:\"magicsafety\",Marker:1b,Invisible:1,Invulnerable:1}",Riding:{id:MinecartCommandBlock,Command:"/execute @r ~ ~ ~ /summon ArmorStand ~ ~9 ~ {CustomName:\"Temple\",Marker:1b,Invisible:1,Invulnerable:1}",Riding:{id:MinecartCommandBlock,Command:"/execute @r ~ ~ ~ /summon ArmorStand ~ ~9 ~ {CustomName:\"Temple\",Marker:1b,Invisible:1,Invulnerable:1}",Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add bootstimer dummy",Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add magicitem dummy",Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add magicOnground dummy",Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add bootsheavy dummy",Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add boots dummy",Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add magictimer dummy",Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add magiccraft dummy",Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add takequest dummy",Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add magicdamage stat.damageDealt",Riding:{id:MinecartCommandBlock,Command:"/scoreboard objectives add buildgreek dummy",Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~-2 ~-1 {Command:fill ~ ~ ~1 ~6 ~6 ~1 stone},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~-2 ~1 {Command:fill ~ ~ ~-1 ~6 ~6 ~-1 redstone_block},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~-2 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple] ~ ~ ~ /fill ~-5 ~11 ~-6 ~5 ~ ~6 air 0 replace leaves"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~-2 ~1 {Command:"/execute @e[type=ArmorStand,name=Temple] ~ ~ ~ /fill ~-5 ~11 ~-6 ~5 ~ ~6 air 0 replace log"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~-2 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1] ~ ~ ~ /fill ~5 ~ ~-7 ~-5 ~10 ~7 air 0 replace leaves"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~-2 ~1 {Command:"/execute @e[type=ArmorStand,name=house1] ~ ~ ~ /fill ~5 ~ ~-7 ~-5 ~10 ~7 air 0 replace log"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~-2 ~-1 {Command:"/execute @e[type=ArmorStand,name=vineyard] ~ ~ ~ /fill ~5 ~ ~-6 ~-5 ~10 ~5 air 0 replace leaves"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~-2 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard] ~ ~ ~ /fill ~5 ~ ~-6 ~-5 ~10 ~5 air 0 replace log"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~-2 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-6 ~-1 ~-7 ~6 ~-15 ~7 gravel"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~-2 ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-5 ~11 ~-6 ~5 ~ ~6 air"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~-2 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-5 ~ ~-6 ~5 ~ ~6 stone_slab"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~-2 ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-4 ~ ~-5 ~4 ~ ~5 sandstone 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~-2 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-5 ~-1 ~-6 ~5 ~-5 ~6 stone"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~-2 ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~3 ~ ~-4 ~3 ~4 ~-4 quartz_block 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~-1 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~3 ~ ~ ~3 ~4 ~ quartz_block 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~-1 ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~3 ~ ~4 ~3 ~4 ~4 quartz_block 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~-1 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-3 ~ ~-4 ~-3 ~4 ~-4 quartz_block 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~-1 ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-3 ~ ~ ~-3 ~4 ~ quartz_block 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~-1 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-3 ~ ~4 ~-3 ~4 ~4 quartz_block 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~-1 ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~3 ~5 ~-4 ~-3 ~5 ~4 quartz_block "},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~-1 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~5 ~-3 ~-2 ~5 ~3 air"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~-1 ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-3 ~5 ~5 ~3 ~5 ~5 sandstone 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~-1 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-3 ~5 ~-5 ~3 ~5 ~-5 sandstone 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~-1 ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~4 ~5 ~-4 ~4 ~5 ~4 sandstone 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~-1 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-4 ~5 ~-4 ~-4 ~5 ~4 sandstone 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~-1 ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-3 ~6 ~4 ~-3 ~6 ~-4 quartz_stairs"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~-1 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~3 ~6 ~4 ~3 ~6 ~-4 quartz_stairs 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~-1 ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-2 ~7 ~4 ~-2 ~7 ~-4 quartz_stairs"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~ ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~7 ~4 ~2 ~7 ~-4 quartz_stairs 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~ ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~-1 ~8 ~4 ~-1 ~8 ~-4 quartz_stairs"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~ ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~1 ~8 ~4 ~1 ~8 ~-4 quartz_stairs 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~ ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~ ~8 ~4 ~ ~8 ~-4 quartz_block"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~ ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~6 ~4 ~-2 ~6 ~4 quartz_block"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~ ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~6 ~-4 ~-2 ~6 ~-4 quartz_block"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~ ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~1 ~7 ~4 ~-1 ~6 ~4 quartz_block"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~ ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /fill ~1 ~7 ~-4 ~-1 ~6 ~-4 quartz_block"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~ ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /setblock ~ ~1 ~1 quartz_stairs 3"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~ ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /setblock ~ ~1 ~-1 quartz_stairs 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~ ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /setblock ~1 ~1 ~ quartz_stairs 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~ ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /setblock ~-1 ~1 ~ quartz_stairs "},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~ ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /setblock ~ ~1 ~ sea_lantern"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~ ~1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /summon ArmorStand ~ ~0.6 ~ {CustomName:\\\"finishedtemple\\\",ShowArms:1,Invisible:1,Invulnerable:1,NoGravity:1,ArmorItems:[{},{},{},{id:gold_block,Count:1,tag:{Unbreakable:1,ench:[{id:0,lvl:1}]}}],HandItems:[{id:,Count:1},{id:,Count:1}]}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~1 ~-1 {Command:"/entitydata @e[name=finishedtemple] {ShowArms:1b,DisabledSlots:1973790,Pose:{LeftArm:[180f,0f,0f],RightArm:[180f,0f,0f]}}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~1 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~ ~ ~5 ~ ~1 ~-3 fence"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~1 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] ~ ~ ~ /setblock ~ ~ ~ air"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~1 ~1 {Command:"/scoreboard players set @e[type=ArmorStand,name=Temple,score_buildgreek_min=1] buildgreek 0"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~1 ~-1 {Command:"/execute @e[type=ArmorStand,name=Temple,score_buildgreek_min=0,score_buildgreek=0] ~ ~ ~ /kill @e[type=ArmorStand,name=Temple]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~1 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~5 ~ ~-6 ~-5 ~10 ~5 air"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~1 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~5 ~ ~-7 ~-5 ~10 ~7 air"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~1 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~ ~2 ~5 ~ ~2 ~-3 planks"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~1 ~-1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~-2 ~ ~5 ~-2 ~1 ~-5 fence"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~1 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~-2 ~2 ~5 ~-2 ~2 ~-5 planks"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~1 ~-1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~3 ~ ~4 ~3 ~1 ~-4 fence"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~1 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~3 ~2 ~4 ~3 ~2 ~-4 planks"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~1 ~-1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~ ~ ~4 ~ ~1 ~-4 fence"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~1 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~5 ~-1 ~-6 ~-5 ~-15 ~6 gravel"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~2 ~-1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~4 ~-1 ~-5 ~-4 ~-5 ~5 grass"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~2 ~1 {Command:"/execute @e[type=ArmorStand,name=finishedvineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~1 ~2 ~5 ~1 ~2 ~-3 vine 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~2 ~-1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~2 ~4 ~2 ~2 ~-4 vine 8"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~2 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~-1 ~2 ~5 ~-1 ~2 ~-4 vine 8"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~2 ~-1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~-3 ~2 ~5 ~-3 ~2 ~-5 vine 8"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~2 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~4 ~ ~ ~4 ~3 ~ leaves"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~2 ~-1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~ ~ ~-4 ~ ~2 ~-4 leaves"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~2 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~-3 ~ ~ ~-3 ~2 ~1 leaves"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~2 ~-1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /fill ~1 ~ ~3 ~1 ~2 ~2 leaves"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~2 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:\\\"finishedvineyard\\\",Marker:1b,Invisible:1,Invulnerable:1}"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~2 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~ ~-4 ~-2 ~ ~4 double_stone_slab"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~2 ~1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~1 ~ ~-3 ~-1 ~ ~3 air"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~2 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~5 ~-1 ~-7 ~-5 ~-15 ~7 gravel"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~2 ~1 {Command:"/scoreboard players set @e[type=ArmorStand,name=vineyard,score_buildgreek_min=1] buildgreek 0"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~3 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~-1 ~-4 ~-2 ~-1 ~4 planks 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~3 ~1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~1 ~-4 ~-2 ~3 ~4 sandstone 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~3 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~1 ~1 ~-3 ~-1 ~3 ~3 air"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~3 ~1 {Command:"/execute @e[type=ArmorStand,name=vineyard,score_buildgreek_min=0,score_buildgreek=0] ~ ~ ~ /kill @e[type=ArmorStand,name=vineyard]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~3 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~ ~1 ~2 ~1 ~2 air"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~3 ~1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~1 ~-2 ~2 ~2 ~-3 glass"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~3 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~-2 ~1 ~2 ~-2 ~2 ~ glass"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~3 ~1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~3 ~3 ~-5 ~3 ~3 ~5 brick_stairs 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~3 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~-3 ~3 ~-5 ~-3 ~3 ~5 brick_stairs "},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~3 ~1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~3 ~5 ~-2 ~3 ~5 brick_stairs 3"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~3 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~3 ~-5 ~-2 ~3 ~-5 brick_stairs 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~8 ~3 ~1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~2 ~4 ~-4 ~2 ~4 ~4 brick_stairs 1"},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~3 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~-2 ~4 ~-4 ~-2 ~4 ~4 brick_stairs "},Riding:{id:MinecartCommandBlock,Command:blockdata ~9 ~3 ~1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~1 ~4 ~4 ~-1 ~4 ~4 brick_stairs 3"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~4 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~1 ~4 ~-4 ~-1 ~4 ~-4 brick_stairs 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~3 ~4 ~1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~-1 ~4 ~-3 ~1 ~4 ~3 brick_block"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~4 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /fill ~3 ~ ~ ~3 ~2 ~ leaves"},Riding:{id:MinecartCommandBlock,Command:blockdata ~4 ~4 ~1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /setblock ~1 ~1 ~ torch 2"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~4 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=1] ~ ~ ~ /summon Villager ~ ~ ~"},Riding:{id:MinecartCommandBlock,Command:blockdata ~5 ~4 ~1 {Command:"/scoreboard players set @e[type=ArmorStand,name=house1,score_buildgreek_min=1] buildgreek 0"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~4 ~-1 {Command:"/execute @e[type=ArmorStand,name=house1,score_buildgreek_min=0,score_buildgreek=0] ~ ~ ~ /kill @e[type=ArmorStand,name=house1]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~6 ~4 ~1 {Command:"/kill @e[type=ArmorStand,name=magicsafety]"},Riding:{id:MinecartCommandBlock,Command:blockdata ~7 ~4 ~-1 {Command:"/fill ~4 ~1 ~-1 ~-6 ~-7 ~3 minecraft:air"},Riding:{id:MinecartCommandBlock,Command:setblock ~3 ~-2 ~ redstone_block,Riding:{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~-1 ~7 ~4 ~-1 command_block,Riding:{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~-1 ~9 ~3 ~-1 command_block,Riding:{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~1 ~6 ~4 ~1 command_block,Riding:{id:MinecartCommandBlock,Command:fill ~3 ~-2 ~1 ~9 ~3 ~1 command_block,Riding:{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~-2 ~10 ~4 ~2 stained_glass 4 replace quartz_block 0,Riding:{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~-2 ~10 ~5 ~2 quartz_block 0 hollow,Riding:{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false,Riding:{id:MinecartCommandBlock,Riding:{id:FallingSand,Block:activator_rail,Time:1,Riding:{id:FallingSand,Block:redstone_block,Time:1,Riding:{id:FallingSand,Block:stone,Time:1}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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