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- #include <stdio.h>
- #ifndef TRUE
- # define TRUE 1
- #endif
- #ifndef FALSE
- # define FALSE 0
- #endif
- typedef int PONIES;
- typedef void DANIEL;
- typedef int bool;
- struct UNICORNS {
- char *color;
- int size;
- bool likesponies;
- }
- PONIES eat(DANEIL)
- {
- UNICORNS.color = "purple";
- UNICORNS.size = 5;
- UNICORNS.likesponies = TRUE;
- }
- PONIES main(void)
- {
- eat();
- }
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