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- doSprint()
- {
- self endon("disconnect");
- self endon("death");
- while(1)
- {
- self notifyOnPlayerCommand("Sprint", "+breathe_sprint");
- self waittill("4");
- self iPrintlnBold("Can't run more.");
- wait 3;
- self SetStance( "stand" );
- }
- }
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