Tanjiro-Kamado

Survive The Killer! Scripts. [New Discord!]

Feb 9th, 2020
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  1. --[[
  2. Credits to; Luzu
  3. Official thread; https://v3rmillion.net/showthread.php?tid=944293
  4. -------------------------------------------------------------------------------
  5. Script was provided from the official Demon Slayers Community Server; https://discord.gg/demonslayers
  6. Official thread; https://v3rmillion.net/showthread.php?tid=936292 |<-- More info
  7. ]]--
  8.  
  9. -- put this at the top of the script(s)
  10. plr = game:GetService("Players").LocalPlayer;
  11. coins = game:GetService("Workspace").CurrentMap.Coins;
  12. mouse = plr:GetMouse();
  13.  
  14. -------------------------------------------------------------------------------
  15. -- collect all coins
  16. plr = game:GetService("Players").LocalPlayer;
  17. coins = game:GetService("Workspace").CurrentMap.Coins;
  18.  
  19. for i,v in pairs(coins:GetDescendants()) do
  20.    if v.Name == "Coin" then
  21.         v.CFrame = plr.Character.HumanoidRootPart.CFrame;
  22.     end;
  23. end;
  24.  
  25. -------------------------------------------------------------------------------
  26. -- ws and jp
  27. plr = game:GetService("Players").LocalPlayer;
  28.  
  29. plr.Character.Humanoid.WalkSpeed = 50
  30. plr.Character.Humanoid.JumpPower = 150
  31.  
  32. -------------------------------------------------------------------------------
  33. -- noclip for the part your mouse is on for 3 seconds?? (doesn't work too well because of the way the map is made but for 1 layered walls etc it does work nicely)
  34.  
  35. plr = game:GetService("Players").LocalPlayer;
  36. mouse = plr:GetMouse();
  37.  
  38. mouse.KeyDown:connect(function(key)
  39.    if key == "q" then
  40.         thing = mouse.Target;
  41.         thing.CanCollide = false;
  42.         wait(3);
  43.         thing.CanCollide = true;
  44.     end;
  45. end);
  46.  
  47. -------------------------------------------------------------------------------
  48. -- delete the part your mouse is on.
  49. plr = game:GetService("Players").LocalPlayer;
  50. mouse = plr:GetMouse();
  51.  
  52. mouse.KeyDown:connect(function(key)
  53.    if key == "q" then
  54.         thing = mouse.Target;
  55.         thing.CanCollide = false;
  56.         wait(3);
  57.         thing.CanCollide = true;
  58.     end;
  59. end);
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