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MGT

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MGT
Nov 24th, 2015
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  1. ExileClient_object_player_safeZone_checkSafeZone = compileFinal "
  2. _inZone = call {
  3. if(player distance2D [6330.98,0,7800.99] < 175)exitWith{true};
  4. if(player distance2D [4073.33,0,11677.6] < 175)exitWith{true};
  5. if(player distance2D [11462.4,0,11348] < 175)exitWith{true};
  6. if(player distance2D [12064.58,0,12636.53] < 100)exitWith{true};
  7. false
  8. };
  9. if(_inZone)then
  10. {
  11. [] call ExileClient_object_player_event_onEnterSafezone;
  12. }
  13. else
  14. {
  15. [] call ExileClient_object_player_event_onLeaveSafezone;
  16. };
  17. ";
  18. publicVariable 'ExileClient_object_player_safeZone_checkSafeZone';
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