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- ExileClient_object_player_safeZone_checkSafeZone = compileFinal "
- _inZone = call {
- if(player distance2D [6330.98,0,7800.99] < 175)exitWith{true};
- if(player distance2D [4073.33,0,11677.6] < 175)exitWith{true};
- if(player distance2D [11462.4,0,11348] < 175)exitWith{true};
- if(player distance2D [12064.58,0,12636.53] < 100)exitWith{true};
- false
- };
- if(_inZone)then
- {
- [] call ExileClient_object_player_event_onEnterSafezone;
- }
- else
- {
- [] call ExileClient_object_player_event_onLeaveSafezone;
- };
- ";
- publicVariable 'ExileClient_object_player_safeZone_checkSafeZone';
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