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- Octet "Octavian Augustus"
- Argonaut Humanities Infolife
- (+10 Hardware (Robotics), +30 Interfacing, +30 Networking (Scientists), +10 Academics (Psychology), +10 Kinesics, +10 Research)
- +Precautionist, +Physical World, +Narrative
- Octet was created by the Argonauts before The Fall in the batch of several attempts to create as human of AGIs as possible for better adaptation and integration into Transhuman society. Using (at the time) experimental programming techniques and constructs, they arrived at what they believe was a success. Some of the more experimental procedures caused a disparity amongst the AGI however, introducing a variability and an element of randomness in both their creation (which even extended to their forks oddly enough).
- During the beginning of the events of The Fall, Octet and his comrades were locked away in an enclosed simulation, trapped and put on ice to both prevent possible defection and to protect them from the fates the unluckier AGIs suffered down on Earth. They were not released until years after the Fall, each thoroughly inspected and edited to ensure no issues might emerge or have been missed with the more recent standards. As the AGI moved to integrate into a society that has forgotten them, Octet fell in with the paramilitary section of the Argonauts, the Medeans.
- Morph
- -------------
- Daitya
- Enhancements/Implants:
- - Basics/Misc:
- -- Basic Mesh inserts
- [Cranial Computer: General Purpose Computer, Encryption & Facial/Image Recognition Default | Radio Transceiver: Wireless Connection; 20 KM Void, 1 KM Crowded Habitat | Medical Sensors: Temperature and neural sensors, plus others. Core page 300]
- --- Encryption
- [Generate keys to encrypt things. Core page 331]
- --- Facial/Image Recognition
- [Takes an image and runs it through public archives for a match. Core page 331]
- -- Cortical Stack
- [Real time ego backup. Core page 300]
- -- Cyberbrain
- [Mnemonic Augmentation and Access Jacks default, Puppet Sock removed. Contains the ego. Core page 301]
- --- Access Jacks
- [Allows for wired connections to this character. Core page 306]
- --- Mnemonic Augmentation
- [Can review all sensory information taken in clearly, requires minutes of concentration to use. Core page 307]
- -- Wrist Mounted Tools
- [Multitool that can add +20 to repairing and modifying machines, first aid, opening locks, and disarming alarms. Can make fiber optic cable, a small weapon equivalent to bioware claws. Narrow, highly flexible arm. Core page 309]
- - Movement:
- -- Grip Pads
- [+30 to climbing tests or tests to hold onto something, requires no gloves to use, obvious, can cling to any material not designed to resist this augmentation. Core page 305]
- -- Pneumatic Limbs (Legs/Arms)
- [Can generate up to 7'000 newtons of force, +20 freerunning tests. +1d10 to unarmed strikes. Core page 311]
- -- Magnetic Systems
- [Able to cling to anything ferromagnetic. +30 to climbing tests or test to hold onto something, provided it can be clung to. Core page 311]
- - Perceptive:
- -- Radar
- [Bounces radio waves off of things to generate size, motion, composition, etc. Core page 311]
- -- T-Ray Emitter
- [Able to see 20 meters in normal atmo, 100 in vacuum. Emits and sees Terahertz radiation. Can see through cloth, wood, plastic, masonry, composites, ceramics. Can be used to determine composition. Core page 306]
- -- Enhanced Vision
- [Can see electromagnetic waves from Teraherts to Gamma, variable focus equivalent to 5 power magnifier, +20 with perception vision tests. Core page 301]
- -- Lidar
- [Bounces laser light off of things to generate range, speed, image, etc. Core page 311]
- -- Anti-Glare
- [Eliminates penalties for glare. Core page 306]
- - Stealth
- -- Hidden Compartment
- -- Implant Masking (Hidden Compartment)
- -- Synthetic Skin
- - Offensive
- -- Eelware
- -- Cyber Knuckles
- [1d10 + 3 + (SOM / 10), AP -2. Works with Eelware and poison/nanotoxin glands/implants.]
- - Defensive
- -- Medichines
- -- Structural Enhancement
- -- Nanophage
- -- Hardened Skeleton
- - Speed/Mental
- -- Eidetic Memory
- -- Mental Speed
- -- Neurachem (Level 2)
- -- Emotion Dampeners
- - Modularity/Adaptability
- -- Shape Adjusting
- Mobility System: Walker (8/40)
- Aptitude Maximum: 30 (40 SOM)
- Durability: 85 (100) (Hardened Skeleton and Structural Enhancements Included)
- Wound Threshold: 17 (20) (Hardened and Structural Enhancements Included)
- Death Rating: 170 (200)
- Speed: 2 (3)
- Advantages: Armor (10/10 Innate), Exceptional Aptitude (SOM), +15 SOM (Hardened Skeleton Included, +5 WIL
- Notes: Reduced Size (Large -> Medium), Memory Artifact, Generic Synthmorph Traits, Emotive
- Attributes
- -------------
- Cog: 20 (20)
- Coo: 20 (15)
- Int: 15 (15)
- Ref: 10 (10)
- Sav: 10 (10)
- Som: 40 (25)
- Wil: 20 (20)
- Moxie: 1
- Lucidity: 40
- Truama Threshold: 8
- Insanity Rating: 80
- Initiative: 5 + 3 (Mental Speed)
- Melee Damage bonus: 4
- R-Rep: 50
- Skills [Specialty] (Base + Morph = Total (Modified Total))
- ------------- | Base | Morph | Total |
- COG Hardware (Robotics) [Repair] 60 - 60 (70)
- COG Research 30 - 30
- COG Programming 25 - 25
- COG Academics (Psychology) 30 - 30
- COG Academics (Computer Science) 40 - 40
- COG Academics (Robotics) 60 - 60
- COG Academics (Mathematics) [Logic] 70 - 70 (80)
- COG Academics (Physics) [Mechanical] 70 - 70 (80)
- COG Profession (Medean) 40 - 40
- COG Infosec [Security] 60 - 60 (70)
- COG Interfacing 50 - 50
- COO Sprayer Weapons 55 5 60
- COO Throwing Weapons 35 5 40
- SOM Climbing 55 15 70
- SOM Freerunning 55 15 70
- SOM Unarmed 55 15 70
- REF Free Fall 60 - 60
- INT Perception 60 - 60
- INT Language (English) 60 - 60
- INT Language (Russian: Native) 85 - 85
- INT Art (Narrative) 60 - 60
- SAV Networking (Scientists) 40 - 40
- SAV Kinesics 40 - 40
- SAV Protocol 60 - 60
- SAV Deception [Acting] 60 - 60 (70)
- Traits
- -------------
- EGO Math Wiz
- EGO Trauma Tolerance (Level 2)
- EGO Adaptability (Level 2)
- EGO Edited Memories
- MORPH Reduced Size
- MORPH Memory Artifact
- MORPH Emotive
- EGO Divergent Personality
- EGO Shut-In
- EGO Real World Naivete
- EGO Social Stigma (AGI)
- Attacks
- -------------
- Unarmed Strike
- (Cyber Knuckles)
- - 2d10 + 9, AP -2, Shock: Melee Range
- (Arms/Legs but not Knuckles)
- - 2d10 + 6, Shock: Melee Range
- (Anything Else)
- - 1d10 + 6, Shock: Melee Range
- Shard Pistol
- - 1d10 + 6, AP -10, Cone, SA/BF/FA, [100/100] Mag
- -- Short: 0–10 | Medium (-10): 11–30 | Long (-20): 31–50 | Extreme (-30): 51–70
- Shredder
- - 2d10 + 5, AP -10, Cone, SA/BF/FA, [100/100] Mag
- -- Short: 0–10 | Medium (-10): 11–40 | Long (-20): 41–70 | Extreme (-30): 71–100
- Freezer
- - REFx3 Test or be Trapped (-30 if Excellent Success), SA, [20/20] Mag
- -- Short: 0–5 | Medium (-10): 6–15 | Long (-20): 16–30 | Extreme (-30): 31–50
- EMP Grenade
- - Radios 1/10th of Normal Range, EMP effects, 50 Radius
- -- Short: 0-6 | Medium (-10): 7-20 | Long (-20): 21-40 | Extreme (-30): 41-120
- Personal Effects
- -------------
- Universal (Under All Listed Loadouts)
- - Smart Skin: 3/2
- - Second Skin: 1/3
- == 14/15 (4/5 + 10/10)
- Street Clothes Loadout
- - Armor Clothing: 3/4
- -- Chameleon Coating
- -- Fireproofing: +2/0; +10 Against Fire/Heat
- -- Immunogenic System
- -- Lotus Covering
- -- Refractive Glazing: +3/0
- - Armor Vest: 6/6
- -- Ablative Patches: +4/2
- == 30/27 + 10 vs Heat/Fire (16/12 + 14/15 = 30/27)
- Battle Armor Loadout
- - Heavy Body Armor: 13/13
- -- Full Helmet: +3/3
- -- Lotus Covering
- -- Ablative patches: +4/2
- -- Fireproofing: +2/0; +10 Against Fire/Heat
- -- Chameleon Coating
- -- Refractive Glazing: +3/0
- -- Immunogenic System
- == 39/33 + 10 vs Heat/Fire (25/18 + 14/15 = 39/33)
- Weapons/Ammo:
- - Shard Pistol [100/100]
- -- Safety (to Fake Ego ID), Smart Link
- - Shredder [100/100]
- -- Safety (to Fake Ego ID), Smart Link
- - Freezer [20/20]
- -- Safety (to Fake Ego ID), Smart Link
- - 20 Freezer Ammo
- - 60 Shard Ammo
- - 1 EMP Grenades
- Software:
- - Hacking Alert Software
- - Persistence Software
- - Narcoalgorithm Comfurt
- - Fake Brainprint Software Plug-In
- -- Transhuman
- - Tactical Network
- Misc:
- - Nanodetector
- - Backup Insurance [1000 Monthly; 2 Months Paid]
- - Anonymous Accounts [1000 Monthly; 1 Months Paid]
- - Fake Ego ID
- -- "Octavian Augustus"
- - Personal Muse (Academics (Memetics, Music, Sociology), Language (Russian))
- -- "Byte"
- Credits: 0¤
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