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- using System;
- using System.Collections.Generic;
- using UniRx.InternalUtil;
- using UnityEngine;
- namespace UniRx
- {
- /// <summary>
- /// Inspectable ReactiveProperty.
- /// </summary>
- [Serializable]
- public class IntReactiveProperty : ReactiveProperty<int>
- {
- public IntReactiveProperty() : base() { }
- public IntReactiveProperty(int initialValue) : base(initialValue) { }
- public static implicit operator int(IntReactiveProperty property) => property.Value;
- }
- /// <summary>
- /// Inspectable ReactiveProperty.
- /// </summary>
- [Serializable]
- public class LongReactiveProperty : ReactiveProperty<long>
- {
- public LongReactiveProperty() : base() { }
- public LongReactiveProperty(long initialValue) : base(initialValue) { }
- public static implicit operator long(LongReactiveProperty property) => property.Value;
- }
- /// <summary>
- /// Inspectable ReactiveProperty.
- /// </summary>
- [Serializable]
- public class ByteReactiveProperty : ReactiveProperty<byte>
- {
- public ByteReactiveProperty() : base() { }
- public ByteReactiveProperty(byte initialValue) : base(initialValue) { }
- public static implicit operator byte(ByteReactiveProperty property) => property.Value;
- }
- /// <summary>
- /// Inspectable ReactiveProperty.
- /// </summary>
- [Serializable]
- public class FloatReactiveProperty : ReactiveProperty<float>
- {
- public FloatReactiveProperty() : base() { }
- public FloatReactiveProperty(float initialValue) : base(initialValue) { }
- public static implicit operator float(FloatReactiveProperty property) => property.Value;
- }
- /// <summary>
- /// Inspectable ReactiveProperty.
- /// </summary>
- [Serializable]
- public class DoubleReactiveProperty : ReactiveProperty<double>
- {
- public DoubleReactiveProperty() : base() { }
- public DoubleReactiveProperty(double initialValue) : base(initialValue) { }
- public static implicit operator double(DoubleReactiveProperty property) => property.Value;
- }
- /// <summary>
- /// Inspectable ReactiveProperty.
- /// </summary>
- [Serializable]
- public class StringReactiveProperty : ReactiveProperty<string>
- {
- public StringReactiveProperty() : base() { }
- public StringReactiveProperty(string initialValue) : base(initialValue) { }
- public static implicit operator string(StringReactiveProperty property) => property.Value;
- }
- /// <summary>
- /// Inspectable ReactiveProperty.
- /// </summary>
- [Serializable]
- public class BoolReactiveProperty : ReactiveProperty<bool>
- {
- public BoolReactiveProperty() : base() { }
- public BoolReactiveProperty(bool initialValue) : base(initialValue) { }
- public static implicit operator bool(BoolReactiveProperty property) => property.Value;
- }
- /// <summary>Inspectable ReactiveProperty.</summary>
- [Serializable]
- public class Vector2ReactiveProperty : ReactiveProperty<Vector2>
- {
- public Vector2ReactiveProperty() { }
- public Vector2ReactiveProperty(Vector2 initialValue) : base(initialValue) { }
- public static implicit operator Vector2(Vector2ReactiveProperty property) => property.Value;
- protected override IEqualityComparer<Vector2> EqualityComparer { get { return UnityEqualityComparer.Vector2; } }
- }
- /// <summary>Inspectable ReactiveProperty.</summary>
- [Serializable]
- public class Vector3ReactiveProperty : ReactiveProperty<Vector3>
- {
- public Vector3ReactiveProperty() { }
- public Vector3ReactiveProperty(Vector3 initialValue) : base(initialValue) { }
- protected override IEqualityComparer<Vector3> EqualityComparer => UnityEqualityComparer.Vector3;
- public static implicit operator Vector3(Vector3ReactiveProperty property) => property.Value;
- }
- /// <summary>Inspectable ReactiveProperty.</summary>
- [Serializable]
- public class Vector4ReactiveProperty : ReactiveProperty<Vector4>
- {
- public Vector4ReactiveProperty() { }
- public Vector4ReactiveProperty(Vector4 initialValue) : base(initialValue) { }
- protected override IEqualityComparer<Vector4> EqualityComparer => UnityEqualityComparer.Vector4;
- public static implicit operator Vector4(Vector4ReactiveProperty property) => property.Value;
- }
- /// <summary>Inspectable ReactiveProperty.</summary>
- [Serializable]
- public class ColorReactiveProperty : ReactiveProperty<Color>
- {
- public ColorReactiveProperty() { }
- public ColorReactiveProperty(Color initialValue) : base(initialValue) { }
- protected override IEqualityComparer<Color> EqualityComparer => UnityEqualityComparer.Color;
- public static implicit operator Color(ColorReactiveProperty property) => property.Value;
- }
- /// <summary>Inspectable ReactiveProperty.</summary>
- [Serializable]
- public class RectReactiveProperty : ReactiveProperty<Rect>
- {
- public RectReactiveProperty() { }
- public RectReactiveProperty(Rect initialValue) : base(initialValue) { }
- protected override IEqualityComparer<Rect> EqualityComparer => UnityEqualityComparer.Rect;
- public static implicit operator Rect(RectReactiveProperty property) => property.Value;
- }
- /// <summary>Inspectable ReactiveProperty.</summary>
- [Serializable]
- public class AnimationCurveReactiveProperty : ReactiveProperty<AnimationCurve>
- {
- public AnimationCurveReactiveProperty() { }
- public AnimationCurveReactiveProperty(AnimationCurve initialValue) : base(initialValue) { }
- public static implicit operator AnimationCurve(AnimationCurveReactiveProperty property) => property.Value;
- }
- /// <summary>Inspectable ReactiveProperty.</summary>
- [Serializable]
- public class BoundsReactiveProperty : ReactiveProperty<Bounds>
- {
- public BoundsReactiveProperty() { }
- public BoundsReactiveProperty(Bounds initialValue) : base(initialValue) { }
- protected override IEqualityComparer<Bounds> EqualityComparer => UnityEqualityComparer.Bounds;
- public static implicit operator Bounds(BoundsReactiveProperty property) => property.Value;
- }
- /// <summary>Inspectable ReactiveProperty.</summary>
- [Serializable]
- public class QuaternionReactiveProperty : ReactiveProperty<Quaternion>
- {
- public QuaternionReactiveProperty() { }
- public QuaternionReactiveProperty(Quaternion initialValue) : base(initialValue) { }
- protected override IEqualityComparer<Quaternion> EqualityComparer => UnityEqualityComparer.Quaternion;
- public static implicit operator Quaternion(QuaternionReactiveProperty property) => property.Value;
- }
- }
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