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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Game : MonoBehaviour {
- private int score;
- void Start () {
- score = 0;
- }
- private void TargetHit()
- {
- score = score + 100;
- Debug.Log("Score: " + score); //näyttää pisteet konsolissa
- }
- private void OnGUI()
- {
- GUI.skin.label.fontSize = 30;
- GUI.Label (new Rect (20,20,200,50), "Score: " + score);
- }
- }
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