kemperrs

Untitled

Apr 10th, 2017
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  1. "render": () =>
  2.         {
  3.             let pos = mp.players.at(0).getCoords(true);
  4.             mp.game.ui.setTextFont(4);
  5.             mp.game.ui.setTextScale(1*1.25, 1);
  6.             mp.game.ui.setTextColour(255, 255, 255, 255);
  7.             mp.game.ui.setTextWrap(0.0, 1.0);
  8.             mp.game.ui.setTextCentre(true);
  9.             mp.game.ui.setTextDropshadow(2, 2, 0, 0, 0);
  10.             mp.game.ui.setTextEdge(1, 0, 0, 0, 205);
  11.             mp.game.ui.setTextEntry(`position: ${pos.x} ${pos.y} ${pos.z}`);
  12.             mp.game.ui.addTextComponentSubstringPlayerName(`position?: ${pos.x} ${pos.y} ${pos.z}`);
  13.             mp.game.ui.drawText(50, 50);
  14.         }
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