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- Options:
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- #tag
- tag: &5[&bTAG&5]
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- #Log and Permission
- perm: LostOfStories.admin
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- #Prefix
- system: &9≫
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- #Death Message
- pvpdeathmessage: &8[&4Death&8] &c%victim% &9≪ &6%attacker% &8| &f%name of attacker's tool%
- notooldeathmessage: &8[&4Death&8] &c%victim% &9≪ &6%attacker%
- pvedeathmessage: &8[&4Death&8] &c%victim% &9≪ &8[&f%attacker's name%&8&l]
- nonamepvedeathmessage: &8[&4Death&8] &c%victim% &9≪ &8[&f%attacker%&8]
- otherdeathmessage: &8[&4Death&8] &c%victim%
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- every 2 second:
- loop all players:
- set name of sidebar of loop-player to "&9- &cLost&2Of&6Stories &9-"
- set score "&9" in sidebar of loop-player to 9
- set score "&e-&c=&bDISCORD&c=&e-" in sidebar of loop-player to 8
- set score "&7https://discord.gg/48wbQ8t" in sidebar of loop-player to 7
- set score "&9" in sidebar of loop-player to 6
- set score "&8- &2&l&oお知らせ &8-" in sidebar of loop-player to 5
- set score "&e製作中です(´・ω・`)" in sidebar of loop-player to 3
- set score "&e何にも無いんです" in sidebar of loop-player to 2
- set score "&e勘弁してください" in sidebar of loop-player to 1
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- On death of player:
- attacker is a player:
- if name of attacker's tool is set:
- set the death message to "{@pvpdeathmessage}"
- else:
- set the death message to "{@notooldeathmessage}"
- stop
- attacker is an entity:
- if attacker's name is set:
- set the death message to "{@pvedeathmessage}"
- else:
- set the death message to "{@nonamepvedeathmessage}"
- stop
- set the death message to "{@otherdeathmessage}"
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- command /c:
- permission: {@perm}
- trigger:
- give command block to player
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- command /close:
- permission: skript.admin
- trigger:
- command "/whitelist on"
- loop all players:
- loop-player is not an op
- kick the loop-player due to "this server is not open to pulic"
- message "this server is not open to public now"
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- every 2 seconds:
- loop all players:
- clear {autoclickertestclicks.%loop-player%}
- set {autoclickertest.%loop-player%} to true
- wait 1 second
- set {autoclickertest.%loop-player%} to false
- if {autoclickertestclicks.%loop-player%} > 19:
- if {antiautomode} is "on":
- execute console command "/ban %loop-player% &6Autoclicker [%{autoclickertestclicks.%loop-player%}% clicks]"
- stop
- if {antiautomode} is "off":
- stop
- if {antiautomode} is "alert":
- execute console command "/alert %loop-player% %{autoclickertestclicks.%loop-player%}%"
- if {antiautomode} is "safe":
- if {safemodedetection.%loop-player%} > 1:
- execute console command "/ban %loop-player% &6Autoclicker [%{autoclickertestclicks.%loop-player%}% clicks] [s3]"
- clear {safemodedetection.%loop-player%}
- stop
- else:
- add 1 to {safemodedetection.%loop-player%}
- execute console command "/alert %loop-player% %{autoclickertestclicks.%loop-player%}%"
- on left click:
- {autoclickertest.%player%} is true
- add 1 to {autoclickertestclicks.%player%}
- on join:
- set {autoclickertest.%player%} to false
- command /alert <text> <text>:
- permission: op
- trigger:
- loop all players:
- if loop-player have permission "player.admin.pro":
- send "{@tag} &4これやってんなぁ(ちなみにadminにしか通知は来ていません^q^)" to loop-player
- send "{@tag} &b%arg 1% &6clicked &b%arg 2% &6times" to loop-player
- send "{@tag} &6in 1 second" to loop-player
- send "{@tag} &6deal with this hacker" to loop-player
- send "{@tag} &4処遇はお好みでどうぞ" to loop-player
- command /antiauto [<text>]:
- permission: pro.antiauto
- trigger:
- if arg 1 is not set:
- send "{@tag} &6on = やってたら自動でBAN"
- send "{@tag} &6off = なんか運営が連打ツール使いたいとき(そんなときない)"
- send "{@tag} &6alert = そいつがどんぐらい連打してるか通知が来る"
- send "{@tag} &6current mode is %{antiautomode}%"
- stop
- if arg 1 is "on":
- set {antiautomode} to "on"
- send "{@tag} &6mode >> on"
- stop
- if arg 1 is "off":
- set {antiautomode} to "off"
- send "{@tag} &6mode >> off"
- stop
- if arg 1 is "alert":
- set {antiautomode} to "alert"
- send "{@tag} &6mode >> alert"
- stop
- else:
- send "{@tag} &6on = やってたら自動でBAN"
- send "{@tag} &6off = 連打ツール使っても大丈夫になる"
- send "{@tag} &6alert = そいつがどんぐらい連打してるか通知が来る(自動でBANはしない)"
- send "{@tag} &6current mode is %{antiautomode}%"
- stop
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- command /check <text>:
- usage: /check <player>
- permission: pro.admin
- permission message: you are not admin
- trigger:
- send "&5===== REPORTS =====" to player
- send "&4%arg 1% &6have been reported &4%{report1.%arg 1%}% &6times"
- send "&4%arg 1% &6have reported other users &4%{report2.%arg 1%}% &6times"
- command /report <player> <text>:
- usage: /report <player> <reason>
- trigger:
- if {report.cooldown.%player%} is false:
- add 1 to {report1.%arg 1%}
- add 1 to {report2.%player%}
- send "&6Report sent to all staff online" to player
- loop all players:
- if loop-player have permission "pro.admin":
- send "&5===== &5REPORT =====" to loop-player
- send "&6Report by: %player%" to loop-player
- send "&6Player reported: %arg 1%" to loop-player
- send "&6Reason: %arg 2%" to loop-player
- set {report.cooldown.%player%} to true
- wait 30 seconds
- set {report.cooldown.%player%} to false
- if {report.cooldown.%player%} is true:
- send "&6Please wait before reporting again"
- on join:
- set {report.cooldown.%player%} to false
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- on chat:
- set {_waited} to difference between {spam.%player%.lastused} and now
- if {_waited} is less than 1 seconds:
- message "&cPlease do not spam!"
- cancel event
- stop
- set {spam.%player%.lastused} to now
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