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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class movePlayer : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
- anim = GetComponent<Animator>();
- }
- // Update is called once per frame
- void Update()
- {
- if (Input.GetKeyDown("right"))
- {
- if (anim != null)
- {
- anim.ResetTrigger("Idle");
- anim.SetTrigger("Activ");
- }
- }
- if (Input.GetKeyUp("right"))
- {
- if (anim != null)
- {
- anim.ResetTrigger("Activ");
- anim.SetTrigger("Idle");
- }
- }
- }
- }
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