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- Just guessing for now.
- I. Bad AI (81)
- - Randomly choose a move, including useless moves.
- II. Type 1 smart AI (83)
- - If using an attacking move, choose the move and target that yields the most damage.
- - Use Agility if slower than the would-be target.
- - Always use Fake Out on turn 1.
- - Pokemon with the same priority come out in the order listed.
- TO ADD: Helping Hand, Sonicboom, Sweet Scent, others
- III. Type 2 smart AI (84)
- - If an enemy is in kill range, go for the kill.
- - If using an attacking move, choose the move and target that yields the most damage.
- - Dismiss useless moves.
- - Pokemon with the same priority come out in a random order to start the battle.
- TO ADD: Much more
- IV. Miror B. 1 AI (85)
- - Use Rain Dance unless already raining.
- - Use Leech Seed on turn 1.
- - If using an attacking move, randomly choose a move and target.
- - Dismiss useless moves.
- V. Dakim AI (86)
- - If an enemy is in kill range, go for the kill.
- - If using an attacking move, choose the move and target that yields the most damage.
- - If Earthquake is chosen, have the other Pokemon use Protect if it didn't Protect last turn.
- - Discourage Protect on consecutive turns.
- - Never choose Earthquake if it can kill an ally.
- - DAKIM 2 ONLY: Occasionally use a Hyper Potion when at low HP, maximum 1 per battle. (For some reason, he has AI 86 for both battles despite not having a Hyper Potion for the first one.)
- - Dismiss useless moves.
- VI. Venus AI (87)
- - If an enemy is in kill range, go for the kill.
- - If using an attacking move, choose the move and target that yields the most damage.
- - If using a non-attacking move (e.g., Attract), target the Pokemon that would take the most damage if an attacking move was chosen.
- - Use Attract if the would-be target is the opposite gender.
- - Discourage status moves, stat-lowering moves or Curse.
- - Never choose Earthquake if it can kill an ally.
- - VENUS 2 ONLY: Occasionally use a Hyper Potion when at low HP, maximum 1 per battle. (For some reason, she has AI 87 for both battles despite not having a Hyper Potion for the first one.)
- - Dismiss useless moves.
- VII. Ein AI (88)
- - If an enemy is in kill range, go for the kill.
- - If using an attacking move, choose based on a priority system that considers the moves' type effectiveness and how much damage they do.
- - If using a non-attacking move (e.g., Toxic), target the Pokemon that would take the most damage if an attacking move was chosen.
- - Use Rain Dance unless already raining.
- - Favor status moves.
- - Occasionally use Protect.
- - EIN 2 ONLY: Occasionally use a Hyper Potion when at low HP, maximum 1 per battle. (For some reason, he has AI 88 for both battles despite not having a Hyper Potion for the first one.)
- - Dismiss useless moves.
- VIII. Gonzap AI (89)
- - If an enemy is in kill range, go for the kill.
- - Choose the move and target that yields the most damage.
- - Never choose Earthquake if it can kill an ally.
- - Dismiss useless moves.
- IX. Nascour AI (90)
- - If an enemy is in kill range, go for the kill.
- - If using an attacking move, choose the move and target that yields the most damage.
- - If using a non-attacking move (e.g., Attract), target the Pokemon that would take the most damage if an attacking move was chosen.
- - Use Attract if the would-be target is the opposite gender.
- - Favor status moves.
- - Occasionally use a Hyper Potion when at low HP, maximum 1 per battle.
- - Occasionally use an X Special on all Pokemon with a Sp. Atk stage of 0 or less, maximum 2 per battle. If only 1 X Special remains and there are 2 possible Pokemon, use on the faster Pokemon.
- - Dismiss useless moves.
- X. Evice AI (91)
- - If an enemy is in kill range, go for the kill.
- - If using an attacking move, choose the move and target that yields the most damage.
- - Occasionally use stat-increasing moves.
- - Never choose Earthquake if it can kill an ally.
- - Occasionally use a Full Restore when at low HP, maximum 2 per battle.
- - Occasionally use an X Attack on all Pokemon with an Attack stage of 0 or less, maximum 2 per battle. If only 1 X Attack remains and there are 2 possible Pokemon, use on the faster Pokemon.
- - Dismiss useless moves.
- TO ADD: Baton Passing to Tyranitar
- XI. Miror B 2 AI (245)
- - If an enemy is in kill range, go for the kill.
- - Use Rain Dance unless already raining.
- - If using an attacking move, choose the move and target that yields the most damage.
- - If using a non-attacking move (e.g., Leech Seed), target the Pokemon that would take the most damage if an attacking move was chosen.
- - Occasionally use a Hyper Potion when at low HP, maximum 1 per battle.
- - Dismiss useless moves.
- XII. Geats AI (260)
- - Use Focus Energy.
- TO ADD: Attacking move AI, Pokemon order
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