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Colosseum trainer AI

Mar 2nd, 2016
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  1. Just guessing for now.
  2.  
  3. I. Bad AI (81)
  4.  
  5. - Randomly choose a move, including useless moves.
  6.  
  7. II. Type 1 smart AI (83)
  8.  
  9. - If using an attacking move, choose the move and target that yields the most damage.
  10. - Use Agility if slower than the would-be target.
  11. - Always use Fake Out on turn 1.
  12. - Pokemon with the same priority come out in the order listed.
  13.  
  14. TO ADD: Helping Hand, Sonicboom, Sweet Scent, others
  15.  
  16. III. Type 2 smart AI (84)
  17.  
  18. - If an enemy is in kill range, go for the kill.
  19. - If using an attacking move, choose the move and target that yields the most damage.
  20. - Dismiss useless moves.
  21. - Pokemon with the same priority come out in a random order to start the battle.
  22.  
  23. TO ADD: Much more
  24.  
  25. IV. Miror B. 1 AI (85)
  26.  
  27. - Use Rain Dance unless already raining.
  28. - Use Leech Seed on turn 1.
  29. - If using an attacking move, randomly choose a move and target.
  30. - Dismiss useless moves.
  31.  
  32. V. Dakim AI (86)
  33.  
  34. - If an enemy is in kill range, go for the kill.
  35. - If using an attacking move, choose the move and target that yields the most damage.
  36. - If Earthquake is chosen, have the other Pokemon use Protect if it didn't Protect last turn.
  37. - Discourage Protect on consecutive turns.
  38. - Never choose Earthquake if it can kill an ally.
  39. - DAKIM 2 ONLY: Occasionally use a Hyper Potion when at low HP, maximum 1 per battle. (For some reason, he has AI 86 for both battles despite not having a Hyper Potion for the first one.)
  40. - Dismiss useless moves.
  41.  
  42. VI. Venus AI (87)
  43.  
  44. - If an enemy is in kill range, go for the kill.
  45. - If using an attacking move, choose the move and target that yields the most damage.
  46. - If using a non-attacking move (e.g., Attract), target the Pokemon that would take the most damage if an attacking move was chosen.
  47. - Use Attract if the would-be target is the opposite gender.
  48. - Discourage status moves, stat-lowering moves or Curse.
  49. - Never choose Earthquake if it can kill an ally.
  50. - VENUS 2 ONLY: Occasionally use a Hyper Potion when at low HP, maximum 1 per battle. (For some reason, she has AI 87 for both battles despite not having a Hyper Potion for the first one.)
  51. - Dismiss useless moves.
  52.  
  53. VII. Ein AI (88)
  54.  
  55. - If an enemy is in kill range, go for the kill.
  56. - If using an attacking move, choose based on a priority system that considers the moves' type effectiveness and how much damage they do.
  57. - If using a non-attacking move (e.g., Toxic), target the Pokemon that would take the most damage if an attacking move was chosen.
  58. - Use Rain Dance unless already raining.
  59. - Favor status moves.
  60. - Occasionally use Protect.
  61. - EIN 2 ONLY: Occasionally use a Hyper Potion when at low HP, maximum 1 per battle. (For some reason, he has AI 88 for both battles despite not having a Hyper Potion for the first one.)
  62. - Dismiss useless moves.
  63.  
  64. VIII. Gonzap AI (89)
  65.  
  66. - If an enemy is in kill range, go for the kill.
  67. - Choose the move and target that yields the most damage.
  68. - Never choose Earthquake if it can kill an ally.
  69. - Dismiss useless moves.
  70.  
  71. IX. Nascour AI (90)
  72.  
  73. - If an enemy is in kill range, go for the kill.
  74. - If using an attacking move, choose the move and target that yields the most damage.
  75. - If using a non-attacking move (e.g., Attract), target the Pokemon that would take the most damage if an attacking move was chosen.
  76. - Use Attract if the would-be target is the opposite gender.
  77. - Favor status moves.
  78. - Occasionally use a Hyper Potion when at low HP, maximum 1 per battle.
  79. - Occasionally use an X Special on all Pokemon with a Sp. Atk stage of 0 or less, maximum 2 per battle. If only 1 X Special remains and there are 2 possible Pokemon, use on the faster Pokemon.
  80. - Dismiss useless moves.
  81.  
  82. X. Evice AI (91)
  83.  
  84. - If an enemy is in kill range, go for the kill.
  85. - If using an attacking move, choose the move and target that yields the most damage.
  86. - Occasionally use stat-increasing moves.
  87. - Never choose Earthquake if it can kill an ally.
  88. - Occasionally use a Full Restore when at low HP, maximum 2 per battle.
  89. - Occasionally use an X Attack on all Pokemon with an Attack stage of 0 or less, maximum 2 per battle. If only 1 X Attack remains and there are 2 possible Pokemon, use on the faster Pokemon.
  90. - Dismiss useless moves.
  91.  
  92. TO ADD: Baton Passing to Tyranitar
  93.  
  94. XI. Miror B 2 AI (245)
  95.  
  96. - If an enemy is in kill range, go for the kill.
  97. - Use Rain Dance unless already raining.
  98. - If using an attacking move, choose the move and target that yields the most damage.
  99. - If using a non-attacking move (e.g., Leech Seed), target the Pokemon that would take the most damage if an attacking move was chosen.
  100. - Occasionally use a Hyper Potion when at low HP, maximum 1 per battle.
  101. - Dismiss useless moves.
  102.  
  103. XII. Geats AI (260)
  104.  
  105. - Use Focus Energy.
  106.  
  107. TO ADD: Attacking move AI, Pokemon order
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