akevitt

Untitled

Sep 16th, 2020
838
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. bind kp_ins "buy m4a1;buy ak47"
  2. bind kp_del "buy vesthelm"
  3. bind kp_plus "buy defuser"
  4. bind kp_leftarrow "buy hegrenade"
  5. bind kp_5 "buy flashbang"
  6. bind kp_rightarrow "buy smokegrenade"
  7. bind kp_end "buy famas;buy galilar"
  8. bind kp_downarrow "buy awp"
  9. bind kp_pgdn "buy deagle"
  10. bind kp_minus "buy kevlar;buy vest"
  11. bind kp_home "buy nova"
  12. bind kp_pgup "buy p250"
  13. bind kp_uparrow "buy tec9"
  14. bind - "buy vest"
  15. cl_crosshair_drawoutline "1"
  16. cl_crosshair_dynamic_maxdist_splitratio "0"
  17. cl_crosshair_dynamic_splitalpha_innermod "1"
  18. cl_crosshair_dynamic_splitalpha_outermod "000000"
  19. cl_crosshair_dynamic_splitdist "4.500000"
  20. cl_crosshair_outlinethickness "1"
  21. cl_crosshair_sniper_show_normal_inaccuracy "0"
  22. cl_crosshair_sniper_width "1"
  23. cl_crosshairalpha "255"
  24. cl_crosshaircolor "5"
  25. cl_crosshaircolor_b "0"
  26. cl_crosshaircolor_g "0"
  27. cl_crosshaircolor_r "255"
  28. cl_crosshairdot "0"
  29. cl_crosshairgap "5"
  30. cl_crosshairgap_useweaponvalue "0"
  31. cl_crosshairscale "0"
  32. cl_crosshairsize "3.000000"
  33. cl_crosshairstyle "6"
  34. cl_crosshairthickness "0.000000"
  35. cl_crosshairusealpha "1"
  36. cl_fixedcrosshairgap "3"
  37. bind "l" "say ~~~~~~KAMERA~~~~~~~~~~~~~~~~~~~~~~~~LIVE~~~~~~~~~"
  38. sensitivity "2.1"
  39. fps_max                 300  // def. 300  min. 0 - 0=unlimited - Frames Per Second will be capped at this value.
  40.  // **HINT** - Netgraph shows You one frame less meaning: fps_max 100 = 99fps showing in netgraph but actually are 100fps rendered by the engine.
  41.  
  42. cl_showfps                0  // def. 0  - Draw fps meter - 1=fps, 2=smooth(min and average), 3=server, 4=Show+LogToFile,
  43.  
  44. net_graph                 1  // def.  0 - Enables Netgraph (0, 1, 2, 3)
  45. net_graphpos              1  // def.  1 - 1=right  2=center  3=left  Everything above=Position in pixel from the left of Your screen.
  46. net_graphheight        50  // def. 64 - Position in pixel from the bottom of your screen.
  47. net_graphproportionalfont 0  // def.  1 - 0=small font  1=normal font
  48.  
  49.  
  50. rate         786432 // def. 80000 - Maximum Download Bandwidth in byte per second. - DO NOT USE A LOWER VALUE OR A PUPPY DIES!
  51. cl_cmdrate      128  // def. 64    - Maximum Command Packets per second, sending to the Server. - DO NOT SET THIS HIGHER THAN YOUR FPS!
  52. cl_updaterate   128  // def. 64    - Maximum number of Update Packets per second, received from the Server. Gets adjusted by the Servers TickRate if TR<cl_updaterate
  53. cl_interp        0  // def. 0     - DO NOT CHANGE THIS OR A KITTY DIES!
  54. cl_interp_ratio  1  // def. 2     - Ratio of interpolation Time. cl_interp_ratio : cl_updaterate = cl_interp -> lerp in ms
  55.  
  56. mat_queue_mode "2"
  57.  
  58. //Viewmodel Shifting when firing the Weapon
  59. cl_viewmodel_shift_left_amt  0.05   // def 1.5   min 0.5   max 2 - Amount of Viewmodel shifts to the right side (shows reduced accuracy).
  60. cl_viewmodel_shift_right_amt 0.05  // def 0.75  min 0.25  max 2 - Amount of Viewmodel shifts to the left side (shows reduced accuracy).
  61.  
  62. m_rawinput    1                // def. 0 - If set to 1, it ignores the Mouse Driver and Windows Settings.
  63. m_customaccel 0                // def. 3 - Custom Mouse Acceleration (has no effect if m_rawinput is set to 1)
  64. zoom_sensitivity_ratio_mouse 1.2// d
  65. mat_monitorgamma            1.6 // 1.6=Brightest  2.6=Darkest
  66. mat_monitorgamma_tv_enabled 0   /
  67. volume                 0.05  // min. 0  max. 1 - Overall Game volume.
  68. snd_musicvolume        0    // min. 0  max. 1 - Music Volume
  69. voice_scale            0.02   // min. 0  max. 1 - Volume of incoming Voice.
  70. viewmodel_offset_x  200 // def.  0  min. -2  max. 2.5 - Higher values=further away from the screen center
  71. viewmodel_offset_y  200   // def.  0  min. -2  max. 2   - Higher values=further away from player - Lower values=closer
  72. viewmodel_offset_z -10   // def.  0  min. -2  max. 2   - Higher values=higher weapon holding position
  73. viewmodel_fov      800   // def. 54  min. 54  max 68   - Viewmodel rendering FieldOfView
  74.  
  75. snd_mute_losefocus     0    // def. 1   -  Mute Ingamesound when tabbing out of the Game
  76.  
  77. windows_speaker_config 4    // def. -1  -  -1=Automatic  1=Headset  4=StereoSpeakers  3=4Speakers  6=5.1 Surround
  78. dsp_enhance_stereo     0    // def. 0   -  Enhanced (Software 3D) Stereo Sound (use with windows_speaker_config 1 or 4)
  79. m_customaccel "0"
  80. m_customaccel_exponent "0"
  81. m_customaccel_max "0"
  82. m_customaccel_scale "0"
  83. m_forward "1"
  84. m_mouseaccel1 "0"
  85. m_mouseaccel2 "0"
  86. m_mousespeed "1"
  87. m_pitch "0.022"
  88. m_rawinput "1"
  89. m_side "0.8"
  90. m_yaw "0.022"
  91.  
  92. snd_mixahead           0.05 // def. 0.1 -  Soundbuffer size/length.
  93. snd_legacy_surround    0    // def. 0   -  W
  94. r_drawtracers_firstperson 1     // def. 1 - Toggle visibility of first person weapon tracers.
  95. cl_autowepswitch          0     // def. 1 - Automatically switch to picked up weapons if better.
  96. cl_showloadout            0     // def. 1 - Toggles display of current loadout.
  97. closeonbuy
  98.  
  99.  //story               1    
  100. unbindall
  101. bind "0" "slot10"
  102. bind "1" "slot1"
  103. bind "2" "slot2"
  104. bind "3" "slot3"
  105. bind "4" "slot4"
  106. bind "5" "slot5"
  107. bind "6" "slot6"
  108. bind "7" "slot7"
  109. bind "8" "slot8"
  110. bind "9" "slot9"
  111. bind "a" "+moveleft"
  112. bind "b" "buymenu"
  113. bind "c" "radio3"
  114. bind "d" "+moveright"
  115. bind "e" "+reload"
  116. bind "f" "+lookatweapon"
  117. bind "g" "drop"
  118. bind "i" "show_loadout_toggle"
  119. bind "k" "+voicerecord"
  120. bind "l" "say ~~~~~~KAMERA~~~~~~~~~~~~~~~~~~~~~~~~LIVE~~~~~~~~~"
  121. bind "m" "teammenu"
  122. bind "q" "lastinv"
  123. bind "r" "+use"
  124. bind "s" "+back"
  125. bind "u" "messagemode2"
  126. bind "v" "give weapon_ak47"
  127. bind "w" "+forward"
  128. bind "x" "radio2"
  129. bind "y" "messagemode"
  130. bind "z" "radio1"
  131. bind "KP_INS" "buy m4a1;buy ak47"
  132. bind "KP_END" "buy famas;buy galilar"
  133. bind "KP_DOWNARROW" "buy awp"
  134. bind "KP_PGDN" "buy deagle"
  135. bind "KP_LEFTARROW" "buy hegrenade"
  136. bind "KP_5" "buy flashbang"
  137. bind "KP_RIGHTARROW" "buy smokegrenade"
  138. bind "KP_HOME" "buy nova"
  139. bind "KP_UPARROW" "buy tec9"
  140. bind "KP_PGUP" "buy p250"
  141. bind "KP_MINUS" "buy vest"
  142. bind "KP_PLUS" "buy defuser"
  143. bind "KP_DEL" "buy vesthelm"
  144. bind "'" "g3sg1/scar20"
  145. bind "`" "toggleconsole"
  146. bind "," "buyammo1"
  147. bind "." "buyammo2"
  148. bind "SPACE" "+duck"
  149. bind "TAB" "+score"
  150. bind "ESCAPE" "cancelselect"
  151. bind "DEL" "mute"
  152. bind "PAUSE" "pause"
  153. bind "SHIFT" "+speed"
  154. bind "CTRL" "+duck"
  155. bind "F3" "autobuy"
  156. bind "F4" "rebuy"
  157. bind "F5" "jpeg"
  158. bind "F6" "save quick"
  159. bind "F7" "load quick"
  160. bind "F9" "flesz"
  161. bind "F10" "quit prompt"
  162. bind "MOUSE1" "+attack"
  163. bind "MOUSE2" "+attack2"
  164. bind "MOUSE4" "+jump"
  165.  
  166. bind "MWHEELUP" "+jump"
  167. bind "MWHEELDOWN" "+jump"
  168. adsp_debug "0"
  169. ai_report_task_timings_on_limit "0"
  170. ai_think_limit_label "0"
  171. budget_averages_window "30"
  172. budget_background_alpha "128"
  173. budget_bargraph_background_alpha "128"
  174. budget_bargraph_range_ms "16.6666666667"
  175. budget_history_numsamplesvisible "100"
  176. budget_history_range_ms "66.666666667"
  177. budget_panel_bottom_of_history_fraction ".25"
  178. budget_panel_height "384"
  179. budget_panel_width "512"
  180. budget_panel_x "0"
  181. budget_panel_y "50"
  182. budget_peaks_window "30"
  183. budget_show_averages "0"
  184. budget_show_history "1"
  185. budget_show_peaks "1"
  186. bugreporter_uploadasync "0"
  187. bugreporter_username ""
  188. c_maxdistance "200"
  189. c_maxpitch "90"
  190. c_maxyaw "135"
  191. c_mindistance "30"
  192. c_minpitch "0"
  193. c_minyaw "-135"
  194. c_orthoheight "100"
  195. c_orthowidth "100"
  196. c_thirdpersonshoulder "false"
  197. c_thirdpersonshoulderaimdist "120.0"
  198. c_thirdpersonshoulderdist "40.0"
  199. c_thirdpersonshoulderheight "5.0"
  200. c_thirdpersonshoulderoffset "20.0"
  201. cam_collision "1"
  202. cam_idealdelta "4.0"
  203. cam_idealdist "150"
  204. cam_idealdistright "0"
  205. cam_idealdistup "0"
  206. cam_ideallag "4.0"
  207. cam_idealpitch "0"
  208. cam_idealyaw "0"
  209. cam_snapto "0"
  210. cc_lang ""
  211. cc_linger_time "1.0"
  212. cc_predisplay_time "0.25"
  213. cc_subtitles "0"
  214. chet_debug_idle "0"
  215. cl_allowdownload "1"
  216. cl_allowupload "1"
  217. cl_autohelp "1"
  218. cl_autowepswitch "0"
  219. cl_bob_lower_amt "5"
  220. cl_bobamt_lat "0.400000"
  221. cl_bobamt_vert "0.250000"
  222. cl_bobcycle "0.980000"
  223. cl_buy_favorite_nowarn "0"
  224. cl_buy_favorite_quiet "0"
  225. cl_chatfilter_version "1"
  226. cl_chatfilters "63"
  227. cl_clanid "0"
  228. cl_cmdrate "128"
  229. cl_color "1"
  230. cl_crosshair_drawoutline "0"
  231. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  232. cl_crosshair_dynamic_splitalpha_innermod "1"
  233. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  234. cl_crosshair_dynamic_splitdist "7"
  235. cl_crosshair_outlinethickness "1"
  236. cl_crosshairalpha "555"
  237. cl_crosshaircolor "5"
  238. cl_crosshaircolor_b "0"
  239. cl_crosshaircolor_g "0"
  240. cl_crosshaircolor_r "255"
  241. cl_crosshairdot "0"
  242. cl_crosshairgap "0"
  243. cl_crosshairgap_useweaponvalue "0"
  244. cl_crosshairscale "0"
  245. cl_crosshairsize "3"
  246. cl_crosshairstyle "5"
  247. cl_crosshairthickness ".1"
  248. cl_crosshairusealpha "233"
  249. cl_debugrumble "0"
  250. cl_detail_avoid_force "0.4"
  251. cl_detail_avoid_radius "64"
  252. cl_detail_avoid_recover_speed "0.25"
  253. cl_detail_max_sway "5"
  254. cl_disablefreezecam "0"
  255. cl_disablehtmlmotd "0"
  256. cl_dm_buyrandomweapons "0"
  257. cl_downloadfilter "all"
  258. cl_fixedcrosshairgap "0"
  259. cl_forcepreload "0"
  260. cl_freezecampanel_position_dynamic "1"
  261. cl_hud_background_alpha "0.000000"
  262. cl_hud_bomb_under_radar "1"
  263. cl_hud_color "1"
  264. cl_hud_healthammo_style "1"
  265. cl_hud_playercount_pos "0"
  266. cl_hud_playercount_showcount "1"
  267. cl_hud_radar_scale "1.300000"
  268. cl_idealpitchscale "0.8"
  269. cl_inv_showdividerline "0"
  270. cl_inventory_saved_filter "all,not_defaultequipped"
  271. cl_inventory_saved_sort "newest"
  272. cl_join_advertise "1"
  273. cl_loadout_colorweaponnames "0"
  274. cl_logofile "0"
  275. cl_minimal_rtt_shadows "1"
  276. cl_mouselook "1"
  277. cl_obs_interp_enable "1"
  278. cl_observercrosshair "1"
  279. cl_operation_premium_reminder_op06 "0"
  280. cl_radar_always_centered "0"
  281. cl_radar_icon_scale_min "0.400000"
  282. cl_radar_rotate "1"
  283. cl_radar_scale ".46"
  284. cl_radar_square_with_scoreboard "1"
  285. cl_righthand "0"
  286. cl_rumblescale "0"
  287. cl_scalecrosshair "1"
  288. cl_scoreboard_mouse_enable_binding "+attack2"
  289. cl_show_clan_in_death_notice "0"
  290. cl_showhelp "0"
  291. cl_showloadout "0"
  292. cl_showpluginmessages "1"
  293. cl_soundfile "0"
  294. cl_spec_follow_grenade_key "0"
  295. cl_spec_mode "4"
  296. cl_teamid_overhead_name_alpha "245"
  297. cl_teamid_overhead_name_fadetime "1.0"
  298. cl_teammate_colors_show "1"
  299. cl_thirdperson "0"
  300. cl_timeout "60"
  301. cl_updaterate "128"
  302. cl_use_opens_buy_menu "0"
  303. cl_viewmodel_shift_left_amt "0.5"
  304. cl_viewmodel_shift_right_amt "0.25"
  305. closecaption "0"
  306. closeonbuy "1"
  307. commentary_firstrun "0"
  308. con_enable "193.111.140.15:10431"
  309. crosshair "1"
  310. cursortimeout "60.0"
  311. dsp_enhance_stereo "0"
  312. econ_highest_baseitem_seen "63"
  313. engine_no_focus_sleep "50"
  314. force_audio_english "0"
  315. func_break_max_pieces "15"
  316. g15_update_msec "250"
  317. gameinstructor_enable "0"
  318. hud_scaling "0.950000"
  319. hud_showtargetid "1"
  320. hud_takesshots "0"
  321. joy_accelmax "1.0"
  322. joy_accelscale "3.5"
  323. joy_accelscalepoly "0.4"
  324. joy_advanced "0"
  325. joy_advaxisr "0"
  326. joy_advaxisu "0"
  327. joy_advaxisv "0"
  328. joy_advaxisx "0"
  329. joy_advaxisy "0"
  330. joy_advaxisz "0"
  331. joy_autoaimdampen "0"
  332. joy_autoAimDampenMethod "0"
  333. joy_autoaimdampenrange "0"
  334. joy_axisbutton_threshold "0.3"
  335. joy_cfg_preset "1"
  336. joy_circle_correct "1"
  337. joy_curvepoint_1 "0.001"
  338. joy_curvepoint_2 "0.4"
  339. joy_curvepoint_3 "0.75"
  340. joy_curvepoint_4 "1"
  341. joy_curvepoint_end "2"
  342. joy_diagonalpov "0"
  343. joy_display_input "0"
  344. joy_forwardsensitivity "-1"
  345. joy_forwardthreshold "0.15"
  346. joy_gamma "0.2"
  347. joy_inverty "0"
  348. joy_lowend "1"
  349. joy_lowend_linear "0.55"
  350. joy_lowmap "1"
  351. joy_movement_stick "0"
  352. joy_name "joystick"
  353. joy_no_accel_jump "0"
  354. joy_pitchsensitivity "-1"
  355. joy_pitchthreshold "0.15"
  356. joy_response_look "0"
  357. joy_response_look_pitch "1"
  358. joy_response_move "1"
  359. joy_sensitive_step0 "0.1"
  360. joy_sensitive_step1 "0.4"
  361. joy_sensitive_step2 "0.90"
  362. joy_sidesensitivity "1"
  363. joy_sidethreshold "0.15"
  364. joy_wingmanwarrior_centerhack "0"
  365. joy_wingmanwarrior_turnhack "0"
  366. joy_yawsensitivity "-1"
  367. joy_yawthreshold "0.15"
  368. joystick "0"
  369. joystick_force_disabled "1"
  370. joystick_force_disabled_set_from_options "1"
  371. key_bind_version "1"
  372. lobby_default_access "0"
  373. lobby_voice_chat_enabled "0"
  374. lockMoveControllerRet "0"
  375. lookspring "0"
  376. lookstrafe "0"
  377. m_customaccel "0"
  378. m_customaccel_exponent "0"
  379. m_customaccel_max "0"
  380. m_customaccel_scale "0"
  381. m_forward "1"
  382. m_mouseaccel1 "0"
  383. m_mouseaccel2 "0"
  384. m_mousespeed "1"
  385. m_pitch "0.022"
  386. m_rawinput "1"
  387. m_side "0.8"
  388. m_yaw "0.022"
  389. mat_monitorgamma "1.600000"
  390. mat_monitorgamma_tv_enabled "0"
  391. mat_powersavingsmode "0"
  392. mat_queue_report "0"
  393. mat_spewalloc "0"
  394. mat_texture_list_content_path ""
  395. mc_accel_band_size "0.5"
  396. mc_dead_zone_radius "0.06"
  397. mc_max_pitchrate "100.0"
  398. mc_max_yawrate "230.0"
  399. mm_csgo_community_search_players_min "3"
  400. mm_dedicated_search_maxping "150"
  401. mm_server_search_lan_ports "27015,27016,27017,27018,27019,27020"
  402. muzzleflash_light "0"
  403. name "lililililililililililililililil"
  404. net_allow_multicast "1"
  405. net_graph "1"
  406. net_graphheight "16"
  407. net_graphholdsvframerate "0"
  408. net_graphmsecs "400"
  409. net_graphpos "1"
  410. net_graphproportionalfont "1"
  411. net_graphshowinterp "1"
  412. net_graphshowlatency "1"
  413. net_graphshowsvframerate "0"
  414. net_graphsolid "20"
  415. net_graphtext "1"
  416. net_maxroutable "1200"
  417. net_scale "5"
  418. net_steamcnx_allowrelay "1"
  419. npc_height_adjust "1"
  420. option_duck_method "0"
  421. option_speed_method "0"
  422. password "apple"
  423. play_distance "1"
  424. player_botdifflast_s "0.000000"
  425. player_competitive_maplist_8_5_1_FE007AD3 "mg_de_dust2"
  426. player_gamemodelast_m "0.000000"
  427. player_gamemodelast_s "0"
  428. player_gametypelast_m "0.000000"
  429. player_gametypelast_s "0"
  430. player_last_leaderboards_filter "0"
  431. player_last_leaderboards_mode "0"
  432. player_last_leaderboards_panel "0"
  433. player_last_medalstats_category "0"
  434. player_last_medalstats_panel "0"
  435. player_maplast_m "0"
  436. player_maplast_s "0"
  437. player_medalstats_most_recent_time "1407799586"
  438. player_nevershow_communityservermessage "1"
  439. player_teamplayedlast "2"
  440. r_drawmodelstatsoverlaymax "1.5"
  441. r_drawmodelstatsoverlaymin "0.1"
  442. r_drawtracers_firstperson "0"
  443. r_eyegloss "0"
  444. r_eyemove "0"
  445. r_eyeshift_x "0"
  446. r_eyeshift_y "0"
  447. r_eyeshift_z "0"
  448. r_eyesize "0"
  449. safezonex "1.0"
  450. safezoney "1.0"
  451. scene_showfaceto "0"
  452. scene_showlook "0"
  453. scene_showmoveto "0"
  454. scene_showunlock "0"
  455. sensitivity "1.3"
  456. sf_ui_tint "2"
  457. sk_autoaim_mode "1"
  458. skill "1.000000"
  459. snd_deathcamera_volume "0.000000"
  460. snd_duckerattacktime "0.5"
  461. snd_duckerreleasetime "2.5"
  462. snd_duckerthreshold "0.15"
  463. snd_ducking_off "1"
  464. snd_ducktovolume "0.55"
  465. snd_legacy_surround "0"
  466. snd_mapobjective_volume "0.000000"
  467. snd_menumusic_volume "0.000000"
  468. snd_mixahead "0.1"
  469. snd_music_selection "2"
  470. snd_musicvolume "1.000000"
  471. snd_musicvolume_multiplier_inoverlay "0.000000"
  472. snd_mute_losefocus "1"
  473. snd_pitchquality "1"
  474. snd_roundend_volume "0.000000"
  475. snd_roundstart_volume "0.000000"
  476. snd_tensecondwarning_volume "0.030000"
  477. spec_show_xray "0"
  478. spec_usenumberkeys_nobinds "1"
  479. ss_splitmode "0"
  480. store_version "1"
  481. suitvolume "0.25"
  482. sv_forcepreload "0"
  483. sv_log_onefile "0"
  484. sv_logbans "0"
  485. sv_logecho "1"
  486. sv_logfile "1"
  487. sv_logflush "0"
  488. sv_logsdir "logs"
  489. sv_noclipaccelerate "5"
  490. sv_noclipspeed "5"
  491. sv_pvsskipanimation "1"
  492. sv_skyname "sky_dust"
  493. sv_specaccelerate "5"
  494. sv_specnoclip "1"
  495. sv_specspeed "3"
  496. sv_unlockedchapters "1"
  497. sv_voiceenable "1"
  498. sys_antialiasing "0"
  499. sys_aspectratio "0"
  500. sys_refldetail "0"
  501. texture_budget_background_alpha "128"
  502. texture_budget_panel_bottom_of_history_fraction ".25"
  503. texture_budget_panel_height "284"
  504. texture_budget_panel_width "512"
  505. texture_budget_panel_x "0"
  506. texture_budget_panel_y "450"
  507. tr_best_course_time "0"
  508. tr_completed_training "0"
  509. tv_nochat "0"
  510. ui_steam_overlay_notification_position "bottomright"
  511. vgui_message_dialog_modal "1"
  512. viewmodel_fov "62.5"
  513. viewmodel_offset_x "2"
  514. viewmodel_offset_y "2"
  515. viewmodel_offset_z "-2"
  516. viewmodel_presetpos "0"
  517. voice_caster_enable "0"
  518. voice_caster_scale "0.030000"
  519. voice_enable "1"
  520. voice_forcemicrecord "1"
  521. voice_mixer_boost "0"
  522. voice_mixer_mute "0"
  523. voice_mixer_volume "1.0"
  524. voice_modenable "1"
  525. voice_scale ".1"
  526. voice_system_enable "1"
  527. voice_threshold "2000"
  528. volume ".03"
  529. vprof_graphheight "256"
  530. vprof_graphwidth "512"
  531. vprof_unaccounted_limit "0.3"
  532. vprof_verbose "1"
  533. vprof_warningmsec "10"
  534. weapon_accuracy_logging "0"
  535. windows_speaker_config "1"
  536. xbox_autothrottle "1"
  537. xbox_throttlebias "100"
  538. xbox_throttlespoof "200"
  539. zoom_sensitivity_ratio_joystick "1.05"
  540. zoom_sensitivity_ratio_mouse ".95"
  541. cl_interp "0"
  542.  
  543. cl_interp_ratio "1"
  544. alias flesz "use weapon_flashbang"
  545. bind f9 "flesz"
  546. cl_crosshairstyle "6"
  547. cl_crosshairgap "-1"
  548. m_mousespeed "0"
  549. cl_showloadout 1
  550. viewmodel_offset_x  200 // def.  0  min. -2  max. 2.5 - Higher values=further away from the screen center
  551. viewmodel_offset_y  200   // def.  0  min. -2  max. 2   - Higher values=further away from player - Lower values=closer
  552. viewmodel_offset_z -10   // def.  0  min. -2  max. 2   - Higher values=higher weapon holding position
  553. cl_viewmodel_shift_left_amt  0.05   // def 1.5   min 0.5   max 2 - Amount of Viewmodel shifts to the right side (shows reduced accuracy).
  554. cl_viewmodel_shift_right_amt 0.05
  555. viewmodel_fov      800
  556. cl_bobamt_lat .1
  557. cl_bobamt_vert .1
  558. net_graphproportionalfont 0
  559. sensitivity 2.1
  560. viewmodel_fov 500
  561. cl_loadout_colorweaponnames 1
  562. cl_radar_scale .3
  563. windows_speaker_config "1"
  564. snd_front_headphone_position "45"
  565. snd_rear_headphone_position "135.0"
  566. snd_headphone_pan_exponent "1.2"
  567. snd_headphone_pan_radial_weight "0.5"
  568. r_drawtracers_firstperson 1
RAW Paste Data