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- Windows Registry Editor Version 5.00
- ;;BUG FIXED 03/08/19
- ;AMD Radeon Crimson to Adrenalin Tweak by SORAW441
- ;Tested on
- ;17.7 04/2018 WU_CCC2 driver (mix of Crimson 17.7.2+ Adrenalin panel)
- ;Works with h/w acceleration and adds:
- ;-DX9 Tweaks
- ;CatalystAI set to performance
- ;-;Catalyst upclock/downclock mode (old Hysterisis) turned back on. Helps!
- ;-FlipQueueSize to 0 (main3d to 1) flipqueuesize will be auto but main3d less
- ;ULPS off but ability to fully use it is enabled (na set to=1 in default, so..)
- ;StutterMode set to default hawaii-era levels which may help choppy games
- ;Triple buffering ON
- ;Hardware acceleration / DXVA / InternetVideo On
- ;
- ;This is not snake oil, it just all depends on your rig. You need to try it only if you got some stutter/performance issues.
- ;Recommended for up to Polaris/Vega but no later (no RDNA. GCN only)
- ;Enjoy.
- [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}\0000]
- "FlipQueueSize_NA"="1"
- ;DX9 tweak MAY work with older cards V
- "KMD_APlusISharedMiniSegmentSize"=dword:00000004
- "KMD_APlusISharedMiniSegmentOptions"=dword:00000007
- "PP_GPUPowerDownEnabled"=dword:00000000
- ;DDC constant polling off
- "DMMEnableDDCPolling"=dword:00000000
- "EnableLPBWSupport"=dword:00000001
- "EnableXDSupport"=dword:00000001
- "EnableAspmL1"=dword:00000000
- "EnableAspmL0s"=dword:00000000
- "SurfaceFormatReplacements_NA"="0"
- "TextureLod_NA"="0"
- "TFQ_NA"="0"
- ;Basic ULPS @ oFF..
- "EnableUlps"=dword:00000000
- "EnableUlps_NA"="0"
- ;Letting hardware acceleration kick in, as its fixed now.
- "DXVA_WMV_NA"="0"
- ;Temporal AA off.
- "TemporalAAMultiplier_NA"="0"
- "AntiAlias_NA"="0"
- "AreaAniso_NA"="0"
- ;?? Still don't know what this does so set to defaults.
- "ACE"=hex:31,00
- "AntiStuttering_NA"="0"
- "StutterMode"=dword:000007d2
- "PP_MCLKStutterModeThreshold"=dword:00007530
- "PP_ODNExMaxACTimingTuningLevel"=dword:00000001
- "ATMS_NA"="0"
- "TestEnv"=dword:00000001
- "3to2PullDown_NA"="0"
- ;
- ;
- ;Emulating old aggressive upclocking from Catalyst (attempt)
- "PP_ActivityTarget"=dword:0000001e
- "PP_AllGraphicLevel_UpHyst"=dword:00000000
- "PP_AllGraphicLevel_DownHyst"=dword:00000014
- ;
- ;
- ; Extra thx Onna for these radeon tweaks
- "GI_NA"="0"
- "AAF_NA"="0"
- "AreaAniso_NA"="0"
- "Denoise_NA"="0"
- "Detail_NA"="0"
- "SplitScreen_NA"="0"
- "StaticGamma_NA"="0"
- "Gamma_NA"="0"
- "EQAA_NA"="0"
- "MLF_NA"="0"
- "EnableUlps_NA"="0"
- "SurfaceFormatReplacements_NA"="0"
- "TFQ_NA"="0"
- "AntiAlias_NA"="0"
- "TextureLod_NA"="0"
- "TestOnceRequest_NA"="0"
- "AutoTuneRequest_NA"="0"
- "CameraShakeMotionDetect_NA"="0"
- "MosquitoNoiseRemoval_NA"="0"
- "Deblocking_NA"="0"
- "ColourDesktopGamma_DEF"="1.0 1.0 1.0"
- "ColourDesktopBrightness_DEF"="1.0 1.0 1.0"
- "ColourDesktopContrast_DEF"="1.0 1.0 1.0"
- "ColourFullscreenGamma_DEF"="1.0 1.0 1.0"
- "ColourFullscreenBrightness_DEF"="1.0 1.0 1.0"
- "ColourFullscreenContrast_DEF"="1.0 1.0 1.0"
- "ColorVibrance_NA"="0"
- "DynamicRange_NA"="0"
- "Fleshtone_NA"="0"
- "3to2Pulldown_NA"="0"
- "TemporalAAMultiplier_NA"="0"
- "DynamicContrast_NA"="0"
- "ASTT_NA"="0"
- "DemoMode_NA"="0"
- "TheaterMode_NA"="0"
- "KMD_FijiPm"=dword:00000001
- "KMD_FRTEnabled"=dword:00000000
- "KMD_MaxFrameRateRequested"=dword:00000046
- "KMD_PrimitiveShaderSupport"=dword:00000001
- [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}\0000\UMD]
- "ShaderCache"=hex:32,00
- "NoOSPowerOptions"="0"
- "FlipQueueSize"=hex:31
- "FlipQueueSize_NA"="1"
- "Main3D"=hex:30,00
- "Main3D_SET"=hex:30,00
- "Main3D_DEF"="0"
- "ATMS_NA"="0"
- "ATMS_DEF"="1"
- ;Adaptive AA filtering in case of AA set to smooth 1x multi
- "ATMS"=hex:2D,00,31,00
- "DitherAlpha_NA"=hex:31,00
- ;Fixing Catalyst AI filtering, you can set to 1 (def) or 2 to experiment, off (0)
- "CatalystAI"=hex:32,00,00,00
- "CatalystAI_DEF"="2"
- "AntiStuttering"=hex:31,00
- "AntiAlias_NA"="0"
- "HighQualityAF"=hex:31,00
- "AnisoType"=hex:30,00,00,00
- "AnisoType_DEF"="0"
- "AreaAniso"=hex:31,00
- "AreaAniso_DEF"="0"
- "AreaAniso_NA"=hex:31,00
- "TFQ"=hex:30,00
- "TFQ_DEF"="0"
- ;Compressed texture filtering, can help linear stuff not be blocky in OpenGL. (Tested with darkplaces and quake1.5)
- "ExportBumpMappedTex"=hex:31,00
- "ExportBumpMappedTex_DEF"="1"
- "ExportCompressedTex"=hex:31,00,00,00
- "ExportCompressedTex_DEF"="1"
- ;Forcing mipmap filters
- "ForceMipFilter"="1"
- ;Fast z-clear mode enable
- "FastZClearEnabled"="1"
- ;Enhanced quality mode for antialiasing at cost of fps. Set to off (defaults.)
- "EQAA"=hex:30,00
- "EQAA_DEF"="0"
- ;Some graphical fixes
- "TemporalAAMultiplier"=hex:30,00
- "TemporalAAMultiplier_DEF"="0"
- "TemporalAAMultiplier_NA"=hex:31,00
- ;Temporal AA is off
- ;surface formats off
- "SurfaceFormatReplacements"=hex:31,00
- "SurfaceFormatReplacements_DEF"="1"
- "AdaptiveAAMethod"=hex:30,00
- "AAF"=hex:30,00,00,00
- "AAF_DEF"="0"
- "AAAMethod_DEF"="0"
- "AnisoDegree_SET"=hex:30,20,32,20,34,20,38,20,31,36,20,33,32,20,36,34,20,31,32,38,20,32,35,36,00
- "AnisoDegree_DEF"="128"
- ;Anisotropic filtering overriden to a whoppin 256x AF.
- "AnisoDegree"=hex:30,00
- "TextureLod_DEF"="-1"
- ;NOTE: TextureLod hex has to be 31,00 to enable texture mipmap/LOD change. It's not 1 (lower than 0.) Here the actual setting, TextureLod_DEF string, it's set to 0 (set by game.)
- "TextureLod"=hex:31,00,00,00
- ;Texture drawing performanceloss-free tweak. Will help a bit in distance and fps.
- "TextureOpt"=hex:31,00,00,00
- "TextureOpt_DEF"="31"
- ;Tessellation set to 8x
- "Tessellation"=hex:38,00
- "Tessellation_DEF"="8"
- "Tessellation_OPTION"=hex:32,00
- "Tessellation_OPTION_DEF"="2"
- ;increase tessellation limit to 128X
- "Tessellation_SET"=hex:31,20,32,20,34,20,36,20,38,20,31,36,20,33,32,20,36,34,20,31,32,38,00
- "LodAdj"=hex:31,00
- "LodAdj_NA"=hex:30,00
- "TruformMode_NA"=hex:31,00
- "ZFormats_NA"=hex:31,00
- "VSyncControl"=hex:32,00
- "VSyncControl_DEF"="2"
- [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}\0000\UMD\DXVA]
- ;Toggling dxva and internet video acceleration
- "InternetVideo"=hex:31,00,00,00
- "DXVA_WMV"=hex:31,00,00,00,00
- "WhiteBalanceCorrection"=hex:31,00
- [HKEY_LOCAL_MACHINE\SOFTWARE\AMD\CN]
- ;Snappiness in radeon settings
- ;less launch delay
- "UA_Enabled"=dword:00000001
- "Benchmark"="false"
- "PreloadDelay"=dword:00000064
- "UnloadDelay"=dword:00000064
- "MemorySizeTreshold"=dword:00000100
- "CollectGIData"=dword:00000000
- ;Analytics/uep off..
- [HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\AMD\AMDAnalytics]
- "AnalyticsAccepted"="false"
- ;Chill 60fps minimum tweak for FRTC syncs well with 60hz monitors
- [HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\AMD\Chill]
- "ChillLevelDefault"=dword:00000002
- "MaxFramerateDefault"=dword:00000046
- "MinFramerateDefault"=dword:00000040
- "MaxFramerateRange"=dword:0000004b
- "MinFramerateRange"=dword:0000001d
- "ProfileEnableDefault"=dword:00000000
- "GlobalEnable"=dword:00000000
- ; This tweak provides some legacy functions that should work with radeon driver unless it's way newer than this.
- ; Hope it helps, all is at your own usage however, i do not take responsibility for (someone else's) idiotism.
- ; I use all of this and it works realy well, so don't worry.
- ; However still be careful.
- ;
- ;
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