Advertisement
Guest User

Untitled

a guest
Sep 11th, 2017
474
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 3.73 KB | None | 0 0
  1. CMD:quests(playerid, params[])
  2. {
  3.     if(Misiune[0][playerid] == 1)
  4.     {
  5.     format(szMessage, sizeof(szMessage), "Misiune(Jefuieste banca). Progres: %d/1", PlayerInfo[playerid][pProgres1]);
  6.     SCM(playerid, COLOR_YELLOW, szMessage);
  7.     }
  8.     else if(Misiune[1][playerid] == 1)
  9.     {
  10.     format(szMessage, sizeof(szMessage), "Misiune(Mergi pana pe muntele Chilliad). Progres: %d/1", PlayerInfo[playerid][pProgres2]);
  11.     SCM(playerid, COLOR_YELLOW, szMessage);
  12.     SetPlayerCheckpoint(playerid, -2317.8091,-1637.5575,483.7031, 5.0);
  13.     CP[playerid] = 1234;
  14.     }
  15.     else if(Misiune[2][playerid] == 1)
  16.     {
  17.     format(szMessage, sizeof(szMessage), "Misiune(Omoara 5 politisti). Progres: %d/5", PlayerInfo[playerid][pProgres3]);
  18.     SCM(playerid, COLOR_YELLOW, szMessage);
  19.     }
  20.     else if(Misiune[3][playerid] == 1)
  21.     {
  22.     format(szMessage, sizeof(szMessage), "Misiune(Cumpara un gram de drugs si foloseste-l). Progres: %d/1", PlayerInfo[playerid][pProgres4]);
  23.     SCM(playerid, COLOR_YELLOW, szMessage);
  24.     }
  25.     else if(Misiune[4][playerid] == 1)
  26.     {
  27.     format(szMessage, sizeof(szMessage), "Misiune: Mergi pana pe stadionul de baseball din Las Venturas. Progres: %d/1.", PlayerInfo[playerid][pProgres5]);
  28.     SetPlayerCheckpoint(playerid, 1350.4325,2156.4529,11.0156, 5.0);
  29.     CP[playerid] = 1235;
  30.     }
  31.     else if(Misiune[5][playerid] == 1)
  32.     {
  33.     format(szMessage, sizeof(szMessage), "Misiune: Mergi pana pe stadionul de baseball din Las Venturas. Progres: %d/1.", PlayerInfo[playerid][pProgres6]);
  34.     SetPlayerCheckpoint(playerid, -1722.5575,1359.3947,7.1875, 5.0);
  35.     CP[playerid] = 1237;
  36.     }
  37.     else if(Misiune[6][playerid] == 1)
  38.     {
  39.     format(szMessage, sizeof(szMessage), "Misiune(Omoara 15 jucatori la paintball). Progres: %d/15", PlayerInfo[playerid][pProgres7]);
  40.     SCM(playerid, COLOR_YELLOW, szMessage);
  41.     }
  42.         else if(Misiune[7][playerid] == 1)
  43.         {
  44.             format(szMessage, sizeof(szMessage), "Misiune: Vinde 10 pesti. Progres: %d/10.", PlayerInfo[playerid][pProgres8]);
  45.             SCM(playerid, COLOR_YELLOW, szMessage);
  46.         }
  47.         else if(Misiune[8][playerid] == 1)
  48.         {
  49.             format(szMessage, sizeof(szMessage), "Misiune: Jefuieste 6 jucatori: %d/6.", PlayerInfo[playerid][pProgres9]);
  50.             SCM(playerid, COLOR_YELLOW, szMessage);
  51.         }
  52.         else if(Misiune[9][playerid] == 1)
  53.         {
  54.             format(szMessage, sizeof(szMessage), "Misiune: Livreaza 30 de cutii de pizza. Progres: %d/30.", PlayerInfo[playerid][pProgres10]);
  55.             SCM(playerid, COLOR_YELLOW, szMessage);
  56.         }
  57.         else if(Misiune[10][playerid] == 1)
  58.         {
  59.             if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pMember] == 10)
  60.             {
  61.                 Misiune[10][playerid] = 1;
  62.                 format(szMessage, sizeof(szMessage), "Misiune: Omoara 7 adversari la war. Progres: %d/7.", PlayerInfo[playerid][pProgres11]);
  63.                 SCM(playerid, COLOR_YELLOW, szMessage);
  64.             }
  65.         }
  66.         else if(Misiune[11][playerid] == 1)
  67.         {
  68.             format(szMessage, sizeof(szMessage), "Misiune: Castiga 6 runde de barbut. Progres: %d/6.", PlayerInfo[playerid][pProgres12]);
  69.             SCM(playerid, COLOR_YELLOW, szMessage);
  70.         }
  71.         else if(Misiune[12][playerid] == 1)
  72.         {
  73.             format(szMessage, sizeof(szMessage), "Misiune: Mergi pana la aeroportul din Las Venturas. Progres: %d/1.", PlayerInfo[playerid][pProgres13]);
  74.             SCM(playerid, COLOR_YELLOW, szMessage);
  75.             SetPlayerCheckpoint(playerid, 1472.2202,1681.6331,10.8125, 5.0);
  76.             CP[playerid] = 1239;
  77.         }
  78.     return 1;
  79. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement