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May 21st, 2019
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  1. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  2. aura.Size = NumberSequence.new(0)
  3. aura.Lifetime = NumberRange.new(0)
  4. aura.LightEmission = 0
  5. local jun = game.Players.LocalPlayer
  6. local Player=game.Players.LocalPlayer
  7. repeat wait()
  8. until Player
  9. local Char=Player.Character
  10. repeat wait()
  11. until Char
  12. local CurrentEffects={}
  13. local CurrentDamages={}
  14. local Human=Char.Humanoid
  15. local LArm=Char["Left Arm"]
  16. local RArm=Char["Right Arm"]
  17. local LLeg=Char["Left Leg"]
  18. local RLeg=Char["Right Leg"]
  19. local Torso=Char.Torso
  20. local RS=Torso["Right Shoulder"]
  21. local LS=Torso["Left Shoulder"]
  22. local RH=Torso["Right Hip"]
  23. local LH=Torso["Left Hip"]
  24. local Head=Char.Head
  25. local Neck=Torso.Neck
  26. local RootPart=Char.HumanoidRootPart
  27. local RootJoint=RootPart.RootJoint
  28. local equipped=false
  29. local Debounce=false
  30. local Anim="Idle"
  31. local chat = game:GetService("Chat")
  32. local Mouse=Player:GetMouse()
  33. local Lighting=game.Lighting
  34. local cf=CFrame.new
  35. local v3=Vector3.new
  36. local c3=Color3.new
  37. local it=Instance.new
  38. local angles=CFrame.Angles
  39. local rad=math.rad
  40. local ran=math.random
  41. local huge=math.huge
  42. local attacking=false
  43. local attacktype=1
  44. local Portalling=false
  45. local p = game.Players.LocalPlayer
  46. local char = p.Character
  47. local mouse = p:GetMouse()
  48. local larm = char["Left Arm"]
  49. local rarm = char["Right Arm"]
  50. local lleg = char["Left Leg"]
  51. local rleg = char["Right Leg"]
  52. local hed = char.Head
  53. local symbolimg = "rbxassetid://349165228"
  54. local torso = char.Torso
  55. local hum = char.Humanoid
  56. local cam = game.Workspace.CurrentCamera
  57. local root = char.HumanoidRootPart
  58. local deb = false
  59. local shot = 0
  60. local debris=game:service"Debris"
  61. local l = game:GetService("Lighting")
  62. local rs = game:GetService("RunService").RenderStepped
  63. local eColors = {"Royal purple", "Really black"}
  64. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  65. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  66. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  67. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  68. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  69. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  70. r=game:service'RunService'.RenderStepped
  71. --------------------------------------------------------------------
  72.  
  73.  
  74.  
  75. local Transforming = true
  76. Human.WalkSpeed = 0
  77.  
  78.  
  79. Player:ClearCharacterAppearance()
  80. wait(0.1)
  81. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  82. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  83. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  84. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  85. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  86. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  87. Player.Character.Head.face:Destroy()
  88.  
  89.  
  90.  
  91.  
  92.  
  93.  
  94.  
  95. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  96. selectionBoxOfTorso.Adornee = Torso
  97. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  98. selectionBoxOfTorso.LineThickness = 0.01
  99. selectionBoxOfTorso.Transparency = 0
  100.  
  101. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  102. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  103. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  104. selectionBoxOfRightArm.LineThickness = 0.01
  105. selectionBoxOfRightArm.Transparency = 0
  106.  
  107. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  108. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  109. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  110. selectionBoxOfRightLeg.LineThickness = 0.01
  111. selectionBoxOfRightLeg.Transparency = 0
  112.  
  113. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  114. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  115. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  116. selectionBoxOfLeftArm.LineThickness = 0.01
  117. selectionBoxOfLeftArm.Transparency = 0
  118.  
  119. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  120. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  121. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  122. selectionBoxOfLeftLeg.LineThickness = 0.01
  123. selectionBoxOfLeftLeg.Transparency = 0
  124.  
  125.  
  126. LightOnBody = Instance.new("PointLight", Head)
  127. LightOnBody.Brightness = 3000
  128. LightOnBody.Range = 20
  129. LightOnBody.Color = Color3.new(0, 225, 0)
  130.  
  131.  
  132.  
  133. local p = game.Players.LocalPlayer
  134. local char = p.Character
  135. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  136. GodOfDestruction.Name = "GodOfDestruction"
  137. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  138. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  139. shirt.Name = "Shirt"
  140. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  141. pants.Name = "Pants"
  142. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  143. torso.Size = Vector3.new(2,2,1)
  144. torso.Rotation = Vector3.new(0,180,0)
  145. torso.Position = Vector3.new(0,4,0)
  146. torso.BrickColor = BrickColor.new("Really black")
  147. torso.Name = "Torso"
  148. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  149. head.Size = Vector3.new(1.25,1.25,1.25)
  150. head.BrickColor = BrickColor.new("Really black")
  151. head.Name = "Head"
  152. head.Position = Vector3.new(0,6,0)
  153. headmesh = Instance.new("SpecialMesh",head)
  154. headmesh.MeshType = "Head"
  155. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  156. larm.Size = Vector3.new(1,2,1)
  157. larm.BrickColor = BrickColor.new("Really black")
  158. larm.Name = "Left Arm"
  159. larm.Position = Vector3.new(-2,4,0)
  160. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  161. rarm.Size = Vector3.new(1,2,1)
  162. rarm.BrickColor = BrickColor.new("Really black")
  163. rarm.Name = "Right Arm"
  164. rarm.Position = Vector3.new(2,4,0)
  165. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  166. lleg.Size = Vector3.new(1,2,1)
  167. lleg.Name = "Left Leg"
  168. lleg.Position = Vector3.new(1,2,0)
  169. lleg.BrickColor = BrickColor.new("Really black")
  170. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  171. rleg.Size = Vector3.new(1,2,1)
  172. rleg.Name = "Right Leg"
  173. rleg.Position = Vector3.new(-1,2,0)
  174. rleg.BrickColor = BrickColor.new("Really black")
  175. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  176. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  177. headweld.Part1 = torso
  178. headweld.C0 = CFrame.new(0, -1.5, 0)
  179. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  180. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  181. larmweld.Part1 = larm
  182. larmweld.C0 = CFrame.new(1.5, 0, 0)
  183. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  184. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  185. rarmweld.Part1 = rarm
  186. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  187. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  188. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  189. rlegweld.Part1 = rleg
  190. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  191. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  192. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  193. llegweld.Part1 = lleg
  194. llegweld.C0 = CFrame.new(0.5, -2, 0)
  195. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  196. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  197. npctoplayer.Part1 = torso
  198. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  199.  
  200.  
  201. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  202. selectionBoxOfTorso.Adornee = torso
  203. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  204. selectionBoxOfTorso.LineThickness = 0.01
  205. selectionBoxOfTorso.Transparency = 0
  206.  
  207. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  208. selectionBoxOfRightArm.Adornee =rarm
  209. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  210. selectionBoxOfRightArm.LineThickness = 0.01
  211. selectionBoxOfRightArm.Transparency = 0
  212.  
  213. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  214. selectionBoxOfRightLeg.Adornee =rleg
  215. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  216. selectionBoxOfRightLeg.LineThickness = 0.01
  217. selectionBoxOfRightLeg.Transparency = 0
  218.  
  219. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  220. selectionBoxOfLeftArm.Adornee = larm
  221. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  222. selectionBoxOfLeftArm.LineThickness = 0.01
  223. selectionBoxOfLeftArm.Transparency = 0
  224.  
  225. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  226. selectionBoxOfLeftLeg.Adornee = lleg
  227. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  228. selectionBoxOfLeftLeg.LineThickness = 0.01
  229. selectionBoxOfLeftLeg.Transparency = 0
  230.  
  231.  
  232. LightOnBody = Instance.new("PointLight", head)
  233. LightOnBody.Brightness = 3000
  234. LightOnBody.Range = 20
  235. LightOnBody.Color = Color3.new(225, 0, 0)
  236.  
  237.  
  238.  
  239.  
  240.  
  241.  
  242.  
  243.  
  244. CV="Pastel blue"
  245.  
  246. local txt = Instance.new("BillboardGui", GodOfDestruction)
  247. txt.Adornee = head
  248. txt.Name = "_status"
  249. txt.Size = UDim2.new(2, 0, 1.2, 0)
  250. txt.StudsOffset = Vector3.new(-9, 8, 0)
  251. local text = Instance.new("TextLabel", txt)
  252. text.Size = UDim2.new(10, 0, 7, 0)
  253. text.FontSize = "Size24"
  254. text.TextScaled = true
  255. text.TextTransparency = 0
  256. text.BackgroundTransparency = 1
  257. text.TextTransparency = 0
  258. text.TextStrokeTransparency = 0
  259. text.Font = "Antique"
  260. text.TextStrokeColor3 = Color3.new(225,0,0)
  261.  
  262. v=Instance.new("Part")
  263. v.Name = "ColorBrick"
  264. v.Parent=Player.Character
  265. v.FormFactor="Symmetric"
  266. v.Anchored=true
  267. v.CanCollide=false
  268. v.BottomSurface="Smooth"
  269. v.TopSurface="Smooth"
  270. v.Size=Vector3.new(10,5,3)
  271. v.Transparency=1
  272. v.CFrame=Char.Torso.CFrame
  273. v.BrickColor=BrickColor.new(CV)
  274. v.Transparency=1
  275. text.TextColor3 = Color3.new(0,0,0)
  276. v.Shape="Block"
  277. text.Text = "God Of Destruction"
  278.  
  279.  
  280.  
  281.  
  282. local ChatService = game:GetService("Chat")
  283.  
  284. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  285. wait(4)
  286. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  287. wait(4)
  288. ChatService:Chat(Head, "Lets do this...", "Green")
  289.  
  290.  
  291. local close = -10
  292. for i=1,10 do
  293. wait(0.2)
  294. close = close + 1
  295. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  296. end
  297. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  298. wait(0.1)
  299. local p = game.Players.LocalPlayer
  300. local char = p.Character
  301. local mouse = p:GetMouse()
  302. local larm = char["Left Arm"]
  303. local rarm = char["Right Arm"]
  304. local lleg = char["Left Leg"]
  305. local rleg = char["Right Leg"]
  306. local hed = char.Head
  307. local torso = char.Torso
  308. local hum = char.Humanoid
  309. local cam = game.Workspace.CurrentCamera
  310. local root = char.HumanoidRootPart
  311. local deb = false
  312. local shot = 0
  313. local debris=game:service"Debris"
  314. local l = game:GetService("Lighting")
  315. local rs = game:GetService("RunService").RenderStepped
  316.  
  317.  
  318. Debounces = {
  319. CanAttack = true;
  320. NoIdl = false;
  321. Slashing = false;
  322. Slashed = false;
  323. RPunch = false;
  324. Invisible = false;
  325. RPunched = false;
  326. LPunch = false;
  327. LPunched = false;
  328. }
  329. local Touche = {char.Name, }
  330.  
  331.  
  332. function genWeld(a,b)
  333. local w = Instance.new("Weld",a)
  334. w.Part0 = a
  335. w.Part1 = b
  336. return w
  337. end
  338. function weld(a, b)
  339. local weld = Instance.new("Weld")
  340. weld.Name = "W"
  341. weld.Part0 = a
  342. weld.Part1 = b
  343. weld.C0 = a.CFrame:inverse() * b.CFrame
  344. weld.Parent = a
  345. return weld;
  346. end
  347. ----------------------------------------------------
  348. function Lerp(c1,c2,al)
  349. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  350. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  351. for i,v in pairs(com1) do
  352. com1[i] = v+(com2[i]-v)*al
  353. end
  354. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  355. end
  356. ----------------------------------------------------
  357. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  358. local wld = Instance.new("Weld", wp1)
  359. wld.Part0 = wp0
  360. wld.Part1 = wp1
  361. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  362. end
  363. ----------------------------------------------------
  364. function weld5(part0, part1, c0, c1)
  365. weeld=Instance.new("Weld", part0)
  366. weeld.Part0=part0
  367. weeld.Part1=part1
  368. weeld.C0=c0
  369. weeld.C1=c1
  370. return weeld
  371. end
  372. ----------------------------------------------------
  373. function HasntTouched(plrname)
  374. local ret = true
  375. for _, v in pairs(Touche) do
  376. if v == plrname then
  377. ret = false
  378. end
  379. end
  380. return ret
  381. end
  382. ----------------------------------------------------
  383.  
  384. newWeld(torso, larm, -1.5, 0.5, 0)
  385. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  386. newWeld(torso, rarm, 1.5, 0.5, 0)
  387. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  388. newWeld(torso, hed, 0, 1.5, 0)
  389. newWeld(torso, lleg, -0.5, -1, 0)
  390. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  391. newWeld(torso, rleg, 0.5, -1, 0)
  392. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  393. newWeld(root, torso, 0, -1, 0)
  394. torso.Weld.C1 = CFrame.new(0, -1, 0)
  395.  
  396.  
  397. p = Instance.new("Part")
  398. p.BrickColor = BrickColor.new("Dark indigo")
  399. p.Transparency = 1
  400. TorsoColor = p.BrickColor
  401.  
  402.  
  403. local Transforming = true
  404. hum.WalkSpeed = 0
  405.  
  406.  
  407.  
  408.  
  409. local fx = Instance.new("Part",Torso)
  410. wit = p.BrickColor.Color
  411. wit2 = Color3.new(85,0,127)
  412. local glowz = Instance.new("ParticleEmitter",fx)
  413. glowz.LightEmission = 1
  414. glowz.Texture = "rbxassetid://284205403"
  415. glowz.Color = ColorSequence.new(wit)
  416. glowz.Size = NumberSequence.new(5)
  417. glowz.Speed = NumberRange.new(25,50)
  418. glowz.LockedToPart = false
  419. glowz.Transparency = NumberSequence.new(0.75)
  420. glowz.RotSpeed = NumberRange.new(-2000,2000)
  421. glowz.Lifetime = NumberRange.new(1)
  422. glowz.Rate = 50000
  423. glowz.VelocitySpread = 9001
  424. local glowz2 = Instance.new("ParticleEmitter",fx)
  425. glowz2.LightEmission = 0.5
  426. glowz.Texture = "rbxassetid://284205403"
  427. glowz2.Color = ColorSequence.new(wit2)
  428. glowz2.Size = NumberSequence.new(5)
  429. glowz2.Speed = NumberRange.new(25,50)
  430. glowz2.LockedToPart = false
  431. glowz2.Transparency = NumberSequence.new(0.75)
  432. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  433. glowz2.Lifetime = NumberRange.new(1)
  434. glowz2.Rate = 50000
  435. glowz2.VelocitySpread = 9001
  436. fx.Anchored = true
  437. fx.Material = "Neon"
  438. fx.CanCollide = false
  439. fx.Locked = true
  440. fx.Transparency = 1
  441. fx.Material = "Neon"
  442. fx.Size = Vector3.new(1,1,1)
  443. fx.TopSurface = "SmoothNoOutlines"
  444. fx.BottomSurface = "SmoothNoOutlines"
  445. fx.BrickColor = BrickColor.new("Really black")
  446. fxm = Instance.new("SpecialMesh",fx)
  447. fxm.MeshType = "Sphere"
  448. local sa2 = Instance.new("Sound",Torso)
  449. sa2.SoundId = "rbxassetid://93724183"
  450. sa2.Pitch = 0.5
  451. sa2.Volume = 5
  452. sa2.Looped = false
  453. sa2:Play()
  454. local value = 1
  455. fxm.Scale = Vector3.new(1,1,1)
  456. for i = 1, 20 do rs:wait()
  457. value = value - 0.05
  458. fx.Transparency = fx.Transparency - (1/20)
  459. fx.CFrame = Torso.CFrame
  460. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  461. rs:wait()
  462. end
  463.  
  464.  
  465. selectionBoxOfTorso:Destroy()
  466. selectionBoxOfRightArm:Destroy()
  467. selectionBoxOfRightLeg:Destroy()
  468. selectionBoxOfLeftArm:Destroy()
  469. selectionBoxOfLeftLeg:Destroy()
  470. LightOnBody:Destroy()
  471.  
  472.  
  473. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  474. selectionBoxOfTorso.Adornee = Torso
  475. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  476. selectionBoxOfTorso.LineThickness = 0.01
  477. selectionBoxOfTorso.Transparency = 0
  478.  
  479. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  480. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  481. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  482. selectionBoxOfRightArm.LineThickness = 0.01
  483. selectionBoxOfRightArm.Transparency = 0
  484.  
  485. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  486. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  487. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  488. selectionBoxOfRightLeg.LineThickness = 0.01
  489. selectionBoxOfRightLeg.Transparency = 0
  490.  
  491. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  492. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  493. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  494. selectionBoxOfLeftArm.LineThickness = 0.01
  495. selectionBoxOfLeftArm.Transparency = 0
  496.  
  497. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  498. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  499. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  500. selectionBoxOfLeftLeg.LineThickness = 0.01
  501. selectionBoxOfLeftLeg.Transparency = 0
  502.  
  503.  
  504.  
  505.  
  506. local Orbd = Instance.new("Part", char)
  507. Orbd.Name = "Orbd"
  508. Orbd.Shape = Enum.PartType.Ball
  509. Orbd.CanCollide = false
  510.  
  511. Orbd.BrickColor = BrickColor.new("Royal purple")
  512.  
  513. Orbd.Transparency = 0
  514. Orbd.Material = "Neon"
  515. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  516. Orbd.TopSurface = Enum.SurfaceType.Smooth
  517. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  518.  
  519. local Weld = Instance.new("Weld", Orbd)
  520. Weld.Part0 = char.Head
  521. Weld.Part1 = Orbd
  522. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  523. local glov = Instance.new("PointLight", Orbd)
  524. glov.Brightness = 3000
  525. glov.Range = 20
  526. glov.Color = Color3.new(255, 0, 255)
  527.  
  528. --------------------------------------------------------
  529. local Orbvc = Instance.new("Part", char)
  530. Orbvc.Name = "Orbvc"
  531. Orbvc.Shape = Enum.PartType.Ball
  532. Orbvc.CanCollide = false
  533.  
  534. Orbvc.BrickColor = BrickColor.new("Royal purple")
  535.  
  536. Orbvc.Transparency = 0
  537. Orbvc.Material = "Neon"
  538. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  539. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  540. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  541.  
  542. local Weld = Instance.new("Weld", Orbvc)
  543. Weld.Part0 = char.Head
  544. Weld.Part1 = Orbvc
  545. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  546. local glo = Instance.new("PointLight", Orbvc)
  547. glo.Brightness = 3000
  548. glo.Range = 20
  549. glo.Color = Color3.new(255, 0, 255)
  550. ----------------------------------------------------
  551.  
  552.  
  553.  
  554.  
  555.  
  556.  
  557.  
  558.  
  559.  
  560.  
  561. function FindNearestTorso(Position,Distance,SinglePlayer)
  562. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  563. local List = {}
  564. for i,v in pairs(workspace:GetChildren())do
  565. if v:IsA("Model")then
  566. if v:findFirstChild("Torso")then
  567. if v ~= char then
  568. if(v.Torso.Position -Position).magnitude <= Distance then
  569. table.insert(List,v)
  570. end
  571. end
  572. end
  573. end
  574. end
  575. return List
  576. end
  577.  
  578.  
  579.  
  580.  
  581. GroundWave1 = function()
  582. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  583. local Colors = {"Royal purple", "Really black"}
  584. local wave = Instance.new("Part", Torso)
  585. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  586. wave.Anchored = true
  587. wave.CanCollide = false
  588. wave.Locked = true
  589. wave.Size = Vector3.new(1, 1, 1)
  590. wave.TopSurface = "Smooth"
  591. wave.BottomSurface = "Smooth"
  592. wave.Transparency = 0.35
  593. wave.CFrame = HandCF
  594. wm = Instance.new("SpecialMesh", wave)
  595. wm.MeshId = "rbxassetid://3270017"
  596. coroutine.wrap(function()
  597. for i = 1, 30, 1 do
  598. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  599. wave.Size = wm.Scale
  600. wave.CFrame = HandCF
  601. wave.Transparency = i/30
  602. wait()
  603. end
  604. wait()
  605. wave:Destroy()
  606. end)()
  607. end
  608. ----------------------------------------------------
  609.  
  610.  
  611. GroundWave3 = function()
  612. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  613. local Colors = {"Royal purple", "Royal purple"}
  614. local wave = Instance.new("Part", torso)
  615. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  616. wave.Anchored = true
  617. wave.CanCollide = false
  618. wave.Locked = true
  619. wave.Size = Vector3.new(1, 1, 1)
  620. wave.TopSurface = "Smooth"
  621. wave.BottomSurface = "Smooth"
  622. wave.Transparency = 0.35
  623. wave.CFrame = HandCF
  624. wm = Instance.new("SpecialMesh", wave)
  625. wm.MeshId = "rbxassetid://3270017"
  626. coroutine.wrap(function()
  627. for i = 1, 14, 1 do
  628. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  629. wave.Size = wm.Scale
  630. wave.CFrame = HandCF
  631. wave.Transparency = i/14
  632. wait()
  633. end
  634. wait()
  635. wave:Destroy()
  636. end)()
  637. end
  638.  
  639.  
  640.  
  641.  
  642.  
  643. local acos = math.acos
  644. local sqrt = math.sqrt
  645. local Vec3 = Vector3.new
  646. local fromAxisAngle = CFrame.fromAxisAngle
  647.  
  648. local function toAxisAngle(CFr)
  649. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  650. local Angle = math.acos((R00+R11+R22-1)/2)
  651. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  652. A = A == 0 and 0.00001 or A
  653. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  654. B = B == 0 and 0.00001 or B
  655. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  656. C = C == 0 and 0.00001 or C
  657. local x = (R21-R12)/sqrt(A)
  658. local y = (R02-R20)/sqrt(B)
  659. local z = (R10-R01)/sqrt(C)
  660. return Vec3(x,y,z),Angle
  661. end
  662.  
  663. local acos = math.acos
  664. local sqrt = math.sqrt
  665. local Vec3 = Vector3.new
  666. local fromAxisAngle = CFrame.fromAxisAngle
  667.  
  668. local function toAxisAngle(CFr)
  669. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  670. local Angle = math.acos((R00+R11+R22-1)/2)
  671. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  672. A = A == 0 and 0.00001 or A
  673. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  674. B = B == 0 and 0.00001 or B
  675. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  676. C = C == 0 and 0.00001 or C
  677. local x = (R21-R12)/sqrt(A)
  678. local y = (R02-R20)/sqrt(B)
  679. local z = (R10-R01)/sqrt(C)
  680. return Vec3(x,y,z),Angle
  681. end
  682.  
  683. function ApplyTrig(Num,Func)
  684. local Min,Max = Func(0),Func(1)
  685. local i = Func(Num)
  686. return (i-Min)/(Max-Min)
  687. --[[if Func == "sin" then
  688. return (math.sin((1-Num)*math.pi)+1)/2
  689. elseif Func == "cos" then
  690. return (math.cos((1-Num)*math.pi)+1)/2
  691. end]]
  692. end
  693.  
  694. function LerpCFrame(CFrame1,CFrame2,Num)
  695. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  696. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  697. end
  698.  
  699.  
  700.  
  701. local togglecamshake = true
  702.  
  703. function camshake(partoz, magn, intens)
  704. if togglecamshake == true then
  705. return
  706. end
  707. for _, guy in pairs(workspace:GetChildren()) do
  708. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  709. coroutine.resume(coroutine.create(function()
  710. local humz = guy:FindFirstChild("Humanoid")
  711. local torse = guy:FindFirstChild("Torso")
  712. for _ = 1, 5 * intens do
  713. wait()
  714. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  715. end
  716. humz.CameraOffset = Vector3.new(0, 0, 0)
  717. end))
  718. end
  719. end
  720. end
  721.  
  722.  
  723. function Crater(Torso,Radius)
  724. Spawn(function()
  725. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  726. local Ignore = {}
  727. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  728. if v.Character ~= nil then
  729. Ignore[#Ignore+1] = v.Character
  730. end
  731. end
  732. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  733. if Hit == nil then return end
  734. local Parts = {}
  735. for i = 1,360,10 do
  736. local P = Instance.new("Part",Torso.Parent)
  737. P.Anchored = true
  738. P.FormFactor = "Custom"
  739. P.BrickColor = BrickColor.new("Royal purple")
  740. P.Material = "Granite"
  741. P.TopSurface = "Smooth"
  742. P.BottomSurface = "Smooth"
  743. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  744. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  745. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  746. if math.random(0,5) == 0 then -- rubble
  747. local P = Instance.new("Part",Torso.Parent)
  748. P.Anchored = true
  749. P.FormFactor = "Custom"
  750. P.BrickColor = BrickColor.new("Royal Purple")
  751. P.Material = Hit.Material
  752. P.TopSurface = "Smooth"
  753. P.BottomSurface = "Smooth"
  754. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  755. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  756. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  757. end
  758. end
  759. for i = 0,1,0.05 do
  760. for i2,v in pairs(Parts) do
  761. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  762. end
  763. wait(0.02)
  764. end
  765. for i,v in pairs(Parts) do
  766. if v[1].Size.X > 2.1 then
  767. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  768. end
  769. v[1].Anchored = false
  770. end
  771. for i = 0,1,0.05 do
  772. for i2,v in pairs(Parts) do
  773. v[1].Transparency = i
  774. if i == 1 then
  775. v[1]:Destroy()
  776. elseif i >= 0.25 then
  777. v[1].CanCollide = false
  778. end
  779. end
  780. wait(0.02)
  781. end
  782. Parts = nil
  783. end)
  784. end
  785.  
  786.  
  787.  
  788. GroundWave = function()
  789. if Transforming == true then
  790. local value = 5
  791. local value2 = 10
  792. local value3 = 20
  793. local sa2 = Instance.new("Sound",Torso)
  794. sa2.SoundId = "rbxassetid://393621716"
  795. sa2.Pitch = 1
  796. sa2.Volume = 10
  797. sa2.Looped = false
  798. sa2:Play()
  799. local wave = Instance.new("Part", Torso)
  800. local glowz = Instance.new("ParticleEmitter",wave)
  801. glowz.LightEmission = 1
  802. glowz.Texture = "rbxassetid://284205403"
  803. glowz.Color = ColorSequence.new(wit)
  804. glowz.Size = NumberSequence.new(30)
  805. glowz.Speed = NumberRange.new(25,100)
  806. glowz.LockedToPart = false
  807. glowz.Transparency = NumberSequence.new(0.75)
  808. glowz.RotSpeed = NumberRange.new(-2000,2000)
  809. glowz.Lifetime = NumberRange.new(1)
  810. glowz.Rate = 50000
  811. glowz.VelocitySpread = 9001
  812. local glowz2 = Instance.new("ParticleEmitter",wave)
  813. glowz2.LightEmission = 1
  814. glowz.Texture = "rbxassetid://284205403"
  815. glowz2.Color = ColorSequence.new(wit)
  816. glowz2.Size = NumberSequence.new(30)
  817. glowz2.Speed = NumberRange.new(25,100)
  818. glowz2.LockedToPart = false
  819. glowz2.Transparency = NumberSequence.new(0.75)
  820. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  821. glowz2.Lifetime = NumberRange.new(1)
  822. glowz2.Rate = 50000
  823. glowz2.VelocitySpread = 9001
  824. wave.BrickColor = BrickColor.new("Really black")
  825. wave.Anchored = true
  826. wave.CanCollide = false
  827. wave.Locked = true
  828. wave.Size = Vector3.new(1, 1, 1)
  829. wave.TopSurface = "Smooth"
  830. wave.BottomSurface = "Smooth"
  831. wave.Transparency = 0.35
  832. wave.CFrame = fx.CFrame
  833. wave.Material = "Neon"
  834. wm = Instance.new("SpecialMesh", wave)
  835. wm.MeshType = "Sphere"
  836. wm.Scale = Vector3.new(1,1,1)
  837. local wave2 = Instance.new("Part", Torso)
  838. wave2.BrickColor = TorsoColor
  839. wave2.Anchored = true
  840. wave2.CanCollide = false
  841. wave2.Locked = true
  842. wave2.Size = Vector3.new(1, 1, 1)
  843. wave2.TopSurface = "Smooth"
  844. wave2.BottomSurface = "Smooth"
  845. wave2.Transparency = 0.35
  846. wave2.CFrame = fx.CFrame
  847. wave2.Material = "Neon"
  848. wm2 = Instance.new("SpecialMesh", wave2)
  849. wm2.MeshType = "FileMesh"
  850. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  851. wm2.Scale = Vector3.new(1,1,1)
  852. local wave3 = Instance.new("Part", Torso)
  853. wave3.BrickColor = BrickColor.new("Really black")
  854. wave3.Anchored = true
  855. wave3.CanCollide = false
  856. wave3.Locked = true
  857. wave3.Size = Vector3.new(1, 1, 1)
  858. wave3.TopSurface = "Smooth"
  859. wave3.BottomSurface = "Smooth"
  860. wave3.Transparency = 0.35
  861. wave3.CFrame = fx.CFrame
  862. wave3.Material = "Neon"
  863. wm3 = Instance.new("SpecialMesh", wave3)
  864. wm3.MeshType = "FileMesh"
  865. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  866. wm3.Scale = Vector3.new(1,1,1)
  867. coroutine.wrap(function()
  868. for i = 1, 18, 1 do
  869. value = value - 0.5
  870. value2 = value2 - 0.75*1.5
  871. value3 = value3 - 0.475*1.5
  872. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  873. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  874. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  875. --wave.Size = wm.Scale
  876. wave.CFrame = fx.CFrame
  877. wave.Transparency = i/14
  878. --wave2.Size = wm2.Scale
  879. wave2.CFrame = fx.CFrame
  880. wave2.Rotation = Vector3.new(90, 0, 0)
  881. wave2.Transparency = i/14
  882. --wave3.Size = wm3.Scale
  883. wave3.CFrame = fx.CFrame
  884. wave3.Rotation = Vector3.new(90, 0, 0)
  885. wave3.Transparency = i/14
  886. wait()
  887. glowz.Rate = 0
  888. glowz2.Rate = 0
  889. end
  890. wait()
  891. wave:Destroy()
  892. wave2:Destroy()
  893. wave3:Destroy()
  894. end)()
  895. elseif Transforming == false then
  896. wait()
  897. end
  898. end
  899.  
  900. for i = 1, 100 do rs:wait()
  901. fx.CFrame = Torso.CFrame
  902. end
  903.  
  904. spawn(function()
  905. while wait(1) do
  906. GroundWave()
  907. end
  908. end)
  909.  
  910.  
  911.  
  912.  
  913.  
  914.  
  915. local RbxUtility = LoadLibrary("RbxUtility")
  916. local Create = RbxUtility.Create
  917.  
  918. function RemoveOutlines(part)
  919. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  920. end
  921. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  922. local Part = Create("Part"){
  923. Parent = Parent,
  924. Reflectance = Reflectance,
  925. Transparency = Transparency,
  926. CanCollide = false,
  927. Locked = true,
  928. BrickColor = BrickColor.new(tostring(BColor)),
  929. Name = Name,
  930. Size = Size,
  931. Material = Material,
  932. }
  933. RemoveOutlines(Part)
  934. return Part
  935. end
  936. local Effects = {}
  937.  
  938.  
  939.  
  940. wait(2)
  941. local Muss = Instance.new("Sound",char)
  942. Muss.SoundId = "rbxassetid://186942568"
  943. Muss.Pitch = 1
  944. Muss.Volume = 0
  945. Muss.Looped = true
  946. Muss:Play()
  947. Transforming = false
  948.  
  949.  
  950. local value2 = 1
  951. for i = 1, 20 do rs:wait()
  952. value2 = value2 - 0.05
  953. glowz.Rate = 0
  954. glowz2.Rate = 0
  955. fx.Transparency = fx.Transparency + (1/20)
  956. fx.CFrame = torso.CFrame
  957. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  958. rs:wait()
  959. end
  960.  
  961.  
  962. local Mus = Instance.new("Sound",char)
  963. Mus.SoundId = "rbxassetid://752647397"
  964. Mus.Pitch = 1
  965. Mus.Volume = 40
  966. Mus.Looped = false
  967. wait(0.3)
  968. Mus:Play()
  969.  
  970. glowz:Destroy()
  971. glowz2:Destroy()
  972. for i = 1,20 do
  973.  
  974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  975. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  976. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  979. end
  980. wait(1)
  981. for i = 1,20 do
  982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  985.  
  986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  988.  
  989. end
  990.  
  991.  
  992. wait(5)
  993.  
  994. wait(1.3)
  995. for i = 1,20 do
  996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  997.  
  998.  
  999. end
  1000. wait(0.4)
  1001. for i = 1,20 do
  1002.  
  1003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1004. end
  1005. wait(0.6)
  1006. for i = 1,20 do
  1007. wait()
  1008. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1009. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1010. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1012. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1013. end
  1014. wait(0.2)
  1015. for i = 1,20 do
  1016. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1019.  
  1020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1022.  
  1023. end
  1024. wait()
  1025.  
  1026. camshake(torso, 48, 6)
  1027. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1028. if v:FindFirstChild('Humanoid') then
  1029. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1030. end
  1031. end
  1032.  
  1033.  
  1034.  
  1035.  
  1036. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1037. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1038. end
  1039.  
  1040. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1041. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1042. end
  1043. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1044. TBlast.BrickColor = BrickColor.new("Pink")
  1045. TBlast.Transparency = 1
  1046. TBlast.Anchored = true
  1047. TBlast.CanCollide = false
  1048. TBlast.CFrame = root.CFrame
  1049. TBlast.Size = Vector3.new(2,2,2)
  1050. TBMesh.Parent = TBlast
  1051. TBMesh.MeshType = "Sphere"
  1052. game.Lighting.Brightness = 0
  1053. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1054. game.Lighting.TimeOfDay = 0.1
  1055. game.Lighting.FogEnd = 1000
  1056. game.Lighting.FogColor = TBlast.BrickColor.Color
  1057. game.Lighting.TimeOfDay = "00:00:00"
  1058. game.Lighting.Ambient = Color3.new(0,0,0)
  1059. game.Lighting.FogColor = Color3.new(0,0,0)
  1060. game.Lighting.FogEnd = 500
  1061. game.Lighting.FogStart = 0
  1062. game.Lighting.GlobalShadows = true
  1063.  
  1064.  
  1065.  
  1066. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1067. local valuer = 5
  1068. local valuer2 = 10
  1069. local valuer3 = 15
  1070. local sa2 = Instance.new("Sound",torso)
  1071. sa2.SoundId = "rbxassetid://130972023"
  1072. sa2.Pitch = 1
  1073. sa2.Volume = 5
  1074. sa2.Looped = false
  1075. sa2:Play()
  1076. local sar2 = Instance.new("Sound",torso)
  1077. sar2.SoundId = "rbxassetid://153274423"
  1078. sar2.Pitch = 1
  1079. sar2.Volume = 5
  1080. sar2.Looped = false
  1081. sar2:Play()
  1082. Crater(torso,67)
  1083.  
  1084. GroundWave4 = function()
  1085.  
  1086. local wave = Instance.new("Part", torso)
  1087. wave.BrickColor = BrickColor.new("Royal purple")
  1088. wave.Anchored = true
  1089. wave.CanCollide = false
  1090. wave.Locked = true
  1091. wave.Size = Vector3.new(1, 1, 1)
  1092. wave.TopSurface = "Smooth"
  1093. wave.BottomSurface = "Smooth"
  1094. wave.Transparency = 0.35
  1095. wave.CFrame = fx.CFrame
  1096. wm = Instance.new("SpecialMesh", wave)
  1097. wm.MeshType = "Sphere"
  1098. wm.Scale = Vector3.new(1,1,1)
  1099. coroutine.wrap(function()
  1100. for i = 1, 18, 1 do
  1101. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1102. --wave.Size = wm.Scale
  1103. wave.CFrame = fx.CFrame
  1104. wave.Transparency = i/14
  1105. wait()
  1106. end
  1107. wait()
  1108. wave:Destroy()
  1109. end)()
  1110.  
  1111. end
  1112.  
  1113.  
  1114.  
  1115.  
  1116.  
  1117. GroundWave1()
  1118.  
  1119.  
  1120. CV="Pastel blue"
  1121.  
  1122. local txt = Instance.new("BillboardGui", Char)
  1123. txt.Adornee = Char .Head
  1124. txt.Name = "_status"
  1125. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1126. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1127. local text = Instance.new("TextLabel", txt)
  1128. text.Size = UDim2.new(10, 0, 7, 0)
  1129. text.FontSize = "Size24"
  1130. text.TextScaled = true
  1131. text.TextTransparency = 0
  1132. text.BackgroundTransparency = 1
  1133. text.TextTransparency = 0
  1134. text.TextStrokeTransparency = 0
  1135. text.Font = "Antique"
  1136. text.TextStrokeColor3 = Color3.new(170,0,255)
  1137.  
  1138. v=Instance.new("Part")
  1139. v.Name = "ColorBrick"
  1140. v.Parent=Player.Character
  1141. v.FormFactor="Symmetric"
  1142. v.Anchored=true
  1143. v.CanCollide=false
  1144. v.BottomSurface="Smooth"
  1145. v.TopSurface="Smooth"
  1146. v.Size=Vector3.new(10,5,3)
  1147. v.Transparency=1
  1148. v.CFrame=Char.Torso.CFrame
  1149. v.BrickColor=BrickColor.new(CV)
  1150. v.Transparency=1
  1151. text.TextColor3 = Color3.new(0,0,0)
  1152. v.Shape="Block"
  1153. text.Text = "The Omni-God of Erradication"
  1154.  
  1155.  
  1156.  
  1157.  
  1158. ROW = function(out, trans, s, wt, t, ang, plus)
  1159. for i = 1, 360, 360/t do
  1160. local c = Instance.new("Part", game.Workspace)
  1161. c.FormFactor = 3
  1162. c.TopSurface = 0
  1163. c.BottomSurface = 0
  1164. c.Size = s
  1165. c.Anchored = true
  1166. c.CanCollide = wt
  1167. c.Material=workspace.Base.Material
  1168. c.Transparency = trans
  1169. c.BrickColor = workspace.Base.BrickColor
  1170. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1171. c.Locked=true
  1172. game.Debris:AddItem(c,15)
  1173. end
  1174. end
  1175.  
  1176. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1177.  
  1178.  
  1179.  
  1180.  
  1181.  
  1182.  
  1183.  
  1184. local wave = Instance.new("Part", torso)
  1185. wave.BrickColor = TorsoColor
  1186. wave.Anchored = true
  1187. wave.CanCollide = false
  1188. wave.Locked = true
  1189. wave.Size = Vector3.new(1, 1, 1)
  1190. wave.TopSurface = "Smooth"
  1191. wave.BottomSurface = "Smooth"
  1192. wave.Transparency = 0.35
  1193. wave.CFrame = HandCF
  1194. wm = Instance.new("SpecialMesh", wave)
  1195. wm.MeshId = "rbxassetid://3270017"
  1196. local wave2 = Instance.new("Part", torso)
  1197. wave2.BrickColor = BrickColor.new("Really black")
  1198. wave2.Anchored = true
  1199. wave2.CanCollide = false
  1200. wave2.Locked = true
  1201. wave2.Size = Vector3.new(1, 1, 1)
  1202. wave2.TopSurface = "Smooth"
  1203. wave2.BottomSurface = "Smooth"
  1204. wave2.Transparency = 0.35
  1205. wave2.CFrame = HandCF
  1206. wm2 = Instance.new("SpecialMesh", wave2)
  1207. wm2.MeshId = "rbxassetid://3270017"
  1208. local wave3 = Instance.new("Part", torso)
  1209. wave3.BrickColor = TorsoColor
  1210. wave3.Anchored = true
  1211. wave3.CanCollide = false
  1212. wave3.Locked = true
  1213. wave3.Size = Vector3.new(1, 1, 1)
  1214. wave3.TopSurface = "Smooth"
  1215. wave3.BottomSurface = "Smooth"
  1216. wave3.Transparency = 0.35
  1217. wave3.CFrame = HandCF
  1218. wm3 = Instance.new("SpecialMesh", wave3)
  1219. wm3.MeshId = "rbxassetid://3270017"
  1220. coroutine.wrap(function()
  1221. for i = 1, 14, 1 do
  1222. valuer = valuer - 0.35
  1223. valuer2 = valuer - 0.45
  1224. valuer3 = valuer3 - 0.475
  1225. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1226. wave.Size = wm.Scale
  1227. wave.CFrame = HandCF
  1228. wave.Transparency = i/14
  1229. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1230. wave2.Size = wm2.Scale
  1231. wave2.CFrame = HandCF
  1232. wave2.Transparency = i/14
  1233. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1234. wave3.Size = wm2.Scale
  1235. wave3.CFrame = HandCF
  1236. wave3.Transparency = i/14
  1237. wait()
  1238. end
  1239. wait()
  1240. wave:Destroy()
  1241. wave2:Destroy()
  1242. end)()
  1243.  
  1244. local torso = game.Players.LocalPlayer.Character.Torso
  1245. local block = Instance.new("Part",torso)
  1246. block.Size = Vector3.new(0.1,0.1,0.1)
  1247. block.Position = block.Position + Vector3.new(2,2,2)
  1248. block.Transparency = 1
  1249. local weld = Instance.new("Weld",torso)
  1250. weld.Part0 = torso
  1251. weld.Part1 = block
  1252. weld.C0 = CFrame.new(0,5,0)
  1253. local tables = {5,4,3,2,1}
  1254. local part = Instance.new("ParticleEmitter")
  1255. part.Parent = game.Players.LocalPlayer.Character.Torso
  1256. part.LockedToPart = true
  1257.  
  1258. part.Texture = "rbxassetid://300899196"
  1259. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1260. part.Transparency = NumberSequence.new(0.7)
  1261. part.Lifetime = NumberRange.new(2)
  1262. part.Rate = 30
  1263. local part2 = Instance.new("ParticleEmitter",block)
  1264. part2.Lifetime = NumberRange.new(5)
  1265. part2.Speed = NumberRange.new(0)
  1266. part2.Size = NumberSequence.new(18)
  1267. part2.LockedToPart = true
  1268. part2.Transparency = NumberSequence.new(0.5)
  1269. part2.Rate = 3
  1270. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1271. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1272. local model = Instance.new("Model",torso)
  1273.  
  1274. local ball0 = Instance.new("Part",model)
  1275. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1276. ball0.Transparency = 0.5
  1277. ball0.BrickColor = BrickColor.new("Royal purple")
  1278. ball0.Size = Vector3.new(1,1,1)
  1279. ball0mesh = Instance.new("SpecialMesh",ball0)
  1280. ball0mesh.MeshType = "Sphere"
  1281. ball0mesh.Scale = Vector3.new(1,1,1)
  1282. ballweld = Instance.new("Weld",model)
  1283. ballweld.Part0 = torso
  1284. ballweld.Part1 = ball0
  1285.  
  1286.  
  1287.  
  1288.  
  1289. for i = 1,15 do
  1290. wait(0.1)
  1291. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1292. part2.Size = NumberSequence.new(15)
  1293. for i = 1 , 3 do
  1294. wait()
  1295. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1296.  
  1297. end
  1298.  
  1299. wait(0.1)
  1300. part2.Size = NumberSequence.new(8)
  1301. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1302. ball0mesh.Scale = Vector3.new(1,1,1)
  1303.  
  1304. end
  1305.  
  1306. hum.WalkSpeed = 16
  1307. Muss.Volume = 8
  1308.  
  1309.  
  1310. Charging = true
  1311. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1312. function FDebris()
  1313. repeat
  1314. local p = Instance.new('Part',Torso)
  1315. p.formFactor = 'Custom'
  1316. p.Size = Vector3.new(1,1,1)
  1317. p.BrickColor = BrickColor.new("Dark indigo")
  1318. p.CanCollide = false
  1319. p.Transparency = 0.2
  1320. p.Anchored = true
  1321. p.Locked=true
  1322. p.Material = "Neon"
  1323. s = math.random(1,40)/10
  1324. local m = Instance.new("BlockMesh",p)
  1325. m.Scale = Vector3.new(s,s,s)
  1326. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1327. --[[coroutine.wrap(function()
  1328. wait(2)
  1329. while Charging == true do
  1330. wait(2)
  1331. GroundWave1()
  1332. wait(2)
  1333. end
  1334. end)()]]--
  1335.  
  1336. spawn(function()
  1337. while rs:wait() do
  1338. if p.Transparency >= 1 then p:Destroy() break end
  1339. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1340. p.Transparency = p.Transparency+0.01
  1341. end
  1342. end)
  1343. wait(.3)
  1344. until Charging == false
  1345. end
  1346.  
  1347.  
  1348. spawn(function()
  1349. while wait(.01)
  1350. do
  1351. FDebris()
  1352. end
  1353. end)
  1354.  
  1355.  
  1356.  
  1357. FloatPart = function()
  1358. local Part = Instance.new('Part',Torso)
  1359. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1360. Part.Anchored = true
  1361. Part.Material = 'Neon'
  1362. Part.CanCollide = false
  1363. Part.BrickColor = BrickColor.new("Royal purple")
  1364. local Mesh = Instance.new('SpecialMesh',Part)
  1365. Mesh.Scale = Vector3.new(4,4,.2)
  1366. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1367. Mesh.VertexColor = Vector3.new(0,170,255)
  1368. spawn(function()
  1369. for i = 1,30 do
  1370. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1371. Part.Transparency = Part.Transparency + .035
  1372. game["Run Service"].RenderStepped:wait()
  1373. end
  1374. Part:Destroy()
  1375. end)
  1376. end;
  1377.  
  1378. DubPart = function()
  1379. local Part = Instance.new('Part',Torso)
  1380. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1381. Part.Anchored = true
  1382. Part.CanCollide = false
  1383. Part.Material = 'Neon'
  1384. Part.BrickColor = BrickColor.new(SecondaryColor)
  1385. local Mesh = Instance.new('SpecialMesh',Part)
  1386. Mesh.Scale = Vector3.new(7,7,.2)
  1387. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1388. Mesh.VertexColor = Vector3.new(0,170,255)
  1389. spawn(function()
  1390. for i = 1,30 do
  1391. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1392. Part.Transparency = Part.Transparency + .035
  1393. game["Run Service"].RenderStepped:wait()
  1394. end
  1395. Part:Destroy()
  1396. end)
  1397. end;
  1398.  
  1399. Fade = function(Item,t)
  1400. spawn(function()
  1401. for i = 1,20 do
  1402. Item.Transparency = Item.Transparency + .05
  1403. if t then
  1404. wait(t)
  1405. else
  1406. wait()
  1407. end
  1408. end
  1409. Item:Destroy()
  1410. end)
  1411. end
  1412.  
  1413. Particle = function(PrimaryColor)
  1414. local Part = Instance.new('Part',Torso)
  1415. Part.BrickColor = BrickColor.new(PrimaryColor)
  1416. Part.Anchored = true
  1417. Part.Transparency = .3
  1418. Part.CanCollide = false
  1419. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1420. local Mesh = Instance.new('BlockMesh',Part)
  1421. Mesh.Scale = Vector3.new(.05,.1,.1)
  1422. spawn(function()
  1423. for i = 1,40 do
  1424. Part.Transparency = Part.Transparency + .0125
  1425. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1426. game["Run Service"].RenderStepped:wait()
  1427. end
  1428. Part:Destroy()
  1429. end)
  1430. end;
  1431.  
  1432. --[[spawn(function()
  1433. while wait() do
  1434. wait(.05)
  1435. FloatPart()
  1436. wait(.08)
  1437. FloatPart()
  1438. wait(.05)
  1439. DubPart()
  1440. wait(.08)
  1441. end
  1442. end)]]
  1443.  
  1444. game["Run Service"].RenderStepped:connect(function(_)
  1445. Particle("Royale purple")
  1446. Particle("Really black")
  1447. Particle("Royal purple")
  1448. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1449. end)
  1450.  
  1451.  
  1452.  
  1453.  
  1454.  
  1455.  
  1456.  
  1457.  
  1458.  
  1459.  
  1460.  
  1461.  
  1462.  
  1463.  
  1464.  
  1465.  
  1466. function FindNearestTorso(Position,Distance,SinglePlayer)
  1467. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1468. local List = {}
  1469. for i,v in pairs(workspace:GetChildren())do
  1470. if v:IsA("Model")then
  1471. if v:findFirstChild("Torso")then
  1472. if v ~= char then
  1473. if(v.Torso.Position -Position).magnitude <= Distance then
  1474. table.insert(List,v)
  1475. end
  1476. end
  1477. end
  1478. end
  1479. end
  1480. return List
  1481. end
  1482.  
  1483.  
  1484.  
  1485.  
  1486. vt = Vector3.new
  1487.  
  1488.  
  1489.  
  1490. local player = game.Players.LocalPlayer
  1491. local pchar = player.Character
  1492. local mouse = player:GetMouse()
  1493. local cam = workspace.CurrentCamera
  1494.  
  1495. local rad = math.rad
  1496. bodyparts = {}
  1497. local keysDown = {}
  1498. local flySpeed = 0
  1499. local MAX_FLY_SPEED = 150
  1500.  
  1501. local canFly = false
  1502. local flyToggled = false
  1503.  
  1504. local forward, side = 0, 0
  1505. local lastForward, lastSide = 0, 0
  1506.  
  1507. local floatBP = Instance.new("BodyPosition")
  1508. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1509. local flyBV = Instance.new("BodyVelocity")
  1510. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1511. local turnBG = Instance.new("BodyGyro")
  1512. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1513.  
  1514. mouse.KeyDown:connect(function(key)
  1515. keysDown[key] = true
  1516.  
  1517. if key == "f" then
  1518. flyToggled = not flyToggled
  1519.  
  1520. if not flyToggled then
  1521. stanceToggle = "Normal"
  1522. floatBP.Parent = nil
  1523. flyBV.Parent = nil
  1524. turnBG.Parent = nil
  1525. root.Velocity = Vector3.new()
  1526. pchar.Humanoid.PlatformStand = false
  1527. end
  1528. end
  1529.  
  1530. end)
  1531. mouse.KeyUp:connect(function(key)
  1532. keysDown[key] = nil
  1533. end)
  1534.  
  1535. local function updateFly()
  1536.  
  1537.  
  1538.  
  1539.  
  1540. if not flyToggled then return end
  1541.  
  1542. lastForward = forward
  1543. lastSide = side
  1544.  
  1545. forward = 0
  1546. side = 0
  1547.  
  1548. if keysDown.w then
  1549. forward = forward + 1
  1550. end
  1551. if keysDown.s then
  1552. forward = forward - 1
  1553. end
  1554. if keysDown.a then
  1555. side = side - 1
  1556. end
  1557. if keysDown.d then
  1558. side = side + 1
  1559. end
  1560.  
  1561. canFly = (forward ~= 0 or side ~= 0)
  1562.  
  1563. if canFly then
  1564. stanceToggle = "Floating"
  1565. turnBG.Parent = root
  1566. floatBP.Parent = nil
  1567. flyBV.Parent = root
  1568.  
  1569. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1570. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1571. else
  1572. floatBP.position = root.Position
  1573. floatBP.Parent = root
  1574.  
  1575. flySpeed = flySpeed - 1
  1576. if flySpeed < 0 then flySpeed = 0 end
  1577. end
  1578.  
  1579. local camCF = cam.CoordinateFrame
  1580. local in_forward = canFly and forward or lastForward
  1581. local in_side = canFly and side or lastSide
  1582.  
  1583. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1584.  
  1585. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1586. end
  1587.  
  1588. game:service'RunService'.RenderStepped:connect(function()
  1589. if flyToggled then
  1590. pchar.Humanoid.PlatformStand = true
  1591. end
  1592. updateFly()
  1593. end)
  1594.  
  1595.  
  1596.  
  1597. mouse.KeyDown:connect(function(key)
  1598. if key == "b" then
  1599. hum.WalkSpeed = 0
  1600. if Debounces.CanAttack == true then
  1601. Debounces.CanAttack = false
  1602. Debounces.NoIdl = true
  1603. Debounces.on = true
  1604. v = Instance.new("Sound")
  1605. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1606. v.Parent = char
  1607. v.Looped = false
  1608. v.Pitch = 1
  1609. v.Volume = 3000
  1610. wait(0.01)
  1611. v:Play()
  1612. wait()
  1613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1614. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1619. if Debounces.on == false then
  1620. end
  1621. wait()
  1622. end
  1623. wait()
  1624.  
  1625.  
  1626. local function Shockwave7()
  1627. local ENERGY = Instance.new("Part", Char)
  1628. ENERGY.Name = "ENERGY"
  1629. ENERGY.CanCollide = false
  1630. ENERGY.BrickColor = BrickColor.new("Really black")
  1631. ENERGY.Transparency = 0.2
  1632. ENERGY.TopSurface = 0
  1633. ENERGY.BottomSurface = 0
  1634. ENERGY.Anchored = true
  1635. local cm = Instance.new("CylinderMesh", ENERGY)
  1636. cm.Scale = Vector3.new(1, 20, 1)
  1637. ENERGY.Size = Vector3.new(5, 20, 5)
  1638. ENERGY.CFrame = char.Torso.CFrame
  1639. ENERGY.Touched:connect(function(hit)
  1640. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1641. local Occlude = true
  1642. local NotOccludes = {
  1643. char.Name;
  1644. "Wings";
  1645. "Scythe";
  1646. "Thingy";
  1647. "Thingy2"; -- put all of the names in a table pls
  1648. }
  1649. for i,v in pairs(NotOccludes) do
  1650. if hit.Parent.Name == v then
  1651. Occlude = false
  1652. end
  1653. end
  1654. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1655. if Occlude then
  1656. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1657. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1658. end
  1659. end
  1660. end)
  1661. for i = 1, 50 do
  1662. ENERGY.CFrame = char.Torso.CFrame
  1663. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1664. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1665. wait()
  1666. end
  1667. ENERGY:Destroy()
  1668. end
  1669. Shockwave7()
  1670.  
  1671.  
  1672. pt=Instance.new('Part',torso)
  1673. pt.Anchored=true
  1674. pt.CanCollide=false
  1675. pt.Locked = true
  1676. pt.FormFactor='Custom'
  1677. pt.Size=Vector3.new(1,1,1)
  1678. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1679. pt.Transparency=.6
  1680. pt.BrickColor=BrickColor.new('Royal purple')
  1681. msh=Instance.new('SpecialMesh',pt)
  1682. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1683. msh.Scale=Vector3.new(8,4,8)
  1684. pt2=pt:clone()
  1685. pt2.Parent = torso
  1686. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1687. pt2.BrickColor=BrickColor.new("Really black")
  1688. msh2=msh:clone()
  1689. msh2.Parent=pt2
  1690. msh2.Scale=Vector3.new(10,5,10)
  1691.  
  1692. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1693. bl = Instance.new("Part", char)
  1694. bl.Locked = true
  1695. bl.Name = "Shell"
  1696. bl.BrickColor = BrickColor.new("Royal purple")
  1697. bl.Anchored = true
  1698. bl.CanCollide = false
  1699. bl.Transparency = 0
  1700. bl.Reflectance = 0
  1701. bl.BottomSurface = 0
  1702. bl.TopSurface = 0
  1703. bl.Shape = 0
  1704. blm = Instance.new("SpecialMesh",bl)
  1705. blm.MeshType = "Sphere"
  1706. blm.Scale = Vector3.new(1,1,1)
  1707. blm.MeshId = "rbxassetid://9982590"
  1708.  
  1709. coroutine.resume(coroutine.create(function()
  1710. for i=1, math.huge, 4 do
  1711. rs:wait()
  1712. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1713. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1714. bl.Transparency = bl.Transparency + 0.005
  1715. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1716. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1717. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1718. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1719. end
  1720. end))
  1721.  
  1722. for i = 1, 15 do
  1723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1729. if Debounces.on == false then
  1730. break
  1731. end
  1732. wait()
  1733. end
  1734. for i = 1, 15 do
  1735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1741. if Debounces.on == false then
  1742. break
  1743. end
  1744. wait()
  1745. end
  1746. for i = 1, 15 do
  1747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1753. if Debounces.on == false then
  1754. break
  1755. end
  1756. wait()
  1757. end
  1758. for i = 1, 15 do
  1759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1765. if Debounces.on == false then
  1766. break
  1767. end
  1768. wait()
  1769. end
  1770. for i = 1, 15 do
  1771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1777. if Debounces.on == false then
  1778. break
  1779. end
  1780. wait()
  1781. end
  1782. for i = 1, 10 do
  1783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1789. if Debounces.on == false then
  1790. break
  1791. end
  1792. wait()
  1793. end
  1794. wait(1.4)
  1795. Debounces.NoIdl = false
  1796. hum.WalkSpeed = 5
  1797. Debounces.on = false
  1798. wait()
  1799. if Debounces.CanAttack == false then
  1800. Debounces.CanAttack = true
  1801. v:Destroy()
  1802. bl:Destroy()
  1803. blm:Destroy()
  1804. pt:Destroy()
  1805. pt2:Destroy()
  1806. msh:Destroy()
  1807. msh2:Destroy()
  1808. end
  1809. end
  1810. end)
  1811.  
  1812.  
  1813.  
  1814.  
  1815.  
  1816. local grabbed = false
  1817. local cf = CFrame.new
  1818. local mr = math.rad
  1819. local angles = CFrame.Angles
  1820. local ud = UDim2.new
  1821. local c3 = Color3.new
  1822. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1823. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1824. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1825. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1826.  
  1827. clerp = function(a, b, t)
  1828. return a:lerp(b, t)
  1829. end
  1830.  
  1831. local RbxUtility = LoadLibrary("RbxUtility")
  1832. local Create = RbxUtility.Create
  1833. RemoveOutlines = function(part)
  1834. part.TopSurface = 10
  1835. end
  1836.  
  1837. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1838. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1839. RemoveOutlines(Part)
  1840. return Part
  1841. end
  1842.  
  1843. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1844. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1845. if Mesh == "SpecialMesh" then
  1846. Msh.MeshType = MeshType
  1847. Msh.MeshId = MeshId
  1848. end
  1849. return Msh
  1850. end
  1851.  
  1852.  
  1853.  
  1854.  
  1855.  
  1856.  
  1857.  
  1858. ArtificialHB = Instance.new("BindableEvent", script)
  1859. ArtificialHB.Name = "Heartbeat"
  1860. script:WaitForChild("Heartbeat")
  1861. frame = 0.033333333333333
  1862. tf = 0
  1863. allowframeloss = false
  1864. tossremainder = false
  1865. lastframe = tick()
  1866. script.Heartbeat:Fire()
  1867. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1868. tf = tf + s
  1869. if frame <= tf then
  1870. if allowframeloss then
  1871. script.Heartbeat:Fire()
  1872. lastframe = tick()
  1873. else
  1874. for i = 1, math.floor(tf / frame) do
  1875. script.Heartbeat:Fire()
  1876. end
  1877. lastframe = tick()
  1878. end
  1879. if tossremainder then
  1880. tf = 0
  1881. else
  1882. tf = tf - frame * math.floor(tf / frame)
  1883. end
  1884. end
  1885. end
  1886. )
  1887. swait = function(num)
  1888. if num == 0 or num == nil then
  1889. ArtificialHB.Event:wait()
  1890. else
  1891. for i = 0, num do
  1892. ArtificialHB.Event:wait()
  1893. end
  1894. end
  1895. end
  1896.  
  1897.  
  1898.  
  1899.  
  1900.  
  1901.  
  1902.  
  1903.  
  1904.  
  1905. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1906. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1907. return Weld
  1908. end
  1909.  
  1910. rayCast = function(Position, Direction, Range, Ignore)
  1911. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1912. end
  1913.  
  1914. CreateSound = function(id, par, vol, pit)
  1915. coroutine.resume(coroutine.create(function()
  1916. local sou = Instance.new("Sound", par or workspace)
  1917. sou.Volume = vol
  1918. sou.Pitch = pit or 1
  1919. sou.SoundId = id
  1920. swait()
  1921. sou:play()
  1922. game:GetService("Debris"):AddItem(sou, 6)
  1923. end
  1924. ))
  1925. end
  1926.  
  1927. local getclosest = function(obj, distance)
  1928. local last, lastx = distance + 1, nil
  1929. for i,v in pairs(workspace:GetChildren()) do
  1930. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1931. local t = v.Torso
  1932. local dist = t.Position - obj.Position.magnitude
  1933. if dist <= distance and dist < last then
  1934. last = dist
  1935. lastx = v
  1936. end
  1937. end
  1938. end
  1939. return lastx
  1940. end
  1941.  
  1942. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1943. if hit.Parent == nil then
  1944. return
  1945. end
  1946. local h = hit.Parent:FindFirstChild("Humanoid")
  1947. for _,v in pairs(hit.Parent:children()) do
  1948. if v:IsA("Humanoid") then
  1949. h = v
  1950. end
  1951. end
  1952. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1953. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1954. return
  1955. end
  1956. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1957. game:GetService("Debris"):AddItem(c, 0.5)
  1958. if HitSound ~= nil and HitPitch ~= nil then
  1959. CreateSound(HitSound, hit, 1, HitPitch)
  1960. end
  1961. local Damage = math.random(minim, maxim)
  1962. local blocked = false
  1963. local block = hit.Parent:findFirstChild("Block")
  1964. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1965. blocked = true
  1966. block.Value = block.Value - 1
  1967. print(block.Value)
  1968. end
  1969. if blocked == false then
  1970. h.Health = h.Health - Damage
  1971. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1972. else
  1973. h.Health = h.Health - Damage / 2
  1974. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1975. end
  1976. if Type == "Knockdown" then
  1977. local hum = hit.Parent.Humanoid
  1978. hum.PlatformStand = true
  1979. coroutine.resume(coroutine.create(function(HHumanoid)
  1980. swait(1)
  1981. HHumanoid.PlatformStand = false
  1982. end
  1983. ), hum)
  1984. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1985. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1986. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1987. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1988. game:GetService("Debris"):AddItem(rl, 0.5)
  1989. else
  1990. do
  1991. if Type == "Debuff" then
  1992. print'hi'
  1993. else
  1994. if Type == "Up" then
  1995. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1996. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1997. else
  1998. do
  1999. if Type == "DarkUp" then
  2000. coroutine.resume(coroutine.create(function()
  2001. for i = 0, 1, 0.1 do
  2002. swait()
  2003. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2004. end
  2005. end
  2006. ))
  2007. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2008. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2009. else
  2010. do
  2011. if Type == "Snare" then
  2012. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2013. game:GetService("Debris"):AddItem(bp, 1)
  2014. else
  2015. do
  2016. if Type == "Freeze" then
  2017. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2018. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2019. hit.Parent.Torso.Anchored = true
  2020. coroutine.resume(coroutine.create(function(Part)
  2021. swait(1.5)
  2022. Part.Anchored = false
  2023. end), hit.Parent.Torso)
  2024. game:GetService("Debris"):AddItem(BodPos, 3)
  2025. game:GetService("Debris"):AddItem(BodGy, 3)
  2026. end
  2027. do
  2028. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2029. game:GetService("Debris"):AddItem(debounce, Delay)
  2030. c = Instance.new("ObjectValue")
  2031. c.Name = "creator"
  2032. c.Value = Player
  2033. c.Parent = h
  2034. game:GetService("Debris"):AddItem(c, 0.5)
  2035. end
  2036. end
  2037. end
  2038. end
  2039. end
  2040. end
  2041. end
  2042. end
  2043. end
  2044. end
  2045. end
  2046. end
  2047.  
  2048. ShowDamage = function(Pos, Text, Time, Color)
  2049. local Rate = 0.033333333333333
  2050. if not Pos then
  2051. local Pos = Vector3.new(0, 0, 0)
  2052. end
  2053. local Text = Text or ""
  2054. local Time = Time or 2
  2055. if not Color then
  2056. local Color = Color3.new(1, 0, 1)
  2057. end
  2058. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2059. EffectPart.Anchored = true
  2060. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2061. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2062. game.Debris:AddItem(EffectPart, Time + 0.1)
  2063. EffectPart.Parent = game:GetService("Workspace")
  2064. delay(0, function()
  2065. local Frames = Time / Rate
  2066. for Frame = 1, Frames do
  2067. wait(Rate)
  2068. local Percent = Frame / Frames
  2069. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2070. TextLabel.TextTransparency = Percent
  2071. end
  2072. if EffectPart and EffectPart.Parent then
  2073. EffectPart:Destroy()
  2074. end
  2075. end
  2076. )
  2077. end
  2078.  
  2079. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2080. for _,c in pairs(workspace:children()) do
  2081. local hum = c:findFirstChild("Humanoid")
  2082. if hum ~= nil then
  2083. local head = c:findFirstChild("Torso")
  2084. if head ~= nil then
  2085. local targ = head.Position - Part.Position
  2086. local mag = targ.magnitude
  2087. if mag <= magni and c.Name ~= Player.Name then
  2088. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2089. end
  2090. end
  2091. end
  2092. end
  2093. end
  2094.  
  2095.  
  2096.  
  2097.  
  2098.  
  2099. local effect = Instance.new("Model", Char)
  2100. effect.Name = "Effects"
  2101.  
  2102.  
  2103.  
  2104.  
  2105.  
  2106. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2107. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2108. prt.Anchored = true
  2109. prt.CFrame = cframe
  2110. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2111. game:GetService("Debris"):AddItem(prt, 10)
  2112. if Type == 1 or Type == nil then
  2113. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2114. else
  2115. if Type == 2 then
  2116. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2117. end
  2118. end
  2119. end
  2120.  
  2121.  
  2122.  
  2123.  
  2124. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2125. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2126. prt.Anchored = true
  2127. prt.CFrame = cframe
  2128. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2129. game:GetService("Debris"):AddItem(prt, 10)
  2130. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2131. end
  2132.  
  2133.  
  2134.  
  2135. local grabbing = false
  2136. WindFloor = function()
  2137.  
  2138. end
  2139.  
  2140.  
  2141.  
  2142. bc = BrickColor.new
  2143. function WindFloor2()
  2144. local shur = Instance.new("Part",char)
  2145. local gahd = Instance.new("Sound",shur)
  2146. gahd.SoundId = "rbxassetid://402981977"
  2147. gahd.Volume = 5
  2148. gahd.Pitch = 0.75
  2149. gahd:Play()
  2150. shur.Transparency = 1
  2151. shur.Material = "Neon"
  2152. shur.BrickColor = bc("Royal purple")
  2153. shur.Anchored = true
  2154. shur.CFrame = mouse.Hit
  2155. shur.Rotation = vt(0,math.random(-500,500),0)
  2156. shur.Size = vt(1,0.2,1)
  2157. shur.CanCollide = false
  2158. local dec = Instance.new("Decal",shur)
  2159. dec.Texture = symbolimg
  2160. dec.Face = "Top"
  2161. local dec2 = dec:Clone()
  2162. dec2.Parent = shur
  2163. dec2.Face = "Bottom"
  2164. local Meshshur = Instance.new("CylinderMesh",shur)
  2165. Meshshur.Scale = vt(0,1,0)
  2166. local value1 = 1*2.25
  2167. for i = 0, 50 do
  2168. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2169. value1 = value1 - 0.015*2.25
  2170. wait(0)
  2171. end
  2172. local spart = Instance.new("Part",char)
  2173. local tick = Instance.new("Sound",spart)
  2174. tick.SoundId = "rbxassetid://414516914"
  2175. tick.Volume = 2.5
  2176. tick.Pitch = 0.45
  2177. tick:Play()
  2178. spart.Size = vt(1,1,1)
  2179. spart.BrickColor = BrickColor.new("Royal purple")
  2180. spart.Transparency = 0.1
  2181. spart.Anchored = true
  2182. spart.CanCollide = false
  2183. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2184. local expld = Instance.new("Explosion", spart)
  2185. expld.BlastRadius = 27.5
  2186. expld.Position = spart.Position
  2187. local mesh = Instance.new("SpecialMesh",spart)
  2188. mesh.MeshType = "FileMesh"
  2189. mesh.Scale = vt(1,0.01,1)
  2190. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2191. local parz = spart:Clone()
  2192. local mshe = parz.Mesh
  2193. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2194. parz.CFrame = spart.CFrame
  2195. parz.Parent = char
  2196. local par2 = spart:Clone()
  2197. local msh = par2.Mesh
  2198. par2.Mesh.MeshType = "Sphere"
  2199. par2.Material = "Neon"
  2200. par2.CFrame = spart.CFrame
  2201. par2.BrickColor = BrickColor.new("Royal purple")
  2202. par2.Parent = char
  2203. local par3 = spart:Clone()
  2204. local msh3 = par2.Mesh
  2205. msh3.Scale = vt(15,0,15)
  2206. par3.Mesh.MeshType = "Sphere"
  2207. par3.Material = "Neon"
  2208. par3.CFrame = spart.CFrame
  2209. par3.BrickColor = BrickColor.new("Royal purple")
  2210. par3.Parent = char
  2211. for i = 0, 150 do
  2212. spart.Transparency = spart.Transparency + 0.01
  2213. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2214. spart.Position = spart.Position
  2215. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2216. par2.Transparency = par2.Transparency + 0.01
  2217. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2218. par2.Position = par2.Position
  2219. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2220. par3.Transparency = par2.Transparency + 0.05
  2221. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2222. par3.Position = par2.Position
  2223. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2224. parz.Transparency = par2.Transparency + 0.01
  2225. mshe.Scale = msh.Scale + vt(4,1,4)
  2226. parz.Position = parz.Position
  2227. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2228. wait(0)
  2229. end
  2230. for i = 0, 100 do
  2231. dec.Transparency = dec.Transparency + 0.015
  2232. dec2.Transparency = dec.Transparency
  2233. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2234. value1 = value1 - 0.015*2.25
  2235. wait(0)
  2236. end
  2237. shur:Destroy()
  2238. par2:Destroy()
  2239. spart:Destroy()
  2240. end
  2241.  
  2242.  
  2243.  
  2244.  
  2245.  
  2246.  
  2247.  
  2248. function BlastStorm()
  2249.  
  2250. local lag = Instance.new("Sound", workspace)
  2251. lag.SoundId = "rbxassetid://752783199"
  2252. lag.Volume = 20000
  2253. lag.Pitch = 1
  2254. lag:Play()
  2255. wait(0)
  2256. local ff = Instance.new("ForceField",char)
  2257. local shur = Instance.new("Part",char)
  2258. local gahd = Instance.new("Sound",char)
  2259. gahd.SoundId = "rbxassetid://402981977"
  2260. gahd.Volume = 2.5
  2261. gahd.Pitch = 0.6
  2262. gahd:Play()
  2263. shur.Transparency = 1
  2264. shur.Material = "Neon"
  2265. shur.BrickColor = bc("Royal purple")
  2266. shur.Anchored = true
  2267. shur.CFrame = mouse.Hit
  2268. shur.Size = vt(1,0.2,1)
  2269. shur.CanCollide = false
  2270. local dec = Instance.new("Decal",shur)
  2271. dec.Texture = symbolimg
  2272. dec.Face = "Top"
  2273. local dec2 = dec:Clone()
  2274. dec2.Parent = shur
  2275. dec2.Face = "Bottom"
  2276. local Meshshur = Instance.new("CylinderMesh",shur)
  2277. Meshshur.Scale = vt(0,1,0)
  2278. local value1 = 1*12.5
  2279. for i = 0, 50 do
  2280. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2281. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2282. value1 = value1 - 0.015*12.5
  2283. wait(0)
  2284. end
  2285.  
  2286. wait(0)
  2287. local spart = Instance.new("Part",char)
  2288. local tick = Instance.new("Sound",char)
  2289. tick.SoundId = "rbxassetid://414516914"
  2290. tick.Volume = 2.5
  2291. tick.Pitch = 0.4
  2292. tick:Play()
  2293. local tickz = Instance.new("Sound",char)
  2294. tickz.SoundId = "rbxassetid://435742675"
  2295. tickz.Volume = 1
  2296. tickz.Pitch = 1
  2297. tickz:Play()
  2298. local tickr = Instance.new("Sound",char)
  2299. tickr.SoundId = "rbxassetid://435742675"
  2300. tickr.Volume = 2.5
  2301. tickr.Pitch = 0.5
  2302. tickr:Play()
  2303. local tickel = Instance.new("Sound",char)
  2304. tickel.SoundId = "rbxassetid://2248511"
  2305. tickel.Volume = 3
  2306. tickel.Pitch = 0.2
  2307. tickel:Play()
  2308. spart.Size = vt(1,1,1)
  2309. spart.BrickColor = BrickColor.new("Royal purple")
  2310. spart.Transparency = 0.1
  2311. spart.Anchored = true
  2312. spart.CanCollide = false
  2313. spart.CFrame = mouse.Hit
  2314. local expld = Instance.new("Explosion", spart)
  2315. expld.BlastRadius = 500000
  2316. expld.Position = spart.Position
  2317. local mesh = Instance.new("SpecialMesh",spart)
  2318. mesh.MeshType = "FileMesh"
  2319. mesh.Scale = vt(1,0.01,1)
  2320. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2321. local parz = spart:Clone()
  2322. local mshe = parz.Mesh
  2323. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2324. parz.CFrame = spart.CFrame
  2325. parz.Parent = char
  2326. local par2 = spart:Clone()
  2327. local msh = par2.Mesh
  2328. par2.Mesh.MeshType = "Sphere"
  2329. par2.Material = "Neon"
  2330. par2.CFrame = spart.CFrame
  2331. par2.BrickColor = BrickColor.new("Royal purple")
  2332. par2.Parent = char
  2333. for i = 0, 200 do
  2334. spart.Transparency = spart.Transparency + 0.005
  2335. mesh.Scale = mesh.Scale + vt(10,1,10)
  2336. spart.Position = spart.Position
  2337. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2338. par2.Transparency = par2.Transparency + 0.005
  2339. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2340. par2.Position = par2.Position
  2341. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2342. parz.Transparency = par2.Transparency + 0.005
  2343. mshe.Scale = msh.Scale + vt(6,1,6)
  2344. parz.Position = parz.Position
  2345. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2346. wait(0)
  2347. end
  2348. ff:Destroy()
  2349. for i = 0, 100 do
  2350. dec.Transparency = dec.Transparency + 0.015
  2351. dec2.Transparency = dec.Transparency
  2352. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2353. value1 = value1 - 0.015*12.5
  2354. wait(0)
  2355. end
  2356. shur:Destroy()
  2357. par2:Destroy()
  2358. spart:Destroy()
  2359. tick:Destroy()
  2360. tickr:Destroy()
  2361. tickz:Destroy()
  2362. tickel:Destroy()
  2363. end
  2364.  
  2365.  
  2366.  
  2367.  
  2368.  
  2369.  
  2370.  
  2371.  
  2372. local maincolor = Color3.new(170/255,0/255,255/255)
  2373.  
  2374.  
  2375.  
  2376. function noobyisscripter()
  2377. local hitted = false
  2378. local valuesize = 5
  2379. local lb = Instance.new("Part")
  2380. lb.Parent = char
  2381. lb.Material = "Neon"
  2382. lb.BrickColor = BrickColor.new(maincolor)
  2383. lb.CanCollide = false
  2384. lb.Shape = "Ball"
  2385. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2386. lb.Anchored = false
  2387. lb.Size = vt(1,1,1)
  2388. local thing = Instance.new("SpecialMesh",lb)
  2389. thing.MeshType = "Sphere"
  2390. local trail = Instance.new("ParticleEmitter",lb)
  2391. trail.Texture = "rbxassetid://296874871"
  2392. trail.LightEmission = 0.95
  2393. trail.Color = ColorSequence.new(maincolor)
  2394. trail.Rate = 10000
  2395. trail.Lifetime = NumberRange.new(1.5)
  2396. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2397. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2398. trail.Speed = NumberRange.new(0,0)
  2399. trail.RotSpeed = NumberRange.new(-500,500)
  2400. local bv = Instance.new("BodyVelocity")
  2401. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2402. bv.velocity = mouse.Hit.lookVector *100
  2403. bv.Parent = lb
  2404. wait(0.1)
  2405. pewdiepie=lb.Touched:connect(function(hit)
  2406. if hitted == false then
  2407. local sd = Instance.new("Sound",lb)
  2408. sd.SoundId = "rbxassetid://138210320"
  2409. sd.Volume = 2.5
  2410. sd:Play()
  2411. hitted = true
  2412. trail.Rate = 0
  2413. lb.Anchored = true
  2414. local explosion = Instance.new("Explosion",lb)
  2415. explosion.BlastRadius = 10
  2416. explosion.Position = lb.Position
  2417. local ex = Instance.new("ParticleEmitter",lb)
  2418. ex.Texture = "rbxassetid://296874871"
  2419. ex.LightEmission = 0.95
  2420. ex.Color = ColorSequence.new(maincolor)
  2421. ex.Rate = 10000
  2422. ex.Lifetime = NumberRange.new(1.75)
  2423. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2424. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2425. ex.Speed = NumberRange.new(25,45)
  2426. ex.VelocitySpread = 90000
  2427. ex.RotSpeed = NumberRange.new(-500,500)
  2428. for i = 0, 19 do
  2429. wait()
  2430. valuesize = valuesize - 0.25
  2431. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2432. end
  2433. ex.Rate = 0
  2434. for i = 0, 9 do
  2435. wait()
  2436. lb.Transparency = lb.Transparency + 0.1
  2437. end
  2438. wait(5)
  2439. lb:Destroy()
  2440. end
  2441. end)
  2442. end
  2443.  
  2444.  
  2445. mouse.KeyDown:connect(function(key)
  2446. if key == "g" then
  2447. if Debounces.CanAttack == true then
  2448. Debounces.CanAttack = false
  2449. Debounces.on = true
  2450. Debounces.NoIdl = true
  2451. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2452. shot1 = Instance.new("Sound",Torso)
  2453. shot1.SoundId = "rbxassetid://200633492"
  2454. shot1.Looped = false
  2455. shot1.Pitch = 3
  2456. shot1.Volume = 400
  2457. shot1:Play()
  2458. Debounces.RPunch = true
  2459. Debounces.LPunch = true
  2460. Debounces.ks = true
  2461. Debounces.ks2 = true
  2462. for i = 1, 3 do
  2463. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2465. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2466. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2467. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2468. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2469. if Debounces.on == false then break end
  2470. wait()
  2471. end
  2472. shot1 = Instance.new("Sound",Torso)
  2473. shot1.SoundId = "rbxassetid://200633492"
  2474. shot1.Looped = false
  2475. shot1.Pitch = 3
  2476. shot1.Volume = 400
  2477. shot1:Play()
  2478. wait(0.5)
  2479. noobyisscripter()
  2480. for i = 1, 3 do
  2481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2487. if Debounces.on == false then break end
  2488. wait()
  2489. end
  2490. shot1 = Instance.new("Sound",Torso)
  2491. shot1.SoundId = "rbxassetid://200633492"
  2492. shot1.Looped = false
  2493. shot1.Pitch = 3
  2494. shot1.Volume = 400
  2495. shot1:Play()
  2496. wait(0.5)
  2497. noobyisscripter()
  2498. for i = 1, 3 do
  2499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2505. if Debounces.on == false then break end
  2506. wait()
  2507. end
  2508. shot1 = Instance.new("Sound",Torso)
  2509. shot1.SoundId = "rbxassetid://200633492"
  2510. shot1.Looped = false
  2511. shot1.Pitch = 3
  2512. shot1.Volume = 400
  2513. shot1:Play()
  2514. wait(0.5)
  2515. noobyisscripter()
  2516. for i = 1, 3 do
  2517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2523. if Debounces.on == false then break end
  2524. wait()
  2525. end
  2526. shot1 = Instance.new("Sound",Torso)
  2527. shot1.SoundId = "rbxassetid://200633492"
  2528. shot1.Looped = false
  2529. shot1.Pitch = 3
  2530. shot1.Volume = 400
  2531. shot1:Play()
  2532. wait(0.5)
  2533. noobyisscripter()
  2534. for i = 1, 3 do
  2535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2541. if Debounces.on == false then break end
  2542. wait()
  2543. end
  2544. shot1 = Instance.new("Sound",Torso)
  2545. shot1.SoundId = "rbxassetid://200633492"
  2546. shot1.Looped = false
  2547. shot1.Pitch = 3
  2548. shot1.Volume = 400
  2549. shot1:Play()
  2550. wait(0.5)
  2551. noobyisscripter()
  2552. for i = 1, 3 do
  2553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2559. if Debounces.on == false then break end
  2560. wait()
  2561. end
  2562. shot1 = Instance.new("Sound",Torso)
  2563. shot1.SoundId = "rbxassetid://200633492"
  2564. shot1.Looped = false
  2565. shot1.Pitch = 3
  2566. shot1.Volume = 400
  2567. shot1:Play()
  2568. wait(0.5)
  2569. noobyisscripter()
  2570. for i = 1, 3 do
  2571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2577. if Debounces.on == false then break end
  2578. wait()
  2579. end
  2580. shot1 = Instance.new("Sound",Torso)
  2581. shot1.SoundId = "rbxassetid://200633492"
  2582. shot1.Looped = false
  2583. shot1.Pitch = 3
  2584. shot1.Volume = 400
  2585. shot1:Play()
  2586. wait(0.5)
  2587. noobyisscripter()
  2588. for i = 1, 3 do
  2589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2595. if Debounces.on == false then break end
  2596. wait()
  2597. end
  2598. shot1 = Instance.new("Sound",Torso)
  2599. shot1.SoundId = "rbxassetid://200633492"
  2600. shot1.Looped = false
  2601. shot1.Pitch = 3
  2602. shot1.Volume = 400
  2603. shot1:Play()
  2604. wait(0.5)
  2605. noobyisscripter()
  2606. for i = 1, 3 do
  2607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2613. if Debounces.on == false then break end
  2614. wait()
  2615. end
  2616. shot1 = Instance.new("Sound",Torso)
  2617. shot1.SoundId = "rbxassetid://200633492"
  2618. shot1.Looped = false
  2619. shot1.Pitch = 3
  2620. shot1.Volume = 400
  2621. shot1:Play()
  2622. wait(0.5)
  2623. noobyisscripter()
  2624. for i = 1, 3 do
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2631. if Debounces.on == false then break end
  2632. wait()
  2633. end
  2634. shot1 = Instance.new("Sound",Torso)
  2635. shot1.SoundId = "rbxassetid://200633492"
  2636. shot1.Looped = false
  2637. shot1.Pitch = 3
  2638. shot1.Volume = 400
  2639. shot1:Play()
  2640. wait(0.5)
  2641. noobyisscripter()
  2642. for i = 1, 3 do
  2643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2649. if Debounces.on == false then break end
  2650. wait()
  2651. end
  2652. shot1 = Instance.new("Sound",Torso)
  2653. shot1.SoundId = "rbxassetid://200633492"
  2654. shot1.Looped = false
  2655. shot1.Pitch = 3
  2656. shot1.Volume = 400
  2657. shot1:Play()
  2658. wait(0.5)
  2659. noobyisscripter()
  2660. for i = 1, 3 do
  2661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2667. if Debounces.on == false then break end
  2668. wait()
  2669. end
  2670. shot1 = Instance.new("Sound",Torso)
  2671. shot1.SoundId = "rbxassetid://200633492"
  2672. shot1.Looped = false
  2673. shot1.Pitch = 3
  2674. shot1.Volume = 400
  2675. shot1:Play()
  2676. wait(0.5)
  2677. noobyisscripter()
  2678. for i = 1, 3 do
  2679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2685. if Debounces.on == false then break end
  2686. wait()
  2687. end
  2688. shot1 = Instance.new("Sound",Torso)
  2689. shot1.SoundId = "rbxassetid://200633492"
  2690. shot1.Looped = false
  2691. shot1.Pitch = 3
  2692. shot1.Volume = 400
  2693. shot1:Play()
  2694. wait(0.5)
  2695. noobyisscripter()
  2696. for i = 1, 3 do
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2703. if Debounces.on == false then break end
  2704. wait()
  2705. end
  2706. shot1 = Instance.new("Sound",Torso)
  2707. shot1.SoundId = "rbxassetid://200633492"
  2708. shot1.Looped = false
  2709. shot1.Pitch = 3
  2710. shot1.Volume = 400
  2711. shot1:Play()
  2712. wait(0.5)
  2713. noobyisscripter()
  2714. for i = 1, 3 do
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2721. if Debounces.on == false then break end
  2722. wait()
  2723. end
  2724. shot1 = Instance.new("Sound",Torso)
  2725. shot1.SoundId = "rbxassetid://200633492"
  2726. shot1.Looped = false
  2727. shot1.Pitch = 3
  2728. shot1.Volume = 400
  2729. shot1:Play()
  2730. wait(0.5)
  2731. noobyisscripter()
  2732. for i = 1, 3 do
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2739. if Debounces.on == false then break end
  2740. wait()
  2741. end
  2742. shot1 = Instance.new("Sound",Torso)
  2743. shot1.SoundId = "rbxassetid://200633492"
  2744. shot1.Looped = false
  2745. shot1.Pitch = 3
  2746. shot1.Volume = 400
  2747. shot1:Play()
  2748. wait(0.5)
  2749. noobyisscripter()
  2750. for i = 1, 3 do
  2751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2757. if Debounces.on == false then break end
  2758. wait()
  2759. end
  2760. shot1 = Instance.new("Sound",Torso)
  2761. shot1.SoundId = "rbxassetid://200633492"
  2762. shot1.Looped = false
  2763. shot1.Pitch = 3
  2764. shot1.Volume = 400
  2765. shot1:Play()
  2766. wait(0.5)
  2767. noobyisscripter()
  2768. for i = 1, 3 do
  2769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2775. if Debounces.on == false then break end
  2776. wait()
  2777. end
  2778. shot1 = Instance.new("Sound",Torso)
  2779. shot1.SoundId = "rbxassetid://200633492"
  2780. shot1.Looped = false
  2781. shot1.Pitch = 3
  2782. shot1.Volume = 400
  2783. shot1:Play()
  2784. wait(0.5)
  2785. noobyisscripter()
  2786. for i = 1, 3 do
  2787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2793. if Debounces.on == false then break end
  2794. wait()
  2795. end
  2796. shot1 = Instance.new("Sound",Torso)
  2797. shot1.SoundId = "rbxassetid://200633492"
  2798. shot1.Looped = false
  2799. shot1.Pitch = 3
  2800. shot1.Volume = 400
  2801. shot1:Play()
  2802. wait(0.5)
  2803. noobyisscripter()
  2804. for i = 1, 3 do
  2805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2811. if Debounces.on == false then break end
  2812. wait()
  2813. end
  2814.  
  2815. Debounces.LPunch = false
  2816. Debounces.RPunch = false
  2817. Debounces.ks = false
  2818. Debounces.ks2 = false
  2819. if Debounces.CanAttack == false then
  2820. Debounces.CanAttack = true
  2821. Debounces.on = false
  2822. Debounces.NoIdl = false
  2823. end
  2824. end
  2825. end
  2826. end)
  2827.  
  2828.  
  2829.  
  2830.  
  2831. mouse.KeyDown:connect(function(key)
  2832. if key == "r" then
  2833.  
  2834. if Debounces.CanAttack == true then
  2835. Debounces.CanAttack = false
  2836. Debounces.NoIdl = true
  2837. Debounces.on = true
  2838. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2839. function FindNearestTorso(Position,Distance,SinglePlayer)
  2840. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2841. local List = {}
  2842. for i,v in pairs(workspace:GetChildren())do
  2843. if v:IsA("Model")then
  2844. if v:findFirstChild("Torso")then
  2845. if v ~= char then
  2846. if(v.Torso.Position -Position).magnitude <= Distance then
  2847. table.insert(List,v)
  2848. end
  2849. end
  2850. end
  2851. end
  2852. end
  2853. return List
  2854. end
  2855. z = Instance.new("Sound",hed)
  2856. z.SoundId = "rbxassetid://232213955"
  2857. z.Pitch = 1
  2858. z.Volume = 1
  2859. wait(0.2)
  2860. z:Play()
  2861. sp = Instance.new("Part",hed)
  2862. sp.Anchored = true
  2863. sp.CanCollide = false
  2864. sp.Locked = false
  2865. sp.Transparency = 0
  2866. sp.Material = "Neon"
  2867. sp.Size = Vector3.new(1,1,1)
  2868. sp.TopSurface = "SmoothNoOutlines"
  2869. sp.BottomSurface = "SmoothNoOutlines"
  2870. sp.BrickColor = BrickColor.new("Royal purple")
  2871. spm = Instance.new("SpecialMesh",sp)
  2872. spm.MeshType = "Sphere"
  2873. spm.Scale = Vector3.new(100,100,100)
  2874. sp2 = Instance.new("Part", rarm)
  2875. sp2.Name = "Energy"
  2876. sp2.BrickColor = BrickColor.new("Royal purple")
  2877. sp2.Size = Vector3.new(1,1,1)
  2878. sp2.Shape = "Ball"
  2879. sp2.CanCollide = false
  2880. sp2.Anchored = true
  2881. sp2.Locked = true
  2882. sp2.TopSurface = 0
  2883. sp2.BottomSurface = 0
  2884. sp2.Transparency = 1
  2885. spm2 = Instance.new("SpecialMesh",sp2)
  2886. spm2.MeshId = "rbxassetid://9982590"
  2887. spm2.Scale = Vector3.new(100,100,100)
  2888. for i = 1, 20 do
  2889. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2890. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2895. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2896. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2897. if Debounces.on == false then break end
  2898. rs:wait()
  2899. end
  2900. for i = 1, 100, 20 do rs:wait()
  2901. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2902. end
  2903. for i = 1, 20 do
  2904. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2906. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2911. if Debounces.on == false then break end
  2912. rs:wait()
  2913. end
  2914. sp.Transparency = 0
  2915. for i = 1, 20 do
  2916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2922. if Debounces.on == false then break end
  2923. rs:wait()
  2924. end
  2925. wait(1)
  2926. sp.Transparency = 0
  2927. sp2.Transparency = 0.84
  2928. for i = 1, 20 do
  2929. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2930. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2931. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2938. if Debounces.on == false then break end
  2939. rs:wait()
  2940. end
  2941. for i = 1, 2880, 50 do
  2942. rs:wait()
  2943. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2944. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2945. rs:wait()
  2946. end
  2947. sp:Destroy()
  2948. sp2:Destroy()
  2949. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2950. local X = Instance.new("Part",char)
  2951. local O = Instance.new("ObjectValue",X)
  2952. O.Name = "creator"
  2953. X.Locked = true
  2954. X.Name = "Shell"
  2955. X.Anchored = false
  2956. X.CanCollide = false
  2957. X.Transparency = 0
  2958. X.Reflectance = 0
  2959. X.BottomSurface = 0
  2960. X.TopSurface = 0
  2961. X.Shape = 0
  2962. local V = Instance.new("ObjectValue",X)
  2963. V.Value = char
  2964. V.Name = "creator"
  2965. X.BrickColor = BrickColor.new("Royal purple")
  2966. X.Size = Vector3.new(1,1,1)
  2967. X.Material = "Neon"
  2968. local Z = Instance.new("SpecialMesh",X)
  2969. Z.MeshType = "Sphere"
  2970. Z.Scale = Vector3.new(100,100,100)
  2971. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2972. local bv = Instance.new("BodyVelocity",X)
  2973. bv.maxForce = Vector3.new(99999,99999,99999)
  2974. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2975. bv.velocity = X.CFrame.lookVector*65
  2976.  
  2977. Explode = X.Touched:connect(function(hit)
  2978.  
  2979. local cf = X.CFrame
  2980. bv:Destroy()
  2981. X.Anchored = true
  2982. Z:Remove()
  2983. Explode:disconnect()
  2984.  
  2985. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2986. for i = 1, 360, 360/t do
  2987. local c = Instance.new("Part", game.Workspace)
  2988. c.FormFactor = 3
  2989. c.TopSurface = 0
  2990. c.BottomSurface = 0
  2991. c.Size = s
  2992. c.Anchored = true
  2993. c.CanCollide = wt
  2994. c.Material=workspace.Base.Material
  2995. c.Transparency = trans
  2996. c.BrickColor = workspace.Base.BrickColor
  2997. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2998. c.Locked=true
  2999. game.Debris:AddItem(c,25)
  3000. end
  3001. end
  3002.  
  3003. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3004.  
  3005.  
  3006. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3007. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3008. if part then
  3009. local cfremz = CFrame.new(positi)
  3010. debris(cfremz, part, 30)
  3011. end
  3012.  
  3013. X.Size = Vector3.new(6,6,6)
  3014. X.Touched:connect(function(hit) end)
  3015. X.CanCollide = false
  3016. local part3 = Instance.new("Part", rarm)
  3017. part3.Anchored=true
  3018. part3.CanCollide=false
  3019. part3.Locked = true
  3020. part3.TopSurface = "SmoothNoOutlines"
  3021. part3.BottomSurface = "SmoothNoOutlines"
  3022. part3.FormFactor='Custom'
  3023. part3.Size=Vector3.new(2,2, 2)
  3024. part3.CFrame=X.CFrame
  3025. part3.Transparency=0
  3026. part3.BrickColor=TorsoColor
  3027. local mesh3 = Instance.new("SpecialMesh",part3)
  3028. mesh3.MeshType = "Sphere"
  3029. mesh3.Scale = Vector3.new(2,2,2)
  3030. --debris:AddItem(X,8)
  3031. local part4 = Instance.new("Part", rarm)
  3032. part4.Material = "Neon"
  3033. part4.Anchored=true
  3034. part4.CanCollide=false
  3035. part4.Locked = true
  3036. part4.TopSurface = "SmoothNoOutlines"
  3037. part4.BottomSurface = "SmoothNoOutlines"
  3038. part4.FormFactor='Custom'
  3039. part4.Size=Vector3.new(2,2, 2)
  3040. part4.CFrame=X.CFrame
  3041. part4.Transparency=0
  3042. part4.BrickColor=BrickColor.new("Black")
  3043. local mesh4 = Instance.new("SpecialMesh",part4)
  3044. mesh4.MeshType = "Sphere"
  3045. mesh4.Scale = Vector3.new(1,1,1)
  3046. local part7 = Instance.new("Part", rarm)
  3047. part7.Material = "Neon"
  3048. part7.Anchored=true
  3049. part7.CanCollide=false
  3050. part7.Locked = true
  3051. part7.TopSurface = "SmoothNoOutlines"
  3052. part7.BottomSurface = "SmoothNoOutlines"
  3053. part7.FormFactor='Custom'
  3054. part7.Size=Vector3.new(2,2, 2)
  3055. part7.CFrame=X.CFrame
  3056. part7.Transparency=0
  3057. part7.BrickColor=BrickColor.new("Really black")
  3058. local mesh7 = Instance.new("SpecialMesh",part7)
  3059. mesh7.MeshType = "Sphere"
  3060. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3061. --[[X.Touched:connect(function(ht)
  3062. hit = ht.Parent
  3063. if ht and hit:IsA("Model") then
  3064. if hit:FindFirstChild("Humanoid") then
  3065. if hit.Name ~= p.Name then
  3066. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3067. wait(.3)
  3068. end
  3069. end
  3070. elseif ht and hit:IsA("Hat") then
  3071. if hit.Parent.Name ~= p.Name then
  3072. if hit.Parent:FindFirstChild("Humanoid") then
  3073. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3074. wait(.3)
  3075. end
  3076. end
  3077. end
  3078. end)
  3079. part3.Touched:connect(function(ht)
  3080. hit = ht.Parent
  3081. if ht and hit:IsA("Model") then
  3082. if hit:FindFirstChild("Humanoid") then
  3083. if hit.Name ~= p.Name then
  3084. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3085. wait(.3)
  3086. end
  3087. end
  3088. elseif ht and hit:IsA("Hat") then
  3089. if hit.Parent.Name ~= p.Name then
  3090. if hit.Parent:FindFirstChild("Humanoid") then
  3091. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3092. wait(.3)
  3093. end
  3094. end
  3095. end
  3096. end)]]--
  3097. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3098. if v:FindFirstChild('Humanoid') then
  3099. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3100. v.Humanoid.PlatformStand = true
  3101. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3102. end
  3103. end
  3104.  
  3105. local acos = math.acos
  3106. local sqrt = math.sqrt
  3107. local Vec3 = Vector3.new
  3108. local fromAxisAngle = CFrame.fromAxisAngle
  3109.  
  3110. local function toAxisAngle(CFr)
  3111. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3112. local Angle = math.acos((R00+R11+R22-1)/2)
  3113. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3114. A = A == 0 and 0.00001 or A
  3115. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3116. B = B == 0 and 0.00001 or B
  3117. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3118. C = C == 0 and 0.00001 or C
  3119. local x = (R21-R12)/sqrt(A)
  3120. local y = (R02-R20)/sqrt(B)
  3121. local z = (R10-R01)/sqrt(C)
  3122. return Vec3(x,y,z),Angle
  3123. end
  3124.  
  3125. function ApplyTrig(Num,Func)
  3126. local Min,Max = Func(0),Func(1)
  3127. local i = Func(Num)
  3128. return (i-Min)/(Max-Min)
  3129. end
  3130.  
  3131. function LerpCFrame(CFrame1,CFrame2,Num)
  3132. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3133. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3134. end
  3135.  
  3136. function Crater(Torso,Radius)
  3137. Spawn(function()
  3138. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3139. local Ignore = {}
  3140. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3141. if v.Character ~= nil then
  3142. Ignore[#Ignore+1] = v.Character
  3143. end
  3144. end
  3145. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3146. if Hit == nil then return end
  3147. local Parts = {}
  3148. for i = 1,360,10 do
  3149. local P = Instance.new("Part",Torso.Parent)
  3150. P.Anchored = true
  3151. P.FormFactor = "Custom"
  3152. P.BrickColor = Hit.BrickColor
  3153. P.Material = Hit.Material
  3154. P.TopSurface = "Smooth"
  3155. P.BottomSurface = "Smooth"
  3156. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3157. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3158. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3159. if math.random(0,5) == 0 then -- rubble
  3160. local P = Instance.new("Part",Torso.Parent)
  3161. P.Anchored = true
  3162. P.FormFactor = "Custom"
  3163. P.BrickColor = Hit.BrickColor
  3164. P.Material = Hit.Material
  3165. P.TopSurface = "Smooth"
  3166. P.BottomSurface = "Smooth"
  3167. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3168. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3169. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3170. end
  3171. end
  3172. for i = 0,1,0.05 do
  3173. for i2,v in pairs(Parts) do
  3174. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3175. end
  3176. wait(0.02)
  3177. end
  3178. for i,v in pairs(Parts) do
  3179. if v[1].Size.X > 2.1 then
  3180. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3181. end
  3182. v[1].Anchored = false
  3183. end
  3184. for i = 0,1,0.05 do
  3185. for i2,v in pairs(Parts) do
  3186. v[1].Transparency = i
  3187. if i == 1 then
  3188. v[1]:Destroy()
  3189. elseif i >= 0.25 then
  3190. v[1].CanCollide = false
  3191. end
  3192. end
  3193. wait(0.02)
  3194. end
  3195. Parts = nil
  3196. end)
  3197. end
  3198.  
  3199.  
  3200. Part = function(x,y,z,color,tr,cc,an,parent)
  3201. local p = Instance.new('Part',parent or Weapon)
  3202. p.formFactor = 'Custom'
  3203. p.Size = Vector3.new(x,y,z)
  3204. p.BrickColor = BrickColor.new(color)
  3205. p.CanCollide = cc
  3206. p.Transparency = tr
  3207. p.Anchored = an
  3208. p.TopSurface,p.BottomSurface = 0,0
  3209. p.Locked=true
  3210. p:BreakJoints()
  3211. return p end
  3212.  
  3213. Mesh = function(par,num,x,y,z)
  3214. local msh = _
  3215. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3216. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3217. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3218. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3219. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3220. end msh.Scale = Vector3.new(x,y,z)
  3221. return msh end
  3222.  
  3223. function explosion(col1,col2,cfr,sz,rng,dmg)
  3224. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3225. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3226. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3227. v1,v2,v3=sz.x,sz.y,sz.z
  3228. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3229. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3230. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3231. a.CFrame=cfr
  3232. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3233. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3234.  
  3235. Spawn(function()
  3236. while wait() do
  3237. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3238. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3239. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3240. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3241. a.Transparency=a.Transparency+0.05
  3242. a2.Transparency=a2.Transparency+0.05
  3243. a3.Transparency=a3.Transparency+0.05
  3244. end
  3245. end)
  3246. end
  3247.  
  3248. Crater(X,120)
  3249. Crater(X,220)
  3250. Crater(X,320)
  3251. z = Instance.new("Sound",workspace)
  3252. z.SoundId = "rbxassetid://231917744"
  3253. z.Pitch = .5
  3254. z.Volume = 5
  3255. z1 = Instance.new("Sound",workspace)
  3256. z1.SoundId = "rbxassetid://231917744"
  3257. z1.Pitch = .5
  3258. z1.Volume = 5
  3259. z2 = Instance.new("Sound",workspace)
  3260. z2.SoundId = "rbxassetid://231917744"
  3261. z2.Pitch = .5
  3262. z2.Volume = 5
  3263. z3 = Instance.new("Sound",workspace)
  3264. z3.SoundId = "rbxassetid://245537790"
  3265. z3.Pitch = .7
  3266. z3.Volume = 5
  3267. z4 = Instance.new("Sound",workspace)
  3268. z4.SoundId = "rbxassetid://245537790"
  3269. z4.Pitch = .7
  3270. z4.Volume = 5
  3271. z4a = Instance.new("Sound",workspace)
  3272. z4a.SoundId = "rbxassetid://419447292"
  3273. z4a.Pitch = 1
  3274. z4a.Volume = 5
  3275. z3a = Instance.new("Sound",workspace)
  3276. z3a.SoundId = "rbxassetid://421328847"
  3277. z3a.Pitch = 1
  3278. z3a.Volume = 5
  3279. wait(0.1)
  3280. z:Play()
  3281. z1:Play()
  3282. z2:Play()
  3283. z3:Play()
  3284. z4:Play()
  3285. z3a:Play()
  3286. z4a:Play()
  3287.  
  3288. local part=Instance.new('Part',rarm)
  3289. part.Anchored=true
  3290. part.CanCollide=false
  3291. part.Locked = true
  3292. part.FormFactor='Custom'
  3293. part.Size=Vector3.new(2,2,2)
  3294. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3295. part.Transparency=0
  3296. part.BrickColor=BrickColor.new('Really black')
  3297. local mesh=Instance.new('SpecialMesh',part)
  3298. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3299. mesh.Scale=Vector3.new(4,4,4)
  3300. local part2=part:clone()
  3301. part2.Parent = rarm
  3302. part2.BrickColor=TorsoColor
  3303. local part5=part:clone()
  3304. part5.Parent = rarm
  3305. part5.BrickColor=TorsoColor
  3306. local part6=part:clone()
  3307. part6.Parent = rarm
  3308. part6.BrickColor=BrickColor.new("Black")
  3309. local mesh2=mesh:clone()
  3310. mesh2.Parent=part2
  3311. mesh2.Scale=Vector3.new(6, 6, 6)
  3312. local mesh5=mesh:clone()
  3313. mesh5.Parent=part5
  3314. mesh5.Scale=Vector3.new(6, 6, 6)
  3315. local mesh6=mesh:clone()
  3316. mesh6.Parent=part6
  3317. mesh6.Scale=Vector3.new(6, 6, 6)
  3318. local blast = Instance.new("Part", rarm)
  3319. blast.BrickColor = BrickColor.new("Really black")
  3320. blast.Anchored = true
  3321. blast.CanCollide = false
  3322. blast.Locked = true
  3323. blast.Size = Vector3.new(2, 2, 2)
  3324. blast.TopSurface = "Smooth"
  3325. blast.BottomSurface = "Smooth"
  3326. blast.Transparency = 0
  3327. blast.CFrame = HandCF
  3328. local bm = Instance.new("SpecialMesh", blast)
  3329. bm.Scale = Vector3.new(10,2,10)
  3330. bm.MeshId = "rbxassetid://3270017"
  3331. local blast2 = Instance.new("Part", rarm)
  3332. blast2.BrickColor = BrickColor.new("Really black")
  3333. blast2.Anchored = true
  3334. blast2.CanCollide = false
  3335. blast2.Locked = true
  3336. blast2.Size = Vector3.new(2, 2, 2)
  3337. blast2.TopSurface = "Smooth"
  3338. blast2.BottomSurface = "Smooth"
  3339. blast2.Transparency = 0
  3340. blast2.CFrame = HandCF
  3341. local bm2 = Instance.new("SpecialMesh", blast2)
  3342. bm2.Scale = Vector3.new(6,2,6)
  3343. bm2.MeshId = "rbxassetid://3270017"
  3344. local blast3 = Instance.new("Part", rarm)
  3345. blast3.BrickColor = BrickColor.new("Really black")
  3346. blast3.Anchored = true
  3347. blast3.CanCollide = false
  3348. blast3.Locked = true
  3349. blast3.Size = Vector3.new(1, 1, 1)
  3350. blast3.TopSurface = "Smooth"
  3351. blast3.BottomSurface = "Smooth"
  3352. blast3.Transparency = 0
  3353. blast3.CFrame = HandCF
  3354. local bm3 = Instance.new("SpecialMesh", blast3)
  3355. bm3.Scale = Vector3.new(6,2,6)
  3356. bm3.MeshId = "rbxassetid://3270017"
  3357. for i = 1,120 do rs:wait()
  3358. X.Transparency = X.Transparency + (1/120)
  3359. part.Transparency = part.Transparency + (1/120)
  3360. part2.Transparency = part2.Transparency + (1/120)
  3361. part3.Transparency = part3.Transparency + (1/120)
  3362. part4.Transparency = part4.Transparency + (1/120)
  3363. part5.Transparency = part5.Transparency + (1/120)
  3364. part6.Transparency = part6.Transparency + (1/120)
  3365. part7.Transparency = part7.Transparency + (1/120)
  3366. blast.Transparency = blast.Transparency + (1/120)
  3367. blast2.Transparency = blast2.Transparency + (1/120)
  3368. blast3.Transparency = blast3.Transparency + (1/120)
  3369. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3370. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3371. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3372. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3373. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3374. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3375. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3376. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3377. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3378. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3379. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3380. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3381. X.CFrame = cf
  3382. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3383. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3384. part3.CFrame=X.CFrame
  3385. part4.CFrame=X.CFrame
  3386. part7.CFrame=X.CFrame
  3387. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3388. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3389. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3390. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3391. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3392. rs:wait()
  3393. end
  3394. X:Destroy()
  3395. part:Destroy()
  3396. part2:Destroy()
  3397. part3:Destroy()
  3398. part4:Destroy()
  3399. part5:Destroy()
  3400. part6:Destroy()
  3401. blast:Destroy()
  3402. blast2:Destroy()
  3403. blast3:Destroy()
  3404. z:Destroy()
  3405. z1:Destroy()
  3406. z2:Destroy()
  3407. z3:Destroy()
  3408. z4:Destroy()
  3409. for i = 1, 20 do
  3410. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3411. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3414. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3415. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3416. if Debounces.on == false then break end
  3417. rs:wait()
  3418. end
  3419. if Debounces.CanAttack == false then
  3420. Debounces.CanAttack = true
  3421. Debounces.NoIdl = false
  3422. Debounces.on = false
  3423. end
  3424. end)
  3425. end
  3426. end
  3427. end)
  3428.  
  3429.  
  3430.  
  3431.  
  3432.  
  3433.  
  3434.  
  3435. WindFloor = function()
  3436. local useRageVer = false
  3437. local locor = 0
  3438. if TrackFunction ~= nil then
  3439. TrackFunction:disconnect()
  3440. TrackFunction = nil
  3441. end
  3442. Ult = true
  3443. Ragemode = false
  3444. CanInterrupt(false)
  3445. PlayerIsAttacking = true
  3446. local cl = 0
  3447. local clastframe = lastframe
  3448. BodyVel.velocity = Vector3.new()
  3449. local CPlane = MousePlane()
  3450. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3451. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3452. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3453. local cl = 0
  3454. DesiredWalkspeed = 0
  3455. p = Instance.new("Sound", vPlayer.Character.Torso)
  3456. p.Volume = 0.8
  3457. p.Pitch = 1
  3458. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3459. p:Play()
  3460. game:GetService("Debris"):AddItem(p, 3)
  3461. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3462. pb.Volume = 1
  3463. pb.Pitch = 0.85
  3464. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3465. pb:Play()
  3466. game:GetService("Debris"):AddItem(pb, 10)
  3467. do
  3468. for i = 1, 8 do
  3469. swait()
  3470. cl = cl + i * 0.02
  3471. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3472. if i == 4 then
  3473. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3474. pc.Mesh.MeshType = "FileMesh"
  3475. pc.Anchored = true
  3476. pc.CanCollide = false
  3477. pc.Parent = workspace
  3478. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3479. pc.Name = "Shockwave"
  3480. game:GetService("Debris"):AddItem(pc, 5)
  3481. coroutine.resume(coroutine.create(function(p)
  3482. for ii = 1, 10 do
  3483. p.Transparency = ii / 10
  3484. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3485. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3486. swait()
  3487. end
  3488. p:Remove()
  3489. end), pc)
  3490. end
  3491. end
  3492. end
  3493. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3494. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3495. cl = 0
  3496. clastframe = lastframe
  3497. for i = 1, 6 do
  3498. swait()
  3499. cl = cl + i * 0.05
  3500. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3501. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3502. eff.Parent = workspace
  3503. eff.Name = "BloodEffect"
  3504. eff.Anchored = true
  3505. eff.CanCollide = false
  3506. game:GetService("Debris"):AddItem(eff, 5)
  3507. coroutine.resume(coroutine.create(function(p, V, x)
  3508. A = vPlayer.Character.Torso.Velocity / 60
  3509. for i = 1, 12 do
  3510. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3511. p.Transparency = 0.75 + i / 48
  3512. p.CFrame = p.CFrame * V + A
  3513. swait()
  3514. end
  3515. p:Remove()
  3516. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3517. if i ~= 1 and (i ~= 4 or i == 6) then
  3518. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3519. pc.Mesh.MeshType = "FileMesh"
  3520. pc.Anchored = true
  3521. pc.CanCollide = false
  3522. pc.Parent = workspace
  3523. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3524. pc.Name = "Shockwave"
  3525. game:GetService("Debris"):AddItem(pc, 5)
  3526. coroutine.resume(coroutine.create(function(p)
  3527. for ii = 1, 7 do
  3528. p.Transparency = ii / 7
  3529. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3530. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3531. swait()
  3532. end
  3533. p:Remove()
  3534. end), pc)
  3535. end
  3536. end
  3537. swait()
  3538. for i = 1, 20 do
  3539. do
  3540. CPlane = MousePlane()
  3541. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3542. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3543. if i == 5 or i == 10 then
  3544. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3545. pc.Mesh.MeshType = "FileMesh"
  3546. pc.Anchored = true
  3547. pc.CanCollide = false
  3548. pc.Parent = workspace
  3549. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3550. pc.Name = "Shockwave"
  3551. game:GetService("Debris"):AddItem(pc, 5)
  3552. coroutine.resume(coroutine.create(function(p)
  3553. for ii = 1, 13 do
  3554. p.Transparency = ii / 13
  3555. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3556. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3557. swait()
  3558. end
  3559. p:Remove()
  3560. end), pc)
  3561. else
  3562. do
  3563. do
  3564. if i == 2 or i == 10 then
  3565. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3566. pc.Mesh.MeshType = "FileMesh"
  3567. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3568. pc.Parent = workspace
  3569. pc.Anchored = true
  3570. pc.CanCollide = false
  3571. pc.Transparency = 0.5
  3572. game:GetService("Debris"):AddItem(pc, 5)
  3573. coroutine.resume(coroutine.create(function(p)
  3574. for ii = 1, 20 do
  3575. p.Transparency = ii / 20
  3576. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3577. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3578. swait()
  3579. end
  3580. p:Remove()
  3581. end), pc)
  3582. end
  3583. if i % 4 == 0 then
  3584. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3585. applyCameraShake(v, 80 + i * 10, 4)
  3586. end
  3587. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3588. pc.Mesh.MeshType = "FileMesh"
  3589. pc.Anchored = true
  3590. pc.CanCollide = false
  3591. pc.Parent = workspace
  3592. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3593. pc.Name = "Shockwave"
  3594. game:GetService("Debris"):AddItem(pc, 5)
  3595. coroutine.resume(coroutine.create(function(p)
  3596. for ii = 1, 10 do
  3597. p.Transparency = ii / 10
  3598. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3599. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3600. swait()
  3601. end
  3602. p:Remove()
  3603. end), pc)
  3604. else
  3605. do
  3606. do
  3607. if i % 1 == 0 then
  3608. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3609. eff.Parent = workspace
  3610. eff.Name = "BloodEffect"
  3611. eff.Anchored = true
  3612. eff.CanCollide = false
  3613. game:GetService("Debris"):AddItem(eff, 5)
  3614. coroutine.resume(coroutine.create(function(p, V, x)
  3615. A = vPlayer.Character.Torso.Velocity / 60
  3616. for i = 1, 8 do
  3617. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3618. p.Transparency = 0.2
  3619. p.CFrame = p.CFrame * V + A
  3620. swait()
  3621. end
  3622. p:Remove()
  3623. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3624. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3625. eff.Parent = workspace
  3626. eff.Name = "BloodEffect"
  3627. eff.Anchored = true
  3628. eff.CanCollide = false
  3629. game:GetService("Debris"):AddItem(eff, 5)
  3630. coroutine.resume(coroutine.create(function(p, V, x)
  3631. A = vPlayer.Character.Torso.Velocity / 60
  3632. for i = 1, 12 do
  3633. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3634. p.Transparency = 0.75 + i / 48
  3635. p.CFrame = p.CFrame * V + A
  3636. swait()
  3637. end
  3638. p:Remove()
  3639. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3640. end
  3641. do
  3642. fwait()
  3643. end
  3644. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3645.  
  3646. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3647.  
  3648. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3649.  
  3650. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3651.  
  3652. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3653.  
  3654. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3655.  
  3656. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3657.  
  3658. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3659.  
  3660. end
  3661. end
  3662. end
  3663. end
  3664. end
  3665. end
  3666. end
  3667. end
  3668. cl = 0
  3669. clastframe = lastframe
  3670. for i = 1, 6 do
  3671. swait()
  3672. cl = cl + i * 0.05
  3673. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3674. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3675. pc.CanCollide = false
  3676. pc.Anchored = true
  3677. pc.Parent = workspace
  3678. game:GetService("Debris"):AddItem(pc, 5)
  3679. coroutine.resume(coroutine.create(function(p)
  3680. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3681. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3682. for i = 1, 30 do
  3683. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3684. p.Transparency = i / 30
  3685. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3686. swait()
  3687. end
  3688. p:Remove()
  3689. end), pc)
  3690. end
  3691. cl = 0
  3692. clastframe = lastframe
  3693. local Grabbee = nil
  3694. for i = 1, 15 do
  3695. fwait()
  3696. do
  3697. if i == 3 then
  3698. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3699. pc.Mesh.MeshType = "FileMesh"
  3700. pc.Anchored = true
  3701. pc.CanCollide = false
  3702. pc.Parent = workspace
  3703. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3704. pc.Name = "Shockwave"
  3705. game:GetService("Debris"):AddItem(pc, 5)
  3706. coroutine.resume(coroutine.create(function(p)
  3707. for ii = 1, 10 do
  3708. p.Transparency = ii / 10
  3709. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3710. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3711. swait()
  3712. end
  3713. p:Remove()
  3714. end), pc)
  3715. end
  3716. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3717. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3718. Grabbee = v
  3719. do break end
  3720. end
  3721. do
  3722. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3723. pc.CanCollide = false
  3724. pc.Anchored = true
  3725. pc.Parent = workspace
  3726. game:GetService("Debris"):AddItem(pc, 5)
  3727. coroutine.resume(coroutine.create(function(p)
  3728. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3729. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3730. for i = 1, 20 do
  3731. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3732. p.Transparency = i / 20
  3733. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3734. swait()
  3735. end
  3736. p:Remove()
  3737. end), pc)
  3738. do
  3739. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3740. pc.CanCollide = false
  3741. pc.Anchored = true
  3742. pc.Parent = workspace
  3743. game:GetService("Debris"):AddItem(pc, 5)
  3744. coroutine.resume(coroutine.create(function(p)
  3745. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3746. for i = 1, 20 do
  3747. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3748. p.Transparency = 0.5 + i / 40
  3749. p.CFrame = p.CFrame * R
  3750. swait()
  3751. end
  3752. p:Remove()
  3753. end), pc)
  3754. if i <= 6 then
  3755. cl = cl + i * 0.05
  3756. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3757. end
  3758. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3759.  
  3760. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3761.  
  3762. end
  3763. end
  3764. end
  3765. end
  3766. if Grabbee ~= nil then
  3767. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3768. Grabbee.Stats.Stun.Value = 999
  3769. end
  3770. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3771. cbuff.Name = "DecreaseDef"
  3772. cbuff.Value = -2
  3773. Mana.Value = Mana.Value - 10
  3774. if useRageVer == true then
  3775. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3776. else
  3777. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3778. end
  3779. local Grabdone = false
  3780. gpos = Instance.new("BodyPosition")
  3781. gpos.Name = ":<"
  3782. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3783. gpos.P = 5000
  3784. gpos.D = 600
  3785. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3786. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3787. coroutine.resume(coroutine.create(function(NNoob)
  3788. nubgyro = nil
  3789. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3790. if NNoob.Parent == nil then
  3791. break
  3792. else
  3793. if NNoob.Humanoid.Health < 0 then
  3794. break
  3795. end
  3796. end
  3797. NNoob.Humanoid.PlatformStand = true
  3798. if nubgyro == nil or nubpos == nil then
  3799. if NNoob.Torso:FindFirstChild(":>") then
  3800. NNoob.Torso[":>"]:Remove()
  3801. end
  3802. if NNoob.Torso:FindFirstChild(":<") then
  3803. NNoob.Torso[":<"]:Remove()
  3804. end
  3805. nubgyro = Instance.new("BodyGyro")
  3806. nubgyro.Name = ":>"
  3807. nubgyro.Parent = NNoob.Torso
  3808. nubgyro.P = 5000
  3809. nubgyro.D = 200
  3810. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3811. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3812. nubpos = Instance.new("BodyPosition")
  3813. nubpos.Name = ":<"
  3814. nubpos.Parent = NNoob.Torso
  3815. nubpos.P = 8000
  3816. nubpos.D = 200
  3817. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3818. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3819. else
  3820. if nubgyro.Parent == nil then
  3821. nubgyro = nil
  3822. nubpos = nil
  3823. else
  3824. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3825. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3826. end
  3827. end
  3828. swait()
  3829. end
  3830. if nubpos and nubgyro then
  3831. nubpos:Remove()
  3832. nubgyro:Remove()
  3833. if NNoob:FindFirstChild("Humanoid") then
  3834. NNoob.Humanoid.PlatformStand = false
  3835. end
  3836. end
  3837. end), Grabbee)
  3838. p = Instance.new("Sound", vPlayer.Character.Torso)
  3839. p.Volume = 1
  3840. p.Pitch = 0.9
  3841. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3842. p:Play()
  3843. game:GetService("Debris"):AddItem(p, 3)
  3844. BodyVel.velocity = Vector3.new()
  3845. cl = 0
  3846. clastframe = lastframe
  3847. for i = 1, 7 do
  3848. swait()
  3849. cl = cl + i * 0.036
  3850. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3851. end
  3852. cl = 0
  3853. clastframe = lastframe
  3854. for i = 1, 8 do
  3855. swait()
  3856. cl = cl + i * 0.028
  3857. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3858. end
  3859. p = Instance.new("Sound", vPlayer.Character.Torso)
  3860. p.Volume = 1
  3861. p.Pitch = 0.55
  3862. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3863. p:Play()
  3864. game:GetService("Debris"):AddItem(p, 3)
  3865. p = Instance.new("Sound", vPlayer.Character.Torso)
  3866. p.Volume = 1
  3867. p.Pitch = 1
  3868. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3869. p:Play()
  3870. game:GetService("Debris"):AddItem(p, 3)
  3871. p = Instance.new("Sound", vPlayer.Character.Torso)
  3872. p.Volume = 1
  3873. p.Pitch = 0.4
  3874. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3875. p:Play()
  3876. game:GetService("Debris"):AddItem(p, 3)
  3877. p = Instance.new("Sound", Grabbee.Torso)
  3878. p.Volume = 1
  3879. p.Pitch = 1
  3880. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3881. p:Play()
  3882. game:GetService("Debris"):AddItem(p, 3)
  3883. local sees = math.ceil(Mana.Value / borb)
  3884. local sees2 = (math.ceil(Corruption / borb))
  3885. local partic1, partic2 = nil, nil
  3886. partic1 = Instance.new("ParticleEmitter")
  3887. partic1.Name = "AttackParticleEmitter3"
  3888. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3889. partic1.LightEmission = 0
  3890. partic1.ZOffset = 2
  3891. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3892. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3893. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3894. partic1.Rate = 80
  3895. partic1.VelocitySpread = 180
  3896. partic1.Speed = NumberRange.new(6, 10)
  3897. partic1.Lifetime = NumberRange.new(1, 1.2)
  3898. partic1.Rotation = NumberRange.new(-180, 180)
  3899. partic1.RotSpeed = NumberRange.new(-100, 100)
  3900. partic1.Parent = Grabbee.Torso
  3901. if useRageVer then
  3902. partic2 = Instance.new("ParticleEmitter", p)
  3903. partic2.Name = "AttackParticleEmitter3"
  3904. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3905. partic2.LightEmission = 0
  3906. partic2.ZOffset = 1
  3907. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3908. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3909. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3910. partic2.Rate = 60
  3911. partic2.VelocitySpread = 180
  3912. partic2.Speed = NumberRange.new(1, 2)
  3913. partic2.Lifetime = NumberRange.new(1, 1.2)
  3914. partic2.Rotation = NumberRange.new(-180, 180)
  3915. partic2.RotSpeed = NumberRange.new(-100, 100)
  3916. partic2.Acceleration = Vector3.new(0, 10, 0)
  3917. partic2.Parent = Grabbee.Torso
  3918. end
  3919. for i = 1, borb + borb % 2 do
  3920. swait()
  3921. if i % 2 == 0 then
  3922. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3923. local st = Grabbee:FindFirstChild("Stats")
  3924. if st and st:FindFirstChild("Mana") then
  3925. if st.Mana.Value >= 3 then
  3926. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3927. st.Mana.Value = st.Mana.Value - 3
  3928. else
  3929. st.Mana.Value = 0
  3930. end
  3931. end
  3932. end
  3933. do
  3934. if sees <= Mana.Value then
  3935. Mana.Value = Mana.Value - sees
  3936. else
  3937. Mana.Value = 0
  3938. end
  3939. if useRageVer then
  3940. if sees2 <= Corruption then
  3941. Corruption = Corruption - sees2
  3942. else
  3943. Corruption = 0
  3944. end
  3945. end
  3946. if useRageVer == true and i % 2 == 0 then
  3947. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3948. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3949. end
  3950. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3951. eb.Parent = workspace
  3952. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3953. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3954. game:GetService("Debris"):AddItem(eb, 3)
  3955. coroutine.resume(coroutine.create(function(p)
  3956. local r = math.random(-3, 3) * 9
  3957. if r > -12 and r < 1 then
  3958. r = -12
  3959. else
  3960. if r < 12 and r > -1 then
  3961. r = 12
  3962. end
  3963. end
  3964. for i = 1, 12 do
  3965. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3966. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3967. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3968. swait()
  3969. end
  3970. p:Remove()
  3971. end), eb)
  3972. end
  3973. do
  3974. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3975. eff.Parent = workspace
  3976. eff.Name = "BloodEffect"
  3977. eff.Anchored = true
  3978. eff.CanCollide = false
  3979. game:GetService("Debris"):AddItem(eff, 5)
  3980. coroutine.resume(coroutine.create(function(p, V, x)
  3981. A = vPlayer.Character.Torso.Velocity / 60
  3982. for i = 1, 8 do
  3983. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3984. p.Transparency = 0.75 + i / 32
  3985. p.CFrame = p.CFrame * V + A
  3986. swait()
  3987. end
  3988. p:Remove()
  3989. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3990. if i % 5 == 0 then
  3991. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3992. applyCameraShake(v, 120, 5)
  3993. end
  3994. applyCameraShake(vPlayer.Character, 120, 5)
  3995. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  3996. pc.Mesh.MeshType = "FileMesh"
  3997. pc.Anchored = true
  3998. pc.CanCollide = false
  3999. pc.Parent = workspace
  4000. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4001. pc.Name = "Shockwave"
  4002. game:GetService("Debris"):AddItem(pc, 5)
  4003. coroutine.resume(coroutine.create(function(p)
  4004. for ii = 1, 13 do
  4005. p.Transparency = ii / 13
  4006. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4007. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4008. swait()
  4009. end
  4010. p:Remove()
  4011. end), pc)
  4012. end
  4013. do
  4014. if Grabbee.Parent == nil then
  4015. break
  4016. else
  4017. if Grabbee:FindFirstChild("Humanoid") == nil then
  4018. break
  4019. end
  4020. end
  4021. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4022. eff.Parent = workspace
  4023. eff.Name = "BloodEffect"
  4024. eff.Anchored = true
  4025. eff.CanCollide = false
  4026. game:GetService("Debris"):AddItem(eff, 5)
  4027. coroutine.resume(coroutine.create(function(p, V, x)
  4028. A = vPlayer.Character.Torso.Velocity / 60
  4029. for i = 1, 12 do
  4030. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4031. p.Transparency = 0.25 + i / 48
  4032. p.CFrame = p.CFrame * V + A
  4033. swait()
  4034. end
  4035. p:Remove()
  4036. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4037. do
  4038. if i % 3 == 0 then
  4039. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4040. pc.CanCollide = false
  4041. pc.Anchored = true
  4042. pc.Parent = workspace
  4043. game:GetService("Debris"):AddItem(pc, 5)
  4044. coroutine.resume(coroutine.create(function(p)
  4045. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4046. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4047. for i = 1, 20 do
  4048. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4049. p.Transparency = i / 20
  4050. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4051. swait()
  4052. end
  4053. p:Remove()
  4054. end), pc)
  4055. end
  4056. end
  4057. end
  4058. end
  4059. end
  4060. end
  4061. cl = 0
  4062. clastframe = lastframe
  4063. for i = 1, 5 do
  4064. wait()
  4065. cl = cl + i * 0.07
  4066. if i == 3 then
  4067. Grabdone = true
  4068. partic1.Enabled = false
  4069. game:GetService("Debris"):AddItem(partic1, 5)
  4070. if partic2 then
  4071. partic2.Enabled = false
  4072. game:GetService("Debris"):AddItem(partic2, 5)
  4073. end
  4074. p = Instance.new("Sound", vPlayer.Character.Torso)
  4075. p.Volume = 1
  4076. p.Pitch = 0.95
  4077. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4078. p:Play()
  4079. game:GetService("Debris"):AddItem(p, 3)
  4080. if Grabbee:FindFirstChild("Stats") then
  4081. if Grabbee.Stats.Mana.Value >= 10 then
  4082. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4083. else
  4084. Grabbee.Stats.Mana.Value = 0
  4085. end
  4086. if Grabbee.Stats.Stunned.Value == false then
  4087. Grabbee.Stats.Stun.Value = 999
  4088. end
  4089. end
  4090. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4091. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4092. pc.Mesh.MeshType = "FileMesh"
  4093. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4094. pc.Parent = workspace
  4095. pc.Anchored = true
  4096. pc.CanCollide = false
  4097. pc.Transparency = 0.5
  4098. game:GetService("Debris"):AddItem(pc, 5)
  4099. coroutine.resume(coroutine.create(function(p)
  4100. for ii = 1, 28 do
  4101. p.Transparency = ii / 28
  4102. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4103. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4104. swait()
  4105. end
  4106. p:Remove()
  4107. end), pc)
  4108. for loel = 1, 8 do
  4109. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4110. eff.Parent = workspace
  4111. eff.Name = "BloodEffect"
  4112. eff.Anchored = true
  4113. eff.CanCollide = false
  4114. game:GetService("Debris"):AddItem(eff, 5)
  4115. coroutine.resume(coroutine.create(function(p, V, x)
  4116. for i = 1, 25 do
  4117. p.Transparency = 0.5 + i / 50
  4118. p.CFrame = p.CFrame + x / 2
  4119. swait()
  4120. end
  4121. p:Remove()
  4122. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4123. end
  4124. for loel = 1, 3 do
  4125. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4126. eff.Parent = workspace
  4127. eff.Name = "BloodEffect"
  4128. eff.Anchored = true
  4129. eff.CanCollide = false
  4130. game:GetService("Debris"):AddItem(eff, 5)
  4131. coroutine.resume(coroutine.create(function(p, V, x)
  4132. for i = 1, 25 do
  4133. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4134. p.Transparency = 0.25 + i / 18.75
  4135. p.CFrame = p.CFrame * V
  4136. swait()
  4137. end
  4138. p:Remove()
  4139. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4140. end
  4141. end
  4142. do
  4143. do
  4144. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4145. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4146.  
  4147. end
  4148. end
  4149. end
  4150. cbuff:Remove()
  4151. gpos:Remove()
  4152. else
  4153. do
  4154. for i = 1, 4 do
  4155. fwait()
  4156. BodyVel.velocity = BodyVel.velocity / 1.25
  4157. end
  4158. do
  4159. cl = 0
  4160. coroutine.resume(coroutine.create(function(p)
  4161. for i = 1, 30 do
  4162. p.Volume = 1 - i / 30
  4163. swait()
  4164. end
  4165. p:Stop()
  4166. end), pb)
  4167. clastframe = lastframe
  4168. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4169. for i = 1, 15 do
  4170. fwait()
  4171. BodyVel.velocity = BodyVel.velocity / 1.2
  4172. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4173. end
  4174. if Grabbee == nil then
  4175. Cooldowns["4"] = CooldownsB["4"] / 3
  4176. else
  4177. Cooldowns["4"] = CooldownsB["4"]
  4178. end
  4179. end
  4180. end
  4181. end
  4182. CanInterrupt(true)
  4183. PlayerIsAttacking = false
  4184. BodyVel.Parent = nil
  4185. BodyGyro.Parent = nil
  4186. Ult = false
  4187. end
  4188.  
  4189.  
  4190.  
  4191. mouse.KeyDown:connect(function(k)
  4192.  
  4193. k = k:lower()
  4194. if k == "q" then
  4195. BlastStorm()
  4196. end
  4197. if k == "e" then
  4198. WindFloor2()
  4199. end
  4200. if k == "t" then
  4201. WindFloor()
  4202. end
  4203. end)
  4204.  
  4205.  
  4206.  
  4207.  
  4208.  
  4209.  
  4210.  
  4211.  
  4212. local BC = BrickColor.new
  4213. local Col3 = Color3.new
  4214. local Inst = Instance.new
  4215. local Ud2 = UDim2.new
  4216. local FONT = "SourceSansLight"
  4217.  
  4218.  
  4219.  
  4220.  
  4221.  
  4222.  
  4223.  
  4224. Colour1 = BC("Pastel Blue")
  4225. Colour2 = BC("Black")
  4226. Colour3 = BC("Ghost grey")
  4227. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4228. Chaos_UI.Name = "Chaos UI"
  4229. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4230.  
  4231.  
  4232. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4233. Moves.BackgroundTransparency = .8
  4234. Moves.BorderSizePixel = 0
  4235. Moves.Name = "Moves"
  4236. Moves.Position = Ud2(-.2, 0, .4, 0)
  4237. Moves.Size = Ud2(.2, 0, .5, 0)
  4238. Moves.ScrollBarThickness = 8
  4239. OM.Name = "VML"
  4240. OM.Position = Ud2(.002, 0, .83, 0)
  4241. OM.Size = Ud2(.05, 0, .08, 0)
  4242. OM.Visible = false
  4243. OM.Style = "RobloxRoundButton"
  4244. OM.Font = FONT
  4245. OM.Text = "View Move List"
  4246. OM.TextColor3 = Col3(1,1,1)
  4247. OM.TextScaled = true
  4248. local Title = Inst("TextLabel", Moves)
  4249. Title.BackgroundTransparency = 1
  4250. Title.Name = "Title"
  4251. Title.Size = Ud2(1, 0, .014, 0)
  4252. Title.Font = FONT
  4253. Title.Text = "Move List"
  4254. Title.TextColor3 = Col3(1,1,1)
  4255. Title.TextScaled = true
  4256. Title.TextStrokeTransparency = 0
  4257.  
  4258. OM.Visible = true
  4259.  
  4260. function Create_Moves_In_List()
  4261. local ah = .012
  4262. local am = .012
  4263. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4264. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4265. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4266. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4267. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4268. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4269. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4270. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4271. end
  4272. Create_Moves_In_List()
  4273.  
  4274.  
  4275. local mopen = false
  4276. OM.MouseButton1Click:connect(function()
  4277. if not Debounces.UIAction and not mopen then
  4278. Debounces.UIAction = true
  4279. OM.Text = "Hide Move List"
  4280. mopen = true
  4281. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4282. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4283. wait(.3)
  4284. Debounces.UIAction = false
  4285. elseif not Debounces.UIAction and mopen then
  4286. Debounces.UIAction = true
  4287. OM.Text = "View Move List"
  4288. mopen = false
  4289. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4290. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4291. wait(.3)
  4292. Debounces.UIAction = false
  4293. end
  4294. end)
  4295.  
  4296.  
  4297.  
  4298.  
  4299.  
  4300. local animpose = "Idle"
  4301. local lastanimpose = "Idle"
  4302. local sine = 0
  4303. local change = 1
  4304. local val = 0
  4305. local ffing = false
  4306. -------------------------------
  4307. game:GetService("RunService").RenderStepped:connect(function()
  4308. --[[if char.Humanoid.Jump == true then
  4309. jump = true
  4310. else
  4311. jump = false
  4312. end]]
  4313. char.Humanoid.FreeFalling:connect(function(f)
  4314. if f then
  4315. ffing = true
  4316. else
  4317. ffing = false
  4318. end
  4319. end)
  4320. sine = sine + change
  4321. if jumpn == true then
  4322. animpose = "Jumping"
  4323. elseif ffing == true then
  4324. animpose = "Freefalling"
  4325. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4326. animpose = "Idle"
  4327. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4328. animpose = "Walking"
  4329. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4330. animpose = "Running"
  4331. end
  4332. if animpose ~= lastanimpose then
  4333. sine = 0
  4334. if Debounces.NoIdl == false then
  4335. if animpose == "Idle" then
  4336. for i = 1, 2 do
  4337. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4338. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4341. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4342. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4343. end
  4344. elseif animpose == "Walking" then
  4345. for i = 1, 2 do
  4346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4350. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4352. end
  4353. elseif animpose == "Running" then
  4354. for i = 1, 2 do
  4355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4361. wait()
  4362. end
  4363. end
  4364. else
  4365. end
  4366. end
  4367. lastanimpose = animpose
  4368. if Debounces.NoIdl == false then
  4369. if animpose == "Idle" then
  4370. change = 0.5
  4371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4373. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4374. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4375. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4376. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4377. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4378. elseif animpose == "Walking" then
  4379. change = 1
  4380. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4381. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4386. elseif animpose == "Running" then
  4387. change = 1
  4388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4394. end
  4395. end
  4396. end)
  4397.  
  4398. hum.MaxHealth = math.huge
  4399. wait(3)
  4400. hum.Health = math.huge
  4401.  
  4402.  
  4403. spawn(function()
  4404. while wait(2)
  4405. do
  4406. GroundWave3()
  4407. end
  4408. end)
  4409.  
  4410.  
  4411. while true do --Loop
  4412. wait(0.04)
  4413. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4414. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4415. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4416. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4417. wait(0.04)
  4418. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4419. wait(0.04)
  4420. end
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