Hyperresonance

Any% optimizations

Apr 23rd, 2014
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  1. A few new strats in any%:
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  3. Inferno: after getting jiggy, jump towards the door but slightly to the right while in talon trot, wait for banjo to say jumbo, flap 3 times, fall (should take 2 damage), and slide into the lava and damage boost towards the door.
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  5. - Skip the gold feather nest after Mr. Patch on the rope
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  7. Cliff Top: Skip the grenade nest (even if you got the patch jiggy and beakbombed out, unless you are extremely low on grenades)
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  9. Blubber's: collect the notes from left to right and then deathwarp (saves a small amount of travel time)
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  11. Sunken Ship: If low on grenades you can pick up a nest here if the jinjo box is on the far left in the back
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  13. Water Storage: Clockwork the jinjo from the water instead of the bridge
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  15. Ordnance Storage: Take 4 damage on the enemies instead of all grenades at the end.
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  17. Hatch Room: after learning hatch run forward and collect 2 gold feather nests, hit yourself with 1 grenade, then a red feather nest, then deathwarp
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  19. After river passage: turn your camera so that it faces the entrance of the level while falling, it reduces a lot of lag. Also call back the talon torpedo after hitting the switch and do it again for the jinjo
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  21. Terry: Collect 1 grenade and 1 clockwork nest
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  23. Chris P. Bacon: Collect 1 grenade nest before the game starts
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  25. Big Fish Cavern: Skip the grenade nest on the right
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  27. Grunty Industries: Talon trot after pooping the ice egg to freeze the guy, so you'll be in talon trot after you warp in (should be obvious, this is likely not new)
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  29. Leg Spring Room: If you have 9 grenades, use one grenade and then fall damage to kill yourself. If you have 10 or more, you can use 2.
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  31. Trash Compactor: If you have 8 grenade eggs, you can skip the nest in this room (1 needed for chimney, 1 for warp into QC, and 6 for barrels)
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  33. Pot O' Gold: While shooting the ice switch, line your camera up behind you (towards the door) so that after the game ends you hold forward where the jiggy will spawn
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  35. Trash Can: Collect 1 grenade and 1 clockwork nest, damage yourself once. Get 50 points then stand near the door and fire a clockwork where the jiggy will spawn. Collect it, explode, and leave the trash can.
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  37. Volcano: Leg spring feather flap wing whack from the 5th switch to the jiggy switch
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  39. Fire Side: Jump over both middle hands on the way to shack pack
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