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FEMTO v2.5 Character Sheet: Guy Chozen

Jan 21st, 2019
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  1. Name: Guy Chozen
  2. Gender: M
  3. Race: Earth Pony
  4. Class: Philosopher (Cleric/Monk)
  5. Combat Talent: [Qi Healing] Guy has an understanding of how energy flows in living beings; having mastered the flow of his own life energy, he is able to mend his allies from a distance. (Remove [spell] tag from Heal. +1 to Heal.)
  6. Noncombat Talent: [Third Eye] Guy's regular meditation practice and solitary lifestyle offers him a clear mind and sharpened intuition. +2 to perception based rolls.
  7. Hit/Wounds: 6/6
  8. Alignment: Neutral Good
  9.  
  10. Skills:
  11. (Free Racial) Tough: passive; Earth ponies take 1 additional hit before becoming helpless as well as 1 extra wound once they become helpless, for a total of 6 hits and 6 wounds without other modifiers. They can also lift, carry and move heavier objects than unicorns and pegasi.
  12. (Racial) Earth Pony Way: passive; Being born without a horn or wings has taught you how to spend more time and effort in the things you do. (+1 to Koan.)
  13.  
  14. (Multiclass) Koan: instant, recharge 3; You know a variety of ancient sayings that provoke thought and inspire success. You may roll to turn an ally's noncritical failure into a noncritical success. May be used while helpless.
  15.  
  16. (Class skills)
  17. Stances: Passive; Switching stance is an Instant Automatic action.
  18. Stance of the Bear: You gain X max hits, where X is half of your current wounds.
  19. Stance of the Tiger: You cannot benefit from weapon tags, but gain +1 to all normal attacks
  20. Stance of the Cross: Self-inflicted helpless does not cause a wound of damage.
  21.  
  22. Tumble: Recharge 1; Roll past an enemy, striking them. You may use this ability from helplessness. A successful Tumble from helplessness brings you to your feet.
  23.  
  24. Heal: recharge 1, ranged; Restores target’s hits to full and restores one wound, or removes all status effects. Crit restores 2 wounds, crit fail deals a wound of damage to the target.
  25.  
  26. Inventory:
  27.  
  28. A plain orange gi with black accent and belt
  29. A dark grey cloak with hood, which masks his bulky figure and renders him mostly inconspicuous
  30. A worn leather pack with some essential survival gear inside, including a few days rations packed inside a small blackened metal pot, a sparking flint, a well-used but durable folding knife, a large canteen, a small purse (almost completely empty) and a well rifled and dogeared book (apparently in some sort of cipher, unreadable to anybody but Guy).
  31.  
  32. Traits:
  33.  
  34. Guy is a hermit monk who lives on a mountain in solitude. He likes his simple, lonely life, devoting it to meditation and appreciation for the natural world. He does not speak often, and when he does, it's often in some form of riddle or metaphor. He has a stoic, enigmatic nature, but this is not out of fear. He will stand up for what he sees as right every time, and although he prefers nonviolent solutions and doesn't use any weapons, his regimen of strict martial arts exercise has left him a formidable physical force. Although he respects the natural balance of all things, he is very soft-hearted and will always use his actions to try to mend hurt.
  35.  
  36. In appearance, he is large, plain, mostly expressionless. His coat is a dull maroon, his shiny black mane tightly knotted into a long braid. He has a long, nasty looking scar up the front of his chest and side of his neck. His strikingly blue eyes, which seem to shine with a piercing light, often have a peaceful or even mildly amused look about them.
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