Jason_King

[MAP] FS/MAP Arena da morte by Gabriel TinEs

Sep 13th, 2011
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  1. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  2. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  3. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  4. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  5. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  6. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  7. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  8. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  9. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  10. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  11. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  12. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  13. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  14. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  15. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  16. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  17. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  18. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  19. ////////////////////////////////////////////////  Arena da morte versão 1.0//////////////////////////////////////////////////////
  20. ////////////////////////////////////////////////  Disponível somente em: http://forum.sa-mp.com/forumdisplay.php?f=56///////////
  21. ////////////////////////////////////////////////  E talves mais tarde em: http://www.homehots.net///////////////////////////////
  22. ////////////////////////////////////////////////  Favor entrar em contato se visto em outro site/////////////////////////////////
  23. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  24.  
  25. #include <a_samp>
  26.  
  27. #if defined FILTERSCRIPT
  28. // Cores //
  29. #define COLOR_RED                                                    0xE80000AA
  30. #define COLOR_WHITE                                                  0xF8FFFCAA
  31.  
  32. public OnFilterScriptInit()
  33. {
  34.     print("\n--------------------------------------");
  35.     print("Arena da morte [MAP]");
  36.     print("--------------------------------------\n");
  37.     print("By Gabriel TinEs");
  38.     print("\n--------------------------------------");
  39.     print("Nick no Forum Oficial do Samp Jason_King");
  40.     print("--------------------------------------\n");
  41.     print("--------Carregado com sucesso!---------");
  42.     print("\n--------------------------------------");
  43.     return 1;
  44. }
  45.  
  46. public OnFilterScriptExit()
  47. {
  48.     print("\n--------------------------------------");
  49.     print("Arena da morte [MAP]");
  50.     print("--------------------------------------\n");
  51.     print("By Gabriel TinEs");
  52.     print("\n--------------------------------------");
  53.     print("Nick no Forum Oficial do Samp Jason_King");
  54.     print("--------------------------------------\n");
  55.     print("--------Descarregado com sucesso!---------");
  56.     print("\n--------------------------------------");
  57.     return 1;
  58. }
  59.  
  60. #else
  61.  
  62. main()
  63. {
  64.     print("\n----------------------------------");
  65.     print(" Blank Gamemode by your name here");
  66.     print("----------------------------------\n");
  67. }
  68.  
  69. #endif
  70.  
  71. public OnGameModeInit()
  72. {
  73.     // Suicidio //
  74.  
  75.     CreateObject(987,1812.58361816,-1767.60302734,53.56869125,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (1)
  76.     CreateObject(987,1812.71740723,-1779.34851074,53.31869125,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (2)
  77.     CreateObject(987,1812.65405273,-1791.35302734,53.31869125,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (3)
  78.     CreateObject(987,1812.68103027,-1797.85791016,53.31869125,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (4)
  79.     CreateObject(987,1812.53613281,-1755.60253906,53.56869125,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (5)
  80.     CreateObject(987,1812.48925781,-1743.60253906,53.56869125,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (6)
  81.     CreateObject(987,1812.47460938,-1739.85253906,53.56869125,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (7)
  82.     CreateObject(987,1800.34912109,-1809.09033203,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (8)
  83.     CreateObject(987,1788.34863281,-1808.91406250,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (9)
  84.     CreateObject(987,1776.34863281,-1809.04882812,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (11)
  85.     CreateObject(987,1764.34863281,-1809.18359375,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (10)
  86.     CreateObject(987,1752.34863281,-1809.31835938,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (12)
  87.     CreateObject(987,1742.59863281,-1809.42785645,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (13)
  88.     CreateObject(987,1743.22509766,-1809.03747559,53.64207077,0.00000000,0.00000000,88.00000000); //object(elecfence_bar) (14)
  89.     CreateObject(987,1743.79089355,-1797.06176758,53.64207077,0.00000000,0.00000000,91.99951172); //object(elecfence_bar) (16)
  90.     CreateObject(987,1743.46948242,-1785.20227051,53.64207077,0.00000000,0.00000000,91.99951172); //object(elecfence_bar) (17)
  91.     CreateObject(987,1742.95800781,-1773.27026367,53.64207077,0.00000000,0.00000000,91.99951172); //object(elecfence_bar) (18)
  92.     CreateObject(987,1742.42724609,-1761.26171875,53.64207077,0.00000000,0.00000000,91.99951172); //object(elecfence_bar) (19)
  93.     CreateObject(987,1742.05834961,-1751.49194336,53.64207077,0.00000000,0.00000000,91.99951172); //object(elecfence_bar) (20)
  94.     CreateObject(987,1741.82238770,-1739.87976074,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (21)
  95.     CreateObject(987,1753.57226562,-1739.99365234,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (22)
  96.     CreateObject(987,1765.57226562,-1740.11035156,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (23)
  97.     CreateObject(987,1777.57226562,-1740.22753906,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (24)
  98.     CreateObject(987,1789.57226562,-1740.34472656,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (25)
  99.     CreateObject(987,1800.32470703,-1740.19970703,53.56869125,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (26)
  100.     CreateObject(6965,1775.40393066,-1774.70874023,55.33121490,0.00000000,0.00000000,0.00000000); //object(venefountain02) (1)
  101.     CreateObject(3749,1747.61682129,-1774.43725586,57.57716370,0.00000000,0.00000000,268.00000000); //object(clubgate01_lax) (1)
  102.     CreateObject(3749,1807.60961914,-1774.95983887,57.57716370,0.00000000,0.00000000,89.99502563); //object(clubgate01_lax) (2)
  103.     CreateObject(13667,1752.34313965,-1773.77111816,67.35746002,0.00000000,0.00000000,0.00000000); //object(monkeyman) (2)
  104.     CreateObject(13646,1761.49218750,-1792.41162109,52.06772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (1)
  105.     CreateObject(13646,1761.49218750,-1792.41113281,53.06772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (2)
  106.     CreateObject(13646,1761.49218750,-1792.41113281,54.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (3)
  107.     CreateObject(13646,1761.49218750,-1792.41113281,55.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (4)
  108.     CreateObject(13646,1761.49218750,-1792.41113281,56.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (5)
  109.     CreateObject(13646,1761.49218750,-1792.41113281,57.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (6)
  110.     CreateObject(13646,1761.49218750,-1792.41113281,58.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (7)
  111.     CreateObject(13646,1793.94775391,-1793.70654297,52.06772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (9)
  112.     CreateObject(13646,1793.94726562,-1793.70605469,53.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (10)
  113.     CreateObject(13646,1793.94726562,-1793.70605469,54.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (11)
  114.     CreateObject(13646,1793.94726562,-1793.70605469,55.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (12)
  115.     CreateObject(13646,1793.94726562,-1793.70605469,56.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (13)
  116.     CreateObject(13646,1793.94726562,-1793.70605469,57.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (14)
  117.     CreateObject(13646,1793.94726562,-1793.70605469,58.56772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (15)
  118.     CreateObject(13646,1795.64208984,-1753.35461426,52.06772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (16)
  119.     CreateObject(13646,1795.64160156,-1753.35449219,52.81772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (17)
  120.     CreateObject(13646,1795.64160156,-1753.35449219,53.81772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (18)
  121.     CreateObject(13646,1795.64160156,-1753.35449219,55.06772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (19)
  122.     CreateObject(13646,1795.64160156,-1753.35449219,56.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (20)
  123.     CreateObject(13646,1795.64160156,-1753.35449219,57.56772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (21)
  124.     CreateObject(13646,1795.64160156,-1753.35449219,58.81772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (22)
  125.     CreateObject(13646,1764.10302734,-1753.27270508,52.06772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (24)
  126.     CreateObject(13646,1764.10253906,-1753.27246094,53.06772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (25)
  127.     CreateObject(13646,1764.10253906,-1753.27246094,54.06772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (26)
  128.     CreateObject(13646,1764.10253906,-1753.27246094,55.06772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (27)
  129.     CreateObject(13646,1764.10253906,-1753.27246094,56.31772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (28)
  130.     CreateObject(13646,1764.10253906,-1753.27246094,57.56772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (29)
  131.     CreateObject(13646,1764.10253906,-1753.27246094,58.81772232,0.00000000,0.00000000,0.00000000); //object(ramplandpad) (30)
  132.     CreateObject(1225,1809.08020020,-1744.17041016,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (2)
  133.     CreateObject(1225,1795.58007812,-1743.97216797,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (3)
  134.     CreateObject(1225,1787.58007812,-1743.85327148,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (7)
  135.     CreateObject(1225,1780.33007812,-1743.74609375,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (9)
  136.     CreateObject(1225,1783.67626953,-1754.29736328,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (10)
  137.     CreateObject(1225,1789.33422852,-1760.63110352,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (11)
  138.     CreateObject(1225,1798.31933594,-1761.76269531,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (12)
  139.     CreateObject(1225,1807.31933594,-1761.89453125,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (13)
  140.     CreateObject(1225,1799.16113281,-1772.52734375,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (15)
  141.     CreateObject(1225,1794.16113281,-1772.45410156,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (16)
  142.     CreateObject(1225,1788.66113281,-1772.37353516,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (17)
  143.     CreateObject(1225,1775.11767578,-1743.70996094,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (19)
  144.     CreateObject(1225,1762.61718750,-1743.52563477,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (23)
  145.     CreateObject(1225,1752.61718750,-1743.37817383,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (25)
  146.     CreateObject(1225,1748.11718750,-1743.31201172,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (26)
  147.     CreateObject(1225,1752.40173340,-1754.00585938,51.87450409,0.00000000,0.00000000,0.00000000); //object(barrel4) (28)
  148.     CreateObject(1225,1760.87036133,-1760.25195312,51.87450409,0.00000000,2.00000000,358.00000000); //object(barrel4) (29)
  149.     CreateObject(1225,1774.62011719,-1760.45336914,51.87450409,0.00000000,1.99951172,357.99499512); //object(barrel4) (30)
  150.     CreateObject(1225,1764.19311523,-1772.30273438,51.87450409,0.00000000,5.99853516,1.99401855); //object(barrel4) (33)
  151.     CreateObject(1225,1758.71704102,-1772.19750977,51.87450409,0.00000000,5.99853516,27.99206543); //object(barrel4) (35)
  152.     CreateObject(1225,1753.69238281,-1772.14819336,51.87450409,0.00000000,5.99853516,29.98767090); //object(barrel4) (36)
  153.     CreateObject(1225,1752.02294922,-1766.62182617,51.87450409,0.00000000,5.99853516,29.98718262); //object(barrel4) (37)
  154.     CreateObject(1225,1774.71459961,-1806.15441895,51.87450409,0.00000000,5.99853516,29.98718262); //object(barrel4) (38)
  155.     CreateObject(1225,1765.21826172,-1805.89453125,51.87450409,0.00000000,5.99853516,29.98718262); //object(barrel4) (40)
  156.     CreateObject(1225,1755.22216797,-1805.62109375,51.87450409,0.00000000,5.99853516,29.98718262); //object(barrel4) (42)
  157.     CreateObject(1225,1747.22546387,-1805.40234375,51.87450409,0.00000000,5.99853516,29.98718262); //object(barrel4) (44)
  158.     CreateObject(1225,1749.25402832,-1795.20520020,51.87450409,0.00000000,5.99853516,29.98718262); //object(barrel4) (45)
  159.     CreateObject(1225,1763.25695801,-1786.08569336,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (47)
  160.     CreateObject(1225,1772.55676270,-1794.22424316,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (48)
  161.     CreateObject(1225,1774.75073242,-1786.39916992,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (49)
  162.     CreateObject(1225,1760.25280762,-1776.99902344,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (51)
  163.     CreateObject(1225,1757.20568848,-1784.18151855,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (52)
  164.     CreateObject(1225,1753.25524902,-1776.80761719,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (53)
  165.     CreateObject(1225,1750.98925781,-1786.49816895,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (54)
  166.     CreateObject(1225,1780.95483398,-1806.32275391,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (55)
  167.     CreateObject(1225,1792.69641113,-1806.67211914,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (57)
  168.     CreateObject(1225,1801.19274902,-1806.87597656,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (59)
  169.     CreateObject(1225,1807.68920898,-1807.05371094,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (60)
  170.     CreateObject(1225,1803.15734863,-1795.56762695,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (62)
  171.     CreateObject(1225,1792.86584473,-1787.48559570,51.87450409,0.00000000,3.99353027,27.98217773); //object(barrel4) (64)
  172.     CreateObject(1225,1784.78247070,-1794.17346191,51.87450409,0.00000000,3.99353027,29.98217773); //object(barrel4) (65)
  173.     CreateObject(1225,1786.34753418,-1783.98291016,51.87450409,0.00000000,3.98803711,29.98168945); //object(barrel4) (66)
  174.     CreateObject(1225,1790.95300293,-1778.83691406,51.87450409,0.00000000,3.98803711,23.98168945); //object(barrel4) (67)
  175.     CreateObject(1225,1795.94970703,-1778.97363281,51.87450409,0.00000000,3.98803711,19.97766113); //object(barrel4) (68)
  176.     CreateObject(1225,1799.23352051,-1784.09887695,51.87450409,0.00000000,3.98803711,19.97314453); //object(barrel4) (69)
  177.     CreateObject(1225,1794.06591797,-1793.72912598,59.37450409,0.00000000,3.98803711,19.97314453); //object(barrel4) (70)
  178.     CreateObject(1225,1761.47570801,-1792.58459473,59.12450409,0.00000000,3.98803711,19.97314453); //object(barrel4) (71)
  179.     CreateObject(1225,1764.01000977,-1753.08923340,59.87450409,0.00000000,1.98803711,13.97314453); //object(barrel4) (72)
  180.     CreateObject(1225,1795.03234863,-1753.40832520,59.87450409,0.00000000,3.98803711,19.97314453); //object(barrel4) (73)
  181.     CreateObject(10245,1747.73620605,-1758.12756348,58.75267029,0.00000000,0.00000000,316.00000000); //object(ottos_ramp) (1)
  182.     CreateObject(10245,1747.66491699,-1790.84790039,58.75267029,0.00000000,0.00000000,133.99975586); //object(ottos_ramp) (2)
  183.     return 1;
  184. }
  185.  
  186. public OnGameModeExit()
  187. {
  188.     return 1;
  189. }
  190.  
  191. public OnPlayerRequestClass(playerid, classid)
  192. {
  193.     SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  194.     SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  195.     SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  196.     return 1;
  197. }
  198.  
  199. public OnPlayerConnect(playerid)
  200. {
  201.     SendClientMessage(playerid, 0xE80000AA, "Este Game Mode, usa um MAP/FS de Gabriel TinEs ou Jason_King do forum oficial do samp");
  202.     SendClientMessage(playerid, 0xE80000AA, "Digite /creditos e /suicidio")
  203.     return 1;
  204. }
  205.  
  206. public OnPlayerCommandText(playerid, cmdtext[])
  207. {
  208.     if(strcmp("/suicidio", cmdtext, true, 10) == 0)
  209.     {
  210.     new pName[30], string [256];
  211.     GetPlayerName(playerid, pName, 30);
  212.     format(string, 256, "%s esta de mal com a vida e foi suicidar. Agilize o processo dele! /suicidio", pName);
  213.     SendClientMessageToAll(0xE80000AA, string);
  214.     SetPlayerPos(playerid, 1794.06591797,-1793.72912598,59.37450409);
  215.     SetPlayerInterior(playerid, 0);
  216.     SetPlayerWorldBounds(playerid, 1832.12, 1668.599, -1701.601, -1883.197);
  217.     ResetPlayerWeapons(playerid);
  218.     GivePlayerWeapon(playerid,8, 1);
  219.     GivePlayerWeapon(playerid, 16, 99999999999);
  220.     GivePlayerWeapon(playerid, 22, 99999999999);
  221.     GivePlayerWeapon(playerid, 30, 99999999999);
  222.     GivePlayerWeapon(playerid, 31, 99999999999);
  223.     SendClientMessage(playerid, 0xF8FFFCAA, "<!>Esse [MAP/FS] foi criado por Gabriel TinEs ou Jason_King do forum oficial do samp <!>");
  224.     return 1;
  225.     }
  226.  
  227.     if(strcmp("/creditos", cmdtext, true) == 0)
  228.     {
  229.     SendClientMessage(playerid, 0xF8FFFCAA,"|_____________________________________________|");
  230.     SendClientMessage(playerid, 0xE80000AA, "Arena da morte [Versão 1.0] Criado por Gabriel TinEs ou Jason_King do Forum oficial do samp");
  231.     SendClientMessage(playerid, 0xE80000AA, "Game Mode feito baseado no Rivershell e Desert TDM");
  232.     SendClientMessage(playerid, 0xF8FFFCAA,"|_____________________________________________|");
  233.     return 1;
  234. }
  235.     return 0;
  236. }
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