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- 1. Start to Dressing Room
- 2. Dressing Room to Carnegie Sewers
- a. Get M1911A1, Off Up
- 3. Carnegie Sewers to End of Day 1
- a. Crocodile - 3x3, 4x3
- 4. Start of Day 2 to Central Park Entrance
- a. Get
- i. Cm Vest 1
- ii. Tool (for M1911A1 to M16A1)
- iii. Ammo
- b. Discard N Vest
- c. Tool M1911A1 Pluses to M16A1
- d. Store
- i. Theater Key
- ii. Rehearse Key
- iii. Mod Permit
- e. Equip
- i. M16A1
- ii. Cm Vest 1
- Map - R1 to Museum
- Map - L1 to NYPD
- 5.
- 6. Central Park Entrance to Central Park Woods
- a. Get
- i. Ammo
- ii. P8
- iii. Zoo Key
- iv. M203
- v. Tool (for M203 Pluses to M16A1)
- vi. Ammo
- vii. Tool (for M84F x2 to M11)
- viii. Def/PE Plus
- b. Tool M203 Pluses to M16A1
- c. Bonus M16A1 Attack
- 7. Central Park Woods to End of Day 2
- a. Bonus M16A1 Attack
- b. Worms - WWSSEEEEWWSSSSNNNNSN
- i. EENNEENN NNWWNW
- c. Use Def Ups on Cm Vest 1
- 8. Start of Day 3 to Precinct 17 Office
- a. Get
- i. Tool (for M16A1 Pluses to M11)
- ii. Bullet Cap Up
- iii. Range Up
- iv. M11
- v. Club 2 (Exchange for Club 1)
- vi. G19
- b. Tool
- i. M84F x2 to M11
- ii. M16A1 Pluses to M11
- L2 to Museum
- L2 to Precinct 17
- 9. Precinct 17 Office to End of Day 3
- a. Store
- i. Mod Permit
- ii. Zoo Key
- iii. Hamaya
- b. Get
- i. Cm Vest 2
- ii. Tool (Drop, for G19 Pluses to M11)
- c. Use Bullet Cap/Range Ups on M16A1
- d. Use armor upgrades on Cm Vest 2
- e. Bonus M11 Attack
- f. Tool G19 Pluses to M11
- 10. Start of Day 4 to Hospital Basement Office
- L1 to Hospital
- a. Get
- i. Tool (for M11 Pluses to Micro UZ)
- ii. M79
- iii. Fuse 1
- iv. Autopsy Key
- v. Medicine 3
- 11. Hospital Basement Office to Hospital Lobby
- a. Get
- i. Off Up
- ii. Tool (for M79 x2 to Micro UZ)
- iii. Fuse 2
- b. Use Off Up on M11
- c. Bonus M11 Attack
- d. Get
- i. Micro UZ
- ii. Tool (for M92F Pluses to Micro UZ)
- e. Tool
- i. M11 Pluses to Micro UZ
- ii. M79 x2 to Micro UZ
- iii. M92F Pluses to Micro UZ
- f. Get Fuse 3
- 12. Hospital Lobby to Hospital 13th Floor
- a. Get Range Plus
- b. Bonus Micro UZ Attack
- c. Get
- i. Ammo
- ii. Tool (for PPK 1st to Micro UZ)
- iii. G3A3
- iv. Ammo
- d. Tool G3A3 Pluses to Micro UZ
- 13.
- 14. Hospital 13th Floor to End of Day 4
- a. Use Club 2 to steal Super Tool from Spider Boss (2nd phase)
- 15. Start of Day 5 to Chinatown
- L4 to Warehouse
- R2 to Chinatown
- a. Get
- i. Tool (for M870 Burst to Micro UZ)
- ii. PPK
- iii. Tool (for M79-3 Pluses to Micro UZ)
- b. Tool
- i. PPK 1st to Micro UZ
- c. Bonus Micro UZ Attack
- 16. Chinatown to Subway
- Sewers - ESS(M870)WWSS
- a. Get M870
- b. Tool M870 Burst to Micro UZ
- 17. Subway to Museum Lobby
- a. Centipede
- i. Tail (E-Shot)
- ii. Tail + Body
- iii. Body
- iv. Body
- v. Haste
- vi. Head
- b. Get
- i. Tool x2 (for G3A3/G23 Pluses to Micro UZ)
- c. Tool
- i. G3A3 Pluses to Micro UZ
- ii. G23 Pluses to Micro UZ
- iii. M79-3 Pluses to Micro UZ
- d. Bonus Micro UZ Attack
- R4 to Museum
- 18. Museum Lobby to Security Office
- N(9)NNwWNNwWNeNNe(3rd)SEESSWN(2nd)EN(Tool)NWNN
- i. Get Tool (for M8000 Double to Micro UZ)
- 19. Security Office to Museum Lobby
- SSESE(Klamp)SwWNNe(Dinos)SwElev(2nd)WNNeSSw
- a. Triceratops - Haste, E-Shot, Shotx2, Haste, Dodge Charges, Haste/Shotx4 etc.
- b. T-Rex - Haste, Shotx4, Haste, E-Shot, Shotx2, Haste, Shotx4, Haste, Shotx4, E-Shot (if needed)
- c. Tool
- i. M8000 Double to Micro UZ
- 20. Museum Lobby to Nimitz
- 21. Nimitz to End of Day 5
- 22. Start of Day 6 to End of Game
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