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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class SphereLogic : MonoBehaviour
- {
- Rigidbody m_rigidBody;
- // Start is called before the first frame update
- void Start()
- {
- m_rigidBody = GetComponent<Rigidbody>();
- }
- // Update is called once per frame
- void Update()
- {
- if(Input.GetKeyDown(KeyCode.Space))
- {
- m_rigidBody.AddForce(new Vector3(0, 1000, 0));
- }
- }
- }
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