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- class MyHandler : StaticEventHandler
- {
- //string myS;
- //int myI;
- override void WorldLoadedUnsafe()
- {
- Console.Printf("map loaded [unsafe] %p\n", myS);
- }
- override void WorldUnloadingUnsafe()
- {
- Console.Printf("map unloaded [unsafe]\n");
- }
- override void WorldLoaded()
- {
- Console.Printf("map loaded\n");
- if (level.mapname == "MAP01")
- {
- let handler = MySerializedHandler(EventHandler.Create('MySerializedHandler'));
- EventHandler.Register(handler);
- //if (handler) handler.s = "";
- }
- }
- override void WorldUnloading()
- {
- //myS = "test";
- Console.Printf("map unloaded\n");
- }
- override void RenderFrame()
- {
- //
- }
- }
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