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- Slime Resonator
- Water/Aqua/Tuner, Level 2, 500/500
- This card’s name is also “Slime Token” as long as it is in your hand, in your graveyard, or on your side of the field. When a “Slime Token” is summoned, shuffle two monsters named “Slime Token” from your graveyard into your deck.
- Slime Sea Star
- Water/Aqua, Level 2, 550/500
- This card’s name is also “Slime Token” as long as it is in your hand, in your graveyard, or on your side of the field. Increase the attack of all "Slime" monsters you control by 500. Decrease the attack of all other monsters you control by 1000.
- Amoeba Archmage, Slime Sorcerer
- Water/Aqua/Synchro, Level 5, 200/200
- This card’s name is also “Slime Token” as long as it is in your hand, in your graveyard, or on your side of the field. When a “Slime Token” is summoned, gain life points equal to its level x500. This card is also a Spellcaster monster.
- Prehistoric Paramecium, Slime Saurus
- Water/Aqua/Synchro, Level 5, 800/150
- This card’s name is also “Slime Token” as long as it is in your hand, in your graveyard, or on your side of the field. When a “Slime Token” is summoned by the effect of a spell or trap card, draw a card. This card is also a Dinosaur monster.
- Single-Cell Shogun, Sengoku Slime
- Water/Aqua/Synchro, Level 5, ?/?
- This card’s name is also “Slime Token” as long as it is in your hand, in your graveyard, or on your side of the field. This card’s attack and defense are equal to the total attack and defense of all “Slime Tokens” on your side of the field and in your graveyard. This card is also a Warrior monster.
- Powered Protist, Servo Slime
- Water/Aqua/Synchro, Level 5, /
- This card’s name is also “Slime Token” as long as it is in your hand, in your graveyard, or on your side of the field. This card is also a Machine monster.
- Electric Extremophile, Shock Slime
- Water/Aqua/Synchro, Level 5, /
- This card’s name is also “Slime Token” as long as it is in your hand, in your graveyard, or on your side of the field. This card is also a Thunder monster.
- Benthic Bacterium, Seafloor Slime
- Water/Aqua/Synchro, Level 5, /
- This card’s name is also “Slime Token” as long as it is in your hand, in your graveyard, or on your side of the field. This card is also a Sea Serpent monster.
- Eternal Algae, Seaweed Slime
- Water/Aqua/Synchro, Level 5, /
- This card’s name is also “Slime Token” as long as it is in your hand, in your graveyard, or on your side of the field. This card is also a Plant monster.
- Rotting (something), Skeleton Slime
- Water/Aqua/Synchro, Level 5, /
- This card’s name is also “Slime Token” as long as it is in your hand, in your graveyard, or on your side of the field. This card is also a Zombie monster.
- Perfected Prokaryote, Summation Slime
- Water/Aqua/XYZ, rank 5 (2 or more Slime Tokens), 0/0
- This card’s name is also “Slime Token” as long as it is in your hand, in your graveyard, or on your side of the field. This card must first be special summoned by XYZ summon. This card gains the effects of its Materials. You can detach two XYZ materials to target one “Slime Token” in your graveyard and attach it to Perfected Prokaryote, Summation Slime as an XYZ material. This monster is not affected by the effects of monsters that share at least one type with it.
- Slimy Swamp
- Field Spell
- As long as this card is face-up on the field, Slime Tokens you control can not be destroyed by card effects.
- Slime Arsenal
- Continuous
- Attack and Defense changes are doubled for Slime monsters.
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