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diegographics

Untitled

Apr 5th, 2017
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C# 0.70 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class ClassConstruction : MonoBehaviour {
  6.     enum Gender { Male, Female};
  7.     class Room
  8.     {
  9.        
  10.         Vector2         room_position;
  11.         string          room_name;
  12.         GameObject      room_gameobject_reference;
  13.         List<string>    room_employees;
  14.  
  15.     }
  16.     class Employee{
  17.        
  18.         string  employee_name; 
  19.         Gender  employee_gender;
  20.         int     employee_age;
  21.  
  22.         float skill_intelligence;
  23.         float skill_moral;
  24.         float skill_luck;
  25.         float skill_productivity;
  26.  
  27.         float state_happiness;
  28.         float state_gesundheit;
  29.  
  30.     }
  31.     // Use this for initialization
  32.     void Start () {
  33.        
  34.     }
  35.    
  36.     // Update is called once per frame
  37.     void Update () {
  38.        
  39.     }
  40. }
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