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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class ClassConstruction : MonoBehaviour {
- enum Gender { Male, Female};
- class Room
- {
- Vector2 room_position;
- string room_name;
- GameObject room_gameobject_reference;
- List<string> room_employees;
- }
- class Employee{
- string employee_name;
- Gender employee_gender;
- int employee_age;
- float skill_intelligence;
- float skill_moral;
- float skill_luck;
- float skill_productivity;
- float state_happiness;
- float state_gesundheit;
- }
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update () {
- }
- }
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