Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace _02_ChangeTiles
- {
- class ProgramChangeTiles
- {
- static void Main(string[] args)
- {
- double sum = double.Parse(Console.ReadLine());
- double floorWide = double.Parse(Console.ReadLine());
- double floorLong = double.Parse(Console.ReadLine());
- double triangelA = double.Parse(Console.ReadLine());
- double triangelH = double.Parse(Console.ReadLine());
- double tilePrice = double.Parse(Console.ReadLine());
- double masterPrice = double.Parse(Console.ReadLine());
- double floorArea = floorWide * floorLong;
- double tileArea = (triangelA * triangelH) / 2;
- int qtyTile = (int)Math.Ceiling(floorArea / tileArea) + 5;
- double priceNeeded = qtyTile * tilePrice + masterPrice;
- if (priceNeeded <= sum)
- {
- Console.WriteLine("{0:F2} lv left.", sum - priceNeeded);
- }
- else
- {
- Console.WriteLine("You'll need {0:F2} lv more.", priceNeeded - sum);
- }
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment