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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local SINX = Instance.new("ScreenGui")
- local LoginPage = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local Yuh = Instance.new("Frame")
- local Key = Instance.new("TextBox")
- local UICorner_2 = Instance.new("UICorner")
- local Login = Instance.new("TextButton")
- local UICorner_3 = Instance.new("UICorner")
- local Discord = Instance.new("TextButton")
- local UICorner_4 = Instance.new("UICorner")
- local Link = Instance.new("TextButton")
- local UICorner_5 = Instance.new("UICorner")
- local TextLabel = Instance.new("TextLabel")
- local Main = Instance.new("Frame")
- local Menu = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local SilentAim = Instance.new("TextButton")
- local UICorner_6 = Instance.new("UICorner")
- local Headless = Instance.new("TextButton")
- local UICorner_7 = Instance.new("UICorner")
- --Properties:
- SINX.Name = "SINX"
- SINX.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- SINX.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- LoginPage.Name = "LoginPage"
- LoginPage.Parent = SINX
- LoginPage.BackgroundColor3 = Color3.fromRGB(56, 56, 56)
- LoginPage.Position = UDim2.new(0.0648484826, 0, 0.0872235894, 0)
- LoginPage.Size = UDim2.new(0, 295, 0, 495)
- LoginPage.Active = true
- LoginPage.Draggable = true
- UICorner.Parent = LoginPage
- Yuh.Name = "Yuh"
- Yuh.Parent = LoginPage
- Yuh.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Yuh.BorderSizePixel = 0
- Yuh.Position = UDim2.new(-5.13605773e-05, 0, 0.832814693, 0)
- Yuh.Size = UDim2.new(0, 295, 0, 18)
- Key.Name = "Key"
- Key.Parent = LoginPage
- Key.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Key.BorderSizePixel = 0
- Key.Position = UDim2.new(0.0644067824, 0, 0.331313133, 0)
- Key.Size = UDim2.new(0, 257, 0, 74)
- Key.Font = Enum.Font.SourceSans
- Key.PlaceholderColor3 = Color3.fromRGB(0, 0, 0)
- Key.PlaceholderText = "KEY HERE"
- Key.Text = ""
- Key.TextColor3 = Color3.fromRGB(0, 0, 0)
- Key.TextScaled = true
- Key.TextSize = 14.000
- Key.TextWrapped = true
- UICorner_2.Parent = Key
- Login.Name = "Login"
- Login.Parent = LoginPage
- Login.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Login.Position = UDim2.new(0.159322038, 0, 0.529292941, 0)
- Login.Size = UDim2.new(0, 200, 0, 50)
- Login.Font = Enum.Font.SourceSans
- Login.Text = "Login"
- Login.TextColor3 = Color3.fromRGB(0, 0, 0)
- Login.TextScaled = true
- Login.TextSize = 14.000
- Login.TextWrapped = true
- Login.MouseButton1Down:Connect(function()
- if Key.Text == "aijhdfakjsdhfksjadhfjkalsdfhMADDOXUGLYdasdhasfhsfhaskfdhsadkfhYUHHH" then
- LoginPage.Visible = false
- Main.Visible = true
- end
- end)
- UICorner_3.CornerRadius = UDim.new(1, 1)
- UICorner_3.Parent = Login
- Discord.Name = "Discord"
- Discord.Parent = LoginPage
- Discord.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Discord.Position = UDim2.new(0.159322038, 0, 0.137373745, 0)
- Discord.Size = UDim2.new(0, 200, 0, 50)
- Discord.Font = Enum.Font.SourceSans
- Discord.Text = "Discord"
- Discord.TextColor3 = Color3.fromRGB(0, 0, 0)
- Discord.TextScaled = true
- Discord.TextSize = 14.000
- Discord.TextWrapped = true
- Discord.MouseButton1Down:Connect(function()
- setclipboard(Link.Text)
- Discord.Text = "COPIED!"
- wait(0.5)
- Discord.Text = "Discord"
- end)
- UICorner_4.CornerRadius = UDim.new(1, 1)
- UICorner_4.Parent = Discord
- Link.Name = "Link"
- Link.Parent = LoginPage
- Link.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
- Link.BackgroundTransparency = 1.000
- Link.Position = UDim2.new(0.159322038, 0, 0.0484848619, 0)
- Link.Size = UDim2.new(0, 200, 0, 50)
- Link.Font = Enum.Font.SourceSans
- Link.Text = "https://discord.gg/7wPkzJjZkt"
- Link.TextColor3 = Color3.fromRGB(0, 0, 0)
- Link.TextSize = 1.000
- Link.TextTransparency = 1.000
- Link.TextWrapped = true
- UICorner_5.CornerRadius = UDim.new(1, 1)
- UICorner_5.Parent = Link
- TextLabel.Parent = LoginPage
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Position = UDim2.new(0.159322038, 0, 0.884848475, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.Roboto
- TextLabel.Text = "SINX"
- TextLabel.TextColor3 = Color3.fromRGB(184, 184, 184)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- Main.Name = "Main"
- Main.Parent = SINX
- Main.BackgroundColor3 = Color3.fromRGB(36, 36, 36)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.420121223, 0, 0.135135144, 0)
- Main.Size = UDim2.new(0, 594, 0, 25)
- Main.Visible = false
- Main.Active = true
- Menu.Name = "Menu"
- Menu.Parent = Main
- Menu.BackgroundColor3 = Color3.fromRGB(56, 56, 56)
- Menu.BorderSizePixel = 0
- Menu.Position = UDim2.new(0, 0, 0.969228208, 0)
- Menu.Size = UDim2.new(0, 594, 0, 343)
- TextLabel_2.Parent = Main
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.BackgroundTransparency = 1.000
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0.445762724, 0, -2.93438262e-07, 0)
- TextLabel_2.Size = UDim2.new(0, 64, 0, 25)
- TextLabel_2.Font = Enum.Font.Oswald
- TextLabel_2.Text = "SINX"
- TextLabel_2.TextColor3 = Color3.fromRGB(184, 184, 184)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14.000
- TextLabel_2.TextWrapped = true
- SilentAim.Name = "SilentAim"
- SilentAim.Parent = Main
- SilentAim.BackgroundColor3 = Color3.fromRGB(36, 36, 36)
- SilentAim.Position = UDim2.new(0.0135250818, 0, 1.34769201, 0)
- SilentAim.Size = UDim2.new(0, 200, 0, 86)
- SilentAim.Font = Enum.Font.Nunito
- SilentAim.Text = "SilentAim"
- SilentAim.TextColor3 = Color3.fromRGB(184, 184, 184)
- SilentAim.TextSize = 50.000
- SilentAim.TextWrapped = true
- SilentAim.MouseButton1Down:Connect(function()
- _G.Prediction = ( .18 )
- _G.FOV = ( 300 )
- _G.AimKey = ( "c" )
- --[[
- Do not edit anything under this.
- ]]
- local SilentAim = true
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local Players = game:GetService("Players")
- local Mouse = LocalPlayer:GetMouse()
- local Camera = game:GetService("Workspace").CurrentCamera
- hookmetamethod = hookmetamethod
- Drawing = Drawing
- local FOV_CIRCLE = Drawing.new("Circle")
- FOV_CIRCLE.Visible = true
- FOV_CIRCLE.Filled = false
- FOV_CIRCLE.Thickness = 1
- FOV_CIRCLE.Transparency = 1
- FOV_CIRCLE.Color = Color3.new(0, 1, 0)
- FOV_CIRCLE.Radius = _G.FOV
- FOV_CIRCLE.Position = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)
- Options = {
- Torso = "HumanoidRootPart";
- Head = "Head";
- }
- local function MoveFovCircle()
- pcall(function()
- local DoIt = true
- spawn(function()
- while DoIt do task.wait()
- FOV_CIRCLE.Position = Vector2.new(Mouse.X, (Mouse.Y + 36))
- end
- end)
- end)
- end coroutine.wrap(MoveFovCircle)()
- Mouse.KeyDown:Connect(function(KeyPressed)
- if KeyPressed == (_G.AimKey:lower()) then
- if SilentAim == false then
- FOV_CIRCLE.Color = Color3.new(0, 1, 0)
- SilentAim = true
- elseif SilentAim == true then
- FOV_CIRCLE.Color = Color3.new(1, 0, 0)
- SilentAim = false
- end
- end
- end)
- local oldIndex = nil
- oldIndex = hookmetamethod(game, "__index", function(self, Index)
- if self == Mouse and (Index == "Hit") then
- local Distance = 9e9
- local Targete = nil
- if SilentAim then
- for _, v in pairs(Players:GetPlayers()) do
- if v ~= LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("Humanoid") and v.Character:FindFirstChild("Humanoid").Health > 0 then
- local Enemy = v.Character
- local CastingFrom = CFrame.new(Camera.CFrame.Position, Enemy[Options.Torso].CFrame.Position) * CFrame.new(0, 0, -4)
- local RayCast = Ray.new(CastingFrom.Position, CastingFrom.LookVector * 9000)
- local World, ToSpace = workspace:FindPartOnRayWithIgnoreList(RayCast, {LocalPlayer.Character:FindFirstChild("Head")})
- local RootWorld = (Enemy[Options.Torso].CFrame.Position - ToSpace).magnitude
- if RootWorld < 4 then
- local RootPartPosition, Visible = Camera:WorldToScreenPoint(Enemy[Options.Torso].Position)
- if Visible then
- local Real_Magnitude = (Vector2.new(Mouse.X, Mouse.Y) - Vector2.new(RootPartPosition.X, RootPartPosition.Y)).Magnitude
- if Real_Magnitude < Distance and Real_Magnitude < FOV_CIRCLE.Radius then
- Distance = Real_Magnitude
- Targete = Enemy
- end
- end
- end
- end
- end
- end
- if Targete ~= nil and Targete[Options.Torso] and Targete:FindFirstChild("Humanoid").Health > 0 then
- if SilentAim then
- local ShootThis = Targete[Options.Torso] -- or Options.Head
- local Predicted_Position = ShootThis.CFrame + (ShootThis.Velocity * _G.Prediction + Vector3.new(0,-1,0)) -- (-1) = Less blatant
- return ((Index == "Hit" and Predicted_Position))
- end
- end
- end
- return oldIndex(self, Index)
- end)
- end)
- UICorner_6.CornerRadius = UDim.new(0, 100)
- UICorner_6.Parent = SilentAim
- Headless.Name = "Headless"
- Headless.Parent = Main
- Headless.BackgroundColor3 = Color3.fromRGB(36, 36, 36)
- Headless.Position = UDim2.new(0.648205221, 0, 1.34769201, 0)
- Headless.Size = UDim2.new(0, 200, 0, 86)
- Headless.Font = Enum.Font.Nunito
- Headless.Text = "SA invisible"
- Headless.TextColor3 = Color3.fromRGB(184, 184, 184)
- Headless.TextSize = 50.000
- Headless.TextWrapped = true
- Headless.MouseButton1Down:Connect(function()
- _G.Prediction = ( .18 )
- _G.FOV = ( 300 )
- _G.AimKey = ( "c" )
- --[[
- Do not edit anything under this.
- ]]
- local SilentAim = true
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local Players = game:GetService("Players")
- local Mouse = LocalPlayer:GetMouse()
- local Camera = game:GetService("Workspace").CurrentCamera
- hookmetamethod = hookmetamethod
- Drawing = Drawing
- local FOV_CIRCLE = Drawing.new("Circle")
- FOV_CIRCLE.Visible = false
- FOV_CIRCLE.Filled = false
- FOV_CIRCLE.Thickness = 1
- FOV_CIRCLE.Transparency = 1
- FOV_CIRCLE.Color = Color3.new(0, 1, 0)
- FOV_CIRCLE.Radius = _G.FOV
- FOV_CIRCLE.Position = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)
- Options = {
- Torso = "HumanoidRootPart";
- Head = "Head";
- }
- local function MoveFovCircle()
- pcall(function()
- local DoIt = true
- spawn(function()
- while DoIt do task.wait()
- FOV_CIRCLE.Position = Vector2.new(Mouse.X, (Mouse.Y + 36))
- end
- end)
- end)
- end coroutine.wrap(MoveFovCircle)()
- Mouse.KeyDown:Connect(function(KeyPressed)
- if KeyPressed == (_G.AimKey:lower()) then
- if SilentAim == false then
- FOV_CIRCLE.Color = Color3.new(0, 1, 0)
- SilentAim = true
- elseif SilentAim == true then
- FOV_CIRCLE.Color = Color3.new(1, 0, 0)
- SilentAim = false
- end
- end
- end)
- local oldIndex = nil
- oldIndex = hookmetamethod(game, "__index", function(self, Index)
- if self == Mouse and (Index == "Hit") then
- local Distance = 9e9
- local Targete = nil
- if SilentAim then
- for _, v in pairs(Players:GetPlayers()) do
- if v ~= LocalPlayer and v.Character and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("Humanoid") and v.Character:FindFirstChild("Humanoid").Health > 0 then
- local Enemy = v.Character
- local CastingFrom = CFrame.new(Camera.CFrame.Position, Enemy[Options.Torso].CFrame.Position) * CFrame.new(0, 0, -4)
- local RayCast = Ray.new(CastingFrom.Position, CastingFrom.LookVector * 9000)
- local World, ToSpace = workspace:FindPartOnRayWithIgnoreList(RayCast, {LocalPlayer.Character:FindFirstChild("Head")})
- local RootWorld = (Enemy[Options.Torso].CFrame.Position - ToSpace).magnitude
- if RootWorld < 4 then
- local RootPartPosition, Visible = Camera:WorldToScreenPoint(Enemy[Options.Torso].Position)
- if Visible then
- local Real_Magnitude = (Vector2.new(Mouse.X, Mouse.Y) - Vector2.new(RootPartPosition.X, RootPartPosition.Y)).Magnitude
- if Real_Magnitude < Distance and Real_Magnitude < FOV_CIRCLE.Radius then
- Distance = Real_Magnitude
- Targete = Enemy
- end
- end
- end
- end
- end
- end
- if Targete ~= nil and Targete[Options.Torso] and Targete:FindFirstChild("Humanoid").Health > 0 then
- if SilentAim then
- local ShootThis = Targete[Options.Torso] -- or Options.Head
- local Predicted_Position = ShootThis.CFrame + (ShootThis.Velocity * _G.Prediction + Vector3.new(0,-1,0)) -- (-1) = Less blatant
- return ((Index == "Hit" and Predicted_Position))
- end
- end
- end
- return oldIndex(self, Index)
- end)
- end)
- UICorner_7.CornerRadius = UDim.new(0, 100)
- UICorner_7.Parent = Headless
- -- Scripts:
- local function ZSZNG_fake_script() -- Main.Dragify
- local script = Instance.new('LocalScript', Main)
- local UIS = game:GetService("UserInputService")
- function dragify(Frame)
- dragToggle = nil
- local dragSpeed = 0.50
- dragInput = nil
- dragStart = nil
- local dragPos = nil
- function updateInput(input)
- local Delta = input.Position - dragStart
- local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
- game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.30), {Position = Position}):Play()
- end
- Frame.InputBegan:Connect(function(input)
- if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
- dragToggle = true
- dragStart = input.Position
- startPos = Frame.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragToggle = false
- end
- end)
- end
- end)
- Frame.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- game:GetService("UserInputService").InputChanged:Connect(function(input)
- if input == dragInput and dragToggle then
- updateInput(input)
- end
- end)
- end
- dragify(script.Parent)
- end
- coroutine.wrap(ZSZNG_fake_script)()
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