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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Game : MonoBehaviour
- {
- private Light myLight;
- // Start is called before the first frame update
- void Start()
- {
- myLight = GetComponent<Light>();
- }
- // Update is called once per frame
- void Update()
- {
- if (Input.GetKeyUp(KeyCode.Space))
- myLight.enabled = !myLight.enabled;
- }
- }
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