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- Name: Take Care
- Gender: Female
- Race: Unicorn
- Class: Cleric
- Talent: Cloud W/ Crepuscular Rays (Call on Faith: Once per Session, Automatic Spell; Sacrifice X wounds to automatically cast a spell worth X points. If the spell would affect your wounds, this is done before the wounds are sacrificed.)
- Hit/Wounds: 5/5
- Alignment: Lawful Good
- Skills:
- (Free Racial) Unicorn Catalyst: passive; a unicorn’s horn counts as a catalyst for spellcasting.
- (Free Racial) Unicorn Telekinesis: spell; manipulate objects through sheer force of will. Complex tasks and heavier objects may require more focus.
- (Racial) Hornlight: spell; Never get caught in the dark without a light again. You can use your horn to cast a minor light spell illuminating your immediate area or as a flashlight to search for objects. +1 bonus to perception at night or in dark areas. This cannot be used to blind enemies.
- (Class) Compassion: passive; persuasion Min -3
- (Class) Heal: recharge 1, spell, ranged; restores target’s hits to full and restores one wound, or removes all status effects. Crit restores 2 wounds, crit fail deals a wound of damage to the target.
- (Class) Mend: spell; a target regenerates grievous injuries such as lost extremities, damaged vital organs and internal bleeding. Cannot be used in combat, nor restore hits or wounds.
- (Class) Mind Reader: spell; discern the motives and thoughts of the target. Crit fail reveals your thoughts to the target instead.
- Inventory:
- Morningstar: Single Weapon
- Traits:
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