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  1. Initialize engine version: 5.3.5p3 (4c1fbb057dc3)
  2. Forcing GfxDevice: Null
  3. NullGfxDevice:
  4.     Version:  NULL 1.0 [1.0]
  5.     Renderer: Null Device
  6.     Vendor:   Unity Technologies
  7. FMOD failed to initialize the output device, attempting to initialize the null output.
  8.  
  9. (Filename:  Line: 1181)
  10.  
  11. Default audio device was changed, but the audio system failed to initialize it (No errors.). Attempting to reset sound system.
  12.  
  13. (Filename:  Line: 38)
  14.  
  15. Begin MonoManager ReloadAssembly
  16. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  48. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  49. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  50. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  51. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  52. - Completed reload, in  1.027 seconds
  53. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  54. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  55. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  56. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  57. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  58. UnloadTime: 1.393823 ms
  59. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  60.  
  61. (Filename:  Line: 1655)
  62.  
  63. The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
  64.  
  65. (Filename:  Line: 1655)
  66.  
  67. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  68. UnloadTime: 5.038996 ms
  69. HDR Render Texture not supported, disabling HDR on reflection probe.
  70.  
  71. (Filename:  Line: 257)
  72.  
  73. 2016-10-14T15:06:04 0.013 INF Awake
  74. 2016-10-14T15:06:04 0.205 INF Version: Alpha 15 (b105) Compatibility Version: Alpha 15, Build: Windows 64 Bit
  75. 2016-10-14T15:06:04 0.205 INF System information:
  76. 2016-10-14T15:06:04 0.206 INF    OS: Windows 8.1  (6.3.0) 64bit
  77. 2016-10-14T15:06:04 0.206 INF    CPU: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (cores: 2)
  78. 2016-10-14T15:06:04 0.207 INF    RAM: 8192 MB
  79. 2016-10-14T15:06:04 0.207 INF    GPU: Null Device (128 MB)
  80. 2016-10-14T15:06:04 0.208 INF    Graphics API: NULL 1.0 [1.0] (shader level 2.0)
  81. 2016-10-14T15:06:04 0.218 INF Last played version: Alpha 15
  82. 2016-10-14T15:06:04 0.218 INF Local UTC offset: -6 hours
  83. 2016-10-14T15:06:04 0.220 INF Command line arguments: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie.exe -logfile 7DaysToDie_Data\output_log__2016-10-14__15-05-43.txt -quit -batchmode -nographics -configfile=serverconfig_Ran.xml -dedicated
  84. 2016-10-14T15:06:04 0.266 INF Parsing server configfile: C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/../serverconfig_Ran.xml
  85. 2016-10-14T15:06:04 0.464 INF Parsing server configfile successfully completed
  86. 2016-10-14T15:06:04 0.464 INF Starting dedicated server level=Random Gen game name=New World Order
  87. 2016-10-14T15:06:04 0.465 INF Maximum allowed players: 8
  88. 2016-10-14T15:06:04 0.465 INF Game mode: GameModeSurvivalMP
  89. 2016-10-14T15:06:04 0.667 INF Starting PlayerInputManager...
  90. 2016-10-14T15:06:04 0.791 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
  91. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  92. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32
  93. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  94. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  95. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32
  96. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  97. 2016-10-14T15:06:05 0.985 INF Starting UserProfileManager...
  98. 2016-10-14T15:06:05 0.987 WRN ApplyAllowControllerOption, sets: 3
  99. 2016-10-14T15:06:05 1.274 INF Texture quality is set to 3
  100. 2016-10-14T15:06:05 1.314 INF [NET] Disabling protocol: UNET
  101. 2016-10-14T15:06:05 1.315 INF [NET] Disabling protocol: RakNet
  102. 2016-10-14T15:06:05 1.316 INF [NET] Disabling protocol: SteamNetworking
  103. 2016-10-14T15:06:05 1.319 INF NET: InitCallbacks
  104. 2016-10-14T15:06:05 1.321 INF [MODS] No mods folder found
  105. 2016-10-14T15:06:05 1.392 INF Loading permissions file at 'C:\Users\media\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  106. 2016-10-14T15:06:05 1.554 INF Loading permissions file done.
  107. 2016-10-14T15:06:06 2.117 INF Reloading serveradmin.xml
  108. 2016-10-14T15:06:06 2.118 INF Loading permissions file at 'C:\Users\media\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  109. 2016-10-14T15:06:06 2.119 INF Loading permissions file done.
  110. UMA Overlay loading took 21181 ms
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  113.  
  114. UMA Slot loading took 4 ms
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  117.  
  118. 2016-10-14T15:07:08 64.198 WRN Block signShopOpenSwitch is overridden
  119. WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
  120. WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
  121. WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
  122. 2016-10-14T15:07:16 72.525 ERR Loading and parsing 'recipes.xml' (No item/block with name 'crossbowBolt' existing)
  123. 2016-10-14T15:07:16 72.526 ERR Loading of recipes aborted due to errors!
  124. 2016-10-14T15:07:16 72.528 ERR   at RecipesFromXml.LoadRecipies (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  125. 2016-10-14T15:07:17 73.177 ERR Loading and parsing 'traders.xml' (Item with name 'signShopOpenSwitch' not found!)
  126. 2016-10-14T15:07:17 73.178 ERR Loading of quests aborted due to errors!
  127. 2016-10-14T15:07:17 73.178 ERR   at TradersFromXml.EC (System.String , System.Xml.XmlNodeList , System.Collections.Generic.List`1 , Int32 , Int32 ) [0x00000] in <filename unknown>:0
  128.   at TradersFromXml.NC (System.Xml.XmlElement ) [0x00000] in <filename unknown>:0
  129.   at TradersFromXml.SC (System.Xml.XmlElement ) [0x00000] in <filename unknown>:0
  130.   at TradersFromXml.BC (System.Xml.XmlNode ) [0x00000] in <filename unknown>:0
  131.   at TradersFromXml.LoadTraderInfo (.XmlFile xmlFile) [0x00000] in <filename unknown>:0
  132. 2016-10-14T15:07:17 73.348 INF WorldStaticData.Init() needed 41.993s
  133. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  134. 2016-10-14T15:07:17 73.515 INF Started Telnet on 8081
  135. 2016-10-14T15:07:17 73.516 INF Awake done
  136. 2016-10-14T15:07:18 74.480 INF Atlas reset took 172 ms
  137. 2016-10-14T15:07:18 74.480 INF Atlas load took 961 ms
  138. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  139. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  140. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  141. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  142.  
  143. Unloading 3839 unused Assets to reduce memory usage. Loaded Objects now: 177170.
  144. Total: 196.457367 ms (FindLiveObjects: 25.304564 ms CreateObjectMapping: 6.659149 ms MarkObjects: 159.900162 ms  DeleteObjects: 4.591457 ms)
  145.  
  146. 2016-10-14T15:07:19 75.008 INF NET: Starting server protocols
  147. 2016-10-14T15:07:19 75.030 INF NET: UNET server started
  148. 2016-10-14T15:07:19 75.071 INF NET: Unity NW server started
  149. 2016-10-14T15:07:19 75.072 INF [Steamworks.NET] NET: Server started
  150. 2016-10-14T15:07:19 75.073 INF StartGame
  151. 2016-10-14T15:07:19 75.258 INF Atlas reset took 183 ms
  152. 2016-10-14T15:07:19 75.279 INF Persistent GamePrefs saved
  153. GamePref.AdminFileName = serveradmin.xml
  154. GamePref.AirDropFrequency = 72
  155. GamePref.AirDropMarker = True
  156. GamePref.AutopilotMode = 0
  157. GamePref.BlockDurabilityModifier = 100
  158. GamePref.BuildCreate = False
  159. GamePref.ConnectToServerIP = 127.0.0.1
  160. GamePref.ConnectToServerPort = 26900
  161. GamePref.ControlPanelEnabled = False
  162. GamePref.ControlPanelPort = 8080
  163. GamePref.CraftTimer =
  164. GamePref.CreateLevelDim = 8
  165. GamePref.CreateLevelName = My Level
  166. GamePref.CreativeMenuEnabled = False
  167. GamePref.DayCount = 3
  168. GamePref.DayLightLength = 18
  169. GamePref.DayNightLength = 50
  170. GamePref.DebugMenuEnabled = False
  171. GamePref.DebugMenuShowTasks = False
  172. GamePref.DebugStopEnemiesMoving = False
  173. GamePref.DropOnDeath = 0
  174. GamePref.DropOnQuit = 0
  175. GamePref.DynamicSpawner =
  176. GamePref.EACEnabled = True
  177. GamePref.EnemyDifficulty = 0
  178. GamePref.EnemySenseMemory = 60
  179. GamePref.EnemySpawnMode = 3
  180. GamePref.FavoriteServersList =
  181. GamePref.FragLimit = 20
  182. GamePref.GameDifficulty = 2
  183. GamePref.GameMode = GameModeSurvivalMP
  184. GamePref.GameName = New World Order
  185. GamePref.GameNameClient = My Game
  186. GamePref.GameVersion = Alpha 15
  187. GamePref.GameWorld = Random Gen
  188. GamePref.JoiningOptions = True
  189. GamePref.LandClaimDeadZone = 30
  190. GamePref.LandClaimDecayMode = 0
  191. GamePref.LandClaimExpiryTime = 3
  192. GamePref.LandClaimOfflineDurabilityModifier = 4
  193. GamePref.LandClaimOnlineDurabilityModifier = 4
  194. GamePref.LandClaimSize = 7
  195. GamePref.LastGameResetRevision = 0
  196. GamePref.LootAbundance = 100
  197. GamePref.LootRespawnDays = 30
  198. GamePref.LootTimer =
  199. GamePref.MatchLength = 10
  200. GamePref.MaxSpawnedAnimals = 50
  201. GamePref.MaxSpawnedZombies = 60
  202. GamePref.NoGraphicsMode = True
  203. GamePref.OptionsAA = 0
  204. GamePref.OptionsAllowController = False
  205. GamePref.OptionsAmbientVolumeLevel = 1
  206. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  207. GamePref.OptionsBloom = False
  208. GamePref.OptionsDeferredLighting = True
  209. GamePref.OptionsDOF = False
  210. GamePref.OptionsFieldOfView = 50
  211. GamePref.OptionsForegroundGlobalOpacity = 1
  212. GamePref.OptionsGamma = 0.375
  213. GamePref.OptionsGraphicsQuality = 1
  214. GamePref.OptionsGrassDistance = 1
  215. GamePref.OptionsHudOpacity = 1
  216. GamePref.OptionsHudSize = 2
  217. GamePref.OptionsImageEffects = False
  218. GamePref.OptionsInvertMouse = False
  219. GamePref.OptionsLODDistance = 0.5
  220. GamePref.OptionsMicVolumeLevel = 0.75
  221. GamePref.OptionsMotionBlur = 0
  222. GamePref.OptionsMouseSensitivity = 0.5
  223. GamePref.OptionsMusicVolumeLevel = 0.5
  224. GamePref.OptionsObjectBlur = False
  225. GamePref.OptionsOverallAudioVolumeLevel = 1
  226. GamePref.OptionsPlayerModel = playerMale
  227. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  228. GamePref.OptionsReflectedShadows = False
  229. GamePref.OptionsReflectionQuality = 0
  230. GamePref.OptionsResolution = 0
  231. GamePref.OptionsShadowDistance = 0
  232. GamePref.OptionsShowCompass = True
  233. GamePref.OptionsShowCrosshair = True
  234. GamePref.OptionsSSAO = False
  235. GamePref.OptionsStabSpawnBlocksOnGround = True
  236. GamePref.OptionsSunShafts = False
  237. GamePref.OptionsTempCelsius = False
  238. GamePref.OptionsTextureQuality = 2
  239. GamePref.OptionsTreeQuality = 1
  240. GamePref.OptionsUMATextureQuality = 1
  241. GamePref.OptionsViewDistance = 8
  242. GamePref.OptionsVoiceChatEnabled = True
  243. GamePref.OptionsVoiceVolumeLevel = 0.75
  244. GamePref.OptionsVsync = 1
  245. GamePref.OptionsWaterParticleLimiter = 0
  246. GamePref.OptionsWaterQuality = 0
  247. GamePref.PersistentPlayerProfiles = True
  248. GamePref.PlayerAutologin = False
  249. GamePref.PlayerId =
  250. GamePref.PlayerKillingMode = 2
  251. GamePref.PlayerName = Player
  252. GamePref.PlayerSafeZoneHours = 5
  253. GamePref.PlayerSafeZoneLevel = 5
  254. GamePref.PlayerToken =
  255. GamePref.RebuildMap = False
  256. GamePref.SaveGameFolder = C:\Users\media\AppData\Roaming/7DaysToDie/Saves
  257. GamePref.SelectionContextMode = 0
  258. GamePref.SelectionOperationMode = 0
  259. GamePref.ServerDescription = Doom in 7 Days
  260. GamePref.ServerDisabledNetworkProtocols =
  261. GamePref.ServerIP =
  262. GamePref.ServerIsPublic = True
  263. GamePref.ServerMaxPlayerCount = 8
  264. GamePref.ServerName = Doom Doom Doom
  265. GamePref.ServerPort = 26900
  266. GamePref.ServerWebsiteURL =
  267. GamePref.ShowFriendPlayerOnMap = True
  268. GamePref.TelnetEnabled = True
  269. GamePref.TelnetPort = 8081
  270. GamePref.ZombiePlayers = True
  271. GamePref.ZombiesRun = 0
  272. GameStat.AirDropFrequency = 0
  273. GameStat.AirDropMarker = False
  274. GameStat.AnimalCount = 0
  275. GameStat.BlockDurabilityModifier = 1
  276. GameStat.ChunkStabilityEnabled = True
  277. GameStat.CraftTimer =
  278. GameStat.CurrentRoundIx = 0
  279. GameStat.DayLightLength = 16
  280. GameStat.DayLimitActive = False
  281. GameStat.DayLimitThisRound = 0
  282. GameStat.Difficulty = 2
  283. GameStat.DropOnDeath = 1
  284. GameStat.DropOnQuit = 0
  285. GameStat.EnemyCount = 0
  286. GameStat.EnemyDifficulty = Normal
  287. GameStat.EnemySenseMemory = 60
  288. GameStat.EnemySpawnMode = 3
  289. GameStat.FragLimitActive = False
  290. GameStat.FragLimitThisRound = 0
  291. GameStat.GameDifficulty = 2
  292. GameStat.GameModeId = 0
  293. GameStat.GameState = 0
  294. GameStat.GlobalMessageToShow =
  295. GameStat.IsCreativeMenuEnabled = False
  296. GameStat.IsFlyingEnabled = False
  297. GameStat.IsPlayerCollisionEnabled = True
  298. GameStat.IsPlayerDamageEnabled = True
  299. GameStat.IsResetMapOnRestart = False
  300. GameStat.IsSaveSupplyCrates = True
  301. GameStat.IsSpawnEnemies = True
  302. GameStat.IsSpawnNearOtherPlayer = False
  303. GameStat.IsTeleportEnabled = False
  304. GameStat.IsVersionCheckDone = False
  305. GameStat.LandClaimDeadZone = 30
  306. GameStat.LandClaimDecayMode = 0
  307. GameStat.LandClaimExpiryTime = 3
  308. GameStat.LandClaimOfflineDurabilityModifier = 32
  309. GameStat.LandClaimOnlineDurabilityModifier = 32
  310. GameStat.LandClaimSize = 7
  311. GameStat.LoadScene =
  312. GameStat.LootTimer =
  313. GameStat.PlayerKillingMode = KillStrangersOnly
  314. GameStat.ScoreDiedMultiplier = -5
  315. GameStat.ScorePlayerKillMultiplier = 1
  316. GameStat.ScoreZombieKillMultiplier = 1
  317. GameStat.ShowAllPlayersOnMap = False
  318. GameStat.ShowFriendPlayerOnMap = True
  319. GameStat.ShowSpawnWindow = False
  320. GameStat.ShowWindow =
  321. GameStat.ShowZombieCounter = False
  322. GameStat.TimeLimitActive = False
  323. GameStat.TimeLimitThisRound = 0
  324. GameStat.TimeOfDayIncPerSec = 20
  325. GameStat.ZombieHordeMeter = False
  326. 2016-10-14T15:07:19 75.317 INF StartAsServer
  327. 2016-10-14T15:07:19 75.323 INF createWorld: Random Gen, New World Order, GameModeSurvivalMP
  328. 2016-10-14T15:07:19 75.723 INF Started thread EU
  329. 2016-10-14T15:07:19 75.725 INF World.Load: Random Gen
  330. 2016-10-14T15:07:19 75.723 INF Started thread thread_Regenerating
  331. 2016-10-14T15:07:20 75.837 INF Started thread thread_Pathfinder
  332. 2016-10-14T15:07:20 75.876 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  333. 2016-10-14T15:07:20 75.900 INF Started thread thread_GenerateChunks
  334. 2016-10-14T15:07:21 76.790 INF Loading and parsing of generator took 889ms
  335. WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
  336. 2016-10-14T15:07:21 77.704 INF createWorld() done
  337. 2016-10-14T15:07:21 77.706 INF Loading players.xml
  338. 2016-10-14T15:07:21 77.732 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
  339. 2016-10-14T15:07:21 77.738 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
  340. 2016-10-14T15:07:21 77.743 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
  341. 2016-10-14T15:07:21 77.748 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
  342. 2016-10-14T15:07:21 77.751 INF [EAC] Starting EAC server
  343. 2016-10-14T15:07:22 77.838 INF [EAC] Log: [SetLogCallback] Procedure: 0000000011420890 LogLevel: Debug
  344. 2016-10-14T15:07:22 77.839 INF StartGame done
  345. 2016-10-14T15:07:22 78.553 INF ************************Weather Packages Created FROM BIOMES  :D ************************
  346. Setting up 1 worker threads for Enlighten.
  347.   Thread -> id: 97c -> priority: 1
  348. 2016-10-14T15:07:28 84.462 INF [Steamworks.NET] GameServer.Init successful
  349. 2016-10-14T15:07:30 85.829 INF [Steamworks.NET] GameServer.LogOn successful
  350. 2016-10-14T15:09:07 183.785 INF Telnet connection from: 192.168.15.2:58055
  351. 2016-10-14T15:09:08 183.788 INF Started thread TelnetClientReceive_192.168.15.2:58055
  352. 2016-10-14T15:09:08 183.792 INF Started thread TelnetClientSend_192.168.15.2:58055
  353. Warning: wrong connectionId in received user packet
  354. 2016-10-14T15:10:00 236.352 INF NET: UNET: Connect from: 1 (Ok)
  355. 2016-10-14T15:10:01 237.532 INF NET: UNET: Received authentication package from 1: valid password
  356. 2016-10-14T15:10:01 237.551 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  357. 2016-10-14T15:10:01 237.720 INF PlayerLogin: Jasskin/Alpha 15
  358. 2016-10-14T15:10:01 237.720 INF Token length: 1368
  359. 2016-10-14T15:10:01 237.722 INF [Steamworks.NET] Auth.AuthenticateUser()
  360. 2016-10-14T15:10:01 237.723 INF [Steamworks.NET] Authenticating player: Jasskin SteamId: 76561197969631571 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  361. 2016-10-14T15:10:01 237.724 INF Allowing player with id 76561197969631571
  362. 2016-10-14T15:10:01 237.725 INF [EAC] Registering user: EntityID=-1, PlayerID='76561197969631571', OwnerID='', PlayerName='Jasskin'
  363. 2016-10-14T15:10:01 237.726 INF [EAC] Log: [RegisterClient] ClientID: 1 PlayerGUID: 76561197969631571 OwnerGUID: N/A PlayerName:
  364. 2016-10-14T15:10:02 237.927 INF [Steamworks.NET] Authentication callback. ID: 76561197969631571, owner: 76561197969631571, result: k_EAuthSessionResponseOK
  365. 2016-10-14T15:10:02 238.712 INF RequestToEnterGame: 76561197969631571/Jasskin
  366. 2016-10-14T15:10:10 245.813 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticated ReqKick: False Message: Client authenticated
  367. 2016-10-14T15:10:23 259.523 INF RequestToSpawnPlayer: 171, Jasskin, 8
  368. 2016-10-14T15:10:23 259.681 INF Created player with id=171
  369. 2016-10-14T15:10:23 259.697 INF GMSG: Player 'Jasskin' joined the game
  370. 2016-10-14T15:10:27 263.114 ERR Task_CommWriterRPC (cl=76561197969631571, ch=1):
  371. 2016-10-14T15:10:27 263.115 EXC Object reference not set to an instance of an object
  372. NullReferenceException: Object reference not set to an instance of an object
  373.   at TileEntityVendingMachine.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  374.   at Chunk.QUU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  375.   at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  376.   at NetPackageChunk.write (System.IO.BinaryWriter _writer) [0x00000] in <filename unknown>:0
  377.   at NetConnectionRPC.thread_CommWriter (.TaskInfo _threadInfo) [0x00000] in <filename unknown>:0
  378. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  379. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  380. UnityEngine.Logger:LogException(Exception, Object)
  381. UnityEngine.Debug:LogException(Exception)
  382. Logger:masterLogException(Exception)
  383. Logger:Exception(Exception)
  384. Log:Exception(Exception)
  385. NetConnectionRPC:thread_CommWriter(TaskInfo)
  386. ThreadManager:EC(Object)
  387.  
  388. (Filename:  Line: -1)
  389.  
  390. 2016-10-14T15:10:35 271.224 INF Time: 3.00m FPS: 69.96 Heap: 428.1MB Max: 428.1MB Chunks: 361 CGO: 52 Ply: 1 Zom: 7 Ent: 11 (11) Items: 1 CO: 1
  391. 2016-10-14T15:11:01 297.556 ERR In SaveChunk (chunkX=254 chunkZ=53): Object reference not set to an instance of an object
  392. StackTrace:   at TileEntityVendingMachine.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  393.   at Chunk.QUU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  394.   at Chunk.save (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  395.   at RegionFileManager.QSU (.Chunk ) [0x00000] in <filename unknown>:0
  396. 2016-10-14T15:11:05 301.237 INF Time: 3.50m FPS: 73.39 Heap: 397.6MB Max: 428.1MB Chunks: 465 CGO: 60 Ply: 1 Zom: 3 Ent: 8 (12) Items: 1 CO: 1
  397. 2016-10-14T15:11:35 331.249 INF Time: 4.00m FPS: 83.85 Heap: 387.1MB Max: 428.1MB Chunks: 549 CGO: 36 Ply: 1 Zom: 7 Ent: 12 (16) Items: 0 CO: 1
  398. 2016-10-14T15:12:05 361.271 INF Time: 4.50m FPS: 82.44 Heap: 426.9MB Max: 428.1MB Chunks: 559 CGO: 36 Ply: 1 Zom: 7 Ent: 12 (16) Items: 0 CO: 1
  399. 2016-10-14T15:12:13 368.908 INF Client 76561197969631571/Jasskin executing client side command: cm
  400. 2016-10-14T15:12:35 391.291 INF Time: 5.00m FPS: 66.86 Heap: 432.4MB Max: 432.4MB Chunks: 584 CGO: 33 Ply: 1 Zom: 8 Ent: 12 (26) Items: 0 CO: 1
  401. 2016-10-14T15:13:05 421.291 INF Time: 5.50m FPS: 87.99 Heap: 436.5MB Max: 436.5MB Chunks: 678 CGO: 31 Ply: 1 Zom: 8 Ent: 13 (20) Items: 0 CO: 1
  402. 2016-10-14T15:13:17 432.879 ERR In SaveChunk (chunkX=254 chunkZ=53): Object reference not set to an instance of an object
  403. StackTrace:   at TileEntityVendingMachine.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  404.   at Chunk.QUU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  405.   at Chunk.save (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  406.   at RegionFileManager.QSU (.Chunk ) [0x00000] in <filename unknown>:0
  407. 2016-10-14T15:13:30 446.504 INF Client 76561197969631571/Jasskin executing client side command: cm
  408. 2016-10-14T15:13:35 451.319 INF Time: 6.00m FPS: 72.69 Heap: 396.7MB Max: 436.5MB Chunks: 731 CGO: 30 Ply: 1 Zom: 6 Ent: 12 (20) Items: 0 CO: 1
  409. 2016-10-14T15:13:55 471.170 INF Client 76561197969631571/Jasskin executing client side command: cm
  410. 2016-10-14T15:13:59 475.054 INF Client 76561197969631571/Jasskin executing client side command: cm
  411. 2016-10-14T15:14:05 481.338 INF Time: 6.50m FPS: 55.97 Heap: 424.7MB Max: 436.5MB Chunks: 731 CGO: 25 Ply: 1 Zom: 6 Ent: 11 (20) Items: 0 CO: 1
  412. 2016-10-14T15:14:10 486.472 INF Client 76561197969631571/Jasskin executing client side command: cm
  413. 2016-10-14T15:14:16 492.228 ERR In SaveChunk (chunkX=254 chunkZ=53): Object reference not set to an instance of an object
  414. StackTrace:   at TileEntityVendingMachine.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  415.   at Chunk.QUU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  416.   at Chunk.save (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  417.   at RegionFileManager.QSU (.Chunk ) [0x00000] in <filename unknown>:0
  418. 2016-10-14T15:14:20 496.623 INF Spawning this wave: 2
  419. 2016-10-14T15:14:20 496.633 INF Spawned [type=EntityZombie, name=zombieSteve, id=965] at (3797.0, 51.0, 921.0) Day=7 TotalInWave=1 CurrentWave=1
  420. 2016-10-14T15:14:20 496.641 INF Spawned [type=EntityZombieCrawl, name=zombieSteveCrawler, id=966] at (3800.0, 50.0, 907.0) Day=7 TotalInWave=2 CurrentWave=1
  421. 2016-10-14T15:14:20 496.641 INF Spawning this wave: 2
  422. 2016-10-14T15:14:20 496.649 INF Spawned [type=EntityZombie, name=zombieSteve, id=967] at (3816.0, 49.0, 925.0) Day=7 TotalInWave=1 CurrentWave=1
  423. 2016-10-14T15:14:20 496.657 INF Spawned [type=EntityZombieCrawl, name=zombieSteveCrawler, id=968] at (3811.0, 49.0, 922.0) Day=7 TotalInWave=2 CurrentWave=1
  424. 2016-10-14T15:14:35 511.358 INF Time: 7.00m FPS: 63.93 Heap: 436.1MB Max: 436.5MB Chunks: 1176 CGO: 0 Ply: 1 Zom: 5 Ent: 9 (37) Items: 0 CO: 1
  425. 2016-10-14T15:15:05 541.368 INF Time: 7.50m FPS: 60.76 Heap: 431.7MB Max: 436.5MB Chunks: 1232 CGO: 0 Ply: 1 Zom: 4 Ent: 7 (32) Items: 0 CO: 1
  426. 2016-10-14T15:15:35 571.383 INF Time: 8.00m FPS: 63.69 Heap: 425.8MB Max: 436.5MB Chunks: 1308 CGO: 0 Ply: 1 Zom: 4 Ent: 7 (32) Items: 0 CO: 1
  427. 2016-10-14T15:16:05 601.403 INF Time: 8.50m FPS: 83.60 Heap: 465.6MB Max: 465.6MB Chunks: 1949 CGO: 0 Ply: 1 Zom: 2 Ent: 8 (37) Items: 0 CO: 1
  428. 2016-10-14T15:16:28 624.645 INF Start a new wave 'SpawnSmall'. timeout=1s
  429. 2016-10-14T15:16:34 630.653 INF Spawning this wave: 4
  430. 2016-10-14T15:16:34 630.661 INF Spawned [type=EntityZombie, name=zombieNurse, id=993] at (3063.0, 49.0, 635.0) Day=7 TotalInWave=1 CurrentWave=2
  431. 2016-10-14T15:16:34 630.670 INF Spawned [type=EntityZombieCrawl, name=zombieSteveCrawler, id=994] at (3058.0, 48.0, 651.0) Day=7 TotalInWave=2 CurrentWave=2
  432. 2016-10-14T15:16:34 630.678 INF Spawned [type=EntityZombieCrawl, name=zombieSteveCrawler, id=995] at (3076.0, 47.0, 648.0) Day=7 TotalInWave=3 CurrentWave=2
  433. 2016-10-14T15:16:34 630.686 INF Spawned [type=EntityZombieCrawl, name=zombieSteveCrawler, id=996] at (3054.0, 47.0, 652.0) Day=7 TotalInWave=4 CurrentWave=2
  434. 2016-10-14T15:16:35 631.430 INF Time: 9.00m FPS: 120.55 Heap: 489.5MB Max: 489.5MB Chunks: 2355 CGO: 0 Ply: 1 Zom: 10 Ent: 12 (43) Items: 0 CO: 1
  435. 2016-10-14T15:17:05 661.454 INF Time: 9.51m FPS: 84.47 Heap: 598.5MB Max: 598.5MB Chunks: 2920 CGO: 0 Ply: 1 Zom: 5 Ent: 8 (55) Items: 0 CO: 1
  436. 2016-10-14T15:17:13 669.642 INF Spawning this wave: 4
  437. 2016-10-14T15:17:13 669.652 INF Spawned [type=EntityZombie, name=zombieYo, id=1027] at (3546.0, 40.0, 109.0) Day=7 TotalInWave=1 CurrentWave=1
  438. 2016-10-14T15:17:13 669.661 INF Spawned [type=EntityZombie, name=zombieSteve, id=1028] at (3543.0, 41.0, 94.0) Day=7 TotalInWave=2 CurrentWave=1
  439. 2016-10-14T15:17:13 669.670 INF Spawned [type=EntityZombie, name=zombieMarlene, id=1029] at (3516.0, 41.0, 116.0) Day=7 TotalInWave=3 CurrentWave=1
  440. 2016-10-14T15:17:13 669.678 INF Spawned [type=EntityZombie, name=zombieDarlene, id=1030] at (3529.0, 40.0, 119.0) Day=7 TotalInWave=4 CurrentWave=1
  441. 2016-10-14T15:17:35 691.477 INF Time: 10.01m FPS: 84.90 Heap: 559.5MB Max: 598.5MB Chunks: 3189 CGO: 0 Ply: 1 Zom: 10 Ent: 15 (63) Items: 0 CO: 1
  442. 2016-10-14T15:18:05 721.479 INF Time: 10.51m FPS: 118.89 Heap: 597.9MB Max: 598.5MB Chunks: 3245 CGO: 0 Ply: 1 Zom: 9 Ent: 15 (72) Items: 0 CO: 1
  443. 2016-10-14T15:18:11 727.626 INF Spawning this wave: 2
  444. 2016-10-14T15:18:11 727.635 INF Spawned [type=EntityZombie, name=zombieDarlene, id=1077] at (3897.0, 49.0, 611.0) Day=7 TotalInWave=1 CurrentWave=1
  445. 2016-10-14T15:18:11 727.646 INF Spawned [type=EntityZombie, name=zombieMoe, id=1078] at (3874.0, 49.0, 635.0) Day=7 TotalInWave=2 CurrentWave=1
  446. 2016-10-14T15:18:12 728.634 INF Spawning this wave: 2
  447. 2016-10-14T15:18:12 728.642 INF Spawned [type=EntityZombie, name=zombieMarlene, id=1080] at (3916.0, 49.0, 619.0) Day=7 TotalInWave=1 CurrentWave=1
  448. 2016-10-14T15:18:12 728.650 INF Spawned [type=EntityZombie, name=zombieMoe, id=1081] at (3928.0, 49.0, 607.0) Day=7 TotalInWave=2 CurrentWave=1
  449. 2016-10-14T15:18:17 733.654 INF Spawning this wave: 2
  450. 2016-10-14T15:18:17 733.662 INF Spawned [type=EntityZombie, name=zombieArlene, id=1086] at (3860.0, 49.0, 769.0) Day=7 TotalInWave=1 CurrentWave=1
  451. 2016-10-14T15:18:17 733.670 INF Spawned [type=EntityZombie, name=zombieYo, id=1087] at (3876.0, 50.0, 741.0) Day=7 TotalInWave=2 CurrentWave=1
  452. 2016-10-14T15:18:17 733.671 INF Spawning this wave: 2
  453. 2016-10-14T15:18:17 733.678 INF Spawned [type=EntityZombie, name=zombieSteve, id=1088] at (3974.0, 51.0, 629.0) Day=7 TotalInWave=1 CurrentWave=1
  454. 2016-10-14T15:18:17 733.686 INF Spawned [type=EntityZombieCrawl, name=zombieSteveCrawler, id=1089] at (3974.0, 50.0, 635.0) Day=7 TotalInWave=2 CurrentWave=1
  455. 2016-10-14T15:18:17 733.687 INF Spawning this wave: 2
  456. 2016-10-14T15:18:17 733.694 INF Spawned [type=EntityZombie, name=zombieMarlene, id=1090] at (3967.0, 51.0, 623.0) Day=7 TotalInWave=1 CurrentWave=1
  457. 2016-10-14T15:18:17 733.702 INF Spawned [type=EntityZombie, name=zombieYo, id=1091] at (3967.0, 50.0, 634.0) Day=7 TotalInWave=2 CurrentWave=1
  458. 2016-10-14T15:18:17 733.716 INF Spawning this wave: 2
  459. 2016-10-14T15:18:17 733.724 INF Spawned [type=EntityZombie, name=zombieYo, id=1094] at (4006.0, 50.0, 761.0) Day=7 TotalInWave=1 CurrentWave=1
  460. 2016-10-14T15:18:17 733.732 INF Spawned [type=EntityZombie, name=zombieBoe, id=1095] at (3987.0, 49.0, 758.0) Day=7 TotalInWave=2 CurrentWave=1
  461. 2016-10-14T15:18:20 736.660 INF Spawning this wave: 2
  462. 2016-10-14T15:18:20 736.668 INF Spawned [type=EntityZombie, name=zombieJoe, id=1099] at (3919.0, 49.0, 782.0) Day=7 TotalInWave=1 CurrentWave=1
  463. 2016-10-14T15:18:20 736.676 INF Spawned [type=EntityZombie, name=zombieBoe, id=1100] at (3928.0, 51.0, 792.0) Day=7 TotalInWave=2 CurrentWave=1
  464. 2016-10-14T15:18:20 736.677 INF Spawning this wave: 2
  465. 2016-10-14T15:18:20 736.684 INF Spawned [type=EntityZombie, name=zombieArlene, id=1101] at (3926.0, 50.0, 798.0) Day=7 TotalInWave=1 CurrentWave=1
  466. 2016-10-14T15:18:20 736.692 INF Spawned [type=EntityZombie, name=zombieSteve, id=1102] at (3917.0, 49.0, 797.0) Day=7 TotalInWave=2 CurrentWave=1
  467. 2016-10-14T15:18:20 736.700 INF Spawning this wave: 2
  468. 2016-10-14T15:18:20 736.707 INF Spawned [type=EntityZombie, name=zombieSteve, id=1104] at (4028.0, 49.0, 759.0) Day=7 TotalInWave=1 CurrentWave=1
  469. 2016-10-14T15:18:20 736.715 INF Spawned [type=EntityZombie, name=zombieMarlene, id=1105] at (4020.0, 50.0, 767.0) Day=7 TotalInWave=2 CurrentWave=1
  470. 2016-10-14T15:18:21 737.642 INF Spawning this wave: 2
  471. 2016-10-14T15:18:21 737.650 INF Spawned [type=EntityZombie, name=zombieSteve, id=1107] at (4049.0, 50.0, 754.0) Day=7 TotalInWave=1 CurrentWave=1
  472. 2016-10-14T15:18:21 737.657 INF Spawned [type=EntityZombie, name=zombieMoe, id=1108] at (4056.0, 49.0, 743.0) Day=7 TotalInWave=2 CurrentWave=1
  473. 2016-10-14T15:18:21 737.774 ERR In SaveChunk (chunkX=253 chunkZ=39): Object reference not set to an instance of an object
  474. StackTrace:   at TileEntityVendingMachine.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  475.   at Chunk.QUU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  476.   at Chunk.save (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  477.   at RegionFileManager.QSU (.Chunk ) [0x00000] in <filename unknown>:0
  478. 2016-10-14T15:18:35 751.523 INF Time: 11.01m FPS: 99.75 Heap: 667.8MB Max: 667.8MB Chunks: 3442 CGO: 0 Ply: 1 Zom: 29 Ent: 35 (105) Items: 0 CO: 1
  479. 2016-10-14T15:18:37 753.127 ERR In SaveChunk (chunkX=242 chunkZ=46): Object reference not set to an instance of an object
  480. StackTrace:   at TileEntityVendingMachine.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  481.   at Chunk.QUU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  482.   at Chunk.save (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  483.   at RegionFileManager.QSU (.Chunk ) [0x00000] in <filename unknown>:0
  484. 2016-10-14T15:18:47 763.301 ERR In SaveChunk (chunkX=254 chunkZ=53): Object reference not set to an instance of an object
  485. StackTrace:   at TileEntityVendingMachine.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  486.   at Chunk.QUU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  487.   at Chunk.save (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  488.   at RegionFileManager.QSU (.Chunk ) [0x00000] in <filename unknown>:0
  489. 2016-10-14T15:18:53 768.885 INF (Sunset) Blood moon horde is starting for day 7!
  490. 2016-10-14T15:18:53 768.887 INF Party with 1 player(s) has a computed game stage of 37
  491. 2016-10-14T15:18:53 768.888 INF Party members:
  492. 2016-10-14T15:18:53 768.888 INF Player id 171 gameStage: 37
  493. 2016-10-14T15:18:53 768.891 INF Spawning bloodmoon zombie from hordeStageGS31
  494. 2016-10-14T15:18:53 768.899 INF BloodMoonParty: spawned zombie 1 for player id 171 the day/time is 7 @ 22:00
  495. 2016-10-14T15:18:53 768.938 INF Spawning bloodmoon zombie from hordeStageGS31
  496. 2016-10-14T15:18:53 768.947 INF BloodMoonParty: spawned zombie 2 for player id 171 the day/time is 7 @ 22:00
  497. 2016-10-14T15:18:53 768.992 INF Spawning bloodmoon zombie from hordeStageGS31
  498. 2016-10-14T15:18:53 769.000 INF BloodMoonParty: spawned zombie 3 for player id 171 the day/time is 7 @ 22:00
  499. 2016-10-14T15:18:53 769.045 INF Spawning bloodmoon zombie from hordeStageGS31
  500. 2016-10-14T15:18:53 769.053 INF BloodMoonParty: spawned zombie 4 for player id 171 the day/time is 7 @ 22:00
  501. 2016-10-14T15:18:53 769.098 INF Spawning bloodmoon zombie from hordeStageGS31
  502. 2016-10-14T15:18:53 769.106 INF BloodMoonParty: spawned zombie 5 for player id 171 the day/time is 7 @ 22:00
  503. 2016-10-14T15:18:53 769.151 INF Spawning bloodmoon zombie from hordeStageGS31
  504. 2016-10-14T15:18:53 769.159 INF BloodMoonParty: spawned zombie 6 for player id 171 the day/time is 7 @ 22:00
  505. 2016-10-14T15:18:53 769.202 INF Spawning bloodmoon zombie from hordeStageGS31
  506. 2016-10-14T15:18:53 769.309 INF BloodMoonParty: spawned zombie 7 for player id 171 the day/time is 7 @ 22:00
  507. 2016-10-14T15:18:53 769.331 INF Spawning bloodmoon zombie from hordeStageGS31
  508. 2016-10-14T15:18:53 769.340 INF BloodMoonParty: spawned zombie 8 for player id 171 the day/time is 7 @ 22:00
  509. 2016-10-14T15:19:05 781.563 INF Time: 11.51m FPS: 95.36 Heap: 693.0MB Max: 693.0MB Chunks: 4205 CGO: 0 Ply: 1 Zom: 23 Ent: 30 (109) Items: 1 CO: 6
  510. 2016-10-14T15:19:16 792.500 INF Player Jasskin disconnected after 8.9 minutes
  511. 2016-10-14T15:19:16 792.658 INF Player disconnected: EntityID=171, PlayerID='76561197969631571', OwnerID='76561197969631571', PlayerName='Jasskin'
  512. 2016-10-14T15:19:16 792.660 INF [EAC] FreeUser: EntityID=171, PlayerID='76561197969631571', OwnerID='76561197969631571', PlayerName='Jasskin'
  513. 2016-10-14T15:19:16 792.661 INF [EAC] Log: [UnregisterClient] ClientID: 1 PlayerGUID: 76561197969631571
  514. 2016-10-14T15:19:16 792.693 INF GMSG: Player 'Jasskin' left the game
  515. 2016-10-14T15:19:16 792.698 INF NET: UNET: Dropping client: 1
  516. 2016-10-14T15:19:16 792.698 INF NET: UNET: Bytes/packages sent successfully: 777016 B / 3908, bytes/packages failed: 0 B / 0
  517. 2016-10-14T15:19:16 792.725 INF NET: UNET: Received package from an unconnected client: 1
  518. 2016-10-14T15:19:16 792.726 INF NET: UNET: Client disconnect from: 1 (Ok)
  519. 2016-10-14T15:19:16 792.762 ERR In SaveChunk (chunkX=254 chunkZ=53): Object reference not set to an instance of an object
  520. StackTrace:   at TileEntityVendingMachine.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  521.   at Chunk.QUU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  522.   at Chunk.save (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  523.   at RegionFileManager.QSU (.Chunk ) [0x00000] in <filename unknown>:0
  524. 2016-10-14T15:19:16 792.787 ERR In SaveChunk (chunkX=242 chunkZ=46): Object reference not set to an instance of an object
  525. StackTrace:   at TileEntityVendingMachine.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  526.   at Chunk.QUU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  527.   at Chunk.save (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  528.   at RegionFileManager.QSU (.Chunk ) [0x00000] in <filename unknown>:0
  529. 2016-10-14T15:19:24 800.494 INF Clearing all pools
  530. ArgumentException: An element with the same key already exists in the dictionary.
  531.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  532.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  533.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  534.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  535.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  536.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  537.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  538.   at GameManager.Update () [0x00000] in <filename unknown>:0
  539.  
  540. (Filename:  Line: -1)
  541.  
  542. ArgumentException: An element with the same key already exists in the dictionary.
  543.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  544.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  545.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  546.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  547.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  548.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  549.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  550.   at GameManager.Update () [0x00000] in <filename unknown>:0
  551.  
  552. (Filename:  Line: -1)
  553.  
  554. ArgumentException: An element with the same key already exists in the dictionary.
  555.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  556.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  557.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  558.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  559.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  560.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  561.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  562.   at GameManager.Update () [0x00000] in <filename unknown>:0
  563.  
  564. (Filename:  Line: -1)
  565.  
  566. ArgumentException: An element with the same key already exists in the dictionary.
  567.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  568.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  569.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  570.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  571.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  572.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  573.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  574.   at GameManager.Update () [0x00000] in <filename unknown>:0
  575.  
  576. (Filename:  Line: -1)
  577.  
  578. ArgumentException: An element with the same key already exists in the dictionary.
  579.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  580.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  581.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  582.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  583.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  584.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  585.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  586.   at GameManager.Update () [0x00000] in <filename unknown>:0
  587.  
  588. (Filename:  Line: -1)
  589.  
  590. ArgumentException: An element with the same key already exists in the dictionary.
  591.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  592.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  593.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  594.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  595.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  596.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  597.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  598.   at GameManager.Update () [0x00000] in <filename unknown>:0
  599.  
  600. (Filename:  Line: -1)
  601.  
  602. ArgumentException: An element with the same key already exists in the dictionary.
  603.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  604.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  605.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  606.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  607.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  608.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  609.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  610.   at GameManager.Update () [0x00000] in <filename unknown>:0
  611.  
  612. (Filename:  Line: -1)
  613.  
  614. ArgumentException: An element with the same key already exists in the dictionary.
  615.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  616.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  617.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  618.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  619.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  620.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  621.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  622.   at GameManager.Update () [0x00000] in <filename unknown>:0
  623.  
  624. (Filename:  Line: -1)
  625.  
  626. ArgumentException: An element with the same key already exists in the dictionary.
  627.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  628.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  629.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  630.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  631.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  632.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  633.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  634.   at GameManager.Update () [0x00000] in <filename unknown>:0
  635.  
  636. (Filename:  Line: -1)
  637.  
  638. ArgumentException: An element with the same key already exists in the dictionary.
  639.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  640.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  641.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  642.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  643.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  644.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  645.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  646.   at GameManager.Update () [0x00000] in <filename unknown>:0
  647.  
  648. (Filename:  Line: -1)
  649.  
  650. ArgumentException: An element with the same key already exists in the dictionary.
  651.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  652.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  653.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  654.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  655.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  656.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  657.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  658.   at GameManager.Update () [0x00000] in <filename unknown>:0
  659.  
  660. (Filename:  Line: -1)
  661.  
  662. ArgumentException: An element with the same key already exists in the dictionary.
  663.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  664.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  665.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  666.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  667.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  668.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  669.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  670.   at GameManager.Update () [0x00000] in <filename unknown>:0
  671.  
  672. (Filename:  Line: -1)
  673.  
  674. ArgumentException: An element with the same key already exists in the dictionary.
  675.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  676.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  677.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  678.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  679.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  680.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  681.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  682.   at GameManager.Update () [0x00000] in <filename unknown>:0
  683.  
  684. (Filename:  Line: -1)
  685.  
  686. ArgumentException: An element with the same key already exists in the dictionary.
  687.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  688.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  689.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  690.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  691.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  692.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  693.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  694.   at GameManager.Update () [0x00000] in <filename unknown>:0
  695.  
  696. (Filename:  Line: -1)
  697.  
  698. ArgumentException: An element with the same key already exists in the dictionary.
  699.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  700.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  701.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  702.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  703.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  704.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  705.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  706.   at GameManager.Update () [0x00000] in <filename unknown>:0
  707.  
  708. (Filename:  Line: -1)
  709.  
  710. ArgumentException: An element with the same key already exists in the dictionary.
  711.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  712.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  713.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  714.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  715.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  716.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  717.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  718.   at GameManager.Update () [0x00000] in <filename unknown>:0
  719.  
  720. (Filename:  Line: -1)
  721.  
  722. ArgumentException: An element with the same key already exists in the dictionary.
  723.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  724.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  725.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  726.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  727.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  728.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  729.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  730.   at GameManager.Update () [0x00000] in <filename unknown>:0
  731.  
  732. (Filename:  Line: -1)
  733.  
  734. ArgumentException: An element with the same key already exists in the dictionary.
  735.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  736.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  737.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  738.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  739.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  740.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  741.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  742.   at GameManager.Update () [0x00000] in <filename unknown>:0
  743.  
  744. (Filename:  Line: -1)
  745.  
  746. ArgumentException: An element with the same key already exists in the dictionary.
  747.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  748.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  749.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  750.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  751.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  752.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  753.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  754.   at GameManager.Update () [0x00000] in <filename unknown>:0
  755.  
  756. (Filename:  Line: -1)
  757.  
  758. ArgumentException: An element with the same key already exists in the dictionary.
  759.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  760.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  761.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  762.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  763.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  764.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  765.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  766.   at GameManager.Update () [0x00000] in <filename unknown>:0
  767.  
  768. (Filename:  Line: -1)
  769.  
  770. ArgumentException: An element with the same key already exists in the dictionary.
  771.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  772.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  773.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  774.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  775.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  776.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  777.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  778.   at GameManager.Update () [0x00000] in <filename unknown>:0
  779.  
  780. (Filename:  Line: -1)
  781.  
  782. ArgumentException: An element with the same key already exists in the dictionary.
  783.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  784.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  785.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  786.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  787.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  788.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  789.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  790.   at GameManager.Update () [0x00000] in <filename unknown>:0
  791.  
  792. (Filename:  Line: -1)
  793.  
  794. ArgumentException: An element with the same key already exists in the dictionary.
  795.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  796.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  797.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  798.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  799.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  800.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  801.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  802.   at GameManager.Update () [0x00000] in <filename unknown>:0
  803.  
  804. (Filename:  Line: -1)
  805.  
  806. ArgumentException: An element with the same key already exists in the dictionary.
  807.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  808.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  809.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  810.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  811.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  812.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  813.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  814.   at GameManager.Update () [0x00000] in <filename unknown>:0
  815.  
  816. (Filename:  Line: -1)
  817.  
  818. ArgumentException: An element with the same key already exists in the dictionary.
  819.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  820.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  821.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  822.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  823.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  824.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  825.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  826.   at GameManager.Update () [0x00000] in <filename unknown>:0
  827.  
  828. (Filename:  Line: -1)
  829.  
  830. ArgumentException: An element with the same key already exists in the dictionary.
  831.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  832.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  833.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  834.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  835.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  836.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  837.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  838.   at GameManager.Update () [0x00000] in <filename unknown>:0
  839.  
  840. (Filename:  Line: -1)
  841.  
  842. ArgumentException: An element with the same key already exists in the dictionary.
  843.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  844.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  845.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  846.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  847.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  848.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  849.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  850.   at GameManager.Update () [0x00000] in <filename unknown>:0
  851.  
  852. (Filename:  Line: -1)
  853.  
  854. ArgumentException: An element with the same key already exists in the dictionary.
  855.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  856.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  857.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  858.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  859.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  860.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  861.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  862.   at GameManager.Update () [0x00000] in <filename unknown>:0
  863.  
  864. (Filename:  Line: -1)
  865.  
  866. ArgumentException: An element with the same key already exists in the dictionary.
  867.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  868.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  869.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  870.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  871.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  872.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  873.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  874.   at GameManager.Update () [0x00000] in <filename unknown>:0
  875.  
  876. (Filename:  Line: -1)
  877.  
  878. ArgumentException: An element with the same key already exists in the dictionary.
  879.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  880.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  881.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  882.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  883.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  884.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  885.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  886.   at GameManager.Update () [0x00000] in <filename unknown>:0
  887.  
  888. (Filename:  Line: -1)
  889.  
  890. ArgumentException: An element with the same key already exists in the dictionary.
  891.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  892.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  893.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  894.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  895.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  896.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  897.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  898.   at GameManager.Update () [0x00000] in <filename unknown>:0
  899.  
  900. (Filename:  Line: -1)
  901.  
  902. ArgumentException: An element with the same key already exists in the dictionary.
  903.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  904.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  905.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  906.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  907.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  908.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  909.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  910.   at GameManager.Update () [0x00000] in <filename unknown>:0
  911.  
  912. (Filename:  Line: -1)
  913.  
  914. ArgumentException: An element with the same key already exists in the dictionary.
  915.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  916.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  917.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  918.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  919.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  920.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  921.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  922.   at GameManager.Update () [0x00000] in <filename unknown>:0
  923.  
  924. (Filename:  Line: -1)
  925.  
  926. ArgumentException: An element with the same key already exists in the dictionary.
  927.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  928.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  929.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  930.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  931.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  932.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  933.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  934.   at GameManager.Update () [0x00000] in <filename unknown>:0
  935.  
  936. (Filename:  Line: -1)
  937.  
  938. ArgumentException: An element with the same key already exists in the dictionary.
  939.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  940.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  941.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  942.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  943.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  944.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  945.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  946.   at GameManager.Update () [0x00000] in <filename unknown>:0
  947.  
  948. (Filename:  Line: -1)
  949.  
  950. ArgumentException: An element with the same key already exists in the dictionary.
  951.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  952.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  953.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  954.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  955.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  956.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  957.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  958.   at GameManager.Update () [0x00000] in <filename unknown>:0
  959.  
  960. (Filename:  Line: -1)
  961.  
  962. ArgumentException: An element with the same key already exists in the dictionary.
  963.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  964.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  965.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  966.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  967.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  968.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  969.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  970.   at GameManager.Update () [0x00000] in <filename unknown>:0
  971.  
  972. (Filename:  Line: -1)
  973.  
  974. ArgumentException: An element with the same key already exists in the dictionary.
  975.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  976.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  977.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  978.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  979.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  980.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  981.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  982.   at GameManager.Update () [0x00000] in <filename unknown>:0
  983.  
  984. (Filename:  Line: -1)
  985.  
  986. ArgumentException: An element with the same key already exists in the dictionary.
  987.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  988.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  989.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  990.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  991.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  992.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  993.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  994.   at GameManager.Update () [0x00000] in <filename unknown>:0
  995.  
  996. (Filename:  Line: -1)
  997.  
  998. ArgumentException: An element with the same key already exists in the dictionary.
  999.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1000.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1001.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1002.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1003.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1004.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1005.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1006.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1007.  
  1008. (Filename:  Line: -1)
  1009.  
  1010. ArgumentException: An element with the same key already exists in the dictionary.
  1011.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1012.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1013.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1014.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1015.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1016.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1017.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1018.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1019.  
  1020. (Filename:  Line: -1)
  1021.  
  1022. ArgumentException: An element with the same key already exists in the dictionary.
  1023.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1024.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1025.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1026.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1027.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1028.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1029.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1030.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1031.  
  1032. (Filename:  Line: -1)
  1033.  
  1034. ArgumentException: An element with the same key already exists in the dictionary.
  1035.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1036.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1037.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1038.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1039.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1040.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1041.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1042.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1043.  
  1044. (Filename:  Line: -1)
  1045.  
  1046. ArgumentException: An element with the same key already exists in the dictionary.
  1047.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1048.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1049.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1050.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1051.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1052.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1053.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1054.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1055.  
  1056. (Filename:  Line: -1)
  1057.  
  1058. ArgumentException: An element with the same key already exists in the dictionary.
  1059.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1060.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1061.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1062.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1063.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1064.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1065.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1066.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1067.  
  1068. (Filename:  Line: -1)
  1069.  
  1070. ArgumentException: An element with the same key already exists in the dictionary.
  1071.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1072.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1073.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1074.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1075.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1076.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1077.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1078.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1079.  
  1080. (Filename:  Line: -1)
  1081.  
  1082. ArgumentException: An element with the same key already exists in the dictionary.
  1083.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1084.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1085.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1086.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1087.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1088.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1089.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1090.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1091.  
  1092. (Filename:  Line: -1)
  1093.  
  1094. ArgumentException: An element with the same key already exists in the dictionary.
  1095.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1096.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1097.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1098.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1099.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1100.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1101.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1102.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1103.  
  1104. (Filename:  Line: -1)
  1105.  
  1106. ArgumentException: An element with the same key already exists in the dictionary.
  1107.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1108.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1109.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1110.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1111.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1112.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1113.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1114.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1115.  
  1116. (Filename:  Line: -1)
  1117.  
  1118. ArgumentException: An element with the same key already exists in the dictionary.
  1119.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1120.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1121.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1122.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1123.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1124.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1125.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1126.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1127.  
  1128. (Filename:  Line: -1)
  1129.  
  1130. ArgumentException: An element with the same key already exists in the dictionary.
  1131.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1132.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1133.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1134.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1135.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1136.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1137.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1138.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1139.  
  1140. (Filename:  Line: -1)
  1141.  
  1142. ArgumentException: An element with the same key already exists in the dictionary.
  1143.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1144.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1145.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1146.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1147.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1148.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1149.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1150.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1151.  
  1152. (Filename:  Line: -1)
  1153.  
  1154. ArgumentException: An element with the same key already exists in the dictionary.
  1155.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1156.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1157.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1158.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1159.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1160.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1161.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1162.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1163.  
  1164. (Filename:  Line: -1)
  1165.  
  1166. ArgumentException: An element with the same key already exists in the dictionary.
  1167.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1168.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1169.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1170.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1171.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1172.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1173.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1174.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1175.  
  1176. (Filename:  Line: -1)
  1177.  
  1178. ArgumentException: An element with the same key already exists in the dictionary.
  1179.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1180.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1181.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1182.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1183.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1184.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1185.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1186.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1187.  
  1188. (Filename:  Line: -1)
  1189.  
  1190. ArgumentException: An element with the same key already exists in the dictionary.
  1191.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1192.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1193.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1194.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1195.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1196.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1197.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1198.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1199.  
  1200. (Filename:  Line: -1)
  1201.  
  1202. ArgumentException: An element with the same key already exists in the dictionary.
  1203.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1204.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1205.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1206.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1207.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1208.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1209.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1210.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1211.  
  1212. (Filename:  Line: -1)
  1213.  
  1214. ArgumentException: An element with the same key already exists in the dictionary.
  1215.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1216.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1217.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1218.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1219.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1220.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1221.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1222.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1223.  
  1224. (Filename:  Line: -1)
  1225.  
  1226. ArgumentException: An element with the same key already exists in the dictionary.
  1227.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1228.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1229.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1230.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1231.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1232.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1233.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1234.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1235.  
  1236. (Filename:  Line: -1)
  1237.  
  1238. ArgumentException: An element with the same key already exists in the dictionary.
  1239.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1240.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1241.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1242.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1243.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1244.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1245.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1246.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1247.  
  1248. (Filename:  Line: -1)
  1249.  
  1250. ArgumentException: An element with the same key already exists in the dictionary.
  1251.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1252.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1253.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1254.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1255.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1256.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1257.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1258.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1259.  
  1260. (Filename:  Line: -1)
  1261.  
  1262. ArgumentException: An element with the same key already exists in the dictionary.
  1263.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1264.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1265.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1266.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1267.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1268.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1269.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1270.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1271.  
  1272. (Filename:  Line: -1)
  1273.  
  1274. ArgumentException: An element with the same key already exists in the dictionary.
  1275.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1276.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1277.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1278.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1279.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1280.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1281.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1282.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1283.  
  1284. (Filename:  Line: -1)
  1285.  
  1286. ArgumentException: An element with the same key already exists in the dictionary.
  1287.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1288.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1289.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1290.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1291.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1292.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1293.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1294.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1295.  
  1296. (Filename:  Line: -1)
  1297.  
  1298. ArgumentException: An element with the same key already exists in the dictionary.
  1299.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1300.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1301.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1302.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1303.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1304.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1305.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1306.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1307.  
  1308. (Filename:  Line: -1)
  1309.  
  1310. ArgumentException: An element with the same key already exists in the dictionary.
  1311.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1312.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1313.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1314.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1315.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1316.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1317.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1318.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1319.  
  1320. (Filename:  Line: -1)
  1321.  
  1322. ArgumentException: An element with the same key already exists in the dictionary.
  1323.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1324.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1325.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1326.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1327.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1328.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1329.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1330.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1331.  
  1332. (Filename:  Line: -1)
  1333.  
  1334. ArgumentException: An element with the same key already exists in the dictionary.
  1335.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1336.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1337.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1338.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1339.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1340.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1341.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1342.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1343.  
  1344. (Filename:  Line: -1)
  1345.  
  1346. ArgumentException: An element with the same key already exists in the dictionary.
  1347.   at System.Collections.Generic.Dictionary`2[System.Int64,Chunk].Add (Int64 key, .Chunk value) [0x00000] in <filename unknown>:0
  1348.   at RegionFileManager.ZSU (.Chunk ) [0x00000] in <filename unknown>:0
  1349.   at RegionFileManager.AddChunkSync (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1350.   at ChunkProviderGenerateWorld.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1351.   at ChunkCluster.UnloadChunk (.Chunk _chunk) [0x00000] in <filename unknown>:0
  1352.   at ChunkManager.LU () [0x00000] in <filename unknown>:0
  1353.   at ChunkManager.DetermineChunksToLoad () [0x00000] in <filename unknown>:0
  1354.   at GameManager.Update () [0x00000] in <filename unknown>:0
  1355.  
  1356. (Filename:  Line: -1)
  1357.  
  1358. 2016-10-14T15:19:38 813.981 INF Time: 12.05m FPS: 200.44 Heap: 558.7MB Max: 693.0MB Chunks: 1602 CGO: 0 Ply: 0 Zom: 29 Ent: 0 (25) Items: 0 CO: 0
  1359. 2016-10-14T15:19:50 826.159 INF Executing command 'sa' by Telnet from 192.168.15.2:58055
  1360. 2016-10-14T15:19:50 826.182 INF Saving 0 of chunks took 20ms
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