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- using UnityEngine;
- using System.Collections;
- public class SimpleMove : MonoBehaviour {
- public float moveSpeed = 1;
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update () {
- /*
- if(Input.GetKey(KeyCode.LeftArrow)) {
- transform.position += new Vector3(moveSpeed * Time.deltaTime, 0, 0);
- }
- if(Input.GetKey(KeyCode.RightArrow)) {
- transform.position += new Vector3(-moveSpeed * Time.deltaTime, 0, 0);
- }
- */
- transform.position += Vector3.right * Input.GetAxis("Horizontal") * Time.deltaTime * moveSpeed;
- }
- }
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