TTHelvianTT

Osmund

Dec 4th, 2016
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  1. BASTARDIZED GRANDAELAEUX
  2.  
  3. A strong warrior named Ulrich Nacht has hired all of you over the past six months. He was gathering individuals to join his mercenary band and currently, you are seventy strong - including Ulrich himself. He's taken on a contract from the king of Northern Grandaelaeux to defend Castle Bjerlvax against the coming attack. So, it's the night before and Ulrich is gathering you all for one final meeting before the battle itself.
  4.  
  5. CHARACTER SHEET
  6.  
  7. Level: 1
  8.  
  9. Experience: 0
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  11. Name: Osmund Mativ (Refers to himself as Osmose)
  12.  
  13. Race/Species: Human
  14.  
  15. Age: 38
  16.  
  17. Physique: Broad shouldered, somewhat intimidating, but not necessarily a behemoth of a man. Stands at a tall 7'4 in height, but is more toned than ripped muscle.
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  19. Keeps his hair relatively neatly groomed. Long, with several grey hairs despite his age. Prefers to keep it tied up low.
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  21. Piercing, steel grey eyes, with a short goatee.
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  23. Armaments: A heavy overcoat filled with all sorts of goodies. Numerous heavy pockets, several loops made specifically to carry around potions, the like.
  24.  
  25. --Three large mixing bottles
  26.  
  27. --Two bottles of holy water
  28.  
  29. --Six normal small vials with corks.
  30.  
  31. --Three throwing flasks (empty. A throwing flask is a bottle with a neck on one side specifically designed to aid in throwing.)
  32.  
  33. --Flint and steel
  34.  
  35. --Two throwing potions of Hellfire (Releases a massive splash of exploding fire)
  36.  
  37. --Two throwing flasks of frost (Freezes a target)
  38.  
  39. --Three healing potions
  40.  
  41. Steel mask with narrow horizontal slits for eyes, mouth is open, but with three metal bars found within it.
  42.  
  43. Scalpels
  44.  
  45. Trench knives
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  50.  
  51. Background: Osmund Mativ was once a well-known crime boss of a small syndicate found in (insert city name here). Though the man mostly remained unknown and behind the shadows, he grew with the unique and bizarre ability to directly control the magic cast around him, allowing him to compact spells into different forms of his liking. This power eventually allowed Osmund to rise up with great power, and also earned him the nickname of "Osmose"
  52.  
  53. The name stuck. And 'Osmose' Mativ eventually started hiring the more able-bodied folks to do his dirty work while he prepped up his hasty and unstable concoctions with little to no regard for himself or others! These concoctions contained the raw magical essence of different spells, and he eventually started making a small fortune through selling these special potions to others on the daily.
  54.  
  55. As time went on, he eventually figured that the 'industry' he found needed to grow. Thus, he began forming an actual syndicate as he hired several kidnappers, willing magi, and alchemists to manage his business. These kidnappers would specialize in stealing mages away, forcing them to cast spells so that he could liquefy their essence and separate them into unique beakers. The alchemists he hired would do most of the dirty work after he stored the basic spells together; mixing and combining different formulas to experiment with outcomes.
  56.  
  57. Needless to say, many alchemists were more than just a little harmed in this undertaking, and Osmund was eventually busted by a band of hired goons that managed to rat their way into his syndicate. Osmund was eventually met by Ulrich in the prison. Ulrich, who was impressed with his potential to provide incredible powers to the entire army, had freed him from the prison in exchange for his service.
  58.  
  59. Magic: Potion-making; capable of siphoning the magical properties out of things and storing them into compact forms. In this case, his potions.
  60.  
  61. Siphoned mana turned into a liquid state, and may burst out into a non-liquid when released.
  62.  
  63. He can mix together a certain amount of spells for different effects.
  64.  
  65. STATS
  66.  
  67. Strength: 5
  68. Dexterity: 1
  69. Intelligence: 8
  70. Endurance: 5
  71. Willpower: 13
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  76.  
  77. TALENTS
  78. You get four talents; knowing some kind of magic consumes one talent.
  79.  
  80. Identifying magical properties in things such as plants/magical creatures
  81.  
  82.  
  83. Determining the interactions between magical properties
  84.  
  85. Potion of Osmosis: By using his own blood, Osmund may create a potion of Osmosis; a magic dampening potion that suppresses/weakens magic in anyone unlucky enough to drink it.
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