Pro_Unit

PoolSettingData

Jan 14th, 2019
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C# 0.28 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3.  
  4. using UnityEngine;
  5.  
  6. namespace GameCore
  7. {
  8.     [CreateAssetMenu (menuName = "GameCore/Pool/Settings")]
  9.     public class PoolSettingsData : ScriptableObject
  10.     {
  11.         public List<PoolSetteings> Settings;
  12.     }
  13. }
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