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  1. /**
  2.  * @file lv_conf.h
  3.  * Configuration file for v8.3.0-dev
  4.  */
  5.  
  6. /*
  7.  * Copy this file as `lv_conf.h`
  8.  * 1. simply next to the `lvgl` folder
  9.  * 2. or any other places and
  10.  *    - define `LV_CONF_INCLUDE_SIMPLE`
  11.  *    - add the path as include path
  12.  */
  13.  
  14. /* clang-format off */
  15. #if 1 /*Set it to "1" to enable content*/
  16.  
  17. #ifndef LV_CONF_H
  18. #define LV_CONF_H
  19.  
  20. #include <stdint.h>
  21.  
  22. /*====================
  23.    COLOR SETTINGS
  24.  *====================*/
  25.  
  26. /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
  27. #define LV_COLOR_DEPTH 16
  28.  
  29. /*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
  30. #define LV_COLOR_16_SWAP 1
  31.  
  32. /*Enable more complex drawing routines to manage screens transparency.
  33.  *Can be used if the UI is above another layer, e.g. an OSD menu or video player.
  34.  *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
  35. #define LV_COLOR_SCREEN_TRANSP 0
  36.  
  37. /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
  38.  * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
  39. #define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
  40.  
  41. /*Images pixels with this color will not be drawn if they are chroma keyed)*/
  42. #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)         /*pure green*/
  43.  
  44. /*=========================
  45.    MEMORY SETTINGS
  46.  *=========================*/
  47.  
  48. /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
  49. #define LV_MEM_CUSTOM 1
  50. #if LV_MEM_CUSTOM == 0
  51.     /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
  52.     #define LV_MEM_SIZE (40U * 1024U)          /*[bytes]*/
  53.  
  54.     /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
  55.     #define LV_MEM_ADR 0     /*0: unused*/
  56.     /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
  57.     #if LV_MEM_ADR == 0
  58.         //#define LV_MEM_POOL_INCLUDE your_alloc_library  /* Uncomment if using an external allocator*/
  59.         //#define LV_MEM_POOL_ALLOC   your_alloc          /* Uncomment if using an external allocator*/
  60.     #endif
  61.  
  62. #else       /*LV_MEM_CUSTOM*/
  63.     #define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
  64.     #define LV_MEM_CUSTOM_ALLOC   malloc
  65.     #define LV_MEM_CUSTOM_FREE    free
  66.     #define LV_MEM_CUSTOM_REALLOC realloc
  67. #endif     /*LV_MEM_CUSTOM*/
  68.  
  69. /*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
  70.  *You will see an error log message if there wasn't enough buffers. */
  71. #define LV_MEM_BUF_MAX_NUM 16
  72.  
  73. /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
  74. #define LV_MEMCPY_MEMSET_STD 0
  75.  
  76. /*====================
  77.    HAL SETTINGS
  78.  *====================*/
  79.  
  80. /*Default display refresh period. LVG will redraw changed areas with this period time*/
  81. #define LV_DISP_DEF_REFR_PERIOD 15      /*[ms]*/
  82.  
  83. /*Input device read period in milliseconds*/
  84. #define LV_INDEV_DEF_READ_PERIOD 30     /*[ms]*/
  85.  
  86. /*Use a custom tick source that tells the elapsed time in milliseconds.
  87.  *It removes the need to manually update the tick with `lv_tick_inc()`)*/
  88. #define LV_TICK_CUSTOM 1
  89. #if LV_TICK_CUSTOM
  90.     #define LV_TICK_CUSTOM_INCLUDE "Arduino.h"         /*Header for the system time function*/
  91.     #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())    /*Expression evaluating to current system time in ms*/
  92. #endif   /*LV_TICK_CUSTOM*/
  93.  
  94. /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
  95.  *(Not so important, you can adjust it to modify default sizes and spaces)*/
  96. #define LV_DPI_DEF 130     /*[px/inch]*/
  97.  
  98. /*=======================
  99.  * FEATURE CONFIGURATION
  100.  *=======================*/
  101.  
  102. /*-------------
  103.  * Drawing
  104.  *-----------*/
  105.  
  106. /*Enable complex draw engine.
  107.  *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
  108. #define LV_DRAW_COMPLEX 1
  109. #if LV_DRAW_COMPLEX != 0
  110.  
  111.     /*Allow buffering some shadow calculation.
  112.     *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
  113.     *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
  114.     #define LV_SHADOW_CACHE_SIZE 0
  115.  
  116.     /* Set number of maximally cached circle data.
  117.     * The circumference of 1/4 circle are saved for anti-aliasing
  118.     * radius * 4 bytes are used per circle (the most often used radiuses are saved)
  119.     * 0: to disable caching */
  120.     #define LV_CIRCLE_CACHE_SIZE 4
  121. #endif /*LV_DRAW_COMPLEX*/
  122.  
  123. /*Default image cache size. Image caching keeps the images opened.
  124.  *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
  125.  *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
  126.  *However the opened images might consume additional RAM.
  127.  *0: to disable caching*/
  128. #define LV_IMG_CACHE_DEF_SIZE   0
  129.  
  130. /*Number of stops allowed per gradient. Increase this to allow more stops.
  131.  *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
  132. #define LV_GRADIENT_MAX_STOPS       2
  133.  
  134. /*Default gradient buffer size.
  135.  *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
  136.  *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
  137.  *If the cache is too small the map will be allocated only while it's required for the drawing.
  138.  *0 mean no caching.*/
  139. #define LV_GRAD_CACHE_DEF_SIZE      0
  140.  
  141. /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
  142.  *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
  143.  *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
  144. #define LV_DITHER_GRADIENT      0
  145. #if LV_DITHER_GRADIENT
  146.     /*Add support for error diffusion dithering.
  147.      *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
  148.      *The increase in memory consumption is (24 bits * object's width)*/
  149.     #define LV_DITHER_ERROR_DIFFUSION   0
  150. #endif
  151.  
  152. /*Maximum buffer size to allocate for rotation.
  153.  *Only used if software rotation is enabled in the display driver.*/
  154. #define LV_DISP_ROT_MAX_BUF (10*1024)
  155.  
  156. /*-------------
  157.  * GPU
  158.  *-----------*/
  159.  
  160. /*Use STM32's DMA2D (aka Chrom Art) GPU*/
  161. #define LV_USE_GPU_STM32_DMA2D 0
  162. #if LV_USE_GPU_STM32_DMA2D
  163.     /*Must be defined to include path of CMSIS header of target processor
  164.     e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
  165.     #define LV_GPU_DMA2D_CMSIS_INCLUDE
  166. #endif
  167.  
  168. /*Use NXP's PXP GPU iMX RTxxx platforms*/
  169. #define LV_USE_GPU_NXP_PXP 0
  170. #if LV_USE_GPU_NXP_PXP
  171.     /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
  172.     *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
  173.     *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
  174.     *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
  175.     */
  176.     #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
  177. #endif
  178.  
  179. /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
  180. #define LV_USE_GPU_NXP_VG_LITE 0
  181.  
  182. /*Use SDL renderer API*/
  183. #define LV_USE_GPU_SDL 0
  184. #if LV_USE_GPU_SDL
  185.     #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
  186.     /*Texture cache size, 8MB by default*/
  187.     #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
  188.     /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
  189.     #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
  190. #endif
  191.  
  192. /*-------------
  193.  * Logging
  194.  *-----------*/
  195.  
  196. /*Enable the log module*/
  197. #define LV_USE_LOG 0
  198. #if LV_USE_LOG
  199.  
  200.     /*How important log should be added:
  201.     *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
  202.     *LV_LOG_LEVEL_INFO        Log important events
  203.     *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
  204.     *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
  205.     *LV_LOG_LEVEL_USER        Only logs added by the user
  206.     *LV_LOG_LEVEL_NONE        Do not log anything*/
  207.     #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
  208.  
  209.     /*1: Print the log with 'printf';
  210.     *0: User need to register a callback with `lv_log_register_print_cb()`*/
  211.     #define LV_LOG_PRINTF 0
  212.  
  213.     /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
  214.     #define LV_LOG_TRACE_MEM        1
  215.     #define LV_LOG_TRACE_TIMER      1
  216.     #define LV_LOG_TRACE_INDEV      1
  217.     #define LV_LOG_TRACE_DISP_REFR  1
  218.     #define LV_LOG_TRACE_EVENT      1
  219.     #define LV_LOG_TRACE_OBJ_CREATE 1
  220.     #define LV_LOG_TRACE_LAYOUT     1
  221.     #define LV_LOG_TRACE_ANIM       1
  222.  
  223. #endif  /*LV_USE_LOG*/
  224.  
  225. /*-------------
  226.  * Asserts
  227.  *-----------*/
  228.  
  229. /*Enable asserts if an operation is failed or an invalid data is found.
  230.  *If LV_USE_LOG is enabled an error message will be printed on failure*/
  231. #define LV_USE_ASSERT_NULL          1   /*Check if the parameter is NULL. (Very fast, recommended)*/
  232. #define LV_USE_ASSERT_MALLOC        1   /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
  233. #define LV_USE_ASSERT_STYLE         0   /*Check if the styles are properly initialized. (Very fast, recommended)*/
  234. #define LV_USE_ASSERT_MEM_INTEGRITY 0   /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
  235. #define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/
  236.  
  237. /*Add a custom handler when assert happens e.g. to restart the MCU*/
  238. #define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
  239. #define LV_ASSERT_HANDLER while(1);   /*Halt by default*/
  240.  
  241. /*-------------
  242.  * Others
  243.  *-----------*/
  244.  
  245. /*1: Show CPU usage and FPS count*/
  246. #define LV_USE_PERF_MONITOR 1
  247. #if LV_USE_PERF_MONITOR
  248.     #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
  249. #endif
  250.  
  251. /*1: Show the used memory and the memory fragmentation
  252.  * Requires LV_MEM_CUSTOM = 0*/
  253. #define LV_USE_MEM_MONITOR 0
  254. #if LV_USE_MEM_MONITOR
  255.     #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
  256. #endif
  257.  
  258. /*1: Draw random colored rectangles over the redrawn areas*/
  259. #define LV_USE_REFR_DEBUG 0
  260.  
  261. /*Change the built in (v)snprintf functions*/
  262. #define LV_SPRINTF_CUSTOM 0
  263. #if LV_SPRINTF_CUSTOM
  264.     #define LV_SPRINTF_INCLUDE <stdio.h>
  265.     #define lv_snprintf  snprintf
  266.     #define lv_vsnprintf vsnprintf
  267. #else   /*LV_SPRINTF_CUSTOM*/
  268.     #define LV_SPRINTF_USE_FLOAT 0
  269. #endif  /*LV_SPRINTF_CUSTOM*/
  270.  
  271. #define LV_USE_USER_DATA 1
  272.  
  273. /*Garbage Collector settings
  274.  *Used if lvgl is bound to higher level language and the memory is managed by that language*/
  275. #define LV_ENABLE_GC 0
  276. #if LV_ENABLE_GC != 0
  277.     #define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
  278. #endif /*LV_ENABLE_GC*/
  279.  
  280. /*=====================
  281.  *  COMPILER SETTINGS
  282.  *====================*/
  283.  
  284. /*For big endian systems set to 1*/
  285. #define LV_BIG_ENDIAN_SYSTEM 0
  286.  
  287. /*Define a custom attribute to `lv_tick_inc` function*/
  288. #define LV_ATTRIBUTE_TICK_INC
  289.  
  290. /*Define a custom attribute to `lv_timer_handler` function*/
  291. #define LV_ATTRIBUTE_TIMER_HANDLER
  292.  
  293. /*Define a custom attribute to `lv_disp_flush_ready` function*/
  294. #define LV_ATTRIBUTE_FLUSH_READY
  295.  
  296. /*Required alignment size for buffers*/
  297. #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
  298.  
  299. /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
  300.  * E.g. __attribute__((aligned(4)))*/
  301. #define LV_ATTRIBUTE_MEM_ALIGN
  302.  
  303. /*Attribute to mark large constant arrays for example font's bitmaps*/
  304. #define LV_ATTRIBUTE_LARGE_CONST
  305.  
  306. /*Compiler prefix for a big array declaration in RAM*/
  307. #define LV_ATTRIBUTE_LARGE_RAM_ARRAY
  308.  
  309. /*Place performance critical functions into a faster memory (e.g RAM)*/
  310. #define LV_ATTRIBUTE_FAST_MEM
  311.  
  312. /*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
  313. #define LV_ATTRIBUTE_DMA
  314.  
  315. /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
  316.  *should also appear on LVGL binding API such as Micropython.*/
  317. #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
  318.  
  319. /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
  320. #define LV_USE_LARGE_COORD 0
  321.  
  322. /*==================
  323.  *   FONT USAGE
  324.  *===================*/
  325.  
  326. /*Montserrat fonts with ASCII range and some symbols using bpp = 4
  327.  *https://fonts.google.com/specimen/Montserrat*/
  328. #define LV_FONT_MONTSERRAT_8  0
  329. #define LV_FONT_MONTSERRAT_10 0
  330. #define LV_FONT_MONTSERRAT_12 0
  331. #define LV_FONT_MONTSERRAT_14 1
  332. #define LV_FONT_MONTSERRAT_16 0
  333. #define LV_FONT_MONTSERRAT_18 0
  334. #define LV_FONT_MONTSERRAT_20 0
  335. #define LV_FONT_MONTSERRAT_22 0
  336. #define LV_FONT_MONTSERRAT_24 0
  337. #define LV_FONT_MONTSERRAT_26 0
  338. #define LV_FONT_MONTSERRAT_28 0
  339. #define LV_FONT_MONTSERRAT_30 0
  340. #define LV_FONT_MONTSERRAT_32 0
  341. #define LV_FONT_MONTSERRAT_34 0
  342. #define LV_FONT_MONTSERRAT_36 0
  343. #define LV_FONT_MONTSERRAT_38 0
  344. #define LV_FONT_MONTSERRAT_40 0
  345. #define LV_FONT_MONTSERRAT_42 0
  346. #define LV_FONT_MONTSERRAT_44 0
  347. #define LV_FONT_MONTSERRAT_46 0
  348. #define LV_FONT_MONTSERRAT_48 0
  349.  
  350. /*Demonstrate special features*/
  351. #define LV_FONT_MONTSERRAT_12_SUBPX      0
  352. #define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
  353. #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Persian letters and all their forms*/
  354. #define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
  355.  
  356. /*Pixel perfect monospace fonts*/
  357. #define LV_FONT_UNSCII_8  0
  358. #define LV_FONT_UNSCII_16 0
  359.  
  360. /*Optionally declare custom fonts here.
  361.  *You can use these fonts as default font too and they will be available globally.
  362.  *E.g. #define LV_FONT_CUSTOM_DECLARE   LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
  363. #define LV_FONT_CUSTOM_DECLARE
  364.  
  365. /*Always set a default font*/
  366. #define LV_FONT_DEFAULT &lv_font_montserrat_14
  367.  
  368. /*Enable handling large font and/or fonts with a lot of characters.
  369.  *The limit depends on the font size, font face and bpp.
  370.  *Compiler error will be triggered if a font needs it.*/
  371. #define LV_FONT_FMT_TXT_LARGE 0
  372.  
  373. /*Enables/disables support for compressed fonts.*/
  374. #define LV_USE_FONT_COMPRESSED 0
  375.  
  376. /*Enable subpixel rendering*/
  377. #define LV_USE_FONT_SUBPX 0
  378. #if LV_USE_FONT_SUBPX
  379.     /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
  380.     #define LV_FONT_SUBPX_BGR 0  /*0: RGB; 1:BGR order*/
  381. #endif
  382.  
  383. /*=================
  384.  *  TEXT SETTINGS
  385.  *=================*/
  386.  
  387. /**
  388.  * Select a character encoding for strings.
  389.  * Your IDE or editor should have the same character encoding
  390.  * - LV_TXT_ENC_UTF8
  391.  * - LV_TXT_ENC_ASCII
  392.  */
  393. #define LV_TXT_ENC LV_TXT_ENC_UTF8
  394.  
  395. /*Can break (wrap) texts on these chars*/
  396. #define LV_TXT_BREAK_CHARS " ,.;:-_"
  397.  
  398. /*If a word is at least this long, will break wherever "prettiest"
  399.  *To disable, set to a value <= 0*/
  400. #define LV_TXT_LINE_BREAK_LONG_LEN 0
  401.  
  402. /*Minimum number of characters in a long word to put on a line before a break.
  403.  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
  404. #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
  405.  
  406. /*Minimum number of characters in a long word to put on a line after a break.
  407.  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
  408. #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
  409.  
  410. /*The control character to use for signalling text recoloring.*/
  411. #define LV_TXT_COLOR_CMD "#"
  412.  
  413. /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
  414.  *The direction will be processed according to the Unicode Bidirectional Algorithm:
  415.  *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
  416. #define LV_USE_BIDI 0
  417. #if LV_USE_BIDI
  418.     /*Set the default direction. Supported values:
  419.     *`LV_BASE_DIR_LTR` Left-to-Right
  420.     *`LV_BASE_DIR_RTL` Right-to-Left
  421.     *`LV_BASE_DIR_AUTO` detect texts base direction*/
  422.     #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
  423. #endif
  424.  
  425. /*Enable Arabic/Persian processing
  426.  *In these languages characters should be replaced with an other form based on their position in the text*/
  427. #define LV_USE_ARABIC_PERSIAN_CHARS 0
  428.  
  429. /*==================
  430.  *  WIDGET USAGE
  431.  *================*/
  432.  
  433. /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
  434.  
  435. #define LV_USE_ARC        1
  436.  
  437. #define LV_USE_ANIMIMG    1
  438.  
  439. #define LV_USE_BAR        1
  440.  
  441. #define LV_USE_BTN        1
  442.  
  443. #define LV_USE_BTNMATRIX  1
  444.  
  445. #define LV_USE_CANVAS     1
  446.  
  447. #define LV_USE_CHECKBOX   1
  448.  
  449. #define LV_USE_DROPDOWN   1   /*Requires: lv_label*/
  450.  
  451. #define LV_USE_IMG        1   /*Requires: lv_label*/
  452.  
  453. #define LV_USE_LABEL      1
  454. #if LV_USE_LABEL
  455.     #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
  456.     #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
  457. #endif
  458.  
  459. #define LV_USE_LINE       1
  460.  
  461. #define LV_USE_ROLLER     1   /*Requires: lv_label*/
  462. #if LV_USE_ROLLER
  463.     #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
  464. #endif
  465.  
  466. #define LV_USE_SLIDER     1   /*Requires: lv_bar*/
  467.  
  468. #define LV_USE_SWITCH     1
  469.  
  470. #define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
  471. #if LV_USE_TEXTAREA != 0
  472.     #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
  473. #endif
  474.  
  475. #define LV_USE_TABLE      1
  476.  
  477. /*==================
  478.  * EXTRA COMPONENTS
  479.  *==================*/
  480.  
  481. /*-----------
  482.  * Widgets
  483.  *----------*/
  484. #define LV_USE_CALENDAR   1
  485. #if LV_USE_CALENDAR
  486.     #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
  487.     #if LV_CALENDAR_WEEK_STARTS_MONDAY
  488.         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
  489.     #else
  490.         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
  491.     #endif
  492.  
  493.     #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
  494.     #define LV_USE_CALENDAR_HEADER_ARROW 1
  495.     #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
  496. #endif  /*LV_USE_CALENDAR*/
  497.  
  498. #define LV_USE_CHART      1
  499.  
  500. #define LV_USE_COLORWHEEL 1
  501.  
  502. #define LV_USE_IMGBTN     1
  503.  
  504. #define LV_USE_KEYBOARD   1
  505.  
  506. #define LV_USE_LED        1
  507.  
  508. #define LV_USE_LIST       1
  509.  
  510. #define LV_USE_MENU       1
  511.  
  512. #define LV_USE_METER      1
  513.  
  514. #define LV_USE_MSGBOX     1
  515.  
  516. #define LV_USE_SPINBOX    1
  517.  
  518. #define LV_USE_SPINNER    1
  519.  
  520. #define LV_USE_TABVIEW    1
  521.  
  522. #define LV_USE_TILEVIEW   1
  523.  
  524. #define LV_USE_WIN        1
  525.  
  526. #define LV_USE_SPAN       1
  527. #if LV_USE_SPAN
  528.     /*A line text can contain maximum num of span descriptor */
  529.     #define LV_SPAN_SNIPPET_STACK_SIZE 64
  530. #endif
  531.  
  532. /*-----------
  533.  * Themes
  534.  *----------*/
  535.  
  536. /*A simple, impressive and very complete theme*/
  537. #define LV_USE_THEME_DEFAULT 1
  538. #if LV_USE_THEME_DEFAULT
  539.  
  540.     /*0: Light mode; 1: Dark mode*/
  541.     #define LV_THEME_DEFAULT_DARK 0
  542.  
  543.     /*1: Enable grow on press*/
  544.     #define LV_THEME_DEFAULT_GROW 1
  545.  
  546.     /*Default transition time in [ms]*/
  547.     #define LV_THEME_DEFAULT_TRANSITION_TIME 80
  548. #endif /*LV_USE_THEME_DEFAULT*/
  549.  
  550. /*A very simple theme that is a good starting point for a custom theme*/
  551. #define LV_USE_THEME_BASIC 1
  552.  
  553. /*A theme designed for monochrome displays*/
  554. #define LV_USE_THEME_MONO 1
  555.  
  556. /*-----------
  557.  * Layouts
  558.  *----------*/
  559.  
  560. /*A layout similar to Flexbox in CSS.*/
  561. #define LV_USE_FLEX 1
  562.  
  563. /*A layout similar to Grid in CSS.*/
  564. #define LV_USE_GRID 1
  565.  
  566. /*---------------------
  567.  * 3rd party libraries
  568.  *--------------------*/
  569.  
  570. /*File system interfaces for common APIs */
  571.  
  572. /*API for fopen, fread, etc*/
  573. #define LV_USE_FS_STDIO 0
  574. #if LV_USE_FS_STDIO
  575.     #define LV_FS_STDIO_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
  576.     #define LV_FS_STDIO_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
  577.     #define LV_FS_STDIO_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
  578. #endif
  579.  
  580. /*API for open, read, etc*/
  581. #define LV_USE_FS_POSIX 0
  582. #if LV_USE_FS_POSIX
  583.     #define LV_FS_POSIX_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
  584.     #define LV_FS_POSIX_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
  585.     #define LV_FS_POSIX_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
  586. #endif
  587.  
  588. /*API for CreateFile, ReadFile, etc*/
  589. #define LV_USE_FS_WIN32 0
  590. #if LV_USE_FS_WIN32
  591.     #define LV_FS_WIN32_LETTER  '\0'    /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
  592.     #define LV_FS_WIN32_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
  593.     #define LV_FS_WIN32_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
  594. #endif
  595.  
  596. /*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
  597. #define LV_USE_FS_FATFS  0
  598. #if LV_USE_FS_FATFS
  599.     #define LV_FS_FATFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
  600.     #define LV_FS_FATFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
  601. #endif
  602.  
  603. /*PNG decoder library*/
  604. #define LV_USE_PNG 0
  605.  
  606. /*BMP decoder library*/
  607. #define LV_USE_BMP 0
  608.  
  609. /* JPG + split JPG decoder library.
  610.  * Split JPG is a custom format optimized for embedded systems. */
  611. #define LV_USE_SJPG 0
  612.  
  613. /*GIF decoder library*/
  614. #define LV_USE_GIF 0
  615.  
  616. /*QR code library*/
  617. #define LV_USE_QRCODE 0
  618.  
  619. /*FreeType library*/
  620. #define LV_USE_FREETYPE 0
  621. #if LV_USE_FREETYPE
  622.     /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
  623.     #define LV_FREETYPE_CACHE_SIZE (16 * 1024)
  624.     #if LV_FREETYPE_CACHE_SIZE >= 0
  625.         /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
  626.         /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
  627.         /* if font size >= 256, must be configured as image cache */
  628.         #define LV_FREETYPE_SBIT_CACHE 0
  629.         /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
  630.         /* (0:use system defaults) */
  631.         #define LV_FREETYPE_CACHE_FT_FACES 0
  632.         #define LV_FREETYPE_CACHE_FT_SIZES 0
  633.     #endif
  634. #endif
  635.  
  636. /*Rlottie library*/
  637. #define LV_USE_RLOTTIE 0
  638.  
  639. /*FFmpeg library for image decoding and playing videos
  640.  *Supports all major image formats so do not enable other image decoder with it*/
  641. #define LV_USE_FFMPEG  0
  642. #if LV_USE_FFMPEG
  643.     /*Dump input information to stderr*/
  644.     #define LV_FFMPEG_AV_DUMP_FORMAT 0
  645. #endif
  646.  
  647. /*-----------
  648.  * Others
  649.  *----------*/
  650.  
  651. /*1: Enable API to take snapshot for object*/
  652. #define LV_USE_SNAPSHOT 0
  653.  
  654. /*1: Enable Monkey test*/
  655. #define LV_USE_MONKEY   0
  656.  
  657. /*1: Enable grid navigation*/
  658. #define LV_USE_GRIDNAV  0
  659.  
  660. /*1: Enable lv_obj fragment*/
  661. #define LV_USE_FRAGMENT 0
  662.  
  663. /*==================
  664. * EXAMPLES
  665. *==================*/
  666.  
  667. /*Enable the examples to be built with the library*/
  668. #define LV_BUILD_EXAMPLES 1
  669.  
  670. /*===================
  671.  * DEMO USAGE
  672.  ====================*/
  673.  
  674. /*Show some widget. It might be required to increase `LV_MEM_SIZE` */
  675. #define LV_USE_DEMO_WIDGETS        1
  676. #if LV_USE_DEMO_WIDGETS
  677. #define LV_DEMO_WIDGETS_SLIDESHOW  1
  678. #endif
  679.  
  680. /*Demonstrate the usage of encoder and keyboard*/
  681. #define LV_USE_DEMO_KEYPAD_AND_ENCODER     1
  682.  
  683. /*Benchmark your system*/
  684. #define LV_USE_DEMO_BENCHMARK   1
  685.  
  686. /*Stress test for LVGL*/
  687. #define LV_USE_DEMO_STRESS      0
  688.  
  689. /*Music player demo*/
  690. #define LV_USE_DEMO_MUSIC       0
  691. #if LV_USE_DEMO_MUSIC
  692. # define LV_DEMO_MUSIC_SQUARE       0
  693. # define LV_DEMO_MUSIC_LANDSCAPE    0
  694. # define LV_DEMO_MUSIC_ROUND        0
  695. # define LV_DEMO_MUSIC_LARGE        0
  696. # define LV_DEMO_MUSIC_AUTO_PLAY    0
  697. #endif
  698.  
  699. /*--END OF LV_CONF_H--*/
  700.  
  701. #endif /*LV_CONF_H*/
  702.  
  703. #endif /*End of "Content enable"*/
  704.  
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