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- --Remover AntiCheat
- print("Bypassing Security Checks..")
- game:GetService("ReplicatedStorage").Security.RemoteEvent:Destroy()
- game:GetService("ReplicatedStorage").Security[""]:Destroy()
- game:GetService("ReplicatedStorage").Security:Destroy()
- game:GetService("Players").LocalPlayer.PlayerScripts.Client.DeviceChecker:Destroy()
- --Codigos esps
- local function ESP_Ball()
- while getgenv().ESP_Ball == true do task.wait()
- local plr = game.Players.LocalPlayer
- local plrRP = plr.Character:FindFirstChild("HumanoidRootPart")
- for ___,ball in pairs(workspace:WaitForChild("Balls", 10):GetChildren()) do
- if ball and ball:IsA("Part") and ball:GetAttribute("realBall") == true and not ball:FindFirstChild("ESP_samirayt") then
- local Folder = Instance.new("Folder", ball)
- local BHA = Instance.new("BoxHandleAdornment",Folder)
- local BillboardGui = Instance.new("BillboardGui", BHA)
- local TextLabel = Instance.new("TextLabel", BillboardGui)
- Folder.Name = "ESP_samirayt"
- BHA.Size = Vector3.new(1,0, 1,0)
- BHA.Name = "ESP_samirayt"
- BHA.AlwaysOnTop = true
- BHA.ZIndex = 10
- BHA.Transparency = 0
- BillboardGui.Adornee = ball
- BillboardGui.Size = UDim2.new(0, 100, 0, 150)
- BillboardGui.StudsOffset = Vector3.new(0, 1, 0)
- BillboardGui.AlwaysOnTop = true
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 0, 0, -50)
- TextLabel.Size = UDim2.new(0, 100, 0, 100)
- TextLabel.TextSize = 10
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextStrokeTransparency = 0
- TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
- TextLabel.Text = "Ball <...>"
- TextLabel.ZIndex = 15
- TextLabel.TextColor3 = Color3.fromRGB(0,255,0)
- task.spawn(function()
- while task.wait() do
- local plr = game.Players.LocalPlayer
- local plrRP = plr.Character:FindFirstChild("HumanoidRootPart")
- if plrRP and ball then
- local distance = math.floor((plrRP.Position - ball.Position).Magnitude)
- TextLabel.Text = "Ball <" .. tostring(distance) .. ">"
- end
- end
- end)
- end
- end
- end
- task.wait()
- for _,v in pairs(workspace:WaitForChild("Balls", 10):GetChildren()) do
- if v:FindFirstChild("ESP_samirayt") then
- v:Destroy()
- end
- end
- end
- local function ESP_plr()
- while getgenv().ESP_plr == true do task.wait()
- local plr1 = game.Players.LocalPlayer
- for _,plr in pairs(game.Players:GetPlayers()) do
- if plr.Name ~= plr1.Name and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") and not plr.Character:FindFirstChild("ESP_samirayt") and workspace:WaitForChild("Alive", 60):FindFirstChild(plr.Name) then
- local Folder = Instance.new("Folder", plr.Character)
- local BHA = Instance.new("BoxHandleAdornment", Folder)
- local BillboardGui = Instance.new("BillboardGui", BHA)
- local TextLabel = Instance.new("TextLabel", BillboardGui)
- Folder.Name = "ESP_samirayt"
- BHA.Size = Vector3.new(1, 0, 1, 0)
- BHA.Name = "ESP_samirayt"
- BHA.AlwaysOnTop = true
- BHA.ZIndex = 10
- BHA.Transparency = 0
- BillboardGui.Adornee = plr.Character.HumanoidRootPart
- BillboardGui.Size = UDim2.new(0, 100, 0, 150)
- BillboardGui.StudsOffset = Vector3.new(0, 1, 0)
- BillboardGui.AlwaysOnTop = true
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 0, 0, -50)
- TextLabel.Size = UDim2.new(0, 100, 0, 100)
- TextLabel.TextSize = 10
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextStrokeTransparency = 0
- TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
- TextLabel.Text = plr.Name .. " <...>"
- TextLabel.ZIndex = 15
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 0)
- task.spawn(function()
- while task.wait() do
- local plrRP = plr1.Character:FindFirstChild("HumanoidRootPart")
- if plr1 and plrRP and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
- local distance = math.floor((plrRP.Position - plr.Character.HumanoidRootPart.Position).Magnitude)
- TextLabel.Text = plr.Name .. " <" .. tostring(distance) .. ">"
- end
- end
- end)
- end
- end
- end
- task.wait()
- for _,plr in pairs(game.Players:GetPlayers()) do
- if plr and plr.Character and plr.Character:FindFirstChild("ESP_samiyt") then
- plr.Character.ESP_samirayt:Destroy()
- end
- end
- end
- --AutoParry
- local function startAutoParry()
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- local replicatedStorage = game:GetService("ReplicatedStorage")
- local runService = game:GetService("RunService")
- local parryButtonPress = replicatedStorage.Remotes.ParryButtonPress
- local ballsFolder = workspace:WaitForChild("Balls")
- print(".")
- local function onCharacterAdded(newCharacter)
- character = newCharacter
- end
- player.CharacterAdded:Connect(onCharacterAdded)
- local focusedBall = nil
- local function chooseNewFocusedBall()
- local balls = ballsFolder:GetChildren()
- focusedBall = nil
- for _, ball in ipairs(balls) do
- if ball:GetAttribute("realBall") == true then
- focusedBall = ball
- break
- end
- end
- end
- chooseNewFocusedBall()
- local function timeUntilImpact(ballVelocity, distanceToPlayer, playerVelocity)
- local directionToPlayer = (character.HumanoidRootPart.Position - focusedBall.Position).Unit
- local velocityTowardsPlayer = ballVelocity:Dot(directionToPlayer) - playerVelocity:Dot(directionToPlayer)
- if velocityTowardsPlayer <= 0 then
- return math.huge
- end
- local distanceToBeCovered = distanceToPlayer - 40
- return distanceToBeCovered / velocityTowardsPlayer
- end
- local BASE_THRESHOLD = 0.80
- local VELOCITY_SCALING_FACTOR = 0.002
- local function getDynamicThreshold(ballVelocityMagnitude)
- local adjustedThreshold = BASE_THRESHOLD - (ballVelocityMagnitude * VELOCITY_SCALING_FACTOR)
- return math.max(0.40, adjustedThreshold)
- end
- local function checkBallDistance()
- if not character:FindFirstChild("Highlight") then return end
- local charPos = character.PrimaryPart.Position
- local charVel = character.PrimaryPart.Velocity
- if focusedBall and not focusedBall.Parent then
- chooseNewFocusedBall()
- end
- if not focusedBall then return end
- local ball = focusedBall
- local distanceToPlayer = (ball.Position - charPos).Magnitude
- if distanceToPlayer <= 12 then
- parryButtonPress:Fire()
- return
- end
- local timeToImpact = timeUntilImpact(ball.Velocity, distanceToPlayer, charVel)
- local dynamicThreshold = getDynamicThreshold(ball.Velocity.Magnitude)
- if timeToImpact < dynamicThreshold then
- parryButtonPress:Fire()
- end
- end
- heartbeatConnection = game:GetService("RunService").Heartbeat:Connect(function()
- checkBallDistance()
- end)
- end
- local function stopAutoParry()
- if heartbeatConnection then
- heartbeatConnection:Disconnect()
- heartbeatConnection = nil
- end
- end
- --Codes
- local function Codes()
- local args = {
- [1] = "UPD250COINS"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RF/RedeemCode"):InvokeServer(unpack(args))
- local args = {
- [1] = "UPDATE.DAY"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RF/RedeemCode"):InvokeServer(unpack(args))
- local args = {
- [1] = "1.5BTHANKS"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RF/RedeemCode"):InvokeServer(unpack(args))
- local args = {
- [1] = "HAPPYHALLOWEEN"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RF/RedeemCode"):InvokeServer(unpack(args))
- local args = {
- [1] = "1BVISITSTHANKS"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RF/RedeemCode"):InvokeServer(unpack(args))
- local args = {
- [1] = "3MLIKES"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RF/RedeemCode"):InvokeServer(unpack(args))
- local args = {
- [1] = "HALLOWEEN"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RF/RedeemCode"):InvokeServer(unpack(args))
- local args = {
- [1] = "RRRANKEDDD"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RF/RedeemCode"):InvokeServer(unpack(args))
- local args = {
- [1] = "WEEK4"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RF/RedeemCode"):InvokeServer(unpack(args))
- end
- --noclip
- function noClip()
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- local rootPart = character:FindFirstChild("HumanoidRootPart") or character.PrimaryPart
- local function isDescendantOfTerrain(part)
- local terrain = game.Workspace.Terrain
- return terrain and terrain:IsAncestorOf(part)
- end
- game:GetService("RunService").Stepped:Connect(function()
- if noClipEnabled then
- for _, part in ipairs(character:GetDescendants()) do
- if part:IsA("BasePart") and not isDescendantOfTerrain(part) then
- part.CanCollide = false
- end
- end
- end
- end)
- end
- --EmojiCustom
- local function Emoji()
- while _G.EmojiCustom == true do
- wait(2)
- local args = {
- [1] = true,
- [2] = "Empyrean"
- }
- game:GetService("ReplicatedStorage").Remotes.CustomEmote:FireServer(unpack(args))
- end
- end
- --AutoVotar
- local function Votar()
- while _G.AutoVotar == true do
- wait(2)
- if VotarEscolhido == "Classico" then
- local args = {
- [1] = "FFA"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RE/UpdateVotes"):FireServer(unpack(args))
- end
- if VotarEscolhido == "2 times" then
- local args = {
- [1] = "Team2"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RE/UpdateVotes"):FireServer(unpack(args))
- end
- if VotarEscolhido == "4 times" then
- local args = {
- [1] = "Team4"
- }
- game:GetService("ReplicatedStorage").Packages._Index:FindFirstChild("[email protected]").net:FindFirstChild("RE/UpdateVotes"):FireServer(unpack(args))
- end
- end
- end
- --AutoBox01
- local function Box01()
- while _G.AutoOpenBox01 == true do
- wait(1)
- local args = {
- [1] = "PromptPurchaseCrate",
- [2] = workspace.Spawn.Crates.NormalSwordCrate
- }
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end
- end
- --AutoBox02
- local function Box02()
- while _G.AutoOpenBox02 == true do
- wait(1)
- local args = {
- [1] = "PromptPurchaseCrate",
- [2] = workspace.Spawn.Crates.NormalExplosionCrate
- }
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end
- end
- loadstring(game:HttpGet(("https://raw.githubusercontent.com/REDzHUB/LibraryV2/main/redzLib")))()
- local workspace = game:GetService("Workspace")
- local players = game:GetService("Players")
- local localPlayer = players.LocalPlayer
- local UserInputService = game:GetService("UserInputService")
- local replicatedStorage = game:GetService("ReplicatedStorage")
- local heartbeatConnection
- MakeWindow({
- Hub = {
- Title = "Detroit Hub",
- Animation = "Detroit Hub"
- },
- Key = {
- KeySystem = false,
- Title = "Key System",
- Description = "",
- KeyLink = "",
- Keys = {"1234"},
- Notifi = {
- Notifications = true,
- CorrectKey = "Running the Script...",
- Incorrectkey = "The key is incorrect",
- CopyKeyLink = "Copied to Clipboard"
- }
- }
- })
- MinimizeButton({
- Image = "",
- Size = {75, 40},
- Color = Color3.fromRGB(10, 10, 10),
- Corner = true,
- Stroke = true,
- StrokeColor = Color3.fromRGB(255, 255, 255)
- })
- --Tabs
- local Main = MakeTab({Name = "Principal"})
- local Player = MakeTab({Name = "Jogador"})
- local Shop = MakeTab({Name = "Loja"})
- local Visual = MakeTab({Name = "Visual"})
- local Misc = MakeTab({Name = "Misc"})
- local section01 = AddSection(Main, {"AutoRebater"})
- AddButton(Main, {
- Name = "Destroy Particle",
- Callback = function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/samirayt/Script-arsksks/main/Nornal",true))()
- end
- })
- --Codigo
- local Dropdownpet = AddDropdown(Main, {
- Name = "Escolha o Modo",
- Options = {"Classico", "2 times", "4 times"},
- Default = "Nenhum",
- Callback = function(Value)
- VotarEscolhido = Value
- end
- })
- local ToggleVote = AddToggle(Main, {
- Name = "AutoVotar",
- Default = false,
- Callback = function(Value)
- _G.AutoVotar = Value
- Votar()
- end
- })
- --Tab02
- local Slider01 = AddSlider(Player, {
- Name = "<< Velocidade <Padrão 36>",
- MinValue = 15,
- MaxValue = 250,
- Default = 36,
- Increase = 5,
- Callback = function(v)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = v
- end
- })
- local Toggle4 = AddToggle(Player, {
- Name = "Atravessar Paredes",
- Default = false,
- Callback = function(Value)
- noClipEnabled = Value
- noClip()
- end
- })
- --Tab03
- local sectionButtone = AddSection(Visual, {"ESP"})
- local Toggle5 = AddToggle(Visual, {
- Name = "Player ESP",
- Default = false,
- Callback = function(Value)
- getgenv().ESP_plr = Value
- ESP_plr()
- end
- })
- local Toggle6 = AddToggle(Visual, {
- Name = "Bola ESP",
- Default = false,
- Callback = function(Value)
- getgenv().ESP_Ball = Value
- ESP_Ball()
- end
- })
- --Tab04
- local sectionButton = AddSection(Shop, {"Comprar"})
- AddButton(Shop, {
- Name = "ComprarCaixa Espada",
- Callback = function()
- local args = {
- [1] = "PromptPurchaseCrate",
- [2] = workspace.Spawn.Crates.NormalSwordCrate
- }
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end
- })
- AddButton(Shop, {
- Name = "ComprarCaixa Explosão",
- Callback = function()
- local args = {
- [1] = "PromptPurchaseCrate",
- [2] = workspace.Spawn.Crates.NormalExplosionCrate
- }
- game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer(unpack(args))
- end
- })
- local sectionToggle = AddSection(Shop, {"AutoComprar"})
- local Toggle34 = AddToggle(Shop, {
- Name = "AutoComprarCaixa Espada",
- Default = false,
- Callback = function(Value)
- _G.AutoOpenBox01 = Value
- Box01()
- end
- })
- local Toggle34 = AddToggle(Shop, {
- Name = "AutoComprarCaixa Explosão",
- Default = false,
- Callback = function(Value)
- _G.AutoOpenBox02 = Value
- Box02()
- end
- })
- --Tab05
- local sectionTejej = AddSection(Misc, {"Codigos"})
- AddButton(Misc, {
- Name = "Coletar Todos os Códigos",
- Callback = function()
- Codes()
- end
- })
- local sectionJ9go = AddSection(Misc, {">>Jogo<<"})
- AddButton(Misc, {
- Name = "Re-Entrar",
- Callback = function()
- loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))()
- end
- })
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