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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class CameraController : MonoBehaviour {
- public GameObject ball;
- private Vector3 offset;
- // Use this for initialization
- void Start () {
- offset = transform.position - ball.transform.position;
- }
- // Update is called once per frame
- void Update () {
- transform.position = ball.transform.position + offset;
- }
- }
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