Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Update v1.3 Changelog:
- ________________________________________
- • Fix render thread synchronization issues which could cause several types of crashes on some systems.
- • Implement support for handling higher-resolution UI images.
- • Fix overdrive button prompt icon when playing with keyboard/mouse or xbox controller prompts selected.
- • When playing in Japanese, use the Japanese logo images on the title screen and display Japanese names for all the character and location introduction text graphics.
- Update v1.2:
- • Various optimizations to loading speed and caching.
- • Fix memory allocation ordering issues, eliminating some types of crashes occuring on some sytems.
- • Permanently cache battle UI images to improve battle loading speed and prevent some rendering issues.
- • Correctly apply English localized textures for ARCUS covers when playing the English version.
- • Reduce Z-fighting on support character cut-ins during Divine Knight battles.
- • Fix flickering and shadow issues in Sachsen Iron Mine map.
- • Eliminate visible texture seams at some resolutions on title screen and some shop screen tabs.
- • Fix aspect ratio of cockpit cutins when playing in ultra widescreen.
- • Pillar box shop menus when playing in ultra widescreen.
- • Added 120 FPS and 240 FPS frame limiter options.
- • Added experimental HD font option.
- Update v1.1:
- • Fix memory corruption issue when performing specific costume/accessory equip/unequip sequences (either manually or automatically in a cutscene). This fixes a variety of potential crashes.
- • Fix launcher gamepad button rebinding interface to only allow rebindings that are 1 to 1 mappings of buttons to actions, as only these are supported by the game. If you have an existing rebinding which doesn't work, please revert it to the defaults first.
- • Add around 25 additional voiced lines, which were missing in 1.0.
- • Minor performance improvements, particularly when loading and the game is installed on the primary system HDD/SSD.
- • Reduce visual artifacts (Z-fighting) on top windows at the Valflame Palace.
- • Extend running distance of Lloyd and Rixia in cutscene (EV_05_06_01).
- • Remove (defunct) "Cross-save" functionality from the chapter intermission menus.
- • Better synchronization for the "Now loading" renderer, improving stability.
- • Adjust launcher help text to be platform-independent (ie. not to refer to Steam functionality in the GoG release).
- • Change game executable icon to prevent misunderstandings.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement