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- OBJECTS = {
- amanitaBorealisHelmet = {
- _generated_from_item = "amanitaBorealisHelmet",
- itemRefIndex = "amanitaBorealisHelmet",
- },
- amanitaBorealisMask = {
- _generated_from_item = "amanitaBorealisMask",
- itemRefIndex = "amanitaBorealisMask",
- },
- amanitaCamoHelmet = {
- _generated_from_item = "amanitaCamoHelmet",
- itemRefIndex = "amanitaCamoHelmet",
- },
- amanitaDesertClothFace = {
- _generated_from_item = "amanitaDesertClothFace",
- itemRefIndex = "amanitaDesertClothFace",
- },
- amanitaDesertClothHat = {
- _generated_from_item = "amanitaDesertClothHat",
- itemRefIndex = "amanitaDesertClothHat",
- },
- amanitaEmpireHelmet = {
- _generated_from_item = "amanitaEmpireHelmet",
- itemRefIndex = "amanitaEmpireHelmet",
- },
- amanitaEmpireMask = {
- _generated_from_item = "amanitaEmpireMask",
- itemRefIndex = "amanitaEmpireMask",
- },
- amanitaHarness = {
- _generated_from_item = "amanitaHarness",
- itemRefIndex = "amanitaHarness",
- },
- amanitaScienceHat = {
- _generated_from_item = "amanitaScienceHat",
- itemRefIndex = "amanitaScienceHat",
- },
- amanitaScienceMask = {
- _generated_from_item = "amanitaScienceMask",
- itemRefIndex = "amanitaScienceMask",
- },
- ammoLarge = {
- _generated_from_item = "ammoLarge",
- itemRefIndex = "ammoLarge",
- },
- ammoLargeDouble = {
- _generated_from_item = "ammoLargeDouble",
- itemRefIndex = "ammoLargeDouble",
- },
- ammoMedium = {
- _generated_from_item = "ammoMedium",
- itemRefIndex = "ammoMedium",
- },
- ammoMediumDouble = {
- _generated_from_item = "ammoMediumDouble",
- itemRefIndex = "ammoMediumDouble",
- },
- ammoSmall = {
- _generated_from_item = "ammoSmall",
- itemRefIndex = "ammoSmall",
- },
- ammoSmallDouble = {
- _generated_from_item = "ammoSmallDouble",
- itemRefIndex = "ammoSmallDouble",
- },
- anomalyMarker = {
- classifications = {
- "anomaly",
- },
- debris = true,
- hidden = true,
- hitable = false,
- id = "anomalyMarker",
- isTarget = false,
- },
- artifact = {
- _generated_from_item = "artifact",
- itemRefIndex = "artifact",
- },
- artifactApple = {
- _generated_from_item = "artifactApple",
- itemRefIndex = "artifactApple",
- },
- artifactCandlestick = {
- _generated_from_item = "artifactCandlestick",
- itemRefIndex = "artifactCandlestick",
- },
- artifactDisc = {
- _generated_from_item = "artifactDisc",
- itemRefIndex = "artifactDisc",
- },
- artifactKing = {
- _generated_from_item = "artifactKing",
- itemRefIndex = "artifactKing",
- },
- artifactNes = {
- _generated_from_item = "artifactNes",
- itemRefIndex = "artifactNes",
- },
- artifactVirtualBoy = {
- _generated_from_item = "artifactVirtualBoy",
- itemRefIndex = "artifactVirtualBoy",
- },
- backShell = {
- _generated_from_item = "backShell",
- itemRefIndex = "backShell",
- },
- barbedClub = {
- _generated_from_item = "barbedClub",
- itemRefIndex = "barbedClub",
- },
- barbedShield = {
- _generated_from_item = "barbedShield",
- itemRefIndex = "barbedShield",
- },
- basicShield = {
- _generated_from_item = "basicShield",
- itemRefIndex = "basicShield",
- },
- beamAmmo = {
- _generated_from_item = "beamAmmo",
- itemRefIndex = "beamAmmo",
- },
- beamGun = {
- _generated_from_item = "beamGun",
- itemRefIndex = "beamGun",
- },
- beamGunChargeCell = {
- _generated_from_item = "beamGunChargeCell",
- itemRefIndex = "beamGunChargeCell",
- },
- beamGunExtendedMagazine = {
- _generated_from_item = "beamGunExtendedMagazine",
- itemRefIndex = "beamGunExtendedMagazine",
- },
- beamGunPowerCrystal = {
- _generated_from_item = "beamGunPowerCrystal",
- itemRefIndex = "beamGunPowerCrystal",
- },
- beamRay = {
- attach = true,
- attack = "beam",
- beam = true,
- bulletTimeDistanceFactor = 0.5,
- customSpriteNames = {
- additive = "whiteRayAdditive",
- white = "whiteRay",
- },
- deflectable = false,
- editor = {
- group = "bullet",
- },
- fullChargeTime = 0.04,
- hideWarning = true,
- hitable = false,
- id = "beamRay",
- isTarget = false,
- lethal = true,
- lifeTime = 0.1,
- localizedId = "item_pointer",
- magnetic = false,
- network = {
- sync_method = "simulated",
- },
- noPhysicsMovement = true,
- physics = {
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "beamRay",
- },
- beamRayWarning = {
- attach = true,
- bulletTimeFactor = 0.25,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- hitable = false,
- id = "beamRayWarning",
- isTarget = false,
- lethal = true,
- lifeTime = 0.66,
- magnetic = false,
- network = {
- sync_method = "simulated",
- },
- physics = {
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "beamRayWarning",
- },
- birdEgg = {
- _generated_from_item = "birdEgg",
- itemRefIndex = "birdEgg",
- },
- bite = {
- _generated_from_item = "bite",
- itemRefIndex = "bite",
- },
- blaster = {
- attack = "electric",
- bulletTimeFactor = 0.5,
- color = {
- a = 255,
- b = 32,
- g = 75,
- r = 255,
- },
- deflectable = false,
- editor = {
- group = "bullet",
- },
- explosion = "blaster",
- explosionIntensity = 1,
- hasHeat = true,
- id = "blaster",
- intensity_lifetime_factor = 5,
- isBullet = true,
- lethal = true,
- lifeTime = 0.6,
- linkFx = "blasterTriggerBolt",
- logic = {
- "use_color",
- "emit_speed_based_idle_sound_loop",
- },
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- pushable = true,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- speed_based_sound_factor = 0.15,
- speed_based_sound_loop = "fallingSci",
- speed_based_sound_max_gain = 1,
- speed_based_sound_modulation = 0.01,
- speed_based_sound_threshold = 10,
- speed_based_sound_time_factor = 0.75,
- speed_based_sound_time_threshold = 0.5,
- spriteName = "blaster",
- },
- blasterAmmo = {
- _generated_from_item = "blasterAmmo",
- itemRefIndex = "blasterAmmo",
- },
- blasterGun = {
- _generated_from_item = "blasterGun",
- itemRefIndex = "blasterGun",
- },
- blasterGunEnergyDish = {
- _generated_from_item = "blasterGunEnergyDish",
- itemRefIndex = "blasterGunEnergyDish",
- },
- blasterGunMagazine = {
- _generated_from_item = "blasterGunMagazine",
- itemRefIndex = "blasterGunMagazine",
- },
- boltIron = {
- _generated_from_item = "boltIron",
- itemRefIndex = "boltIron",
- },
- boneClub = {
- _generated_from_item = "boneClub",
- itemRefIndex = "boneClub",
- },
- boomHelmet = {
- _generated_from_item = "boomHelmet",
- itemRefIndex = "boomHelmet",
- },
- boomerang = {
- _generated_from_item = "boomerang",
- itemRefIndex = "boomerang",
- },
- borealisShield = {
- _generated_from_item = "borealisShield",
- itemRefIndex = "borealisShield",
- },
- bounty = {
- _generated_from_item = "bounty",
- itemRefIndex = "bounty",
- },
- boxBomb = {
- _generated_from_item = "boxBomb",
- itemRefIndex = "boxBomb",
- },
- boxGenerator = {
- _generated_from_item = "boxGenerator",
- itemRefIndex = "boxGenerator",
- },
- brain = {
- _generated_from_item = "brain",
- itemRefIndex = "brain",
- },
- brainRevive = {
- _generated_from_item = "brainRevive",
- itemRefIndex = "brainRevive",
- },
- bubble = {
- debris = true,
- editor = {
- group = "bullet",
- },
- hitable = false,
- id = "bubble",
- isTarget = false,
- lit = true,
- magnetic = false,
- maxLifeTime = 14,
- minLifeTime = 3.3,
- network = {
- sync = false,
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- spriteNames = {
- "bubble1",
- "bubble2",
- "bubble3",
- "bubble4",
- "bubble5",
- },
- },
- bulletMagnet = {
- _generated_from_item = "bulletMagnet",
- itemRefIndex = "bulletMagnet",
- },
- burnerFlame = {
- attach = true,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- hitable = false,
- id = "burnerFlame",
- lethal = true,
- lifeTime = 0.1,
- magnetic = false,
- network = {
- sync_method = "simulated",
- },
- noWarning = true,
- physics = {
- },
- pushSpeed = 2000,
- reflectable = false,
- render = {
- ox = 0,
- oy = 0,
- },
- },
- burnerFlameSmall = {
- attach = true,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- hitable = false,
- id = "burnerFlameSmall",
- lethal = true,
- lifeTime = 0.1,
- magnetic = false,
- noWarning = true,
- physics = {
- },
- pushSpeed = 750,
- reflectable = false,
- render = {
- ox = 0,
- oy = 0,
- },
- },
- camouflage = {
- background = true,
- box2dControlled = true,
- box2dControlledSpeed = true,
- id = "camouflage",
- indestructable = true,
- isTarget = false,
- lit = true,
- network = {
- sync = false,
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteNames = {
- "CamouflageHang1",
- "CamouflageHang2",
- "CamouflageHang3",
- "CamouflageHang4",
- },
- },
- capacitorBig = {
- _generated_from_item = "capacitorBig",
- itemRefIndex = "capacitorBig",
- },
- capacitorSmall = {
- _generated_from_item = "capacitorSmall",
- itemRefIndex = "capacitorSmall",
- },
- catBandana = {
- _generated_from_item = "catBandana",
- itemRefIndex = "catBandana",
- },
- catGlasses = {
- _generated_from_item = "catGlasses",
- itemRefIndex = "catGlasses",
- },
- catHunterHat = {
- _generated_from_item = "catHunterHat",
- itemRefIndex = "catHunterHat",
- },
- catRimmedHat = {
- _generated_from_item = "catRimmedHat",
- itemRefIndex = "catRimmedHat",
- },
- catSteelGuard = {
- _generated_from_item = "catSteelGuard",
- itemRefIndex = "catSteelGuard",
- },
- catSteelHat = {
- _generated_from_item = "catSteelHat",
- itemRefIndex = "catSteelHat",
- },
- chandelierCord = {
- background = true,
- box2dControlled = true,
- box2dControlledSpeed = true,
- box2dGravity = true,
- debris = true,
- gravity = 30,
- id = "chandelierCord",
- indestructable = true,
- isTarget = false,
- lit = true,
- network = {
- sync = false,
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteNames = {
- "chandelierCord1",
- "chandelierCord2",
- "chandelierCord3",
- "chandelierCord4",
- "chandelierCord5",
- "chandelierCord6",
- "chandelierCord7",
- },
- },
- chemical = {
- attack = "radChemical",
- bulletTimeDistanceFactor = 0.33,
- bulletTimeFactor = 0.25,
- customSpriteNames = {
- dust = "chemicalDust",
- },
- deflectable = false,
- editor = {
- group = "bullet",
- },
- follow_carving = 3,
- follow_rotation = 9,
- follow_speed = 7.5,
- follow_stopping = 0,
- gravity = 15,
- ground_power_loss_rate = 0.25,
- ground_speed_max = 4,
- id = "chemical",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 2,
- magnetic = false,
- network = {
- sync_method = "game_object",
- },
- physics = {
- {...},
- {...},
- bodyDef = {...},
- },
- pushable = true,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "chemicalBall",
- },
- chemicalShooter = {
- _generated_from_item = "chemicalShooter",
- itemRefIndex = "chemicalShooter",
- },
- chronoAmmo = {
- _generated_from_item = "chronoAmmo",
- itemRefIndex = "chronoAmmo",
- },
- chronoBomb = {
- _generated_from_item = "chronoBomb",
- itemRefIndex = "chronoBomb",
- },
- chronoBullet = {
- attack = "chrono",
- bonus_speed = 40,
- bonus_speed_control = 50,
- bonus_speed_reach_factor = 0.75,
- bonus_speed_stop_factor = 0.25,
- bulletTimeFactor = 0.75,
- cloudFx = "chronoBulletCloud",
- color = {
- a = 100,
- b = 135,
- g = 229,
- r = 71,
- },
- customSpriteNames = {
- glow = "chronoBulletGlow",
- },
- deflectable = false,
- editor = {
- group = "bullet",
- },
- explosion = "chronoShift",
- explosionIntensity = 1,
- glowFx = "chronoBulletGlow",
- glowerFx = "chronoBulletGlower",
- hitSound = "chronoHit",
- hitSoundFactor = 0.25,
- id = "chronoBullet",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.275,
- logic = {
- "power_colored_trail_and_sprite",
- "use_color",
- },
- magnetic = false,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- sparkFx = "chronoBulletSpark",
- spriteName = "chronoBullet",
- },
- chronoRod = {
- _generated_from_item = "chronoRod",
- itemRefIndex = "chronoRod",
- },
- chronoShifter = {
- _generated_from_item = "chronoShifter",
- itemRefIndex = "chronoShifter",
- },
- chronoShifterMagazine = {
- _generated_from_item = "chronoShifterMagazine",
- itemRefIndex = "chronoShifterMagazine",
- },
- chronoShifterPower = {
- _generated_from_item = "chronoShifterPower",
- itemRefIndex = "chronoShifterPower",
- },
- chronoShifterScope = {
- _generated_from_item = "chronoShifterScope",
- itemRefIndex = "chronoShifterScope",
- },
- circuitBig = {
- _generated_from_item = "circuitBig",
- itemRefIndex = "circuitBig",
- },
- circuitSmall = {
- _generated_from_item = "circuitSmall",
- itemRefIndex = "circuitSmall",
- },
- cord = {
- background = true,
- box2dControlled = true,
- box2dControlledSpeed = true,
- box2dGravity = true,
- customSpriteNames = {
- "cordPieceEnd",
- },
- gravity = 30,
- id = "cord",
- isTarget = false,
- lit = true,
- network = {
- sync = false,
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteNames = {
- "cordPiece1",
- "cordPiece2",
- "cordPiece3",
- "cordPiece4",
- "cordPiece5",
- },
- },
- cordB = {
- beam = true,
- box2dControlled = true,
- box2dControlledSpeed = true,
- customSpriteNames = {
- "metalCordHook",
- "metalCordHookAttached",
- },
- fixedRotation = true,
- id = "cordB",
- indestructable = true,
- isTarget = false,
- lit = false,
- network = {
- sync = false,
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteNames = {
- "cordB",
- "metalCord",
- "cordTubing",
- },
- variations = {
- {...},
- {...},
- {...},
- },
- },
- cpuRegina2000 = {
- _generated_from_item = "cpuRegina2000",
- itemRefIndex = "cpuRegina2000",
- },
- cpuRegina4000 = {
- _generated_from_item = "cpuRegina4000",
- itemRefIndex = "cpuRegina4000",
- },
- crate = {
- _generated_from_item = "crate",
- itemRefIndex = "crate",
- },
- crateConsumable = {
- _generated_from_item = "crateConsumable",
- itemRefIndex = "crateConsumable",
- },
- crateUpgrade = {
- _generated_from_item = "crateUpgrade",
- itemRefIndex = "crateUpgrade",
- },
- crateUpgradeHull = {
- _generated_from_item = "crateUpgradeHull",
- itemRefIndex = "crateUpgradeHull",
- },
- crowbar = {
- _generated_from_item = "crowbar",
- itemRefIndex = "crowbar",
- },
- cyborgChronoFeetHull = {
- _generated_from_item = "cyborgChronoFeetHull",
- itemRefIndex = "cyborgChronoFeetHull",
- },
- cyborgChronoHandsHull = {
- _generated_from_item = "cyborgChronoHandsHull",
- itemRefIndex = "cyborgChronoHandsHull",
- },
- cyborgChronoHeadHull = {
- _generated_from_item = "cyborgChronoHeadHull",
- itemRefIndex = "cyborgChronoHeadHull",
- },
- cyborgChronoTorsoHull = {
- _generated_from_item = "cyborgChronoTorsoHull",
- itemRefIndex = "cyborgChronoTorsoHull",
- },
- cyborgDefenderFeetHull = {
- _generated_from_item = "cyborgDefenderFeetHull",
- itemRefIndex = "cyborgDefenderFeetHull",
- },
- cyborgDefenderHandsHull = {
- _generated_from_item = "cyborgDefenderHandsHull",
- itemRefIndex = "cyborgDefenderHandsHull",
- },
- cyborgDefenderHeadHull = {
- _generated_from_item = "cyborgDefenderHeadHull",
- itemRefIndex = "cyborgDefenderHeadHull",
- },
- cyborgDefenderTorsoHull = {
- _generated_from_item = "cyborgDefenderTorsoHull",
- itemRefIndex = "cyborgDefenderTorsoHull",
- },
- cyborgExplorerFeetHull = {
- _generated_from_item = "cyborgExplorerFeetHull",
- itemRefIndex = "cyborgExplorerFeetHull",
- },
- cyborgExplorerHandsHull = {
- _generated_from_item = "cyborgExplorerHandsHull",
- itemRefIndex = "cyborgExplorerHandsHull",
- },
- cyborgExplorerHeadHull = {
- _generated_from_item = "cyborgExplorerHeadHull",
- itemRefIndex = "cyborgExplorerHeadHull",
- },
- cyborgExplorerTorsoHull = {
- _generated_from_item = "cyborgExplorerTorsoHull",
- itemRefIndex = "cyborgExplorerTorsoHull",
- },
- cyborgScouterFeetHull = {
- _generated_from_item = "cyborgScouterFeetHull",
- itemRefIndex = "cyborgScouterFeetHull",
- },
- cyborgScouterHandsHull = {
- _generated_from_item = "cyborgScouterHandsHull",
- itemRefIndex = "cyborgScouterHandsHull",
- },
- cyborgScouterHeadHull = {
- _generated_from_item = "cyborgScouterHeadHull",
- itemRefIndex = "cyborgScouterHeadHull",
- },
- cyborgScouterTorsoHull = {
- _generated_from_item = "cyborgScouterTorsoHull",
- itemRefIndex = "cyborgScouterTorsoHull",
- },
- cyborgStealthFeetHull = {
- _generated_from_item = "cyborgStealthFeetHull",
- itemRefIndex = "cyborgStealthFeetHull",
- },
- cyborgStealthHandsHull = {
- _generated_from_item = "cyborgStealthHandsHull",
- itemRefIndex = "cyborgStealthHandsHull",
- },
- cyborgStealthHeadHull = {
- _generated_from_item = "cyborgStealthHeadHull",
- itemRefIndex = "cyborgStealthHeadHull",
- },
- cyborgStealthTorsoHull = {
- _generated_from_item = "cyborgStealthTorsoHull",
- itemRefIndex = "cyborgStealthTorsoHull",
- },
- dagger = {
- _generated_from_item = "dagger",
- itemRefIndex = "dagger",
- },
- danceBolt = {
- bulletTimeDistanceFactor = 0,
- bulletTimeFactor = 0,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- hitable = false,
- id = "danceBolt",
- lethal = true,
- magnetic = false,
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- },
- dataCanister = {
- _generated_from_item = "dataCanister",
- itemRefIndex = "dataCanister",
- },
- deathMarker = {
- classifications = {
- "death",
- },
- debris = true,
- hidden = true,
- hitable = false,
- id = "deathMarker",
- isTarget = false,
- },
- debris = {
- background = true,
- box2dControlled = true,
- box2dControlledSpeed = true,
- debris = true,
- editor = {
- group = "debris",
- },
- gravity = 36,
- hasHeat = true,
- id = "debris",
- isTarget = false,
- lit = true,
- render = {
- ox = 0,
- oy = 0,
- },
- },
- dematerialized = {
- bulletTimeDistanceFactor = 0,
- bulletTimeFactor = 0,
- customSpriteNames = {
- glow = "dematerializerGlow",
- spark = "dematerializerSpark",
- },
- editor = {
- group = "bullet",
- },
- isTarget = true,
- lifeTime = 4,
- magnetic = false,
- network = {
- sync_method = "game_object",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "dematerializer",
- },
- dematerializer = {
- bulletTimeDistanceFactor = 1,
- bulletTimeFactor = 0.5,
- customSpriteNames = {
- glow = "dematerializerGlow",
- spark = "dematerializerSpark",
- },
- deflectable = false,
- editor = {
- group = "bullet",
- },
- id = "dematerializer",
- lethal = true,
- lifeTime = 2,
- linkFx = "dematerializerCaptureBolt",
- magnetic = false,
- network = {
- sync_method = "game_object",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "dematerializer",
- },
- distressBeacon = {
- _generated_from_item = "distressBeacon",
- itemRefIndex = "distressBeacon",
- },
- distressBeaconPrime = {
- _generated_from_item = "distressBeaconPrime",
- itemRefIndex = "distressBeaconPrime",
- },
- drop = {
- debris = true,
- editor = {
- group = "bullet",
- },
- id = "drop",
- isTarget = false,
- killFx = "drop",
- killSound = "drip",
- lifeTime = 10,
- lit = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "drop",
- },
- dynamite = {
- _generated_from_item = "dynamite",
- itemRefIndex = "dynamite",
- },
- dynamiteBackpack = {
- _generated_from_item = "dynamiteBackpack",
- itemRefIndex = "dynamiteBackpack",
- },
- dynamiteShard = {
- attack = "dynamiteShockwave",
- box2dControlled = true,
- debris = true,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- hideWarning = true,
- hitable = false,
- id = "dynamiteShard",
- lethal = true,
- lifeTime = 0.5,
- magnetic = false,
- noWarning = true,
- physics = {
- {...},
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- },
- egg2Big = {
- _generated_from_item = "egg2Big",
- itemRefIndex = "egg2Big",
- },
- egg2Small = {
- _generated_from_item = "egg2Small",
- itemRefIndex = "egg2Small",
- },
- eggBig = {
- _generated_from_item = "eggBig",
- itemRefIndex = "eggBig",
- },
- eggSmall = {
- _generated_from_item = "eggSmall",
- itemRefIndex = "eggSmall",
- },
- energy = {
- _generated_from_item = "energy",
- itemRefIndex = "energy",
- },
- energyBaton = {
- _generated_from_item = "energyBaton",
- itemRefIndex = "energyBaton",
- },
- energyCrate = {
- air_friction_rotation = 1,
- air_friction_speed = 0.25,
- box2dControlled = true,
- color = {
- a = 255,
- b = 150,
- g = 255,
- r = 150,
- },
- deflectable = false,
- destroy_sound = "boxBreak",
- emit_shape_fx = "boxBreakBolt",
- fade_duration = 5,
- fixedRotation = true,
- glow_opacity = 0.12,
- glow_scale = 0.5,
- gravity = 0,
- health = 8,
- hurtable_by_all = true,
- id = "energyCrate",
- isTarget = false,
- is_static = true,
- lifeTime = 15,
- logic = {
- "line_shape",
- "on_removed_unlink_weapon",
- "check_owner_tracking",
- "update_time",
- "on_reached_lifetime_expire",
- "on_expired_fade_out",
- "render_light_map_glow",
- "use_color",
- "air_friction",
- "on_destroy_emit_shape_fx",
- "on_destroy_emit_sound",
- },
- network = {
- sync_method = "game_object",
- },
- neverIgnore = true,
- no_shader = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- pushable = true,
- shape_glow_opacity = 0.12,
- shape_glow_thickness = 3,
- shape_size = 32,
- shape_slices = 1,
- shape_thickness = 6,
- shape_type = "box",
- teleportable = true,
- },
- energyShield = {
- _generated_from_item = "energyShield",
- itemRefIndex = "energyShield",
- },
- energyX10 = {
- _generated_from_item = "energyX10",
- itemRefIndex = "energyX10",
- },
- energyX100 = {
- _generated_from_item = "energyX100",
- itemRefIndex = "energyX100",
- },
- energyX1000 = {
- _generated_from_item = "energyX1000",
- itemRefIndex = "energyX1000",
- },
- energyX50 = {
- _generated_from_item = "energyX50",
- itemRefIndex = "energyX50",
- },
- energyX500 = {
- _generated_from_item = "energyX500",
- itemRefIndex = "energyX500",
- },
- energyX5000 = {
- _generated_from_item = "energyX5000",
- itemRefIndex = "energyX5000",
- },
- fanBig = {
- _generated_from_item = "fanBig",
- itemRefIndex = "fanBig",
- },
- fanSmall = {
- _generated_from_item = "fanSmall",
- itemRefIndex = "fanSmall",
- },
- fightingStick = {
- _generated_from_item = "fightingStick",
- itemRefIndex = "fightingStick",
- },
- fireCore = {
- alive_fx = "fireCore",
- alive_fx_time_threshold = 0.1,
- attack = "fire",
- attacksPerSecond = 1,
- box2dControlled = true,
- classifications = {
- "fire",
- },
- debris = true,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- emit_ai_sound = "grenadeBeep",
- emit_ai_sound_delay = 0.66,
- emit_ai_sound_first_delay = 0.5,
- emit_ai_sound_range = 500,
- emit_attack_delay = 0.2,
- emit_attack_intensity = 0.2,
- emit_attack_range = 50,
- emit_collision_fx = "molotovFire",
- emit_collision_fx_decay = 5,
- emit_collision_fx_distance = 45,
- emit_collision_smoke_fx = "molotovSmoke",
- extinguishable = true,
- gravity = 30,
- hasCold = true,
- health = 4,
- hideWarning = true,
- hitable = false,
- lethal = true,
- lifeTime = 4,
- logic = {
- "emit_collision_fx",
- "emit_ai_sound_periodic",
- "emit_attack_periodic",
- "kept_alive_fx",
- "sticky_collision",
- "on_reached_lifetime_remove",
- "increment_time",
- },
- magnetic = false,
- noWarning = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- sticky_collision_decay_factor = 5,
- sticky_collision_ground_factor = 2,
- sticky_collision_impulse_factor = 1,
- sticky_collision_stick_factor = 25,
- },
- flashbang = {
- _generated_from_item = "flashbang",
- itemRefIndex = "flashbang",
- },
- flyHardShellExoHull = {
- _generated_from_item = "flyHardShellExoHull",
- itemRefIndex = "flyHardShellExoHull",
- },
- forceDevice = {
- _generated_from_item = "forceDevice",
- itemRefIndex = "forceDevice",
- },
- freshMeat = {
- _generated_from_item = "freshMeat",
- itemRefIndex = "freshMeat",
- },
- gammaDrop = {
- customSpriteNames = {
- glow = "gammaDropGlow",
- },
- debris = true,
- editor = {
- group = "bullet",
- },
- isTarget = false,
- killFx = "gammaDrop",
- killSound = "drip",
- lifeTime = 10,
- lit = true,
- magnetic = false,
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "gammaDrop",
- },
- goldBig = {
- _generated_from_item = "goldBig",
- itemRefIndex = "goldBig",
- },
- goldSmall = {
- _generated_from_item = "goldSmall",
- itemRefIndex = "goldSmall",
- },
- grab = {
- _generated_from_item = "grab",
- itemRefIndex = "grab",
- },
- grenade = {
- attack = "lightExplosion",
- box2dControlled = true,
- box2dControlledSpeed = true,
- bulletTimeDistanceFactor = 0.75,
- bulletTimeMultiplier = 1,
- customSpriteNames = {
- light = "grenadeLight",
- proxy = "grenadeProxy",
- proxyLight = "grenadeProxyLight",
- },
- deflectable = false,
- editor = {
- group = "bullet",
- },
- explosion = "lightGrenade",
- explosionIntensity = 1,
- explosive = true,
- gravity = 32,
- hasHeat = true,
- hitable = true,
- id = "grenade",
- lethal = true,
- lifeTime = 2,
- lit = true,
- network = {
- sync_method = "game_object",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- pushable = true,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "grenade",
- },
- grenadeAmmo = {
- _generated_from_item = "grenadeAmmo",
- itemRefIndex = "grenadeAmmo",
- },
- grenadeGun = {
- _generated_from_item = "grenadeGun",
- itemRefIndex = "grenadeGun",
- },
- grenadeGunMagazine = {
- _generated_from_item = "grenadeGunMagazine",
- itemRefIndex = "grenadeGunMagazine",
- },
- grenadeGunProximityFuse = {
- _generated_from_item = "grenadeGunProximityFuse",
- itemRefIndex = "grenadeGunProximityFuse",
- },
- groundAttachment = {
- _generated_from_item = "groundAttachment",
- itemRefIndex = "groundAttachment",
- },
- gyroBulletPiece = {
- attack = "tinyBullet",
- box2dControlled = true,
- box2dControlledSpeed = true,
- bulletTimeFactor = 0.25,
- deflectable = true,
- editor = {
- group = "bullet",
- },
- hasHeat = true,
- id = "gyroBulletPiece",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.4,
- lit = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "trunkBullet",
- },
- gyrojetAmmo = {
- _generated_from_item = "gyrojetAmmo",
- itemRefIndex = "gyrojetAmmo",
- },
- gyrojetGun = {
- _generated_from_item = "gyrojetGun",
- itemRefIndex = "gyrojetGun",
- },
- gyrojetGunExtendedBarrel = {
- _generated_from_item = "gyrojetGunExtendedBarrel",
- itemRefIndex = "gyrojetGunExtendedBarrel",
- },
- gyrojetGunMagazine = {
- _generated_from_item = "gyrojetGunMagazine",
- itemRefIndex = "gyrojetGunMagazine",
- },
- gyrojetbullet = {
- attack = "bullet",
- box2dControlled = true,
- box2dControlledSpeed = true,
- deflectable = true,
- editor = {
- group = "bullet",
- },
- frictionFactor = 0.016666666666667,
- hasHeat = true,
- id = "gyrojetbullet",
- isBullet = true,
- lethal = true,
- lifeTime = 0.2,
- lit = true,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "jetbullet",
- },
- hackBolt = {
- bulletTimeDistanceFactor = 0,
- bulletTimeFactor = 0,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- id = "hackBolt",
- lethal = true,
- magnetic = false,
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- },
- hackDestruct = {
- _generated_from_item = "hackDestruct",
- itemRefIndex = "hackDestruct",
- },
- hackDevice = {
- _generated_from_item = "hackDevice",
- itemRefIndex = "hackDevice",
- },
- hackGrenade = {
- _generated_from_item = "hackGrenade",
- itemRefIndex = "hackGrenade",
- },
- hackGrenadeBolt = {
- bulletTimeDistanceFactor = 0,
- bulletTimeFactor = 0,
- color = {
- a = 255,
- b = 240,
- g = 67,
- r = 94,
- },
- colored_alive_fx = "hackGrenadeGlowFollow",
- colored_alive_fx_time_threshold = 3,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- emitter_targeted_fx = "hackGrenadeBolt",
- hack_base_factor = 0.33,
- hack_bio_base_factor = 0.25,
- hack_bio_factor = 1,
- hack_bio_variable_factor = 0.75,
- hack_factor = 15,
- hack_variable_factor = 0.67,
- hit_hack_find_target_range = 1000,
- homing_carving = 0.25,
- homing_rotation = 2,
- homing_speed = 300,
- homing_stop = 0.5,
- id = "hackGrenadeBolt",
- lethal = true,
- logic = {
- "colored_kept_alive_fx",
- "hit_hack_owner",
- "active_colored_sprite",
- "emitter_targeted_fx",
- "use_color",
- },
- magnetic = false,
- physics = {
- {...},
- {...},
- bodyDef = {...},
- },
- power_consumption_per_second = 0.75,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "hackBullet",
- },
- halbered = {
- _generated_from_item = "halbered",
- itemRefIndex = "halbered",
- },
- hammer = {
- _generated_from_item = "hammer",
- itemRefIndex = "hammer",
- },
- hardShield = {
- _generated_from_item = "hardShield",
- itemRefIndex = "hardShield",
- },
- helmet = {
- _generated_from_item = "helmet",
- itemRefIndex = "helmet",
- },
- helmetLow1 = {
- _generated_from_item = "helmetLow1",
- itemRefIndex = "helmetLow1",
- },
- helmetLow2 = {
- _generated_from_item = "helmetLow2",
- itemRefIndex = "helmetLow2",
- },
- helmetLow3 = {
- _generated_from_item = "helmetLow3",
- itemRefIndex = "helmetLow3",
- },
- helmetLow5 = {
- _generated_from_item = "helmetLow5",
- itemRefIndex = "helmetLow5",
- },
- homingLauncher = {
- _generated_from_item = "homingLauncher",
- itemRefIndex = "homingLauncher",
- },
- homingLauncherHomingDevice = {
- _generated_from_item = "homingLauncherHomingDevice",
- itemRefIndex = "homingLauncherHomingDevice",
- },
- homingLauncherMagazine = {
- _generated_from_item = "homingLauncherMagazine",
- itemRefIndex = "homingLauncherMagazine",
- },
- homingMissile = {
- attack = "missile",
- bulletTimeDistanceFactor = 0.75,
- bulletTimeFactor = 1,
- bulletTimeMultiplier = 1,
- deadDamageFactor = 0.33,
- deadFriction = 1,
- deadGravity = 48,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- evadeAngleSpeed = 6,
- explosion = "grenade",
- explosionIntensity = 1.2,
- explosive = true,
- fireFx = "homingFire",
- flameDist = 12,
- hasHeat = true,
- hitable = true,
- homingAngleSpeed = 1.5,
- homingLifeTime = 3,
- homingOkArc = 0,
- homingRange = 1000,
- id = "homingMissile",
- ignitionFriction = 0.1,
- ignitionGravity = 48,
- ignitionTime = 0.07,
- isBullet = false,
- lethal = true,
- lifeTime = 0.8,
- lit = true,
- logic = {
- "emit_speed_based_idle_sound_loop",
- "missile",
- },
- network = {
- sync_method = "game_object",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- pushable = true,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- speed_based_sound_factor = 0.03,
- speed_based_sound_loop = "falling",
- speed_based_sound_max_gain = 1,
- speed_based_sound_modulation = 0.03,
- speed_based_sound_threshold = 3,
- speed_based_sound_time_factor = 0.5,
- speed_based_sound_time_threshold = 1,
- spriteName = "missile",
- targetAngleSpeed = 1,
- thrustCarveFriction = 8,
- thrustCarving = 0.01,
- thrustFriction = 0.018181818181818,
- thrustSideFriction = 12,
- thrustSpeed = 40,
- trailFx = "missileTrailMaker",
- },
- humanBorealisHelmet = {
- _generated_from_item = "humanBorealisHelmet",
- itemRefIndex = "humanBorealisHelmet",
- },
- humanBorealisMask = {
- _generated_from_item = "humanBorealisMask",
- itemRefIndex = "humanBorealisMask",
- },
- humanCamoHelmet = {
- _generated_from_item = "humanCamoHelmet",
- itemRefIndex = "humanCamoHelmet",
- },
- humanDesertClothFace = {
- _generated_from_item = "humanDesertClothFace",
- itemRefIndex = "humanDesertClothFace",
- },
- humanDesertClothHat = {
- _generated_from_item = "humanDesertClothHat",
- itemRefIndex = "humanDesertClothHat",
- },
- humanEmpireHelmet = {
- _generated_from_item = "humanEmpireHelmet",
- itemRefIndex = "humanEmpireHelmet",
- },
- humanEmpireMask = {
- _generated_from_item = "humanEmpireMask",
- itemRefIndex = "humanEmpireMask",
- },
- humanGlasses = {
- _generated_from_item = "humanGlasses",
- itemRefIndex = "humanGlasses",
- },
- humanGlovesArmy = {
- _generated_from_item = "humanGlovesArmy",
- itemRefIndex = "humanGlovesArmy",
- },
- humanGoggles = {
- _generated_from_item = "humanGoggles",
- itemRefIndex = "humanGoggles",
- },
- humanHarness = {
- _generated_from_item = "humanHarness",
- itemRefIndex = "humanHarness",
- },
- humanPantsCamo = {
- _generated_from_item = "humanPantsCamo",
- itemRefIndex = "humanPantsCamo",
- },
- humanPantsPlain = {
- _generated_from_item = "humanPantsPlain",
- itemRefIndex = "humanPantsPlain",
- },
- humanPantsSuit = {
- _generated_from_item = "humanPantsSuit",
- itemRefIndex = "humanPantsSuit",
- },
- humanPilots = {
- _generated_from_item = "humanPilots",
- itemRefIndex = "humanPilots",
- },
- humanRimmedHat = {
- _generated_from_item = "humanRimmedHat",
- itemRefIndex = "humanRimmedHat",
- },
- humanScienceHat = {
- _generated_from_item = "humanScienceHat",
- itemRefIndex = "humanScienceHat",
- },
- humanScienceMask = {
- _generated_from_item = "humanScienceMask",
- itemRefIndex = "humanScienceMask",
- },
- humanShirtCamo = {
- _generated_from_item = "humanShirtCamo",
- itemRefIndex = "humanShirtCamo",
- },
- humanShirtCoat = {
- _generated_from_item = "humanShirtCoat",
- itemRefIndex = "humanShirtCoat",
- },
- humanShirtPlain = {
- _generated_from_item = "humanShirtPlain",
- itemRefIndex = "humanShirtPlain",
- },
- humanShirtSash = {
- _generated_from_item = "humanShirtSash",
- itemRefIndex = "humanShirtSash",
- },
- humanShirtSuit = {
- _generated_from_item = "humanShirtSuit",
- itemRefIndex = "humanShirtSuit",
- },
- humanShoesArmy = {
- _generated_from_item = "humanShoesArmy",
- itemRefIndex = "humanShoesArmy",
- },
- humanShoesBoots = {
- _generated_from_item = "humanShoesBoots",
- itemRefIndex = "humanShoesBoots",
- },
- humanShoesDude = {
- _generated_from_item = "humanShoesDude",
- itemRefIndex = "humanShoesDude",
- },
- humanShoesFlops = {
- _generated_from_item = "humanShoesFlops",
- itemRefIndex = "humanShoesFlops",
- },
- humanShoesHeels = {
- _generated_from_item = "humanShoesHeels",
- itemRefIndex = "humanShoesHeels",
- },
- humanShoesLeather = {
- _generated_from_item = "humanShoesLeather",
- itemRefIndex = "humanShoesLeather",
- },
- implantChrono = {
- _generated_from_item = "implantChrono",
- itemRefIndex = "implantChrono",
- },
- implantChronoAlternator = {
- _generated_from_item = "implantChronoAlternator",
- itemRefIndex = "implantChronoAlternator",
- },
- implantChronoBoost = {
- _generated_from_item = "implantChronoBoost",
- itemRefIndex = "implantChronoBoost",
- },
- implantCloak = {
- _generated_from_item = "implantCloak",
- itemRefIndex = "implantCloak",
- },
- implantCrate = {
- _generated_from_item = "implantCrate",
- itemRefIndex = "implantCrate",
- },
- implantDeflect = {
- _generated_from_item = "implantDeflect",
- itemRefIndex = "implantDeflect",
- },
- implantHarden = {
- _generated_from_item = "implantHarden",
- itemRefIndex = "implantHarden",
- },
- implantShield = {
- _generated_from_item = "implantShield",
- itemRefIndex = "implantShield",
- },
- implantStun = {
- _generated_from_item = "implantStun",
- itemRefIndex = "implantStun",
- },
- inductorBig = {
- _generated_from_item = "inductorBig",
- itemRefIndex = "inductorBig",
- },
- inductorSmall = {
- _generated_from_item = "inductorSmall",
- itemRefIndex = "inductorSmall",
- },
- jadeBig = {
- _generated_from_item = "jadeBig",
- itemRefIndex = "jadeBig",
- },
- jadeSmall = {
- _generated_from_item = "jadeSmall",
- itemRefIndex = "jadeSmall",
- },
- jetEngine = {
- _generated_from_item = "jetEngine",
- itemRefIndex = "jetEngine",
- },
- jetFuel = {
- _generated_from_item = "jetFuel",
- itemRefIndex = "jetFuel",
- },
- jetShoes = {
- _generated_from_item = "jetShoes",
- itemRefIndex = "jetShoes",
- },
- jetshoeBullet = {
- bulletTimeDistanceFactor = 0.5,
- bulletTimeFactor = 0.2,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- id = "jetshoeBullet",
- isTarget = false,
- lethal = true,
- lifeTime = 0.16,
- magnetic = false,
- physics = {
- {...},
- bodyDef = {...},
- },
- pushable = false,
- render = {
- ox = 0,
- oy = 0,
- },
- teleportable = false,
- },
- jetshoeFlame = {
- bulletTimeDistanceFactor = 0.25,
- bulletTimeFactor = 0.1,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- isTarget = false,
- lethal = true,
- lifeTime = 0.16,
- magnetic = false,
- network = {
- sync = false,
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- teleportable = false,
- },
- joltSpider = {
- _generated_from_item = "joltSpider",
- itemRefIndex = "joltSpider",
- },
- jungleCord = {
- background = true,
- box2dControlled = true,
- box2dControlledSpeed = true,
- box2dGravity = true,
- customSpriteNames = {
- "jungleCord1Glow",
- "jungleCord2Glow",
- "jungleCord3Glow",
- "jungleCord4Glow",
- },
- gravity = 30,
- id = "jungleCord",
- indestructable = true,
- isTarget = false,
- lit = true,
- network = {
- sync = false,
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteNames = {
- "jungleCord1",
- "jungleCord2",
- "jungleCord3",
- "jungleCord4",
- },
- },
- klonk = {
- _generated_from_item = "klonk",
- itemRefIndex = "klonk",
- },
- laser = {
- attack = "laser",
- bulletTimeFactor = 0.75,
- color = {
- a = 255,
- b = 75,
- g = 75,
- r = 244,
- },
- deflectable = true,
- dieSound = "laserShotDie",
- editor = {
- group = "bullet",
- },
- hasHeat = true,
- hitSound = "laserShotHit",
- hitSoundFactor = 4,
- id = "laser",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.27,
- logic = {
- "use_color",
- },
- matter = true,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- sparkFx = "whiterSpark",
- spriteName = "laser",
- trail_tint = {
- a = 1,
- b = 1,
- g = 1,
- r = 1,
- },
- trail_width = 16,
- },
- laserFat = {
- attack = "laserFat",
- bulletTimeFactor = 0.75,
- color = {
- a = 255,
- b = 75,
- g = 75,
- r = 244,
- },
- deathSparksFactor = 2,
- deflectable = true,
- dieSound = "laserShotDie",
- editor = {
- group = "bullet",
- },
- hasHeat = true,
- hitSound = "laserShotHit",
- hitSoundFactor = 4,
- id = "laserFat",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.3,
- logic = {
- "use_color",
- },
- matter = true,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- sparkFx = "whiterSpark",
- spriteName = "laser_fat",
- trail_tint = {
- a = 1,
- b = 1,
- g = 1,
- r = 1,
- },
- trail_width = 24,
- },
- laserHeavy = {
- attack = "laserHeavy",
- bulletTimeFactor = 0.75,
- color = {
- a = 255,
- b = 75,
- g = 75,
- r = 244,
- },
- deathSparksFactor = 2,
- deflectable = true,
- dieSound = "laserShotDie",
- editor = {
- group = "bullet",
- },
- hasHeat = true,
- hitSound = "laserShotHit",
- hitSoundFactor = 4,
- id = "laserHeavy",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.3,
- logic = {
- "use_color",
- },
- matter = true,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- sparkFx = "whiterSpark",
- spriteName = "laser_fat",
- trail_tint = {
- a = 1,
- b = 1,
- g = 1,
- r = 1,
- },
- trail_width = 18,
- },
- laserLong = {
- attack = "laserLong",
- bulletTimeFactor = 0.75,
- color = {
- a = 255,
- b = 75,
- g = 75,
- r = 244,
- },
- deathSparksFactor = 0.75,
- deflectable = true,
- dieSound = "laserShotDie",
- editor = {
- group = "bullet",
- },
- hasHeat = true,
- hitSound = "laserShotHit",
- hitSoundFactor = 2,
- id = "laserLong",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.4,
- logic = {
- "use_color",
- },
- matter = true,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- sparkFx = "whiterSpark",
- spriteName = "laser_long",
- trail_tint = {
- a = 1,
- b = 1,
- g = 1,
- r = 1,
- },
- trail_width = 16,
- },
- laserMedium = {
- attack = "laserMedium",
- bulletTimeFactor = 0.75,
- color = {
- a = 255,
- b = 75,
- g = 75,
- r = 244,
- },
- deathSparksFactor = 0.75,
- deflectable = true,
- dieSound = "laserShotDie",
- editor = {
- group = "bullet",
- },
- hasHeat = true,
- hitSound = "laserShotHit",
- hitSoundFactor = 3,
- id = "laserMedium",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.4,
- logic = {
- "use_color",
- },
- matter = true,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- sparkFx = "whiterSpark",
- spriteName = "laser_medium",
- trail_tint = {
- a = 1,
- b = 1,
- g = 1,
- r = 1,
- },
- trail_width = 12,
- },
- laserMine = {
- attack = "laserMine",
- bulletTimeFactor = 0.5,
- color = {
- a = 255,
- b = 75,
- g = 75,
- r = 244,
- },
- deathSparksFactor = 0.5,
- deflectable = true,
- editor = {
- group = "bullet",
- },
- hasHeat = true,
- id = "laserThin",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.35,
- logic = {
- "use_color",
- },
- matter = true,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- soundVolume = 0.05,
- sparkFx = "whiterSpark",
- spriteName = "laser_short",
- trail_tint = {
- a = 1,
- b = 1,
- g = 1,
- r = 1,
- },
- trail_width = 10,
- },
- laserSniper = {
- attack = "laserSniper",
- bulletTimeFactor = 0.75,
- color = {
- a = 255,
- b = 75,
- g = 75,
- r = 244,
- },
- deathSparksFactor = 0.75,
- deflectable = true,
- dieSound = "laserShotDie",
- editor = {
- group = "bullet",
- },
- hasHeat = true,
- hitSound = "laserShotHit",
- hitSoundFactor = 2,
- id = "laserSniper",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.42,
- logic = {
- "use_color",
- },
- matter = true,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- sparkFx = "whiterSpark",
- spriteName = "laser_sniper",
- trail_tint = {
- a = 1,
- b = 1,
- g = 1,
- r = 1,
- },
- trail_width = 18,
- },
- laserThin = {
- attack = "laserThin",
- bulletTimeFactor = 0.5,
- color = {
- a = 255,
- b = 75,
- g = 75,
- r = 244,
- },
- deathSparksFactor = 0.5,
- deflectable = true,
- dieSound = "laserShotDie",
- editor = {
- group = "bullet",
- },
- hasHeat = true,
- hitSound = "laserShotHit",
- hitSoundFactor = 2,
- id = "laserThin",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.35,
- logic = {
- "use_color",
- },
- matter = true,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- sparkFx = "whiterSpark",
- spriteName = "laser_short",
- trail_tint = {
- a = 1,
- b = 1,
- g = 1,
- r = 1,
- },
- trail_width = 12,
- },
- launcherMini = {
- _generated_from_item = "launcherMini",
- itemRefIndex = "launcherMini",
- },
- launcherMiniHomingDevice = {
- _generated_from_item = "launcherMiniHomingDevice",
- itemRefIndex = "launcherMiniHomingDevice",
- },
- launcherMiniMagazine = {
- _generated_from_item = "launcherMiniMagazine",
- itemRefIndex = "launcherMiniMagazine",
- },
- launcherRocket = {
- _generated_from_item = "launcherRocket",
- itemRefIndex = "launcherRocket",
- },
- launcherRocketMagazine = {
- _generated_from_item = "launcherRocketMagazine",
- itemRefIndex = "launcherRocketMagazine",
- },
- launcherRocketScope = {
- _generated_from_item = "launcherRocketScope",
- itemRefIndex = "launcherRocketScope",
- },
- launcherShrapnel = {
- _generated_from_item = "launcherShrapnel",
- itemRefIndex = "launcherShrapnel",
- },
- launcherShrapnelMagazine = {
- _generated_from_item = "launcherShrapnelMagazine",
- itemRefIndex = "launcherShrapnelMagazine",
- },
- launcherShrapnelProximity = {
- _generated_from_item = "launcherShrapnelProximity",
- itemRefIndex = "launcherShrapnelProximity",
- },
- launcherThermal = {
- _generated_from_item = "launcherThermal",
- itemRefIndex = "launcherThermal",
- },
- launcherThermalHomingDevice = {
- _generated_from_item = "launcherThermalHomingDevice",
- itemRefIndex = "launcherThermalHomingDevice",
- },
- lavaBall = {
- box2dControlled = true,
- box2dControlledSpeed = true,
- bulletTimeFactor = 0.25,
- customSpriteNames = {
- "lavaBallGlow",
- "lavaBallGlowAdditive",
- },
- deflectable = false,
- density = 3.5,
- editor = {
- group = "bullet",
- },
- hasHeat = true,
- health = 1,
- heatResistance = 0.1,
- id = "lavaBall",
- isBullet = false,
- isLethal = true,
- isObject = true,
- lava_force = 25,
- lifeTime = 12,
- network = {
- sync_method = "game_object",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "lavaBall",
- },
- leafBig = {
- _generated_from_item = "leafBig",
- itemRefIndex = "leafBig",
- },
- leafSmall = {
- _generated_from_item = "leafSmall",
- itemRefIndex = "leafSmall",
- },
- lightEnhancer = {
- _generated_from_item = "lightEnhancer",
- itemRefIndex = "lightEnhancer",
- },
- liveEgg = {
- _generated_from_item = "liveEgg",
- itemRefIndex = "liveEgg",
- },
- logicChipBig = {
- _generated_from_item = "logicChipBig",
- itemRefIndex = "logicChipBig",
- },
- logicChipSmall = {
- _generated_from_item = "logicChipSmall",
- itemRefIndex = "logicChipSmall",
- },
- machete = {
- _generated_from_item = "machete",
- itemRefIndex = "machete",
- },
- mallet = {
- _generated_from_item = "mallet",
- itemRefIndex = "mallet",
- },
- materializerGun = {
- _generated_from_item = "materializerGun",
- itemRefIndex = "materializerGun",
- },
- matterAmmo = {
- _generated_from_item = "matterAmmo",
- itemRefIndex = "matterAmmo",
- },
- matterBlaster = {
- _generated_from_item = "matterBlaster",
- itemRefIndex = "matterBlaster",
- },
- matterBlasterScope = {
- _generated_from_item = "matterBlasterScope",
- itemRefIndex = "matterBlasterScope",
- },
- matterBolt = {
- _generated_from_item = "matterBolt",
- itemRefIndex = "matterBolt",
- },
- matterBoltMagazine = {
- _generated_from_item = "matterBoltMagazine",
- itemRefIndex = "matterBoltMagazine",
- },
- matterBoltScope = {
- _generated_from_item = "matterBoltScope",
- itemRefIndex = "matterBoltScope",
- },
- matterBoltSilencer = {
- _generated_from_item = "matterBoltSilencer",
- itemRefIndex = "matterBoltSilencer",
- },
- matterCannon = {
- _generated_from_item = "matterCannon",
- itemRefIndex = "matterCannon",
- },
- matterCannonSupport = {
- _generated_from_item = "matterCannonSupport",
- itemRefIndex = "matterCannonSupport",
- },
- matterGun = {
- _generated_from_item = "matterGun",
- itemRefIndex = "matterGun",
- },
- matterGunMagazine = {
- _generated_from_item = "matterGunMagazine",
- itemRefIndex = "matterGunMagazine",
- },
- matterGunPointer = {
- _generated_from_item = "matterGunPointer",
- itemRefIndex = "matterGunPointer",
- },
- matterGunScope = {
- _generated_from_item = "matterGunScope",
- itemRefIndex = "matterGunScope",
- },
- matterGunSilencer = {
- _generated_from_item = "matterGunSilencer",
- itemRefIndex = "matterGunSilencer",
- },
- matterMachine = {
- _generated_from_item = "matterMachine",
- itemRefIndex = "matterMachine",
- },
- matterMachineMagazine = {
- _generated_from_item = "matterMachineMagazine",
- itemRefIndex = "matterMachineMagazine",
- },
- matterMachinePointer = {
- _generated_from_item = "matterMachinePointer",
- itemRefIndex = "matterMachinePointer",
- },
- matterMachineScope = {
- _generated_from_item = "matterMachineScope",
- itemRefIndex = "matterMachineScope",
- },
- matterPistol = {
- _generated_from_item = "matterPistol",
- itemRefIndex = "matterPistol",
- },
- matterPistolBarrelMod = {
- _generated_from_item = "matterPistolBarrelMod",
- itemRefIndex = "matterPistolBarrelMod",
- },
- matterRifle = {
- _generated_from_item = "matterRifle",
- itemRefIndex = "matterRifle",
- },
- matterRifleMagazine = {
- _generated_from_item = "matterRifleMagazine",
- itemRefIndex = "matterRifleMagazine",
- },
- matterRiflePointer = {
- _generated_from_item = "matterRiflePointer",
- itemRefIndex = "matterRiflePointer",
- },
- matterRifleScope = {
- _generated_from_item = "matterRifleScope",
- itemRefIndex = "matterRifleScope",
- },
- matterWar = {
- _generated_from_item = "matterWar",
- itemRefIndex = "matterWar",
- },
- matterWarBarrel = {
- _generated_from_item = "matterWarBarrel",
- itemRefIndex = "matterWarBarrel",
- },
- matterWarMagazine = {
- _generated_from_item = "matterWarMagazine",
- itemRefIndex = "matterWarMagazine",
- },
- matterWarScope = {
- _generated_from_item = "matterWarScope",
- itemRefIndex = "matterWarScope",
- },
- matterWarSupport = {
- _generated_from_item = "matterWarSupport",
- itemRefIndex = "matterWarSupport",
- },
- megaBomb = {
- _generated_from_item = "megaBomb",
- itemRefIndex = "megaBomb",
- },
- megaBombExtendedTimer = {
- _generated_from_item = "megaBombExtendedTimer",
- itemRefIndex = "megaBombExtendedTimer",
- },
- megaShard = {
- attack = "thermalShockwave",
- box2dControlled = true,
- debris = true,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- hideWarning = true,
- hitable = false,
- id = "megaShard",
- lethal = true,
- lifeTime = 0.5,
- magnetic = false,
- noWarning = true,
- physics = {
- {...},
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- },
- memoryChipBig = {
- _generated_from_item = "memoryChipBig",
- itemRefIndex = "memoryChipBig",
- },
- memoryChipSmall = {
- _generated_from_item = "memoryChipSmall",
- itemRefIndex = "memoryChipSmall",
- },
- metalRod = {
- _generated_from_item = "metalRod",
- itemRefIndex = "metalRod",
- },
- metalShield = {
- _generated_from_item = "metalShield",
- itemRefIndex = "metalShield",
- },
- miniSpark = {
- box2dControlled = true,
- box2dControlledSpeed = true,
- debris = true,
- editor = {
- group = "bullet",
- },
- gravity = 32,
- hitable = false,
- id = "shrapnel",
- isTarget = false,
- lifeTime = 2,
- magnetic = false,
- network = {
- sync = false,
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- },
- missileAmmo = {
- _generated_from_item = "missileAmmo",
- itemRefIndex = "missileAmmo",
- },
- missileLong = {
- attack = "rocket",
- bulletTimeDistanceFactor = 0.5,
- bulletTimeFactor = 0.75,
- bulletTimeMultiplier = 1,
- deadDamageFactor = 0.33,
- deadFriction = 1.25,
- deadGravity = 48,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- evadeAngleSpeed = 0.5,
- explosion = "rocket",
- explosionIntensity = 1.5,
- explosive = true,
- fireFx = "homingFireBig",
- flameDist = 14,
- hasHeat = true,
- hitable = true,
- homingAngleSpeed = 0.8,
- homingLifeTime = 1,
- homingOkArc = 0,
- homingRange = 1200,
- ignitionFriction = 0,
- ignitionGravity = 0,
- ignitionSound = "missileStartRocket",
- ignitionTime = 0.01,
- isBullet = false,
- lethal = true,
- lifeTime = 0.65,
- lit = true,
- logic = {
- "emit_speed_based_idle_sound_loop",
- "missile",
- },
- network = {
- sync_method = "game_object",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- pushable = true,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- speed_based_sound_factor = 0.04,
- speed_based_sound_loop = "falling",
- speed_based_sound_max_gain = 0.9,
- speed_based_sound_modulation = 0.04,
- speed_based_sound_threshold = 7,
- speed_based_sound_time_factor = 0.5,
- speed_based_sound_time_threshold = 1,
- spriteName = "missileLong",
- targetAngleSpeed = 0.4,
- thrustCarveFriction = 1.5,
- thrustCarving = 0.01,
- thrustFriction = 0.00066666666666667,
- thrustSideFriction = 8,
- thrustSound = "missileFlameRocket",
- thrustSpeed = 55,
- trailFx = "missileMiniTrailMaker",
- },
- missileMini = {
- attack = "missileLight",
- bulletTimeDistanceFactor = 0.5,
- bulletTimeFactor = 0.75,
- bulletTimeMultiplier = 1,
- deadDamageFactor = 0.33,
- deadFriction = 0.7,
- deadGravity = 48,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- evadeAngleSpeed = 0.4,
- explosion = "lightGrenade",
- explosionIntensity = 0.4,
- explosive = true,
- fireFx = "homingFireMini",
- flameDist = 7,
- hasHeat = true,
- hitable = true,
- homingAngleSpeed = 0.9,
- homingLifeTime = 1.5,
- homingOkArc = 0,
- homingRange = 800,
- ignitionFriction = 0,
- ignitionGravity = 0,
- ignitionSound = "missileStartMini",
- ignitionTime = 0.01,
- isBullet = false,
- lethal = true,
- lifeTime = 1,
- lit = true,
- logic = {
- "emit_speed_based_idle_sound_loop",
- "missile",
- },
- network = {
- sync_method = "game_object",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- pushable = true,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- speed_based_sound_factor = 0.06,
- speed_based_sound_loop = "falling",
- speed_based_sound_max_gain = 0.5,
- speed_based_sound_modulation = 0.06,
- speed_based_sound_threshold = 10,
- speed_based_sound_time_factor = 0.5,
- speed_based_sound_time_threshold = 1,
- spriteName = "missileMini",
- targetAngleSpeed = 0.4,
- thrustCarveFriction = 1.25,
- thrustCarving = 0.01,
- thrustFriction = 0.001,
- thrustSideFriction = 3.75,
- thrustSound = "missileFlameMini",
- thrustSpeed = 30,
- trailFx = "missileMiniTrailMaker",
- },
- missileShrapnel = {
- arc = 5.4977871437821,
- attack = "missile",
- bullet = "slugMedium",
- bulletNewtonian = true,
- bulletOffset = 5,
- bulletSpeed = 120,
- bulletTimeDistanceFactor = 0.5,
- bulletTimeFactor = 0.75,
- bulletTimeMultiplier = 1,
- bullets = 9,
- customSpriteNames = {
- glow = "missileShrapnelProximityGlow",
- proximity = "missileShrapnelProximity",
- },
- deadDamageFactor = 0.33,
- deadDestroy = true,
- deadFriction = 0.02,
- deadGravity = 48,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- evadeAngleSpeed = 0.5,
- explosion = "lightGrenade",
- explosionIntensity = 0.25,
- explosive = true,
- fireFx = "homingFire",
- flameDist = 12,
- hasHeat = true,
- hitable = true,
- homingAngleSpeed = 0.8,
- homingLifeTime = 1,
- homingOkArc = 0,
- homingRange = 1200,
- ignitionFriction = 0,
- ignitionGravity = 0,
- ignitionSound = "missileStartRocket",
- ignitionTime = 0.01,
- isBullet = false,
- lethal = true,
- lifeTime = 0.6,
- lit = true,
- logic = {
- "on_destroy_emit_bullet_arc",
- "on_destroy_emit_shake",
- "missile",
- },
- network = {
- sync_method = "game_object",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- proximityRange = 250,
- proximityStartTime = 0.25,
- pushable = true,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- shake_duration = 0.5,
- shake_force = 6,
- shake_range = 750,
- spriteName = "missileShrapnel",
- targetAngleSpeed = 0.4,
- thrustCarveFriction = 1.5,
- thrustCarving = 0.01,
- thrustFriction = 0.00066666666666667,
- thrustSideFriction = 8,
- thrustSound = "missileFlameRocket",
- thrustSpeed = 40,
- trailFx = "missileTrailMaker",
- },
- missileThermal = {
- attack = "missile",
- blinking_beeping_fx = "grenadeBlink",
- blinking_beeping_min_delay = 0.07,
- blinking_beeping_sound = "megaBombBeep",
- blinking_beeping_speed = 10,
- bulletTimeDistanceFactor = 0.5,
- bulletTimeFactor = 0.85,
- bulletTimeMultiplier = 1,
- customSpriteNames = {
- glow1 = "missileThermalGlow1",
- glow2 = "missileThermalGlow2",
- },
- deadDamageFactor = 0.33,
- deadDestroy = true,
- deadFriction = 0.0066666666666667,
- deadGravity = 24,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- evadeAngleSpeed = 0.5,
- explosion = "grenade",
- explosionIntensity = 1,
- explosive = true,
- fireFx = "homingFireBig",
- flameDist = 15,
- forward_explosion = "thermal",
- forward_explosion_intensity = 0.5,
- forward_explosion_range = 75,
- hasHeat = true,
- hitable = true,
- homingAngleSpeed = 1.2,
- homingLifeTime = 4,
- homingOkArc = 0,
- homingRange = 1600,
- ignitionFriction = 0.2,
- ignitionGravity = 25,
- ignitionSound = "missileStartThermal",
- ignitionTime = 0.2,
- isBullet = false,
- lethal = true,
- lifeTime = 2,
- lit = true,
- logic = {
- "missile",
- "blinking_beeping_fx",
- "on_destroy_emit_forward_explosion",
- },
- network = {
- sync_method = "game_object",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- pushable = true,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "missileThermal",
- targetAngleSpeed = 0.6,
- thrustCarveFriction = 2.5,
- thrustCarving = 0.01,
- thrustFriction = 0.0033333333333333,
- thrustSideFriction = 4,
- thrustSound = "missileFlameThermal",
- thrustSpeed = 20,
- trailFx = "missileTrailMaker",
- },
- molotov = {
- _generated_from_item = "molotov",
- itemRefIndex = "molotov",
- },
- molotovCore = {
- alive_fx = "fireCore",
- alive_fx_time_threshold = 0.1,
- attack = "molotov",
- attacksPerSecond = 1,
- box2dControlled = true,
- classifications = {
- "fire",
- },
- debris = true,
- deflectable = false,
- editor = {
- group = "bullet",
- },
- emit_ai_sound = "grenadeBeep",
- emit_ai_sound_delay = 0.66,
- emit_ai_sound_first_delay = 0.5,
- emit_ai_sound_range = 500,
- emit_attack_delay = 0.2,
- emit_attack_intensity = 0.2,
- emit_attack_range = 50,
- emit_collision_fx = "molotovFire",
- emit_collision_fx_decay = 5,
- emit_collision_fx_distance = 45,
- emit_collision_smoke_fx = "molotovSmoke",
- extinguishable = true,
- gravity = 30,
- hasCold = true,
- health = 4,
- hideWarning = true,
- hitable = false,
- lethal = true,
- lifeTime = 4,
- logic = {
- "emit_collision_fx",
- "emit_ai_sound_periodic",
- "emit_attack_periodic",
- "kept_alive_fx",
- "sticky_collision",
- "on_reached_lifetime_remove",
- "increment_time",
- },
- magnetic = false,
- noWarning = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- sticky_collision_decay_factor = 5,
- sticky_collision_ground_factor = 4,
- sticky_collision_impulse_factor = 1,
- sticky_collision_stick_factor = 25,
- },
- moveChrono = {
- _generated_from_item = "moveChrono",
- itemRefIndex = "moveChrono",
- },
- moveCloak = {
- _generated_from_item = "moveCloak",
- itemRefIndex = "moveCloak",
- },
- moveDash = {
- _generated_from_item = "moveDash",
- itemRefIndex = "moveDash",
- },
- moveDeflect = {
- _generated_from_item = "moveDeflect",
- itemRefIndex = "moveDeflect",
- },
- moveHarden = {
- _generated_from_item = "moveHarden",
- itemRefIndex = "moveHarden",
- },
- moveReflect = {
- _generated_from_item = "moveReflect",
- itemRefIndex = "moveReflect",
- },
- moveStun = {
- _generated_from_item = "moveStun",
- itemRefIndex = "moveStun",
- },
- mushroom2Big = {
- _generated_from_item = "mushroom2Big",
- itemRefIndex = "mushroom2Big",
- },
- mushroom2Small = {
- _generated_from_item = "mushroom2Small",
- itemRefIndex = "mushroom2Small",
- },
- mushroomBig = {
- _generated_from_item = "mushroomBig",
- itemRefIndex = "mushroomBig",
- },
- mushroomSmall = {
- _generated_from_item = "mushroomSmall",
- itemRefIndex = "mushroomSmall",
- },
- mycelishroom = {
- _generated_from_item = "mycelishroom",
- itemRefIndex = "mycelishroom",
- },
- nanoAmmo = {
- _generated_from_item = "nanoAmmo",
- itemRefIndex = "nanoAmmo",
- },
- nanoDispenser = {
- _generated_from_item = "nanoDispenser",
- itemRefIndex = "nanoDispenser",
- },
- nanoPump = {
- _generated_from_item = "nanoPump",
- itemRefIndex = "nanoPump",
- },
- nanoPumpBarrel = {
- _generated_from_item = "nanoPumpBarrel",
- itemRefIndex = "nanoPumpBarrel",
- },
- nanoPumpMagazine = {
- _generated_from_item = "nanoPumpMagazine",
- itemRefIndex = "nanoPumpMagazine",
- },
- nest = {
- _generated_from_item = "nest",
- itemRefIndex = "nest",
- },
- nitrogenGrenade = {
- _generated_from_item = "nitrogenGrenade",
- itemRefIndex = "nitrogenGrenade",
- },
- nut = {
- _generated_from_item = "nut",
- itemRefIndex = "nut",
- },
- opalBig = {
- _generated_from_item = "opalBig",
- itemRefIndex = "opalBig",
- },
- opalSmall = {
- _generated_from_item = "opalSmall",
- itemRefIndex = "opalSmall",
- },
- paddle = {
- _generated_from_item = "paddle",
- itemRefIndex = "paddle",
- },
- peck = {
- _generated_from_item = "peck",
- itemRefIndex = "peck",
- },
- phaserBullet = {
- attack = "phaser",
- bulletTimeDistanceFactor = 0.7,
- bulletTimeFactor = 1,
- bulletTimeMultiplier = 1.75,
- color = {
- a = 255,
- b = 255,
- g = 255,
- r = 255,
- },
- deflectable = false,
- editor = {
- group = "bullet",
- },
- id = "phaserBullet",
- lethal = true,
- lifeTime = 0.16,
- magnetic = false,
- network = {
- sync_method = "simulated",
- },
- omniThreat = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- pushable = false,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "phaserBullet",
- teleportable = false,
- },
- phaserGun = {
- _generated_from_item = "phaserGun",
- itemRefIndex = "phaserGun",
- },
- phaserGunRange = {
- _generated_from_item = "phaserGunRange",
- itemRefIndex = "phaserGunRange",
- },
- phaserGunSuperCharger = {
- _generated_from_item = "phaserGunSuperCharger",
- itemRefIndex = "phaserGunSuperCharger",
- },
- pickaxe = {
- _generated_from_item = "pickaxe",
- itemRefIndex = "pickaxe",
- },
- piston = {
- box2dControlled = true,
- box2dControlledSpeed = true,
- customSpriteNames = {
- "elevatorPistonTop",
- "elevatorPistonBottom",
- },
- hasHeat = true,
- hitable = false,
- id = "piston",
- isTarget = false,
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteNames = {
- "elevatorPiston",
- },
- },
- pitchfork = {
- _generated_from_item = "pitchfork",
- itemRefIndex = "pitchfork",
- },
- plantClub = {
- _generated_from_item = "plantClub",
- itemRefIndex = "plantClub",
- },
- plasma = {
- attack = "plasma",
- customSpriteNames = {
- glow = "plasmaGlowAdditive",
- wing = "plasmaWing",
- },
- deflectable = true,
- editor = {
- group = "bullet",
- },
- hasHeat = true,
- id = "plasma",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.2625,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- pushable = true,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "plasmaCore",
- thrust_ground_factor = 1,
- thrust_spin_factor = 1,
- thrust_spin_ground_factor = 1,
- },
- plasmaAccelerator = {
- _generated_from_item = "plasmaAccelerator",
- itemRefIndex = "plasmaAccelerator",
- },
- plasmaAcceleratorBooster = {
- _generated_from_item = "plasmaAcceleratorBooster",
- itemRefIndex = "plasmaAcceleratorBooster",
- },
- plasmaAcceleratorScope = {
- _generated_from_item = "plasmaAcceleratorScope",
- itemRefIndex = "plasmaAcceleratorScope",
- },
- plasmaAmmo = {
- _generated_from_item = "plasmaAmmo",
- itemRefIndex = "plasmaAmmo",
- },
- plasmaAssault = {
- _generated_from_item = "plasmaAssault",
- itemRefIndex = "plasmaAssault",
- },
- plasmaAssaultBooster = {
- _generated_from_item = "plasmaAssaultBooster",
- itemRefIndex = "plasmaAssaultBooster",
- },
- plasmaAssaultScope = {
- _generated_from_item = "plasmaAssaultScope",
- itemRefIndex = "plasmaAssaultScope",
- },
- plasmaCannon = {
- _generated_from_item = "plasmaCannon",
- itemRefIndex = "plasmaCannon",
- },
- plasmaCannonBooster = {
- _generated_from_item = "plasmaCannonBooster",
- itemRefIndex = "plasmaCannonBooster",
- },
- plasmaCannonCooler = {
- _generated_from_item = "plasmaCannonCooler",
- itemRefIndex = "plasmaCannonCooler",
- },
- plasmaCannonSpinner = {
- _generated_from_item = "plasmaCannonSpinner",
- itemRefIndex = "plasmaCannonSpinner",
- },
- plasmaGun = {
- _generated_from_item = "plasmaGun",
- itemRefIndex = "plasmaGun",
- },
- plasmaGunBooster = {
- _generated_from_item = "plasmaGunBooster",
- itemRefIndex = "plasmaGunBooster",
- },
- plasmaGunCooler = {
- _generated_from_item = "plasmaGunCooler",
- itemRefIndex = "plasmaGunCooler",
- },
- plasmaGunSpinner = {
- _generated_from_item = "plasmaGunSpinner",
- itemRefIndex = "plasmaGunSpinner",
- },
- plasmaPistol = {
- _generated_from_item = "plasmaPistol",
- itemRefIndex = "plasmaPistol",
- },
- plasmaPistolBooster = {
- _generated_from_item = "plasmaPistolBooster",
- itemRefIndex = "plasmaPistolBooster",
- },
- plasmaPistolSpinner = {
- _generated_from_item = "plasmaPistolSpinner",
- itemRefIndex = "plasmaPistolSpinner",
- },
- plasmaStriker = {
- _generated_from_item = "plasmaStriker",
- itemRefIndex = "plasmaStriker",
- },
- plasmaStrikerBooster = {
- _generated_from_item = "plasmaStrikerBooster",
- itemRefIndex = "plasmaStrikerBooster",
- },
- plasmaStrikerCooler = {
- _generated_from_item = "plasmaStrikerCooler",
- itemRefIndex = "plasmaStrikerCooler",
- },
- plateLow1 = {
- _generated_from_item = "plateLow1",
- itemRefIndex = "plateLow1",
- },
- plateLow3 = {
- _generated_from_item = "plateLow3",
- itemRefIndex = "plateLow3",
- },
- plateLow5 = {
- _generated_from_item = "plateLow5",
- itemRefIndex = "plateLow5",
- },
- playerSpark = {
- bulletTimeDistanceFactor = 0,
- bulletTimeFactor = 0,
- customSpriteNames = {
- glow = "dematerializerGlow",
- spark = "dematerializerSpark",
- },
- editor = {
- group = "bullet",
- },
- hitable = false,
- indestructable = true,
- isTarget = false,
- magnetic = false,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "dematerializer",
- },
- poolQue = {
- _generated_from_item = "poolQue",
- itemRefIndex = "poolQue",
- },
- portableBouncer = {
- _generated_from_item = "portableBouncer",
- itemRefIndex = "portableBouncer",
- },
- portableSentry = {
- _generated_from_item = "portableSentry",
- itemRefIndex = "portableSentry",
- },
- powerSlice = {
- _generated_from_item = "powerSlice",
- itemRefIndex = "powerSlice",
- },
- prism = {
- _generated_from_item = "prism",
- itemRefIndex = "prism",
- },
- prismConverter = {
- _generated_from_item = "prismConverter",
- itemRefIndex = "prismConverter",
- },
- punch = {
- _generated_from_item = "punch",
- itemRefIndex = "punch",
- },
- radio = {
- _generated_from_item = "radio",
- itemRefIndex = "radio",
- },
- railAmmo = {
- _generated_from_item = "railAmmo",
- itemRefIndex = "railAmmo",
- },
- railBurst = {
- _generated_from_item = "railBurst",
- itemRefIndex = "railBurst",
- },
- railBurstBig = {
- _generated_from_item = "railBurstBig",
- itemRefIndex = "railBurstBig",
- },
- railBurstBigExtendedMagazine = {
- _generated_from_item = "railBurstBigExtendedMagazine",
- itemRefIndex = "railBurstBigExtendedMagazine",
- },
- railBurstBigWheel = {
- _generated_from_item = "railBurstBigWheel",
- itemRefIndex = "railBurstBigWheel",
- },
- railBurstExtendedMagazine = {
- _generated_from_item = "railBurstExtendedMagazine",
- itemRefIndex = "railBurstExtendedMagazine",
- },
- railBurstWheel = {
- _generated_from_item = "railBurstWheel",
- itemRefIndex = "railBurstWheel",
- },
- railCannon = {
- _generated_from_item = "railCannon",
- itemRefIndex = "railCannon",
- },
- railCannonPointer = {
- _generated_from_item = "railCannonPointer",
- itemRefIndex = "railCannonPointer",
- },
- railCannonScope = {
- _generated_from_item = "railCannonScope",
- itemRefIndex = "railCannonScope",
- },
- railGun = {
- _generated_from_item = "railGun",
- itemRefIndex = "railGun",
- },
- railGunPointer = {
- _generated_from_item = "railGunPointer",
- itemRefIndex = "railGunPointer",
- },
- railGunScope = {
- _generated_from_item = "railGunScope",
- itemRefIndex = "railGunScope",
- },
- railPrototype = {
- _generated_from_item = "railPrototype",
- itemRefIndex = "railPrototype",
- },
- railRevolver = {
- _generated_from_item = "railRevolver",
- itemRefIndex = "railRevolver",
- },
- railRevolverEngine = {
- _generated_from_item = "railRevolverEngine",
- itemRefIndex = "railRevolverEngine",
- },
- railRevolverLoadPin = {
- _generated_from_item = "railRevolverLoadPin",
- itemRefIndex = "railRevolverLoadPin",
- },
- railRifle = {
- _generated_from_item = "railRifle",
- itemRefIndex = "railRifle",
- },
- railRifleEngine = {
- _generated_from_item = "railRifleEngine",
- itemRefIndex = "railRifleEngine",
- },
- railRifleLoadPin = {
- _generated_from_item = "railRifleLoadPin",
- itemRefIndex = "railRifleLoadPin",
- },
- railScout = {
- _generated_from_item = "railScout",
- itemRefIndex = "railScout",
- },
- railScoutPointer = {
- _generated_from_item = "railScoutPointer",
- itemRefIndex = "railScoutPointer",
- },
- railScoutScope = {
- _generated_from_item = "railScoutScope",
- itemRefIndex = "railScoutScope",
- },
- railVanquisher = {
- _generated_from_item = "railVanquisher",
- itemRefIndex = "railVanquisher",
- },
- railVanquisherEngine = {
- _generated_from_item = "railVanquisherEngine",
- itemRefIndex = "railVanquisherEngine",
- },
- railVanquisherExtendedMagazine = {
- _generated_from_item = "railVanquisherExtendedMagazine",
- itemRefIndex = "railVanquisherExtendedMagazine",
- },
- rapier = {
- _generated_from_item = "rapier",
- itemRefIndex = "rapier",
- },
- reactionEnhancer = {
- _generated_from_item = "reactionEnhancer",
- itemRefIndex = "reactionEnhancer",
- },
- reactorAdvanced = {
- _generated_from_item = "reactorAdvanced",
- itemRefIndex = "reactorAdvanced",
- },
- reactorBasic = {
- _generated_from_item = "reactorBasic",
- itemRefIndex = "reactorBasic",
- },
- reactorBooster = {
- _generated_from_item = "reactorBooster",
- itemRefIndex = "reactorBooster",
- },
- reactorWeak = {
- _generated_from_item = "reactorWeak",
- itemRefIndex = "reactorWeak",
- },
- reflectShield = {
- _generated_from_item = "reflectShield",
- itemRefIndex = "reflectShield",
- },
- respawnCell = {
- _generated_from_item = "respawnCell",
- itemRefIndex = "respawnCell",
- },
- rigDebris = {
- background = true,
- box2dControlled = true,
- box2dControlledSpeed = true,
- debris = true,
- editor = {
- group = "debris",
- },
- gravity = 36,
- hasHeat = true,
- health = 10,
- hitable = true,
- isTarget = false,
- lit = true,
- render = {
- ox = 0,
- oy = 0,
- },
- },
- rock = {
- _generated_from_item = "rock",
- itemRefIndex = "rock",
- },
- rubyBig = {
- _generated_from_item = "rubyBig",
- itemRefIndex = "rubyBig",
- },
- rubySmall = {
- _generated_from_item = "rubySmall",
- itemRefIndex = "rubySmall",
- },
- sai = {
- _generated_from_item = "sai",
- itemRefIndex = "sai",
- },
- sapphireBig = {
- _generated_from_item = "sapphireBig",
- itemRefIndex = "sapphireBig",
- },
- sapphireSmall = {
- _generated_from_item = "sapphireSmall",
- itemRefIndex = "sapphireSmall",
- },
- sawbladeBat = {
- _generated_from_item = "sawbladeBat",
- itemRefIndex = "sawbladeBat",
- },
- scimitar = {
- _generated_from_item = "scimitar",
- itemRefIndex = "scimitar",
- },
- scrapShield = {
- _generated_from_item = "scrapShield",
- itemRefIndex = "scrapShield",
- },
- selfDestruct = {
- _generated_from_item = "selfDestruct",
- itemRefIndex = "selfDestruct",
- },
- sentryBackpack = {
- _generated_from_item = "sentryBackpack",
- itemRefIndex = "sentryBackpack",
- },
- sentryCamo = {
- _generated_from_item = "sentryCamo",
- itemRefIndex = "sentryCamo",
- },
- sentryFlower = {
- _generated_from_item = "sentryFlower",
- itemRefIndex = "sentryFlower",
- },
- sentrySkull = {
- _generated_from_item = "sentrySkull",
- itemRefIndex = "sentrySkull",
- },
- sentrySlime = {
- _generated_from_item = "sentrySlime",
- itemRefIndex = "sentrySlime",
- },
- sentryStripe = {
- _generated_from_item = "sentryStripe",
- itemRefIndex = "sentryStripe",
- },
- sentryTiger = {
- _generated_from_item = "sentryTiger",
- itemRefIndex = "sentryTiger",
- },
- servoBig = {
- _generated_from_item = "servoBig",
- itemRefIndex = "servoBig",
- },
- servoSmall = {
- _generated_from_item = "servoSmall",
- itemRefIndex = "servoSmall",
- },
- sgGuardLaser = {
- _generated_from_item = "sgGuardLaser",
- itemRefIndex = "sgGuardLaser",
- },
- sgHeroLaser = {
- _generated_from_item = "sgHeroLaser",
- itemRefIndex = "sgHeroLaser",
- },
- shell = {
- _generated_from_item = "shell",
- itemRefIndex = "shell",
- },
- shieldBattery = {
- _generated_from_item = "shieldBattery",
- itemRefIndex = "shieldBattery",
- },
- shieldBelt = {
- _generated_from_item = "shieldBelt",
- itemRefIndex = "shieldBelt",
- },
- shieldBeltCapacity = {
- _generated_from_item = "shieldBeltCapacity",
- itemRefIndex = "shieldBeltCapacity",
- },
- shieldDurability = {
- _generated_from_item = "shieldDurability",
- itemRefIndex = "shieldDurability",
- },
- shieldEffect = {
- _generated_from_item = "shieldEffect",
- itemRefIndex = "shieldEffect",
- },
- shovel = {
- _generated_from_item = "shovel",
- itemRefIndex = "shovel",
- },
- shrapnel = {
- debris = true,
- editor = {
- group = "bullet",
- },
- gravity = 48,
- id = "shrapnel",
- isTarget = false,
- lifeTime = 1,
- magnetic = false,
- network = {
- sync = false,
- sync_method = "simulated",
- },
- no_impact_sound = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- },
- silencedLaser = {
- attack = "laser",
- bulletTimeFactor = 0.5,
- cloudFx = "silencedLaserCloud",
- color = {
- a = 128,
- b = 247,
- g = 180,
- r = 193,
- },
- deathSparksFactor = 0.5,
- deflectable = true,
- dieSound = "laserShotDie",
- editor = {
- group = "bullet",
- },
- glowFx = "silencedLaserGlow",
- glowerFx = "laserGlower",
- hasHeat = true,
- hitSound = "silencedLaserShotHit",
- hitSoundRangeFactor = 0.25,
- id = "silencedLaser",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.27,
- logic = {
- "use_color",
- },
- matter = true,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- silenced = true,
- sparkFx = "whiterSpark",
- spriteName = "laser_silenced",
- trail_tint = {
- a = 0.5,
- b = 0.5,
- g = 0.33,
- r = 0.33,
- },
- trail_width = 8,
- },
- silencedLaserSniper = {
- attack = "laserSniper",
- bulletTimeFactor = 0.5,
- cloudFx = "silencedLaserCloud",
- color = {
- a = 128,
- b = 247,
- g = 180,
- r = 193,
- },
- deathSparksFactor = 0.75,
- deflectable = true,
- dieSound = "laserShotDie",
- editor = {
- group = "bullet",
- },
- glowFx = "silencedLaserGlow",
- glowerFx = "laserGlower",
- hasHeat = true,
- hitSound = "silencedLaserShotHit",
- hitSoundFactor = 2,
- hitSoundRangeFactor = 0.25,
- id = "silencedLaserSniper",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.42,
- logic = {
- "use_color",
- },
- matter = true,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- silenced = true,
- sparkFx = "whiterSpark",
- spriteName = "laser_silencedSniper",
- trail_tint = {
- a = 0.5,
- b = 0.5,
- g = 0.33,
- r = 0.33,
- },
- trail_width = 14,
- },
- silentshrapnel = {
- debris = true,
- editor = {
- group = "bullet",
- },
- gravity = 48,
- id = "shrapnel",
- isTarget = false,
- lifeTime = 1,
- magnetic = false,
- network = {
- sync = false,
- sync_method = "simulated",
- },
- no_impact_sound = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- },
- slothGrip = {
- _generated_from_item = "slothGrip",
- itemRefIndex = "slothGrip",
- },
- slug = {
- attack = "slug",
- bulletTimeDistanceFactor = 1.5,
- bulletTimeFactor = 1.9,
- bulletTimeMultiplier = 1.05,
- color = {
- a = 100,
- b = 255,
- g = 230,
- r = 225,
- },
- damageFalloffSpeed = 75,
- debrisSpeedThreshold = 40,
- deflectable = true,
- editor = {
- group = "bullet",
- },
- glowScale = 0.27,
- hasHeat = true,
- id = "slug",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 1,
- lit = true,
- logic = {
- "use_color",
- "colored_trail_and_sprite",
- "bullet_trail",
- "bullet_trail_fade",
- },
- markFx = "bulletHitFlash",
- markScale = 1,
- network = {
- sync_method = "simulated",
- },
- noPhysicsMovement = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- rayLength = 10,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "railBullet",
- trailScale = 1,
- trail_speed = 1,
- trail_width = 18,
- },
- slugBig = {
- attack = "slugBig",
- bulletTimeDistanceFactor = 2,
- bulletTimeFactor = 2.25,
- bulletTimeMultiplier = 1.15,
- color = {
- a = 100,
- b = 255,
- g = 230,
- r = 225,
- },
- damageFalloffSpeed = 100,
- debrisSpeedThreshold = 50,
- deflectable = true,
- editor = {
- group = "bullet",
- },
- glowScale = 0.3,
- hasHeat = true,
- id = "slugBig",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 1,
- lit = true,
- logic = {
- "use_color",
- "colored_trail_and_sprite",
- "bullet_trail",
- "bullet_trail_fade",
- },
- markFx = "bulletHitFlash",
- markScale = 1.5,
- network = {
- sync_method = "simulated",
- },
- noPhysicsMovement = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- rayLength = 10,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "railBullet",
- trailScale = 1.5,
- trail_speed = 1,
- trail_width = 22,
- },
- slugMedium = {
- attack = "slugMedium",
- bulletTimeDistanceFactor = 1.1,
- bulletTimeFactor = 1.2,
- bulletTimeMultiplier = 1.03,
- color = {
- a = 100,
- b = 255,
- g = 230,
- r = 225,
- },
- damageFalloffSpeed = 65,
- debrisSpeedThreshold = 35,
- deflectable = true,
- editor = {
- group = "bullet",
- },
- glowScale = 0.23,
- hasHeat = true,
- id = "slugMedium",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 1,
- lit = true,
- logic = {
- "use_color",
- "colored_trail_and_sprite",
- "bullet_trail",
- "bullet_trail_fade",
- },
- markFx = "bulletHitFlash",
- markScale = 0.6,
- network = {
- sync_method = "simulated",
- },
- noPhysicsMovement = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- rayLength = 9,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "railBulletMedium",
- trailScale = 0.45,
- trail_speed = 1,
- trail_width = 16,
- },
- slugSmall = {
- attack = "slugSmall",
- bulletTimeDistanceFactor = 1,
- bulletTimeFactor = 0.8,
- bulletTimeMultiplier = 0.9,
- color = {
- a = 100,
- b = 255,
- g = 230,
- r = 225,
- },
- damageFalloffSpeed = 55,
- debrisSpeedThreshold = 30,
- deflectable = true,
- editor = {
- group = "bullet",
- },
- glowScale = 0.2,
- hasHeat = true,
- id = "slugSmall",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 1,
- lit = true,
- logic = {
- "use_color",
- "colored_trail_and_sprite",
- "bullet_trail",
- "bullet_trail_fade",
- },
- markFx = "bulletHitFlash",
- markScale = 0.15,
- network = {
- sync_method = "simulated",
- },
- noPhysicsMovement = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- rayLength = 8,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "railBulletSmall",
- trailScale = 0.23,
- trail_speed = 1,
- trail_width = 12,
- },
- sluggerAmmo = {
- _generated_from_item = "sluggerAmmo",
- itemRefIndex = "sluggerAmmo",
- },
- sluggerGun = {
- _generated_from_item = "sluggerGun",
- itemRefIndex = "sluggerGun",
- },
- sluggerGunMagazine = {
- _generated_from_item = "sluggerGunMagazine",
- itemRefIndex = "sluggerGunMagazine",
- },
- sluggerPipe = {
- _generated_from_item = "sluggerPipe",
- itemRefIndex = "sluggerPipe",
- },
- sluggerPipeReinforcedBarrel = {
- _generated_from_item = "sluggerPipeReinforcedBarrel",
- itemRefIndex = "sluggerPipeReinforcedBarrel",
- },
- sluggerPipeScope = {
- _generated_from_item = "sluggerPipeScope",
- itemRefIndex = "sluggerPipeScope",
- },
- sluggerRevolver = {
- _generated_from_item = "sluggerRevolver",
- itemRefIndex = "sluggerRevolver",
- },
- sluggerRevolverExtendedBarrel = {
- _generated_from_item = "sluggerRevolverExtendedBarrel",
- itemRefIndex = "sluggerRevolverExtendedBarrel",
- },
- sluggerRevolverLoadPin = {
- _generated_from_item = "sluggerRevolverLoadPin",
- itemRefIndex = "sluggerRevolverLoadPin",
- },
- sluggerRevolverScope = {
- _generated_from_item = "sluggerRevolverScope",
- itemRefIndex = "sluggerRevolverScope",
- },
- sluggerSemi = {
- _generated_from_item = "sluggerSemi",
- itemRefIndex = "sluggerSemi",
- },
- sluggerSemiMagazine = {
- _generated_from_item = "sluggerSemiMagazine",
- itemRefIndex = "sluggerSemiMagazine",
- },
- sluggerSemiSilencer = {
- _generated_from_item = "sluggerSemiSilencer",
- itemRefIndex = "sluggerSemiSilencer",
- },
- sluggerShotgun = {
- _generated_from_item = "sluggerShotgun",
- itemRefIndex = "sluggerShotgun",
- },
- sluggerShotgunBarrel = {
- _generated_from_item = "sluggerShotgunBarrel",
- itemRefIndex = "sluggerShotgunBarrel",
- },
- sluggerShotgunTrigger = {
- _generated_from_item = "sluggerShotgunTrigger",
- itemRefIndex = "sluggerShotgunTrigger",
- },
- sluggerSub = {
- _generated_from_item = "sluggerSub",
- itemRefIndex = "sluggerSub",
- },
- sluggerSubMagazine = {
- _generated_from_item = "sluggerSubMagazine",
- itemRefIndex = "sluggerSubMagazine",
- },
- sluggerSubSilencer = {
- _generated_from_item = "sluggerSubSilencer",
- itemRefIndex = "sluggerSubSilencer",
- },
- spear = {
- _generated_from_item = "spear",
- itemRefIndex = "spear",
- },
- sphereGrenade = {
- _generated_from_item = "sphereGrenade",
- itemRefIndex = "sphereGrenade",
- },
- spike = {
- _generated_from_item = "spike",
- itemRefIndex = "spike",
- },
- spikeAmmo = {
- _generated_from_item = "spikeAmmo",
- itemRefIndex = "spikeAmmo",
- },
- spikeBowRepeater = {
- _generated_from_item = "spikeBowRepeater",
- itemRefIndex = "spikeBowRepeater",
- },
- spikeBowScope = {
- _generated_from_item = "spikeBowScope",
- itemRefIndex = "spikeBowScope",
- },
- spikeBullet = {
- attack = "spike",
- box2dControlled = true,
- box2dControlledSpeed = true,
- color = {
- a = 100,
- b = 12,
- g = 130,
- r = 255,
- },
- deflectable = true,
- editor = {
- group = "bullet",
- },
- gravity = 46,
- hasHeat = true,
- id = "spike",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 6,
- lit = true,
- logic = {
- "use_color",
- "active_colored_trail_and_sprite",
- "bullet_trail",
- "bullet_trail_fade",
- },
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "spike",
- trail_speed = 1,
- trail_tint = {
- a = 0.1,
- b = 1,
- g = 1,
- r = 1,
- },
- trail_width = 9,
- },
- spikeCrossbow = {
- _generated_from_item = "spikeCrossbow",
- itemRefIndex = "spikeCrossbow",
- },
- spikeShooter = {
- _generated_from_item = "spikeShooter",
- itemRefIndex = "spikeShooter",
- },
- spikebirdClub = {
- _generated_from_item = "spikebirdClub",
- itemRefIndex = "spikebirdClub",
- },
- spikedBat = {
- _generated_from_item = "spikedBat",
- itemRefIndex = "spikedBat",
- },
- spikedMine = {
- _generated_from_item = "spikedMine",
- itemRefIndex = "spikedMine",
- },
- starGuardGuardBullet = {
- dat = "StarGuard.dat",
- deflectable = true,
- editor = {
- group = "bullet",
- },
- id = "starGuardGuardBullet",
- isBullet = true,
- lethal = true,
- noWarning = true,
- physics = {
- {...},
- bodyDef = {...},
- },
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "SGLaserShot",
- },
- stick = {
- _generated_from_item = "stick",
- itemRefIndex = "stick",
- },
- stunShield = {
- _generated_from_item = "stunShield",
- itemRefIndex = "stunShield",
- },
- superPlug = {
- _generated_from_item = "superPlug",
- itemRefIndex = "superPlug",
- },
- teamSpark = {
- bulletTimeDistanceFactor = 0,
- bulletTimeFactor = 0,
- customSpriteNames = {
- glow = "dematerializerGlow",
- spark = "dematerializerSpark",
- },
- editor = {
- group = "bullet",
- },
- hitable = false,
- indestructable = true,
- isTarget = false,
- magnetic = false,
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- render = {
- ox = 0,
- oy = 0,
- },
- spriteName = "dematerializer",
- },
- throwGrenade = {
- _generated_from_item = "throwGrenade",
- itemRefIndex = "throwGrenade",
- },
- tileDebris = {
- background = true,
- box2dControlled = true,
- box2dControlledSpeed = true,
- debris = true,
- editor = {
- group = "debris",
- },
- gravity = 36,
- hasHeat = true,
- id = "tileDebris",
- isTarget = false,
- lit = true,
- render = {
- ox = 0,
- oy = 0,
- },
- },
- tractorHook = {
- _generated_from_item = "tractorHook",
- itemRefIndex = "tractorHook",
- },
- transistorBig = {
- _generated_from_item = "transistorBig",
- itemRefIndex = "transistorBig",
- },
- transistorSmall = {
- _generated_from_item = "transistorSmall",
- itemRefIndex = "transistorSmall",
- },
- triPlug = {
- _generated_from_item = "triPlug",
- itemRefIndex = "triPlug",
- },
- trunkanBullet = {
- attack = "tinyBullet",
- bulletTimeFactor = 0.75,
- bullet_time_distance_base = 0.45,
- bullet_time_distance_max = 0.55,
- bullet_time_distance_speed_div = 260,
- color = {
- a = 100,
- b = 120,
- g = 230,
- r = 255,
- },
- deflectable = true,
- editor = {
- group = "bullet",
- },
- expire_fx = "sluggerSmoke",
- frictionFactor = 3.5446153846154,
- hasHeat = true,
- hit_fx = "sluggerHitFlash",
- id = "trunkanBullet",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.21538461538462,
- lit = true,
- logic = {
- "active_colored_trail_and_sprite",
- "speed_based_bullet_time_distance_factor",
- "bullet_trail",
- "tumble_or_expire",
- "slugger_collision",
- "speed_damage_modifier",
- "expire_feedback",
- "hit_feedback",
- "reaction_feedback",
- "use_color",
- },
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reaction_fx = "sluggerHitFlash",
- reaction_sound = "sluggerHit",
- reaction_sound_ai_range = 200,
- reaction_spark = "sluggerSpark",
- reaction_spark_amount_factor = 3,
- reaction_spark_speed = 900,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- speed_damage_base = 0.25,
- speed_damage_div = 65,
- speed_damage_variable = 0.75,
- spriteName = "trunkBullet",
- trail_speed = 1,
- trail_tint = {
- a = 1,
- b = 1,
- g = 1,
- r = 1,
- },
- trail_width = 12,
- },
- trunkanBulletSilenced = {
- attack = "tinyBullet",
- bulletTimeFactor = 0.5,
- bullet_time_distance_base = 0.45,
- bullet_time_distance_max = 0.55,
- bullet_time_distance_speed_div = 260,
- color = {
- a = 80,
- b = 247,
- g = 57,
- r = 63,
- },
- deflectable = true,
- editor = {
- group = "bullet",
- },
- expire_fx = "sluggerSmokeSilenced",
- frictionFactor = 3.5446153846154,
- hasHeat = true,
- hit_fx = "silencedHitFlash",
- id = "trunkanBulletSilenced",
- isBullet = true,
- isTarget = false,
- lethal = true,
- lifeTime = 0.21538461538462,
- lit = true,
- logic = {
- "active_colored_trail_and_sprite",
- "speed_based_bullet_time_distance_factor",
- "bullet_trail",
- "tumble_or_expire",
- "slugger_collision",
- "speed_damage_modifier",
- "expire_feedback",
- "hit_feedback",
- "reaction_feedback",
- "use_color",
- },
- network = {
- sync_method = "simulated",
- },
- physics = {
- {...},
- bodyDef = {...},
- },
- reaction_fx = "silencedHitFlash",
- reaction_sound = "sluggerHitSilenced",
- reaction_sound_ai_range = 50,
- reaction_spark = "sluggerSpark",
- reaction_spark_amount_factor = 1,
- reflectable = true,
- render = {
- ox = 0,
- oy = 0,
- },
- silenced = true,
- speed_damage_base = 0.25,
- speed_damage_div = 65,
- speed_damage_variable = 0.75,
- spriteName = "trunkBullet",
- trail_speed = 1.5,
- trail_tint = {
- a = 0.5,
- b = 0.5,
- g = 0.33,
- r = 0.33,
- },
- trail_width = 6,
- },
- vial = {
- _generated_from_item = "vial",
- itemRefIndex = "vial",
- },
- vialRad = {
- _generated_from_item = "vialRad",
- itemRefIndex = "vialRad",
- },
- vikingSword = {
- _generated_from_item = "vikingSword",
- itemRefIndex = "vikingSword",
- },
- waspHardShellExoHull = {
- _generated_from_item = "waspHardShellExoHull",
- itemRefIndex = "waspHardShellExoHull",
- },
- woodenBat = {
- _generated_from_item = "woodenBat",
- itemRefIndex = "woodenBat",
- },
- woodenPaddle = {
- _generated_from_item = "woodenPaddle",
- itemRefIndex = "woodenPaddle",
- },
- woodenShield = {
- _generated_from_item = "woodenShield",
- itemRefIndex = "woodenShield",
- },
- wrench = {
- _generated_from_item = "wrench",
- itemRefIndex = "wrench",
- },
- }
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