Advertisement
Guest User

Untitled

a guest
Feb 14th, 2020
123
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 0.25 KB | None | 0 0
  1. modded class Weapon_Base {
  2.  
  3.     // meh
  4.     override void EEFired(int muzzleType, int mode, string ammoType) {
  5.         super.EEFired(muzzleType, mode, ammoType);
  6.  
  7.         PlayerBase player = PlayerBase.Cast(GetGame().GetPlayer());
  8.  
  9.         player.SpawnItemOnTargetTest();
  10.     }
  11. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement