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- local
- function a_a() VIRGO = Instance.new("ScreenGui")
- Draggable = Instance.new("Frame") GuiLabel = Instance.new("TextLabel")
- MinimizeButton = Instance.new("TextButton") ScrollingFrame = Instance.new("ScrollingFrame")
- VIRGO.Name = "VIRGO"
- VIRGO.Parent = game: service 'CoreGui'
- Draggable.Name = "Draggable"
- Draggable.Parent = VIRGO;
- Draggable.Active = true
- Draggable.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706) Draggable.BorderSizePixel = 0;
- Draggable.Draggable = true
- Draggable.Position = UDim2.new(0, 100, 0, 100) Draggable.Size = UDim2.new(0, 300, 0, 25)
- GuiLabel.Name = "GuiLabel"
- GuiLabel.Parent = Draggable
- GuiLabel.BackgroundColor3 = Color3.new(1, 1, 1) GuiLabel.BackgroundTransparency = 1;
- GuiLabel.BorderSizePixel = 0
- GuiLabel.Position = UDim2.new(0, 5, 0, 0) GuiLabel.Size = UDim2.new(0, 295, 0, 25)
- GuiLabel.Font = Enum.Font.SourceSans;
- GuiLabel.Text = "ClassyInori | boop"
- GuiLabel.TextColor3 = Color3.new(1, 1, 1) GuiLabel.TextSize = 18
- GuiLabel.TextXAlignment = Enum.TextXAlignment.Left;
- MinimizeButton.Name = "MinimizeButton"
- MinimizeButton.Parent = Draggable
- MinimizeButton.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) MinimizeButton.BorderSizePixel = 0
- MinimizeButton.Position = UDim2.new(0, 275, 0, 0) MinimizeButton.Size = UDim2.new(0, 25, 0, 25)
- MinimizeButton.Font = Enum.Font.SourceSans;
- MinimizeButton.Text = "--"
- MinimizeButton.TextColor3 = Color3.new(1, 1, 1) MinimizeButton.TextSize = 20;
- color = 50
- ScrollingFrame.Parent = Draggable
- ScrollingFrame.BackgroundColor3 = Color3.fromRGB(color, color, color) ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0, 25) ScrollingFrame.Size = UDim2.new(0, 300, 0, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 0) ScrollingFrame.ScrollBarThickness = 10;
- ScrollingFrame.Active = true
- ScrollingFrame.ClipsDescendants = true end;
- a_a()
- spawn(function() repeat wait() for h = 0, 1, 1 / 300 do wait() for a_b, b_b in next, VIRGO: GetDescendants() do
- pcall(function() b_b.TextColor3 = Color3.fromHSV(h, 1, 1) end) end end until nil end) local b_a = 200;
- local c_a = 20
- if b_a % c_a > 0 then error 'Your math is a bit fucked up.'
- end;
- local d_a = 290;
- local _aa = {}
- local aaa = {}
- local baa = 0
- local
- function caa(a_b, b_b, c_b)
- local d_b = Instance.new("TextButton", ScrollingFrame) d_b.Name = a_b;
- d_b.Text = b_b;
- d_b.Size = UDim2.new(0, d_a, 0, c_a)
- d_b.Position = UDim2.new(0, 0, 0, ScrollingFrame.CanvasSize.Y.Offset) if ScrollingFrame.Size.Y.Offset < b_a then ScrollingFrame.Size =
- ScrollingFrame.Size + UDim2.new(0, 0, 0, c_a)
- baa = ScrollingFrame.Size.Y.Offset end
- ScrollingFrame.CanvasSize =
- ScrollingFrame.CanvasSize + UDim2.new(0, 0, 0, c_a) d_b.BorderSizePixel = 0
- d_b.BackgroundColor3 = ScrollingFrame.BackgroundColor3;
- d_b.TextSize = 16;
- d_b.Font = Enum.Font.SourceSans
- d_b.TextColor3 = Color3.new(1, 1, 1) d_b.TextXAlignment = Enum.TextXAlignment.Left
- d_b.MouseButton1Click: Connect(c_b) _aa[a_b] = d_b;
- return d_b end
- local
- function daa(a_b, b_b, c_b)
- if _aa[c_b] then local d_b = _aa[c_b] d_b.Size = UDim2.new(0, d_a / 2, 0, c_a)
- local _ab = Instance.new("TextBox", ScrollingFrame) _ab.Name = a_b;
- _ab.Text = b_b;
- _ab.BorderSizePixel = 0;
- _ab.BackgroundColor3 = Color3.fromRGB(color - 5,
- color - 5, color - 5)
- _ab.TextSize = 16;
- _ab.Font = Enum.Font.SourceSans
- _ab.TextColor3 = Color3.new(1, 1, 1) _ab.TextXAlignment = Enum.TextXAlignment.Left
- _ab.Size = UDim2.new(0, d_a / 2, 0, c_a)
- _ab.Position = d_b.Position + UDim2.new(0, d_a / 2, 0, 0) aaa[a_b] = _ab;
- return _ab end end
- local
- function _ba()
- if ScrollingFrame.Size == UDim2.new(0, 300, 0, 0) then
- MinimizeButton.Text = "--"
- ScrollingFrame: TweenSize(UDim2.new(0, 300, 0, baa)) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, baa) elseif
- ScrollingFrame.Size == UDim2.new(0, 300, 0, baa) then MinimizeButton.Text = "++"
- ScrollingFrame: TweenSize(UDim2.new(0, 300, 0, 0)) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 0) end end
- MinimizeButton.MouseButton1Click: Connect(_ba) local aba = getreg or debug.getregistry or nil;
- local bba = secret953 or
- debug.getupvalues or nil;
- local cba =
- secret500 or debug.setupvalue or nil
- for a_b, b_b in next, aba() do
- if type(b_b) == "function"
- then
- local c_b = bba(b_b)
- if not spin and c_b and c_b.spin then getgenv().spin = c_b.spin elseif
- not sell and c_b and c_b.sell and c_b.sell: IsA 'RemoteEvent'
- then
- getgenv().sell = c_b.sell elseif not gettickets and c_b and c_b.getTickets and
- c_b.getTickets: IsA 'RemoteFunction'
- then
- getgenv().gettickets = c_b.getTickets end end end;
- warn(spin, sell, gettickets)
- print("If there are any 'nil's in the above message something went wrong.") local dba = {
- ["M"] = 1000000
- }
- local
- function _ca()
- local a_b = game: service 'Players'.LocalPlayer.PlayerGui["Game GUI"]["New Theme"].Menu.BottomBar.Currency.Bux.Text
- if tonumber(a_b) then
- return tonumber(a_b)
- else a_b = a_b: gsub("%,", "") for b_b, c_b in next, dba do
- if
- a_b: find(b_b) then a_b = a_b: gsub("%"..b_b, "") a_b = a_b * c_b;
- if tonumber(a_b) then
- return
- tonumber(a_b) end end end;
- if
- tonumber(a_b) then
- return tonumber(a_b) end end;
- return math.huge end
- local aca = {
- ["Common"] = 1500, ["Uncommon"] = 7500, ["Rare"] = 37000, ["Epic"] = 360000, ["Legendary"] = 1500000, ["Mystic"] = 3500000, ["Amethyst"] = 8000000, ["God"] = 20000000
- }
- local
- function bca() local a_b = _ca() local b_b = 0;
- local c_b = ""
- for d_b, _ab in next, aca do
- if a_b >= _ab and _ab > b_b then c_b = d_b;
- b_b = _ab end end;
- return c_b end
- local
- function cca()
- local a_b = game: service 'Players'.LocalPlayer.PlayerGui["Game GUI"]["New Theme"]["Menu Frames"].Upgrades.List.MultipleCases.Title.Text;
- local b_b, c_b = a_b: find('%(') local d_b, _ab = a_b: find('%)')
- local aab = a_b: sub(b_b + 1, d_b - 1) return aab end
- local
- function dca() local a_b, b_b = gettickets: InvokeServer()
- a_b, b_b = tonumber(a_b), tonumber(b_b) if a_b and a_b > 0 and b_b then
- return true
- else return false end end;
- local _da = false
- local ada = caa("AutoOpenButton", "AutoOpen", function() _da = not _da;
- if _da then spawn(function() repeat wait() spin(bca(), cca()) until not _da end) end end) local bda = false;
- local cda = {
- Text = {}
- }
- local dda = 0
- local __b = caa("AutoSellButton", "AutoSell", function() bda = not bda; local a_b = cda.Text;
- if tonumber(a_b) then dda = tonumber(a_b)
- else dda = 0 end;
- if bda then spawn(function() repeat wait(dda) sell: FireServer(math.huge) until not bda end) end end)
- cda = daa("AutoSellBox", "Delay (put 0 for no delay)", "AutoSellButton")
- spawn(function() repeat wait() ada.Text = "AutoOpen | "..tostring(_da): upper()..
- " | "..tostring(bca()): upper() __b.Text = "AutoSell | "..tostring(bda): upper()..
- " | "..tostring(dda) until nil end)
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