local function a_a() VIRGO = Instance.new("ScreenGui") Draggable = Instance.new("Frame") GuiLabel = Instance.new("TextLabel") MinimizeButton = Instance.new("TextButton") ScrollingFrame = Instance.new("ScrollingFrame") VIRGO.Name = "VIRGO" VIRGO.Parent = game: service 'CoreGui' Draggable.Name = "Draggable" Draggable.Parent = VIRGO; Draggable.Active = true Draggable.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706) Draggable.BorderSizePixel = 0; Draggable.Draggable = true Draggable.Position = UDim2.new(0, 100, 0, 100) Draggable.Size = UDim2.new(0, 300, 0, 25) GuiLabel.Name = "GuiLabel" GuiLabel.Parent = Draggable GuiLabel.BackgroundColor3 = Color3.new(1, 1, 1) GuiLabel.BackgroundTransparency = 1; GuiLabel.BorderSizePixel = 0 GuiLabel.Position = UDim2.new(0, 5, 0, 0) GuiLabel.Size = UDim2.new(0, 295, 0, 25) GuiLabel.Font = Enum.Font.SourceSans; GuiLabel.Text = "ClassyInori | boop" GuiLabel.TextColor3 = Color3.new(1, 1, 1) GuiLabel.TextSize = 18 GuiLabel.TextXAlignment = Enum.TextXAlignment.Left; MinimizeButton.Name = "MinimizeButton" MinimizeButton.Parent = Draggable MinimizeButton.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) MinimizeButton.BorderSizePixel = 0 MinimizeButton.Position = UDim2.new(0, 275, 0, 0) MinimizeButton.Size = UDim2.new(0, 25, 0, 25) MinimizeButton.Font = Enum.Font.SourceSans; MinimizeButton.Text = "--" MinimizeButton.TextColor3 = Color3.new(1, 1, 1) MinimizeButton.TextSize = 20; color = 50 ScrollingFrame.Parent = Draggable ScrollingFrame.BackgroundColor3 = Color3.fromRGB(color, color, color) ScrollingFrame.BorderSizePixel = 0 ScrollingFrame.Position = UDim2.new(0, 0, 0, 25) ScrollingFrame.Size = UDim2.new(0, 300, 0, 0) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 0) ScrollingFrame.ScrollBarThickness = 10; ScrollingFrame.Active = true ScrollingFrame.ClipsDescendants = true end; a_a() spawn(function() repeat wait() for h = 0, 1, 1 / 300 do wait() for a_b, b_b in next, VIRGO: GetDescendants() do pcall(function() b_b.TextColor3 = Color3.fromHSV(h, 1, 1) end) end end until nil end) local b_a = 200; local c_a = 20 if b_a % c_a > 0 then error 'Your math is a bit fucked up.' end; local d_a = 290; local _aa = {} local aaa = {} local baa = 0 local function caa(a_b, b_b, c_b) local d_b = Instance.new("TextButton", ScrollingFrame) d_b.Name = a_b; d_b.Text = b_b; d_b.Size = UDim2.new(0, d_a, 0, c_a) d_b.Position = UDim2.new(0, 0, 0, ScrollingFrame.CanvasSize.Y.Offset) if ScrollingFrame.Size.Y.Offset < b_a then ScrollingFrame.Size = ScrollingFrame.Size + UDim2.new(0, 0, 0, c_a) baa = ScrollingFrame.Size.Y.Offset end ScrollingFrame.CanvasSize = ScrollingFrame.CanvasSize + UDim2.new(0, 0, 0, c_a) d_b.BorderSizePixel = 0 d_b.BackgroundColor3 = ScrollingFrame.BackgroundColor3; d_b.TextSize = 16; d_b.Font = Enum.Font.SourceSans d_b.TextColor3 = Color3.new(1, 1, 1) d_b.TextXAlignment = Enum.TextXAlignment.Left d_b.MouseButton1Click: Connect(c_b) _aa[a_b] = d_b; return d_b end local function daa(a_b, b_b, c_b) if _aa[c_b] then local d_b = _aa[c_b] d_b.Size = UDim2.new(0, d_a / 2, 0, c_a) local _ab = Instance.new("TextBox", ScrollingFrame) _ab.Name = a_b; _ab.Text = b_b; _ab.BorderSizePixel = 0; _ab.BackgroundColor3 = Color3.fromRGB(color - 5, color - 5, color - 5) _ab.TextSize = 16; _ab.Font = Enum.Font.SourceSans _ab.TextColor3 = Color3.new(1, 1, 1) _ab.TextXAlignment = Enum.TextXAlignment.Left _ab.Size = UDim2.new(0, d_a / 2, 0, c_a) _ab.Position = d_b.Position + UDim2.new(0, d_a / 2, 0, 0) aaa[a_b] = _ab; return _ab end end local function _ba() if ScrollingFrame.Size == UDim2.new(0, 300, 0, 0) then MinimizeButton.Text = "--" ScrollingFrame: TweenSize(UDim2.new(0, 300, 0, baa)) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, baa) elseif ScrollingFrame.Size == UDim2.new(0, 300, 0, baa) then MinimizeButton.Text = "++" ScrollingFrame: TweenSize(UDim2.new(0, 300, 0, 0)) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 0) end end MinimizeButton.MouseButton1Click: Connect(_ba) local aba = getreg or debug.getregistry or nil; local bba = secret953 or debug.getupvalues or nil; local cba = secret500 or debug.setupvalue or nil for a_b, b_b in next, aba() do if type(b_b) == "function" then local c_b = bba(b_b) if not spin and c_b and c_b.spin then getgenv().spin = c_b.spin elseif not sell and c_b and c_b.sell and c_b.sell: IsA 'RemoteEvent' then getgenv().sell = c_b.sell elseif not gettickets and c_b and c_b.getTickets and c_b.getTickets: IsA 'RemoteFunction' then getgenv().gettickets = c_b.getTickets end end end; warn(spin, sell, gettickets) print("If there are any 'nil's in the above message something went wrong.") local dba = { ["M"] = 1000000 } local function _ca() local a_b = game: service 'Players'.LocalPlayer.PlayerGui["Game GUI"]["New Theme"].Menu.BottomBar.Currency.Bux.Text if tonumber(a_b) then return tonumber(a_b) else a_b = a_b: gsub("%,", "") for b_b, c_b in next, dba do if a_b: find(b_b) then a_b = a_b: gsub("%"..b_b, "") a_b = a_b * c_b; if tonumber(a_b) then return tonumber(a_b) end end end; if tonumber(a_b) then return tonumber(a_b) end end; return math.huge end local aca = { ["Common"] = 1500, ["Uncommon"] = 7500, ["Rare"] = 37000, ["Epic"] = 360000, ["Legendary"] = 1500000, ["Mystic"] = 3500000, ["Amethyst"] = 8000000, ["God"] = 20000000 } local function bca() local a_b = _ca() local b_b = 0; local c_b = "" for d_b, _ab in next, aca do if a_b >= _ab and _ab > b_b then c_b = d_b; b_b = _ab end end; return c_b end local function cca() local a_b = game: service 'Players'.LocalPlayer.PlayerGui["Game GUI"]["New Theme"]["Menu Frames"].Upgrades.List.MultipleCases.Title.Text; local b_b, c_b = a_b: find('%(') local d_b, _ab = a_b: find('%)') local aab = a_b: sub(b_b + 1, d_b - 1) return aab end local function dca() local a_b, b_b = gettickets: InvokeServer() a_b, b_b = tonumber(a_b), tonumber(b_b) if a_b and a_b > 0 and b_b then return true else return false end end; local _da = false local ada = caa("AutoOpenButton", "AutoOpen", function() _da = not _da; if _da then spawn(function() repeat wait() spin(bca(), cca()) until not _da end) end end) local bda = false; local cda = { Text = {} } local dda = 0 local __b = caa("AutoSellButton", "AutoSell", function() bda = not bda; local a_b = cda.Text; if tonumber(a_b) then dda = tonumber(a_b) else dda = 0 end; if bda then spawn(function() repeat wait(dda) sell: FireServer(math.huge) until not bda end) end end) cda = daa("AutoSellBox", "Delay (put 0 for no delay)", "AutoSellButton") spawn(function() repeat wait() ada.Text = "AutoOpen | "..tostring(_da): upper().. " | "..tostring(bca()): upper() __b.Text = "AutoSell | "..tostring(bda): upper().. " | "..tostring(dda) until nil end)