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Mudkip 10606 analysis

Nov 1st, 2015
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  1. 10606 | Hasty 7/20/23/21/15/31
  2.  
  3. Compared to a standard "runnable" Mudkip:
  4.  
  5. MAJOR DIFFERENCES
  6. - Must fight Timmy to hit several Attack thresholds, mainly Rival 2's Grovyle
  7. - Outspeed Rival 2's Grovyle without X Speed (saves a valuable turn and $350 in Petalburg)
  8. - Outspeed Wattson's Magnemite without X Speed (eliminates Supersonic risk and potential heal before fight; can also X Speed past Voltorb)
  9. - Outspeed CTB's Wingull
  10. - Facade from Norman's first Slaking is a damage range to 2HKO (not a range if L30 or if Growl is used instead of X Defend)
  11. > Work around this by switching to a slave that has Growl on turn 1. If Facade, slave dies, so bring in Marshtomp and use Growl on loafing turn (so keep Growl, not Mud-Slap). If Yawn, have the slave use Growl on the loafing turn, then let it die and bring in Marshtomp and start setting up on the next loafing turn. This strat makes the X Defend unnecessary, although it may still be worth the investment (Slaking does like 25 damage after Growl+X Defend).
  12. - Outspeed T&L
  13.  
  14. MINOR DIFFERENCES
  15. - Outspeed Calvin's Zig
  16. - Do less damage to Calvin's Zig at -1
  17. - Damage range on first museum Carvanha (can eliminate with early Soft Sand)
  18. - Damage range on museum Zubat (irrelevant if in Torrent)
  19. - Outspeed Vivian's Meditite and always 2HKO with WG+MS (so lead with WG to save 3 seconds of speedfall text)
  20. - Less damage on all of Norman's pokes
  21. - Must use third X Attack on Rival 3 (extra turn, but can Strength Wailmer)
  22. - Outspeed Doduo
  23. - Outspeed Matt's Sharpedo
  24. - Damage range on Matt's Sharpedo
  25.  
  26. VERY MINOR DIFFERENCES
  27. - Have to Mud Shot Brawly's Makuhita
  28. - Speedtie the X Speed Delcatty at L28 (probably worth fighting instead of X Acc Delcatty)
  29. - Outspeed Zangoose at L29 (since MS x2 won't kill anyway, just Strength+WG+Strength to save speedfall text)
  30. - Damage range on first Mt. Pyre Zubat (irrelevant if in Torrent)
  31. - Speedtie Winona's Altaria
  32. - Outspeed Archie 2's Crobat at +1 with Carbos
  33.  
  34. -----
  35.  
  36. Test run notes (11/1)
  37. - 30-36 grovyle
  38. - persims when? prob early
  39. - just risk golbat heal range. would be 1 extra turn, 1 extra strength pp, much less risk
  40. - get repel to wear off AFTER timmy
  41. - early brawly?
  42. - which delcatty?
  43. - early bed? really nice for PP (still good on surfs), and should be no loss except hp manip for mightyena (but you alleviate risk of missing carvanhas)
  44. - use +2 spec strat on winona (means 12 x atk is fine, although might want 9 spec)
  45. - wingull b/c ultra ball chance?
  46. - use desert candy after delcatty (timmy makes you 29. minor time loss on machop, 27 delcatty/29 linoone is a wash, then 33 for rival 3, save a turn with x attack x2, makes early bed easier, fewer tentacools, guarantee pyre zubats, then experience returns to normal in fortree gym
  47. - can replenish full heals in mossdeep (so 3-4 heal powders should be ok)
  48. - need 3 speed IVs for crobat (otherwise tie)
  49. - 2 potions, 5 supers for winona/T&L/archie torrent manip
  50. - carbos + x speed on winona? also can fight x speed delcatty and outspeed crobat at +1
  51.  
  52. -----
  53.  
  54. Shopping notes 11/2
  55.  
  56. fortree shopping (post-mt. pyre): 11 super repels, 4 super potions, 3 hyper potions, 1 revive
  57. > get early potions for manip since you'll have plenty of supers (prob 2/5 in slateport)
  58. > 0 4 11 8 12 1 2 || herb shop 5 5
  59. - 2 extra x speed for kyogre rather than 1
  60. - 2 extra x spec from these standard uses:
  61. > winona
  62. > winona
  63. > archie 2
  64. > archie 2
  65. > wallace
  66. > glacia
  67. > glacia
  68. > glacia
  69. > champ
  70.  
  71. 23-52 after winona
  72. no damage on matt
  73. 52-87 for xatu
  74. 15-87 for T&L
  75.  
  76. SKIP ETHER, then X Attack on Winona
  77.  
  78. probably skip carbos (can't use on delcatty anyway + you get altaria most of the time anyway + crobat speedtie can be worked around, maybe x speed twice because you often need to stall)
  79.  
  80. winona if at very high health (rare): x speed, x attack, x spec (skip if in torrent), surf, strength x2, surf, strength x2
  81. (you want to give swellow more turns to increase chance of going below <50% so pelipper doesn't use supersonic. also can guarantee skarmory range if you get torrent from pelipper)
  82.  
  83. 7 super repels loses 5.5s to 6 max repels. other downsides: fewer revives, harder to skip E4 center
  84.  
  85. main benefits:
  86. - never have to sell overheat
  87. - never run out of healing items
  88. - late-game supers for torrent manip
  89. - always get enough x spec and speed for kyogre
  90. - always get x attack for winona
  91. - can x speed on winona
  92. - can x spec on shelly
  93. - can x spec x3 on archie 2
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